Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops
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@@ -31,9 +31,7 @@ ScriptVehicleList_Station::ScriptVehicleList_Station(StationID station_id)
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for (const Vehicle *v : Vehicle::Iterate()) {
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if ((v->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && v->IsPrimaryVehicle()) {
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const Order *order;
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FOR_VEHICLE_ORDERS(v, order) {
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for (const Order *order : v->Orders()) {
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if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station_id) {
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this->AddItem(v->index);
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break;
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@@ -81,9 +79,7 @@ ScriptVehicleList_Depot::ScriptVehicleList_Depot(TileIndex tile)
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for (const Vehicle *v : Vehicle::Iterate()) {
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if ((v->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && v->IsPrimaryVehicle() && v->type == type) {
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const Order *order;
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FOR_VEHICLE_ORDERS(v, order) {
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for (const Order *order : v->Orders()) {
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if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) {
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this->AddItem(v->index);
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break;
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