Bump realistic braking savegame version
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@@ -3873,6 +3873,14 @@ bool AfterLoadGame()
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if (SlXvIsFeatureMissing(XSLFI_REALISTIC_TRAIN_BRAKING)) {
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_settings_game.vehicle.train_braking_model = TBM_ORIGINAL;
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}
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if (!SlXvIsFeaturePresent(XSLFI_REALISTIC_TRAIN_BRAKING, 2)) {
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for (Train *t : Train::Iterate()) {
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if (!(t->vehstatus & VS_CRASHED)) {
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t->crash_anim_pos = 0;
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}
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if (t->lookahead != nullptr) SetBit(t->lookahead->flags, TRLF_APPLY_ADVISORY);
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}
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}
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if (SlXvIsFeatureMissing(XSLFI_INFLATION_FIXED_DATES)) {
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_settings_game.economy.inflation_fixed_dates = !IsSavegameVersionBefore(SLV_GS_INDUSTRY_CONTROL);
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