Codechange: [OpenGL] Use new-style extension testing introduced with OpenGL 3.0.

This commit is contained in:
Michael Lutz
2021-01-16 16:43:05 +01:00
parent ef478ade64
commit d7b96a424f
3 changed files with 47 additions and 6 deletions

View File

@@ -1331,6 +1331,12 @@ void VideoDriver_Win32GDI::PaintThread()
# define PFD_SUPPORT_COMPOSITION 0x00008000
#endif
/** Platform-specific callback to get an OpenGL funtion pointer. */
static OGLProc GetOGLProcAddressCallback(const char *proc)
{
return reinterpret_cast<OGLProc>(wglGetProcAddress(proc));
}
static FVideoDriver_Win32OpenGL iFVideoDriver_Win32OpenGL;
const char *VideoDriver_Win32OpenGL::Start(const StringList &param)
@@ -1412,7 +1418,7 @@ const char *VideoDriver_Win32OpenGL::AllocateContext()
if (this->gl_rc == 0) return "Can't create OpenGL context";
if (!wglMakeCurrent(this->dc, this->gl_rc)) return "Can't active GL context";
return OpenGLBackend::Create();
return OpenGLBackend::Create(&GetOGLProcAddressCallback);
}
bool VideoDriver_Win32OpenGL::ToggleFullscreen(bool full_screen)