(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
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		@@ -45,6 +45,7 @@ void SQGSStation_Register(Squirrel *engine)
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	ScriptError::RegisterErrorMapString(ScriptStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN,    "ERR_STATION_TOO_MANY_STATIONS_IN_TOWN");
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	SQGSStation.DefSQStaticMethod(engine, &ScriptStation::IsValidStation,             "IsValidStation",             2, ".i");
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	SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetOwner,                   "GetOwner",                   2, ".i");
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	SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetStationID,               "GetStationID",               2, ".i");
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	SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoWaiting,            "GetCargoWaiting",            3, ".ii");
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	SQGSStation.DefSQStaticMethod(engine, &ScriptStation::GetCargoRating,             "GetCargoRating",             3, ".ii");
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