Change: improve some of the console messages related to networking (make them more uniform) and convert to fmt
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@@ -1010,7 +1010,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_COMMAND(Packet
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cp.my_cmd = p->Recv_bool();
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if (err != nullptr) {
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IConsolePrintF(CC_ERROR, "WARNING: %s from server, dropping...", err);
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IConsolePrint(CC_WARNING, "Dropping server connection due to {}.", err);
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return NETWORK_RECV_STATUS_MALFORMED_PACKET;
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}
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