(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get the owner of those objects (GameScript only)
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@@ -102,6 +102,7 @@ void SQGSVehicle_Register(Squirrel *engine)
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::IsValidVehicle, "IsValidVehicle", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetNumWagons, "GetNumWagons", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetName, "GetName", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetOwner, "GetOwner", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetLocation, "GetLocation", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetEngineType, "GetEngineType", 2, ".i");
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SQGSVehicle.DefSQStaticMethod(engine, &ScriptVehicle::GetWagonEngineType, "GetWagonEngineType", 3, ".ii");
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