(svn r13047) -Codechange: remove vp_d

This commit is contained in:
glx
2008-05-11 15:08:44 +00:00
parent ee3c14b344
commit dacd2c5de8
10 changed files with 95 additions and 96 deletions

View File

@@ -271,6 +271,17 @@ struct ResizeInfo {
};
/**
* Data structure for a window viewport
*/
struct ViewportData : ViewPort {
VehicleID follow_vehicle;
int32 scrollpos_x;
int32 scrollpos_y;
int32 dest_scrollpos_x;
int32 dest_scrollpos_y;
};
/**
* Data structure for an opened window
*/
struct Window : ZeroedMemoryAllocator {
@@ -306,7 +317,7 @@ public:
byte caption_color; ///< Background color of the window caption, contains PlayerID
ViewPort *viewport; ///< Pointer to viewport, if present
ViewportData *viewport; ///< Pointer to viewport data, if present
const Widget *original_widget; ///< Original widget layout, copied from WindowDesc
Widget *widget; ///< Widgets of the window
uint widget_count; ///< Number of widgets of the window
@@ -540,16 +551,6 @@ struct depot_d {
};
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(depot_d));
struct vp_d {
VehicleID follow_vehicle;
int32 scrollpos_x;
int32 scrollpos_y;
int32 dest_scrollpos_x;
int32 dest_scrollpos_y;
ViewPort vp_data; ///< Screen position and zoom of the viewport
};
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vp_d));
enum SortListFlags {
VL_NONE = 0, ///< no sort
VL_DESC = 1 << 0, ///< sort descending or ascending