(svn r21298) -Fix [FS#4261]: fonts set in openttd.cfg were not properly checked for missing glyphs on language change
This commit is contained in:
@@ -46,6 +46,7 @@ void UninitFreeType();
|
||||
const Sprite *GetGlyph(FontSize size, uint32 key);
|
||||
uint GetGlyphWidth(FontSize size, uint32 key);
|
||||
|
||||
typedef bool (SetFallbackFontCallback)(const char **);
|
||||
/**
|
||||
* We would like to have a fallback font as the current one
|
||||
* doesn't contain all characters we need.
|
||||
@@ -53,10 +54,10 @@ uint GetGlyphWidth(FontSize size, uint32 key);
|
||||
* @param settings the settings to overwrite the fontname of.
|
||||
* @param language_isocode the language, e.g. en_GB.
|
||||
* @param winlangid the language ID windows style.
|
||||
* @param str Sample string.
|
||||
* @param callback The function to call to check for missing glyphs.
|
||||
* @return true if a font has been set, false otherwise.
|
||||
*/
|
||||
bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, const char *str);
|
||||
bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, SetFallbackFontCallback *callback);
|
||||
|
||||
#else
|
||||
|
||||
|
Reference in New Issue
Block a user