Dirty whole screen when changing font AA state
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@@ -604,7 +604,7 @@ struct GameOptionsWindow : Window {
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_fcsettings.global_aa = !_fcsettings.global_aa;
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this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa);
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this->SetDirty();
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MarkWholeScreenDirty();
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ClearFontCache();
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break;
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