Feature: Allow base sounds set to be changed mid-game. (#12399)
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@@ -14,6 +14,8 @@
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#include "vehicle_type.h"
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#include "tile_type.h"
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void ChangeSoundSet(int index);
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void SndPlayTileFx(SoundID sound, TileIndex tile);
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void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
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void SndPlayFx(SoundID sound);
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