Merge branch 'master' into jgrpp-nrt
# Conflicts: # src/fontcache.cpp # src/game/game_text.cpp # src/lang/korean.txt # src/os/macosx/crashlog_osx.cpp # src/os/windows/crashlog_win.cpp # src/station_cmd.cpp # src/viewport.cpp
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@@ -148,6 +148,8 @@ void UniscribeResetScriptCache(FontSize size)
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/** Load the matching native Windows font. */
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static HFONT HFontFromFont(Font *font)
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{
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if (font->fc->GetOSHandle() != nullptr) return CreateFontIndirect((PLOGFONT)font->fc->GetOSHandle());
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LOGFONT logfont;
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ZeroMemory(&logfont, sizeof(LOGFONT));
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logfont.lfHeight = font->fc->GetHeight();
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@@ -195,15 +197,19 @@ static bool UniscribeShapeRun(const UniscribeParagraphLayoutFactory::CharType *b
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}
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for (int i = 0; i < range.len; i++) {
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if (buff[range.pos + i] >= SCC_SPRITE_START && buff[range.pos + i] <= SCC_SPRITE_END) {
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range.ft_glyphs[range.char_to_glyph[i]] = range.font->fc->MapCharToGlyph(buff[range.pos + i]);
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range.offsets[range.char_to_glyph[i]].dv = range.font->fc->GetAscender() - range.font->fc->GetGlyph(range.ft_glyphs[range.char_to_glyph[i]])->height - 1; // Align sprite glyphs to font baseline.
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auto pos = range.char_to_glyph[i];
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range.ft_glyphs[pos] = range.font->fc->MapCharToGlyph(buff[range.pos + i]);
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range.offsets[pos].dv = range.font->fc->GetAscender() - range.font->fc->GetGlyph(range.ft_glyphs[pos])->height - 1; // Align sprite glyphs to font baseline.
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range.advances[pos] = range.font->fc->GetGlyphWidth(range.ft_glyphs[pos]);
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}
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}
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/* FreeType and GDI/Uniscribe seems to occasionally disagree over the width of a glyph. */
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range.total_advance = 0;
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for (size_t i = 0; i < range.advances.size(); i++) {
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#ifdef WITH_FREETYPE
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/* FreeType and GDI/Uniscribe seems to occasionally disagree over the width of a glyph. */
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if (range.advances[i] > 0 && range.ft_glyphs[i] != 0xFFFF) range.advances[i] = range.font->fc->GetGlyphWidth(range.ft_glyphs[i]);
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#endif
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range.total_advance += range.advances[i];
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}
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break;
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