(svn r7173) -Codechange (r6824): Allow the user to change the chat-destination when chatting with <ENTER> or 'T' instead of the game choosing one for you automatically.
This commit is contained in:
19
main_gui.c
19
main_gui.c
@@ -2298,23 +2298,10 @@ static void MainWindowWndProc(Window *w, WindowEvent *e)
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break;
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#ifdef ENABLE_NETWORK
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case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
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case WKC_RETURN: case 'T': // send to all players or to your team depending on setting
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if (_networking) {
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const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
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bool has_team = false;
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/* Only players actually playing can speak to team. Eg spectators cannot */
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if (IsValidPlayer(cio->client_playas)) {
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const NetworkClientInfo *ci;
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FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
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if (ci->client_playas == cio->client_playas && ci != cio) {
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has_team = true;
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break;
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}
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}
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}
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ShowNetworkChatQueryWindow(has_team ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
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const NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index);
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ShowNetworkChatQueryWindow(_patches.chat_target ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, ci->client_playas);
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break;
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}
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break;
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