(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)

This commit is contained in:
celestar
2006-12-27 12:38:02 +00:00
parent d92103d6ff
commit d95e2c2dd1
39 changed files with 845 additions and 1179 deletions

View File

@@ -12,6 +12,7 @@
#include "viewport.h"
#include "command.h"
#include "tunnel_map.h"
#include "bridge_map.h"
#include "variables.h"
#include "table/sprites.h"
#include "unmovable_map.h"
@@ -276,25 +277,32 @@ int32 CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
}
if (direction == -1) {
{
/* Check if tunnel would take damage */
int count;
TileIndex *ti = ts.tile_table;
for (count = ts.tile_table_count; count != 0; count--, ti++) {
uint z, t;
TileIndex tile = *ti;
z = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 0));
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 0));
if (t <= z) z = t;
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 1));
if (t <= z) z = t;
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 1));
if (t <= z) z = t;
if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) {
return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
}
if (IsTunnelInWay(tile, z * TILE_HEIGHT)) {
return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE);
if (direction == -1) {
uint z, t;
z = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 0));
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 0));
if (t <= z) z = t;
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 1));
if (t <= z) z = t;
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 1));
if (t <= z) z = t;
if (IsTunnelInWay(tile, z * TILE_HEIGHT)) {
return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE);
}
}
}
}
@@ -534,6 +542,7 @@ static void DrawTile_Clear(TileInfo *ti)
}
DrawClearLandFence(ti);
DrawBridgeMiddle(ti);
}
static uint GetSlopeZ_Clear(TileIndex tile, uint x, uint y)