(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
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@@ -7,13 +7,13 @@
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#include "../window.h"
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#include "null_v.h"
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static void* _null_video_mem = NULL;
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static Pixel *_null_video_mem = NULL;
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static const char* NullVideoStart(const char* const* parm)
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{
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_screen.width = _screen.pitch = _cur_resolution[0];
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_screen.height = _cur_resolution[1];
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_null_video_mem = malloc(_cur_resolution[0] * _cur_resolution[1]);
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_null_video_mem = (Pixel *)malloc(_cur_resolution[0] * _cur_resolution[1] * sizeof(Pixel));
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return NULL;
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}
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@@ -27,7 +27,7 @@ static void NullVideoMainLoop()
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for (i = 0; i < 1000; i++) {
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GameLoop();
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_screen.dst_ptr = (Pixel*)_null_video_mem;
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_screen.dst_ptr = _null_video_mem;
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UpdateWindows();
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}
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}
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