(svn r10301) -Fix [FS#901, YAPF]: another assert violation in some special cases (immeR)
This commit is contained in:
@@ -18,9 +18,44 @@ public:
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typedef typename Node::Key Key; ///< key to hash tables
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typedef typename Node::CachedData CachedData;
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protected:
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/* Structure used inside PfCalcCost() to keep basic tile information. */
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struct TILE {
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TileIndex tile;
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Trackdir td;
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TileType tile_type;
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RailType rail_type;
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TILE()
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{
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tile = INVALID_TILE;
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td = INVALID_TRACKDIR;
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tile_type = MP_VOID;
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rail_type = INVALID_RAILTYPE;
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}
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TILE(TileIndex tile, Trackdir td)
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{
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this->tile = tile;
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this->td = td;
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this->tile_type = GetTileType(tile);
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this->rail_type = GetTileRailType(tile);
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}
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TILE(const TILE &src)
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{
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tile = src.tile;
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td = src.td;
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tile_type = src.tile_type;
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rail_type = src.rail_type;
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}
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};
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protected:
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int m_max_cost;
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CBlobT<int> m_sig_look_ahead_costs;
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public:
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bool m_stopped_on_first_two_way_signal;
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protected:
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@@ -65,8 +100,8 @@ public:
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return cost;
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}
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/** return one tile cost. If tile is a tunnel entry, it is moved to the end of tunnel */
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FORCEINLINE int OneTileCost(TileIndex prev_tile, TileIndex& tile, Trackdir trackdir)
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/** Return one tile cost (base cost + level crossing penalty). */
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FORCEINLINE int OneTileCost(TileIndex& tile, Trackdir trackdir)
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{
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int cost = 0;
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// set base cost
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@@ -99,7 +134,7 @@ public:
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bool has_signal_along = HasSignalOnTrackdir(tile, trackdir);
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if (has_signal_against && !has_signal_along) {
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// one-way signal in opposite direction
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n.m_segment->flags_u.flags_s.m_end_of_line = true;
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n.m_segment->m_end_segment_reason |= ESRB_DEAD_END;
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} else if (has_signal_along) {
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SignalState sig_state = GetSignalStateByTrackdir(tile, trackdir);
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// cache the look-ahead polynomial constant only if we didn't pass more signals than the look-ahead limit is
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@@ -117,7 +152,7 @@ public:
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// was it first signal which is two-way?
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if (Yapf().TreatFirstRedTwoWaySignalAsEOL() && n.flags_u.flags_s.m_choice_seen && has_signal_against && n.m_num_signals_passed == 0) {
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// yes, the first signal is two-way red signal => DEAD END
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n.m_segment->flags_u.flags_s.m_end_of_line = true;
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n.m_segment->m_end_segment_reason |= ESRB_DEAD_END;
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Yapf().m_stopped_on_first_two_way_signal = true;
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return -1;
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}
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@@ -170,182 +205,241 @@ public:
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public:
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FORCEINLINE void SetMaxCost(int max_cost) {m_max_cost = max_cost;}
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/** Called by YAPF to calculate the cost from the origin to the given node.
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* Calculates only the cost of given node, adds it to the parent node cost
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* and stores the result into Node::m_cost member */
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FORCEINLINE bool PfCalcCost(Node &n, const TrackFollower &tf)
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FORCEINLINE bool PfCalcCost(Node &n, const TrackFollower *tf)
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{
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assert(!n.flags_u.flags_s.m_targed_seen);
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assert(tf->m_new_tile == n.m_key.m_tile);
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assert((TrackdirToTrackdirBits(n.m_key.m_td) & tf->m_new_td_bits) != TRACKDIR_BIT_NONE);
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CPerfStart perf_cost(Yapf().m_perf_cost);
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int parent_cost = (n.m_parent != NULL) ? n.m_parent->m_cost : 0;
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int first_tile_cost = 0;
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int segment_cost = 0;
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/* Does the node have some parent node? */
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bool has_parent = (n.m_parent != NULL);
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/* Do we already have a cached segment? */
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CachedData &segment = *n.m_segment;
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bool is_cached_segment = (segment.m_cost >= 0);
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int parent_cost = has_parent ? n.m_parent->m_cost : 0;
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/* Each node cost contains 2 or 3 main components:
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* 1. Transition cost - cost of the move from previous node (tile):
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* - curve cost (or zero for straight move)
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* 2. Tile cost:
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* - base tile cost
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* - YAPF_TILE_LENGTH for diagonal tiles
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* - YAPF_TILE_CORNER_LENGTH for non-diagonal tiles
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* - tile penalties
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* - tile slope penalty (upward slopes)
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* - red signal penalty
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* - level crossing penalty
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* - speed-limit penalty (bridges)
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* - station platform penalty
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* - penalty for reversing in the depot
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* - etc.
