Cache sprite sequence bounds for vehicles
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@@ -609,9 +609,8 @@ void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engin
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GetRailIcon(engine, false, yf, image_type, &seqf);
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GetRailIcon(engine, true, yr, image_type, &seqr);
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Rect rectf, rectr;
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seqf.GetBounds(&rectf);
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seqr.GetBounds(&rectr);
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Rect16 rectf = seqf.GetBounds();
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Rect16 rectr = seqr.GetBounds();
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preferred_x = SoftClamp(preferred_x,
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left - UnScaleGUI(rectf.left) + ScaleGUITrad(14),
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@@ -623,8 +622,7 @@ void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engin
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VehicleSpriteSeq seq;
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GetRailIcon(engine, false, y, image_type, &seq);
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Rect rect;
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seq.GetBounds(&rect);
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Rect16 rect = seq.GetBounds();
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preferred_x = Clamp(preferred_x,
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left - UnScaleGUI(rect.left),
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right - UnScaleGUI(rect.right));
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@@ -649,8 +647,7 @@ void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs,
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VehicleSpriteSeq seq;
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GetRailIcon(engine, false, y, image_type, &seq);
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Rect rect;
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seq.GetBounds(&rect);
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Rect16 rect = seq.GetBounds();
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width = UnScaleGUI(rect.right - rect.left + 1);
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height = UnScaleGUI(rect.bottom - rect.top + 1);
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@@ -659,7 +656,7 @@ void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs,
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if (RailVehInfo(engine)->railveh_type == RAILVEH_MULTIHEAD) {
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GetRailIcon(engine, true, y, image_type, &seq);
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seq.GetBounds(&rect);
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rect = seq.GetBounds();
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/* Calculate values relative to an imaginary center between the two sprites. */
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width = ScaleGUITrad(TRAININFO_DEFAULT_VEHICLE_WIDTH) + UnScaleGUI(rect.right) - xoffs;
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