Signals on tunnel/bridges are now added to infrastructure stats.

This commit is contained in:
Jonathan G Rennison
2017-01-30 21:37:17 +00:00
parent 08062096ab
commit d762835903
6 changed files with 59 additions and 3 deletions

View File

@@ -1097,6 +1097,8 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
}
}
if (flags & DC_EXEC) {
Company * const c = Company::Get(GetTileOwner(tile));
if (IsTunnelBridgeWithSignalSimulation(tile)) c->infrastructure.signal -= GetTunnelBridgeSignalSimulationSignalCount(tile, tile_exit);
if (p2 == 0 && IsTunnelBridgeWithSignalSimulation(tile)) { // Toggle signal if already signals present.
if (convert_signal) {
if (flip_variant) {
@@ -1149,6 +1151,8 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
AddSideToSignalBuffer(tile_exit, INVALID_DIAGDIR, GetTileOwner(tile));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(tile_exit, track);
if (IsTunnelBridgeWithSignalSimulation(tile)) c->infrastructure.signal += GetTunnelBridgeSignalSimulationSignalCount(tile, tile_exit);
DirtyCompanyInfrastructureWindows(GetTileOwner(tile));
}
return cost;
}
@@ -1600,6 +1604,7 @@ CommandCost CmdRemoveSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1
if (IsTunnelBridgeWithSignalSimulation(tile)) { // handle tunnel/bridge signals.
TileIndex end = GetOtherTunnelBridgeEnd(tile);
Company::Get(GetTileOwner(tile))->infrastructure.signal -= GetTunnelBridgeSignalSimulationSignalCount(tile, end);
ClearBridgeTunnelSignalSimulation(end, tile);
ClearBridgeTunnelSignalSimulation(tile, end);
MarkBridgeOrTunnelDirty(tile);
@@ -1607,6 +1612,7 @@ CommandCost CmdRemoveSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1
AddSideToSignalBuffer(end, INVALID_DIAGDIR, GetTileOwner(tile));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(end, track);
DirtyCompanyInfrastructureWindows(GetTileOwner(tile));
return CommandCost(EXPENSES_CONSTRUCTION, cost);
}

View File

@@ -205,7 +205,12 @@ void AfterLoadCompanyStats()
switch (GetTunnelBridgeTransportType(tile)) {
case TRANSPORT_RAIL:
c = Company::GetIfValid(GetTileOwner(tile));
if (c != NULL) c->infrastructure.rail[GetRailType(tile)] += len;
if (c != NULL) {
c->infrastructure.rail[GetRailType(tile)] += len;
if (IsTunnelBridgeWithSignalSimulation(tile)) {
c->infrastructure.signal += GetTunnelBridgeSignalSimulationSignalCount(tile, other_end);
}
}
break;
case TRANSPORT_ROAD: {

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@@ -1148,6 +1148,14 @@ static bool InvalidateCompanyWindow(int32 p1)
return true;
}
static bool SimulatedWormholeSignalsChanged(int32 p1)
{
extern void AfterLoadCompanyStats();
AfterLoadCompanyStats();
MarkWholeScreenDirty();
return true;
}
/** Checks if any settings are set to incorrect values, and sets them to correct values in that case. */
static void ValidateSettings()
{

View File

@@ -42,6 +42,7 @@ static bool InvalidateCompanyInfrastructureWindow(int32 p1);
static bool InvalidateCompanyWindow(int32 p1);
static bool ZoomMinMaxChanged(int32 p1);
static bool MaxVehiclesChanged(int32 p1);
static bool SimulatedWormholeSignalsChanged(int32 p1);
#ifdef ENABLE_NETWORK
static bool UpdateClientName(int32 p1);
@@ -553,7 +554,7 @@ min = 1
max = 16
str = STR_CONFIG_SETTING_SIMULATE_SIGNALS
strval = STR_CONFIG_SETTING_SIMULATE_SIGNALS_VALUE
proc = RedrawScreen
proc = SimulatedWormholeSignalsChanged
from = 0
cat = SC_BASIC
patxname = ""signal_tunnel_bridge.construction.simulated_wormhole_signals""

View File

@@ -17,6 +17,7 @@
void MarkBridgeDirty(TileIndex begin, TileIndex end, DiagDirection direction, uint bridge_height);
void MarkBridgeDirty(TileIndex tile);
void MarkBridgeOrTunnelDirty(TileIndex tile);
uint GetTunnelBridgeSignalSimulationSignalCount(uint length);
/**
* Calculates the length of a tunnel or a bridge (without end tiles)
@@ -34,6 +35,17 @@ static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
return abs(x2 + y2 - x1 - y1) - 1;
}
/**
* Get number of signals on bridge or tunnel with signal simulation.
* @param begin The begin of the tunnel or bridge.
* @param end The end of the tunnel or bridge.
* @pre IsTunnelBridgeWithSignalSimulation(begin)
*/
static inline uint GetTunnelBridgeSignalSimulationSignalCount(TileIndex begin, TileIndex end)
{
return GetTunnelBridgeSignalSimulationSignalCount(GetTunnelBridgeLength(begin, end));
}
extern TileIndex _build_tunnel_endtile;
#endif /* TUNNELBRIDGE_H */

View File

@@ -95,6 +95,16 @@ void MarkBridgeOrTunnelDirty(TileIndex tile)
}
}
/**
* Get number of signals on bridge or tunnel with signal simulation.
* @param length Length of bridge/tunnel middle
* @return Number of signals on signalled bridge/tunnel of this length
*/
uint GetTunnelBridgeSignalSimulationSignalCount(uint length)
{
return 2 + (length / _settings_game.construction.simulated_wormhole_signals);
}
/** Reset the data been eventually changed by the grf loaded. */
void ResetBridges()
{
@@ -854,6 +864,9 @@ static CommandCost DoClearTunnel(TileIndex tile, DoCommandFlag flags)
if (Company::IsValidID(owner)) {
Company::Get(owner)->infrastructure.rail[GetRailType(tile)] -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
if (IsTunnelBridgeWithSignalSimulation(tile)) { // handle tunnel/bridge signals.
Company::Get(GetTileOwner(tile))->infrastructure.signal -= GetTunnelBridgeSignalSimulationSignalCount(tile, endtile);
}
DirtyCompanyInfrastructureWindows(owner);
}
@@ -939,7 +952,12 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
/* Update company infrastructure counts. */
if (rail) {
if (Company::IsValidID(owner)) Company::Get(owner)->infrastructure.rail[GetRailType(tile)] -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
if (Company::IsValidID(owner)) {
Company::Get(owner)->infrastructure.rail[GetRailType(tile)] -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
if (IsTunnelBridgeWithSignalSimulation(tile)) { // handle tunnel/bridge signals.
Company::Get(GetTileOwner(tile))->infrastructure.signal -= GetTunnelBridgeSignalSimulationSignalCount(tile, endtile);
}
}
} else if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) {
RoadType rt;
FOR_EACH_SET_ROADTYPE(rt, GetRoadTypes(tile)) {
@@ -1860,6 +1878,12 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, Owner old_owner, Owner
if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.water += num_pieces;
}
if (IsTunnelBridgeWithSignalSimulation(tile) && IsTunnelBridgeSignalSimulationEntrance(tile)) {
uint num_sigs = GetTunnelBridgeSignalSimulationSignalCount(tile, other_end);
Company::Get(old_owner)->infrastructure.signal -= num_sigs;
Company::Get(new_owner)->infrastructure.signal += num_sigs;
}
if (new_owner != INVALID_OWNER) {
SetTileOwner(tile, new_owner);
} else {