Debug: Show callback ID names in sprite dump
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@@ -413,4 +413,6 @@ enum AirportTileCallbackMask {
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static const uint CALLBACK_FAILED = 0xFFFF; ///< Result of a failed callback.
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static const uint CALLBACK_HOUSEPRODCARGO_END = 0x20FF; ///< Sentinel indicating that the loop for CBID_HOUSE_PRODUCE_CARGO has ended
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const char *GetNewGRFCallbackName(CallbackID cbid);
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#endif /* NEWGRF_CALLBACKS_H */
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