(svn r11556) -Feature: allow setting a default password for new companies in network games.
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@@ -147,6 +147,7 @@ VARDEF bool _is_network_server; // Does this client wants to be a network-server
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VARDEF char _network_server_name[NETWORK_NAME_LENGTH];
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VARDEF char _network_server_password[NETWORK_PASSWORD_LENGTH];
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VARDEF char _network_rcon_password[NETWORK_PASSWORD_LENGTH];
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VARDEF char _network_default_company_pass[NETWORK_PASSWORD_LENGTH];
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VARDEF uint16 _network_max_join_time; ///< Time a client can max take to join
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VARDEF bool _network_pause_on_join; ///< Pause the game when a client tries to join (more chance of succeeding join)
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