Fix: SDL2: Detection of backtick scancode

SDL_Keysym::scancode is a SDL_SCANCODE_* constant, not a raw scan code
This commit is contained in:
Jonathan G Rennison
2019-11-04 17:59:04 +00:00
parent 86953e1bef
commit daf7cf1913

View File

@@ -716,18 +716,6 @@ static uint ConvertSdlKeyIntoMy(SDL_Keysym *sym, WChar *character)
} }
/* check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards) */ /* check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards) */
#if defined(_WIN32) || defined(__OS2__)
if (sym->scancode == 41) key = WKC_BACKQUOTE;
#elif defined(__APPLE__)
if (sym->scancode == 10) key = WKC_BACKQUOTE;
#elif defined(__SVR4) && defined(__sun)
if (sym->scancode == 60) key = WKC_BACKQUOTE;
if (sym->scancode == 49) key = WKC_BACKSPACE;
#elif defined(__sgi__)
if (sym->scancode == 22) key = WKC_BACKQUOTE;
#else
if (sym->scancode == 49) key = WKC_BACKQUOTE;
#endif
if (sym->scancode == SDL_SCANCODE_GRAVE) key = WKC_BACKQUOTE; if (sym->scancode == SDL_SCANCODE_GRAVE) key = WKC_BACKQUOTE;
/* META are the command keys on mac */ /* META are the command keys on mac */