Codechange: rename sound ids to make more sense. (#8701)

This commit is contained in:
frosch
2021-02-20 19:01:04 +01:00
committed by GitHub
parent cb95b1d2e7
commit d9b4413bc9
21 changed files with 302 additions and 302 deletions

View File

@@ -569,8 +569,8 @@ static void AnimateTile_Industry(TileIndex tile)
if (_settings_client.sound.ambient) {
switch (m & 7) {
case 2: SndPlayTileFx(SND_2D_RIP_2, tile); break;
case 6: SndPlayTileFx(SND_29_RIP, tile); break;
case 2: SndPlayTileFx(SND_2D_SUGAR_MINE_1, tile); break;
case 6: SndPlayTileFx(SND_29_SUGAR_MINE_2, tile); break;
}
}
@@ -589,7 +589,7 @@ static void AnimateTile_Industry(TileIndex tile)
byte m = GetAnimationFrame(tile);
if (_industry_anim_offs_toffee[m] == 0xFF && _settings_client.sound.ambient) {
SndPlayTileFx(SND_30_CARTOON_SOUND, tile);
SndPlayTileFx(SND_30_TOFFEE_QUARRY, tile);
}
if (++m >= 70) {
@@ -635,9 +635,9 @@ static void AnimateTile_Industry(TileIndex tile)
byte m = GetAnimationFrame(tile) + 1;
switch (m) {
case 1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_MACHINERY, tile); break;
case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_COMEDY_HIT, tile); break;
case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_EXTRACT_AND_POP, tile); break;
case 1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_TOY_FACTORY_1, tile); break;
case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_TOY_FACTORY_2, tile); break;
case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_TOY_FACTORY_3, tile); break;
default:
if (m >= 50) {
int n = GetIndustryAnimationLoop(tile) + 1;
@@ -700,7 +700,7 @@ static void AnimateTile_Industry(TileIndex tile)
byte m = GetAnimationFrame(tile);
if (!(m & 0x40)) {
SetAnimationFrame(tile, m | 0x40);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINING_MACHINERY, tile);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINE, tile);
}
if (state & 7) return;
} else {
@@ -801,7 +801,7 @@ static void TileLoopIndustry_BubbleGenerator(TileIndex tile)
{ 49, 59, 60, 65 },
};
if (_settings_client.sound.ambient) SndPlayTileFx(SND_2E_EXTRACT_AND_POP, tile);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_2E_BUBBLE_GENERATOR, tile);
int dir = Random() & 3;
@@ -899,7 +899,7 @@ static void TileLoop_Industry(TileIndex tile)
case GFX_POWERPLANT_SPARKS:
if (Chance16(1, 3)) {
if (_settings_client.sound.ambient) SndPlayTileFx(SND_0C_ELECTRIC_SPARK, tile);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_0C_POWER_STATION, tile);
AddAnimatedTile(tile);
}
break;
@@ -1098,7 +1098,7 @@ static bool SearchLumberMillTrees(TileIndex tile, void *user_data)
_industry_sound_ctr = 1;
_industry_sound_tile = tile;
if (_settings_client.sound.ambient) SndPlayTileFx(SND_38_CHAINSAW, tile);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_38_LUMBER_MILL_1, tile);
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
@@ -1200,10 +1200,10 @@ void OnTick_Industry()
_industry_sound_ctr++;
if (_industry_sound_ctr == 75) {
if (_settings_client.sound.ambient) SndPlayTileFx(SND_37_BALLOON_SQUEAK, _industry_sound_tile);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_37_LUMBER_MILL_2, _industry_sound_tile);
} else if (_industry_sound_ctr == 160) {
_industry_sound_ctr = 0;
if (_settings_client.sound.ambient) SndPlayTileFx(SND_36_CARTOON_CRASH, _industry_sound_tile);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_36_LUMBER_MILL_3, _industry_sound_tile);
}
}