Merge branch 'master' into jgrpp-nrt

# Conflicts:
#	src/fontcache.cpp
#	src/game/game_text.cpp
#	src/lang/korean.txt
#	src/os/macosx/crashlog_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/station_cmd.cpp
#	src/viewport.cpp
This commit is contained in:
Jonathan G Rennison
2019-07-11 20:03:23 +01:00
118 changed files with 2968 additions and 1235 deletions

View File

@@ -146,35 +146,35 @@ var = _rightclick_emulate
def = false
[SDTG_STR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""small_font""
type = SLE_STRB
var = _freetype.small.font
def = nullptr
[SDTG_STR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""medium_font""
type = SLE_STRB
var = _freetype.medium.font
def = nullptr
[SDTG_STR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""large_font""
type = SLE_STRB
var = _freetype.large.font
def = nullptr
[SDTG_STR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""mono_font""
type = SLE_STRB
var = _freetype.mono.font
def = nullptr
[SDTG_VAR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""small_size""
type = SLE_UINT
var = _freetype.small.size
@@ -183,7 +183,7 @@ min = 0
max = 72
[SDTG_VAR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""medium_size""
type = SLE_UINT
var = _freetype.medium.size
@@ -192,7 +192,7 @@ min = 0
max = 72
[SDTG_VAR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""large_size""
type = SLE_UINT
var = _freetype.large.size
@@ -201,7 +201,7 @@ min = 0
max = 72
[SDTG_VAR]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""mono_size""
type = SLE_UINT
var = _freetype.mono.size
@@ -210,25 +210,25 @@ min = 0
max = 72
[SDTG_BOOL]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""small_aa""
var = _freetype.small.aa
def = false
[SDTG_BOOL]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""medium_aa""
var = _freetype.medium.aa
def = false
[SDTG_BOOL]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""large_aa""
var = _freetype.large.aa
def = false
[SDTG_BOOL]
ifdef = WITH_FREETYPE
ifdef = HAS_TRUETYPE_FONT
name = ""mono_aa""
var = _freetype.mono.aa
def = false

View File

@@ -36,7 +36,7 @@ static const RoadTypeInfo _original_roadtypes[] = {
SPR_CURSOR_ROAD_NWSE,
SPR_CURSOR_AUTOROAD,
SPR_CURSOR_ROAD_DEPOT,
SPR_CURSOR_TUNNEL_RAIL,
SPR_CURSOR_ROAD_TUNNEL,
SPR_CURSOR_CONVERT_ROAD,
},
@@ -116,7 +116,7 @@ static const RoadTypeInfo _original_roadtypes[] = {
SPR_CURSOR_TRAMWAY_NWSE,
SPR_CURSOR_AUTOTRAM,
SPR_CURSOR_ROAD_DEPOT,
SPR_CURSOR_TUNNEL_RAIL,
SPR_CURSOR_ROAD_TUNNEL,
SPR_CURSOR_CONVERT_TRAM,
},

View File

@@ -2300,6 +2300,21 @@ strhelp = STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT
strval = STR_JUST_COMMA
cat = SC_EXPERT
[SDT_VAR]
base = GameSettings
var = script.script_max_memory_megabytes
type = SLE_UINT32
from = SLV_SCRIPT_MEMLIMIT
guiflags = SGF_NEWGAME_ONLY
def = 1024
min = 8
max = 8192
interval = 8
str = STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY
strhelp = STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT
strval = STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE
cat = SC_EXPERT
##
[SDT_VAR]
base = GameSettings
@@ -3451,6 +3466,7 @@ max = 3
str = STR_CONFIG_SETTING_SCROLLMODE
strhelp = STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT
strval = STR_CONFIG_SETTING_SCROLLMODE_DEFAULT
cat = SC_BASIC
[SDTC_BOOL]
var = gui.smooth_scroll
@@ -5039,7 +5055,7 @@ var = network.lan_internet
type = SLE_UINT8
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
guiflags = SGF_NETWORK_ONLY
def = 0
def = 1
min = 0
max = 1