Codechange: Replace vehicle related FOR_ALL with range-based for loops

This commit is contained in:
glx
2019-12-17 03:37:43 +01:00
committed by Niels Martin Hansen
parent 9892d90b26
commit d8a1be48cd
39 changed files with 155 additions and 317 deletions

View File

@@ -876,8 +876,7 @@ void SmallMapWindow::DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch,
*/
void SmallMapWindow::DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const
{
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
for (const Vehicle *v : Vehicle::Iterate()) {
if (v->type == VEH_EFFECT) continue;
if (v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) continue;