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* 3. Extra cost (applies to the last node only)
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* - last red signal penalty
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* - penalty for too long or too short platform on the destination station
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*/
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int transition_cost = 0;
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int tile_cost = 0;
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int extra_cost = 0;
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/* Segment: one or more tiles connected by contiguous tracks of the same type.
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* Each segment cost includes 'Tile cost' for all its tiles (including the first
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* and last), and the 'Transition cost' between its tiles. The first transition
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* cost of segment entry (move from the 'parent' node) is not included!
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*/
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int segment_entry_cost = 0;
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int segment_cost = 0;
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const Vehicle* v = Yapf().GetVehicle();
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// start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment
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TileIndex prev_tile = (n.m_parent != NULL) ? n.m_parent->GetLastTile() : INVALID_TILE;
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Trackdir prev_trackdir = (n.m_parent != NULL) ? n.m_parent->GetLastTrackdir() : INVALID_TRACKDIR;
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TileType prev_tile_type = (n.m_parent != NULL) ? GetTileType(n.m_parent->GetLastTile()) : MP_VOID;
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TILE cur(n.m_key.m_tile, n.m_key.m_td);
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TileIndex tile = n.m_key.m_tile;
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Trackdir trackdir = n.m_key.m_td;
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TileType tile_type = GetTileType(tile);
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// the previous tile will be needed for transition cost calculations
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TILE prev = has_parent ? TILE() : TILE(n.m_parent->GetLastTile(), n.m_parent->GetLastTrackdir());
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RailType rail_type = GetTileRailType(tile);
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EndSegmentReasonBits end_segment_reason = ESRB_NONE;
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bool target_seen = Yapf().PfDetectDestination(tile, trackdir);
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bool end_by_target_seen = false;
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TrackFollower tf_local(v, &Yapf().m_perf_ts_cost);
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if (tf.m_is_station) {
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// station tiles have an extra penalty
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segment_cost += Yapf().PfGetSettings().rail_station_penalty * (tf.m_tiles_skipped + 1);
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if (!has_parent) {
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/* We will jump to the middle of the cost calculator assuming that segment cache is not used. */
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assert(!is_cached_segment);
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/* Skip the first transition cost calculation. */
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goto no_entry_cost;
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}
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while (true) {
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segment_cost += Yapf().OneTileCost(prev_tile, tile, trackdir);
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segment_cost += Yapf().CurveCost(prev_trackdir, trackdir);
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segment_cost += Yapf().SlopeCost(tile, trackdir);
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segment_cost += Yapf().SignalCost(n, tile, trackdir);
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if (n.m_segment->flags_u.flags_s.m_end_of_line) {
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break;
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}
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for (;;) {
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/* Transition cost (cost of the move from previous tile) */
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transition_cost = Yapf().CurveCost(prev.td, cur.td);
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// finish if we have reached the destination
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if (target_seen) {
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end_by_target_seen = true;
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break;
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}
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/* First transition cost counts against segment entry cost, other transitions
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* inside segment will come to segment cost (and will be cached) */
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if (segment_cost == 0) {
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/* We just entered the loop. First transition cost goes to segment entry cost)*/
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segment_entry_cost = transition_cost;
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transition_cost = 0;
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// finish on first station tile - segment should end here to avoid target skipping
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// when cached segments are used
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if (tile_type == MP_STATION && prev_tile_type != MP_STATION) {
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break;
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}
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// finish also on waypoint - same workaround as for first station tile
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if (tile_type == MP_RAILWAY && IsRailWaypoint(tile)) {
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break;
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}
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// if there are no reachable trackdirs on the next tile, we have end of road
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TrackFollower F(v, &Yapf().m_perf_ts_cost);
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if (!F.Follow(tile, trackdir)) {
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// we can't continue?
