Codechange: Replace vehicle related FOR_ALL with range-based for loops
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@@ -33,8 +33,7 @@ void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
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/* find a locomotive in the depot. */
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const Vehicle *found = nullptr;
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const Train *t;
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FOR_ALL_TRAINS(t) {
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for (const Train *t : Train::Iterate()) {
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if (t->IsFrontEngine() && t->tile == tile && t->IsStoppedInDepot()) {
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if (found != nullptr) return; // must be exactly one.
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found = t;
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