(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)

This commit is contained in:
celestar
2006-12-27 12:38:02 +00:00
parent d92103d6ff
commit d95e2c2dd1
39 changed files with 845 additions and 1179 deletions

View File

@@ -21,7 +21,7 @@
#include "water_map.h"
#include "newgrf.h"
const SpriteID _water_shore_sprites[15] = {
static const SpriteID _water_shore_sprites[] = {
0,
SPR_SHORE_TILEH_1,
SPR_SHORE_TILEH_2,
@@ -66,6 +66,8 @@ int32 CmdBuildShipDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (!IsClearWaterTile(tile) || !IsClearWaterTile(tile2))
return_cmd_error(STR_3801_MUST_BE_BUILT_ON_WATER);
if (IsBridgeAbove(tile) || IsBridgeAbove(tile2)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return CMD_ERROR;
ret = DoCommand(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
@@ -140,6 +142,12 @@ static int32 DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 flags)
return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
}
if ((MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) ||
(MayHaveBridgeAbove(tile - delta) && IsBridgeAbove(tile - delta)) ||
(MayHaveBridgeAbove(tile + delta) && IsBridgeAbove(tile + delta))) {
return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
}
if (flags & DC_EXEC) {
MakeLock(tile, _current_player, dir);
MarkTileDirtyByTile(tile);
@@ -230,6 +238,8 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
cost = 0;
BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
int32 ret;
if (GetTileSlope(tile, NULL) != SLOPE_FLAT) {
return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
}
@@ -237,38 +247,16 @@ int32 CmdBuildCanal(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
// can't make water of water!
if (IsTileType(tile, MP_WATER) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) continue;
/* is middle piece of a bridge? */
if (IsBridgeTile(tile) && IsBridgeMiddle(tile)) {
if (IsTransportUnderBridge(tile)) {
return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
}
if (IsWaterUnderBridge(tile) && (!IsTileOwner(tile, OWNER_WATER) || HASBIT(p2, 0))) return_cmd_error(STR_1007_ALREADY_BUILT);
if (flags & DC_EXEC) {
if (TileHeight(tile) == 0 && HASBIT(p2, 0)) {
SetWaterUnderBridge(tile);
} else {
SetCanalUnderBridge(tile, _current_player);
}
}
} else {
/* no bridge, try to clear it. */
int32 ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return ret;
cost += ret;
if (flags & DC_EXEC) {
if (TileHeight(tile) == 0 && HASBIT(p2, 0)) {
MakeWater(tile);
} else {
MakeCanal(tile, _current_player);
}
}
}
ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) return ret;
cost += ret;
if (flags & DC_EXEC) {
if (TileHeight(tile) == 0) {
MakeWater(tile);
} else {
MakeCanal(tile, _current_player);
}
MarkTileDirtyByTile(tile);
MarkTilesAroundDirty(tile);
}
@@ -366,14 +354,8 @@ static bool IsWateredTile(TileIndex tile)
return false;
}
case MP_STATION:
return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile);
case MP_TUNNELBRIDGE:
return IsBridge(tile) && IsBridgeMiddle(tile) && IsWaterUnderBridge(tile);
default:
return false;
case MP_STATION: return IsOilRig(tile) || IsDock(tile) || IsBuoy_(tile);
default: return false;
}
}
@@ -449,6 +431,7 @@ static void DrawTile_Water(TileInfo *ti)
case WATER_CLEAR:
DrawGroundSprite(SPR_FLAT_WATER_TILE);
if (ti->z != 0 || !IsTileOwner(ti->tile, OWNER_WATER)) DrawCanalWater(ti->tile);
DrawBridgeMiddle(ti);
break;
case WATER_COAST:
@@ -458,6 +441,7 @@ static void DrawTile_Water(TileInfo *ti)
} else {
DrawGroundSprite(_water_shore_sprites[ti->tileh]);
}
DrawBridgeMiddle(ti);
break;
case WATER_LOCK: {
@@ -570,27 +554,10 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs)
}
break;
case MP_TUNNELBRIDGE:
if (IsBridge(target) && IsBridgeMiddle(target) && IsClearUnderBridge(target)) {
SetWaterUnderBridge(target);
MarkTileDirtyByTile(target);
}
break;
default:
break;
}
} else {
if (IsBridgeTile(target) && IsBridgeMiddle(target)) {
if (IsWaterUnderBridge(target) ||
(IsTransportUnderBridge(target) && GetTransportTypeUnderBridge(target) == TRANSPORT_WATER)) { // XXX does this happen at all?
return;
}
SetWaterUnderBridge(target);
MarkTileDirtyByTile(target);
return;
}
_current_player = OWNER_WATER;
{
Vehicle *v = FindVehicleOnTileZ(target, 0);