Fix: Some code and comment typos
Found with codespell
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@@ -2945,7 +2945,7 @@ static CommandCost TownActionFundBuildings(Town *t, DoCommandFlag flags)
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* Also emulate original behaviour when town was only growing in
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* TOWN_GROWTH_TICKS intervals, to make sure that it's not too
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* tick-perfect and gives player some time window where he can
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* spam funding with the exact same effeciency.
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* spam funding with the exact same efficiency.
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*/
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t->grow_counter = min(t->grow_counter, 2 * TOWN_GROWTH_TICKS - (t->growth_rate - t->grow_counter) % TOWN_GROWTH_TICKS);
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