Network: Include frame in client join info
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@@ -28,6 +28,7 @@ struct NetworkClientInfo : NetworkClientInfoPool::PoolItem<&_networkclientinfo_p
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Date join_date; ///< Gamedate the client has joined
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DateFract join_date_fract;
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uint8 join_tick_skip_counter;
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uint32 join_frame;
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/**
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* Create a new client.
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