(svn r19082) -Codechange: make 'developer' a regular setting

This commit is contained in:
smatz
2010-02-10 17:01:03 +00:00
parent 21bd2722cd
commit d8a0278cf2
4 changed files with 8 additions and 12 deletions

View File

@@ -1781,9 +1781,6 @@ static void IConsoleDebugLibRegister()
void IConsoleStdLibRegister()
{
/* stdlib */
extern byte _stdlib_developer; // XXX extern in .cpp
/* default variables and functions */
IConsoleCmdRegister("debug_level", ConDebugLevel);
IConsoleCmdRegister("dump_vars", ConListDumpVariables);
@@ -1831,6 +1828,7 @@ void IConsoleStdLibRegister()
IConsoleAliasRegister("set", "setting %+");
IConsoleAliasRegister("set_newgame", "setting_newgame %+");
IConsoleAliasRegister("list_patches", "list_settings %+");
IConsoleAliasRegister("developer", "setting developer %+");
#ifdef ENABLE_AI
IConsoleCmdRegister("list_ai", ConListAI);
@@ -1840,8 +1838,6 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("stop_ai", ConStopAI);
#endif /* ENABLE_AI */
IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1");
/* networking variables and functions */
#ifdef ENABLE_NETWORK
/* Network hooks; only active in network */