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// n.m_segment->flags_u.flags_s.m_end_of_line = true;
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break;
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}
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// if there are more trackdirs available & reachable, we are at the end of segment
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if (KillFirstBit2x64(F.m_new_td_bits) != 0) {
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break;
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}
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Trackdir new_td = (Trackdir)FindFirstBit2x64(F.m_new_td_bits);
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{
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// end segment if train is about to enter simple loop with no junctions
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// so next time it should stop on the next if
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if (segment_cost > s_max_segment_cost && IsTileType(F.m_new_tile, MP_RAILWAY))
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break;
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// stop if train is on simple loop with no junctions
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if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td)
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return false;
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}
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// if tail type changes, finish segment (cached segment can't contain more rail types)
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{
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RailType new_rail_type = GetTileRailType(F.m_new_tile);
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if (new_rail_type != rail_type) {
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/* It is the right time now to look if we can reuse the cached segment cost. */
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if (is_cached_segment) {
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/* Yes, we already know the segment cost. */
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segment_cost = segment.m_cost;
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/* We know also the reason why the segment ends. */
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end_segment_reason = segment.m_end_segment_reason;
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/* No further calculation needed. */
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cur = TILE(n.GetLastTile(), n.GetLastTrackdir());
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break;
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}
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rail_type = new_rail_type;
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} else {
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/* Other than first transition cost count as the regular segment cost. */
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segment_cost += transition_cost;
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}
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// move to the next tile
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prev_tile = tile;
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prev_trackdir = trackdir;
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prev_tile_type = tile_type;
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no_entry_cost: // jump here at the beginning if the node has no parent (it is the first node)
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tile = F.m_new_tile;
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trackdir = new_td;
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tile_type = GetTileType(tile);
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/* All other tile costs will be calculated here. */
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segment_cost += Yapf().OneTileCost(cur.tile, cur.td);
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target_seen = Yapf().PfDetectDestination(tile, trackdir);
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/* If we skipped some tunnel/bridge/station tiles, add their base cost */
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segment_cost += YAPF_TILE_LENGTH * tf->m_tiles_skipped;
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// reversing in depot penalty
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if (tile == prev_tile) {
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/* Slope cost. */
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segment_cost += Yapf().SlopeCost(cur.tile, cur.td);
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/* Signal cost (routine can modify segment data). */
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segment_cost += Yapf().SignalCost(n, cur.tile, cur.td);
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end_segment_reason = segment.m_end_segment_reason;
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/* Tests for 'potential target' reasons to close the segment. */
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if (cur.tile == prev.tile) {
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/* Penalty for reversing in a depot. */
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assert(IsRailDepot(cur.tile));
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segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty;
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/* We will end in this pass (depot is possible target) */
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end_segment_reason |= ESRB_DEPOT;
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} else if (tf->m_is_station) {
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/* Station penalties. */
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uint platform_length = tf->m_tiles_skipped + 1;
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/* We don't know yet if the station is our target or not. Act like
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* if it is pass-through station (not our destination). */
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segment_cost += Yapf().PfGetSettings().rail_station_penalty * platform_length;
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/* We will end in this pass (station is possible target) */
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end_segment_reason |= ESRB_STATION;
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} else if (cur.tile_type == MP_RAILWAY && IsRailWaypoint(cur.tile)) {
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/* Waypoint is also a good reason to finish. */
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end_segment_reason |= ESRB_WAYPOINT;
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}
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/* Apply min/max speed penalties only when inside the look-ahead radius. Otherwise
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* it would cause desync in MP. */
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if (n.m_num_signals_passed < m_sig_look_ahead_costs.Size())
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{
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int min_speed = 0;
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int max_speed = tf->GetSpeedLimit(&min_speed);
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if (max_speed < v->max_speed)
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extra_cost += YAPF_TILE_LENGTH * (v->max_speed - max_speed) * (4 + tf->m_tiles_skipped) / v->max_speed;
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if (min_speed > v->max_speed)
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extra_cost += YAPF_TILE_LENGTH * (min_speed - v->max_speed);
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}
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/* Finish if we already exceeded the maximum path cost (i.e. when
