(svn r16505) -Fix [FS#2951] (r16472): since g++ 4.4 the implicit (default) constructor will zero the whole class. This caused all vehicle indices to be 0, which causes all kinds of trouble.
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@@ -100,6 +100,8 @@ struct Aircraft : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
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StationID targetairport;
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byte state;
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/** We don't want GCC to zero our struct! It already is zeroed and has an index! */
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Aircraft() : SpecializedVehicle<Aircraft, VEH_AIRCRAFT>() {}
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/** We want to 'destruct' the right class. */
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virtual ~Aircraft() { this->PreDestructor(); }
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