Codechange: replace 'const char *' script API parameters with std::string
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@@ -53,7 +53,7 @@ void GameInstance::RegisterAPI()
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if (!this->LoadCompatibilityScripts(this->versionAPI, GAME_DIR)) this->Died();
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}
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int GameInstance::GetSetting(const char *name)
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int GameInstance::GetSetting(const std::string &name)
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{
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return GameConfig::GetConfig()->GetSetting(name);
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}
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@@ -23,7 +23,7 @@ public:
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*/
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void Initialize(class GameInfo *info);
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int GetSetting(const char *name) override;
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int GetSetting(const std::string &name) override;
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ScriptInfo *FindLibrary(const std::string &library, int version) override;
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private:
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