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* searching for the nearest depot). */
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if (m_max_cost > 0 && (parent_cost + segment_entry_cost + segment_cost) > m_max_cost) {
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end_segment_reason |= ESRB_PATH_TOO_LONG;
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}
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/* Move to the next tile/trackdir. */
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tf = &tf_local;
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tf_local.Init(v, &Yapf().m_perf_ts_cost);
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if (!tf_local.Follow(cur.tile, cur.td)) {
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/* Can't move to the next tile (EOL?). */
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end_segment_reason |= ESRB_DEAD_END;
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break;
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}
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// if we skipped some tunnel tiles, add their cost
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segment_cost += YAPF_TILE_LENGTH * F.m_tiles_skipped;
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// add penalty for skipped station tiles
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if (F.m_is_station)
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{
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uint platform_length = F.m_tiles_skipped + 1;
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if (target_seen) {
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// it is our destination station
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segment_cost += PlatformLengthPenalty(platform_length);
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} else {
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// station is not our destination station, apply penalty for skipped platform tiles
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segment_cost += Yapf().PfGetSettings().rail_station_penalty * platform_length;
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}
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/* Check if the next tile is not a choice. */
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if (KillFirstBit2x64(tf_local.m_new_td_bits) != 0) {
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/* More than one segment will follow. Close this one. */
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end_segment_reason |= ESRB_CHOICE_FOLLOWS;
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break;
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}
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// add min/max speed penalties
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int min_speed = 0;
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int max_speed = F.GetSpeedLimit(&min_speed);
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if (max_speed < v->max_speed)
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segment_cost += YAPF_TILE_LENGTH * (v->max_speed - max_speed) / v->max_speed;
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if (min_speed > v->max_speed)
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segment_cost += YAPF_TILE_LENGTH * (min_speed - v->max_speed);
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/* Gather the next tile/trackdir/tile_type/rail_type. */
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TILE next(tf_local.m_new_tile, (Trackdir)FindFirstBit2x64(tf_local.m_new_td_bits));
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// finish if we already exceeded the maximum cost
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if (m_max_cost > 0 && (parent_cost + first_tile_cost + segment_cost) > m_max_cost) {
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return false;
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/* Check the next tile for the rail type. */
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if (next.rail_type != cur.rail_type) {
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/* Segment must consist from the same rail_type tiles. */
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end_segment_reason |= ESRB_RAIL_TYPE;
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break;
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}
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if (first_tile_cost == 0) {
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// we just have done first tile
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first_tile_cost = segment_cost;
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segment_cost = 0;
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/* Avoid infinite looping. */
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if (next.tile == n.m_key.m_tile && next.td == n.m_key.m_td) {
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end_segment_reason |= ESRB_INFINITE_LOOP;
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break;
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}
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// look if we can reuse existing (cached) segment cost
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if (n.m_segment->m_cost >= 0) {
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// reuse the cached segment cost
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if (segment_cost > s_max_segment_cost) {
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/* Potentially in the infinite loop (or only very long segment?). We should
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* not force it to finish prematurely unless we are on a regular tile. */
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if (IsTileType(tf->m_new_tile, MP_RAILWAY)) {
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end_segment_reason |= ESRB_SEGMENT_TOO_LONG;
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break;
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}
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}
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// segment cost was not filled yes, we have not cached it yet
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n.SetLastTileTrackdir(tile, trackdir);
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} // while (true)
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/* Any other reason bit set? */
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if (end_segment_reason != ESRB_NONE) {
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break;
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}
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if (first_tile_cost == 0) {
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// we have just finished first tile
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first_tile_cost = segment_cost;
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segment_cost = 0;
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/* For the next loop set new prev and cur tile info. */
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prev = cur;
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cur = next;
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} // for (;;)
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bool target_seen = false;
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if ((end_segment_reason & ESRB_POSSIBLE_TARGET) != ESRB_NONE) {
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/* Depot, station or waypoint. */
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if (Yapf().PfDetectDestination(cur.tile, cur.td)) {
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/* Destination found. */
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target_seen = true;
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}
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}
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// do we have cached segment cost?
