(svn r18873) -Codechange: use PaletteID also in the blitter
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@@ -68,7 +68,7 @@ public:
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* @param height the height of the buffer.
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* @param pal the palette to use.
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*/
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virtual void DrawColourMappingRect(void *dst, int width, int height, int pal) = 0;
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virtual void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) = 0;
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/**
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* Convert a sprite from the loader to our own format.
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