(svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)

This commit is contained in:
tron
2006-03-03 19:42:09 +00:00
parent eeb2b7cd11
commit d851781663
6 changed files with 8 additions and 8 deletions

View File

@@ -291,8 +291,8 @@ static void BuildRailClick_Remove(Window *w)
SndPlayFx(SND_15_BEEP);
TOGGLEBIT(w->click_state, 16);
_remove_button_clicked = HASBIT(w->click_state, 16) != 0;
SetSelectionRed(HASBIT(w->click_state, 16) != 0);
_remove_button_clicked = HASBIT(w->click_state, 16);
SetSelectionRed(HASBIT(w->click_state, 16));
// handle station builder
if (HASBIT(w->click_state, 16)) {