(svn r24682) -Codechange: Add resolver classes for houses.
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@@ -9,6 +9,8 @@
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/** @file newgrf_debug_data.h Data 'tables' for NewGRF debugging. */
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#include "../newgrf_house.h"
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/* Helper for filling property tables */
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#define NIP(prop, base, variable, type, name) { name, cpp_offsetof(base, variable), cpp_sizeof(base, variable), prop, type }
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#define NIP_END() { NULL, 0, 0, 0, 0 }
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@@ -184,7 +186,12 @@ class NIHHouse : public NIHelper {
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const void *GetSpec(uint index) const { return HouseSpec::Get(GetHouseType(index)); }
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void SetStringParameters(uint index) const { this->SetObjectAtStringParameters(STR_TOWN_NAME, GetTownIndex(index), index); }
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uint32 GetGRFID(uint index) const { return (this->IsInspectable(index)) ? HouseSpec::Get(GetHouseType(index))->grf_prop.grffile->grfid : 0; }
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void Resolve(ResolverObject *ro, uint32 index) const { extern void GetHouseResolver(ResolverObject *ro, uint index); GetHouseResolver(ro, index); }
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/* virtual */ uint Resolve(uint index, uint var, uint param, bool *avail) const
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{
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HouseResolverObject ro(GetHouseType(index), index, Town::GetByTile(index));
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return ro.GetScope(ro.scope)->GetVariable(var, param, avail);
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}
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};
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static const NIFeature _nif_house = {
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