(svn r17963) -Codechange: some documentation style
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@@ -1442,10 +1442,10 @@ static void ViewportDrawStrings(DrawPixelInfo *dpi, const StringSpriteToDrawVect
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if (IsInvisibilitySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) continue;
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/* if we didn't draw a rectangle, or if transparant building is on,
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* draw the text in the colour the rectangle would have */
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* draw the text in the colour the rectangle would have */
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if (IsTransparencySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) {
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/* Real colours need the IS_PALETTE_COLOUR flag
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* otherwise colours from _string_colourmap are assumed. */
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* otherwise colours from _string_colourmap are assumed. */
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colour = (TextColour)_colour_gradient[ss->colour][6] | IS_PALETTE_COLOUR;
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}
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