(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
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@@ -31,6 +31,7 @@ void SQGSSign_Register(Squirrel *engine)
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SQGSSign.DefSQStaticMethod(engine, &ScriptSign::IsValidSign, "IsValidSign", 2, ".i");
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SQGSSign.DefSQStaticMethod(engine, &ScriptSign::SetName, "SetName", 3, ".i.");
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SQGSSign.DefSQStaticMethod(engine, &ScriptSign::GetName, "GetName", 2, ".i");
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SQGSSign.DefSQStaticMethod(engine, &ScriptSign::GetOwner, "GetOwner", 2, ".i");
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SQGSSign.DefSQStaticMethod(engine, &ScriptSign::GetLocation, "GetLocation", 2, ".i");
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SQGSSign.DefSQStaticMethod(engine, &ScriptSign::BuildSign, "BuildSign", 3, ".i.");
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SQGSSign.DefSQStaticMethod(engine, &ScriptSign::RemoveSign, "RemoveSign", 2, ".i");
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@@ -45,6 +45,7 @@ void SQGSStation_Register(Squirrel *engine)
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ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN, "ERR_STATION_TOO_MANY_STATIONS_IN_TOWN");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::IsValidStation, "IsValidStation", 2, ".i");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetOwner, "GetOwner", 2, ".i");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetStationID, "GetStationID", 2, ".i");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoWaiting, "GetCargoWaiting", 3, ".ii");
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SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoRating, "GetCargoRating", 3, ".ii");
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@@ -102,6 +102,7 @@ void SQGSVehicle_Register(Squirrel *engine)
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::IsValidVehicle, "IsValidVehicle", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetNumWagons, "GetNumWagons", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetName, "GetName", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetOwner, "GetOwner", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetLocation, "GetLocation", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetEngineType, "GetEngineType", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetWagonEngineType, "GetWagonEngineType", 3, ".ii");
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