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if (n.m_segment->m_cost >= 0) {
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// reuse the cached segment cost
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segment_cost = n.m_segment->m_cost;
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} else {
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// save segment cost
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n.m_segment->m_cost = segment_cost;
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// save end of segment back to the node
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n.SetLastTileTrackdir(tile, trackdir);
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/* Update the segment if needed. */
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if (!is_cached_segment) {
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/* Write back the segment information so it can be reused the next time. */
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segment.m_cost = segment_cost;
|
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segment.m_end_segment_reason = end_segment_reason & ESRB_CACHED_MASK;
|
||||
assert(segment.m_end_segment_reason != ESRB_NONE);
|
||||
/* Save end of segment back to the node. */
|
||||
n.SetLastTileTrackdir(cur.tile, cur.td);
|
||||
}
|
||||
|
||||
// special costs for the case we have reached our target
|
||||
if (end_by_target_seen) {
|
||||
/* Do we have an excuse why not to continue pathfinding in this direction? */
|
||||
if (!target_seen && (end_segment_reason & ESRB_ABORT_PF_MASK) != ESRB_NONE) {
|
||||
/* Reason to not continue. Stop this PF branch. */
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Special costs for the case we have reached our target. */
|
||||
if (target_seen) {
|
||||
n.flags_u.flags_s.m_targed_seen = true;
|
||||
/* Last-red and last-red-exit penalties. */
|
||||
if (n.flags_u.flags_s.m_last_signal_was_red) {
|
||||
if (n.m_last_red_signal_type == SIGTYPE_EXIT) {
|
||||
// last signal was red pre-signal-exit
|
||||
@@ -355,12 +449,23 @@ public:
|
||||
extra_cost += Yapf().PfGetSettings().rail_lastred_penalty;
|
||||
}
|
||||
}
|
||||
|
||||
/* Station platform-length penalty. */
|
||||
if ((end_segment_reason & ESRB_STATION) != ESRB_NONE) {
|
||||
Station *st = GetStationByTile(n.GetLastTile());
|
||||
assert(st != NULL);
|
||||
uint platform_length = st->GetPlatformLength(n.GetLastTile(), ReverseDiagDir(TrackdirToExitdir(n.GetLastTrackdir())));
|
||||
/* Reduce the extra cost caused by passing-station penalty (each station receives it in the segment cost). */
|
||||
extra_cost -= Yapf().PfGetSettings().rail_station_penalty * platform_length;
|
||||
/* Add penalty for the inappropriate platform length. */
|
||||
extra_cost += PlatformLengthPenalty(platform_length);
|
||||
}
|
||||
}
|
||||
|
||||
// total node cost
|
||||
n.m_cost = parent_cost + first_tile_cost + segment_cost + extra_cost;
|
||||
n.m_cost = parent_cost + segment_entry_cost + segment_cost + extra_cost;
|
||||
|
||||
return !n.m_segment->flags_u.flags_s.m_end_of_line || end_by_target_seen;
|
||||
return true;
|
||||
}
|
||||
|
||||
FORCEINLINE bool CanUseGlobalCache(Node& n) const
|
||||
|
Reference in New Issue
Block a user