(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
This commit is contained in:
12
viewport.c
12
viewport.c
@@ -799,7 +799,9 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
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right > t->sign.left &&
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left < t->sign.left + t->sign.width_1) {
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AddStringToDraw(t->sign.left + 1, t->sign.top + 1, _patches.population_in_label ? STR_TOWN_LABEL_POP : STR_2001, t->townnametype, t->townnameparts, t->population);
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AddStringToDraw(t->sign.left + 1, t->sign.top + 1,
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_patches.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL,
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t->index, t->population, 0);
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}
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}
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} else if (dpi->zoom == 1) {
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@@ -813,7 +815,9 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
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right > t->sign.left &&
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left < t->sign.left + t->sign.width_1*2) {
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AddStringToDraw(t->sign.left + 1, t->sign.top + 1, _patches.population_in_label ? STR_TOWN_LABEL_POP : STR_2001, t->townnametype, t->townnameparts, t->population);
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AddStringToDraw(t->sign.left + 1, t->sign.top + 1,
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_patches.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL,
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t->index, t->population, 0);
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}
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}
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} else {
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@@ -828,8 +832,8 @@ static void ViewportAddTownNames(DrawPixelInfo *dpi)
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right > t->sign.left &&
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left < t->sign.left + t->sign.width_2*4) {
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AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_2002, t->townnametype, t->townnameparts, 0);
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AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_2003, t->townnametype, t->townnameparts, 0);
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AddStringToDraw(t->sign.left + 5, t->sign.top + 1, STR_TOWN_LABEL_TINY_BLACK, t->index, 0, 0);
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AddStringToDraw(t->sign.left + 1, t->sign.top - 3, STR_TOWN_LABEL_TINY_WHITE, t->index, 0, 0);
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}
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}
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}
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