Merge branch 'auto_timetables-sx' into jgrpp
Fix day length scaling issue. # Conflicts: # src/timetable_cmd.cpp
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@@ -315,7 +315,10 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
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w->lateness_counter = 0;
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ClrBit(w->vehicle_flags, VF_TIMETABLE_STARTED);
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/* Do multiplication, then division to reduce rounding errors. */
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w->timetable_start = start_date + idx * total_duration / num_vehs;
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w->timetable_start = start_date + idx * total_duration / (num_vehs * _settings_game.economy.day_length_factor);
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if (w->timetable_start < (((DateTicks)_date * DAY_TICKS) + _date_fract) && idx < 0) {
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w->timetable_start += (total_duration / _settings_game.economy.day_length_factor);
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}
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SetWindowDirty(WC_VEHICLE_TIMETABLE, w->index);
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}
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@@ -697,14 +700,16 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
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}
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if (new_time < 1) new_time = 1;
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if (new_time != (int32)timetabled)
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if (new_time != (int32)timetabled) {
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ChangeTimetable(v, v->cur_real_order_index, new_time, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, true);
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}
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} else if (timetabled == 0 && HasBit(v->vehicle_flags, VF_AUTOMATE_TIMETABLE)) {
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/* Add times for orders that are not yet timetabled, even while not autofilling */
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if (travelling)
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ChangeTimetable(v, v->cur_real_order_index, time_taken, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, true);
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else
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ChangeTimetable(v, v->cur_real_order_index, time_loading, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, true);
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if (travelling) {
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ChangeTimetable(v, v->cur_real_order_index, time_taken, MTF_TRAVEL_TIME, true);
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} else {
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ChangeTimetable(v, v->cur_real_order_index, time_loading, MTF_WAIT_TIME, true);
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}
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}
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/* Vehicles will wait at stations if they arrive early even if they are not
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