(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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@@ -1191,7 +1191,7 @@ struct PlayerCompanyWindow : Window
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this->SetWidgetHiddenState(PCW_WIDGET_COMPANY_PASSWORD, !local || !_networking);
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if (!local) {
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if (_patches.allow_shares) { // Shares are allowed
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if (_settings.economy.allow_shares) { // Shares are allowed
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/* If all shares are owned by someone (none by nobody), disable buy button */
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this->SetWidgetDisabledState(PCW_WIDGET_BUY_SHARE, GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 0 ||
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/* Only 25% left to buy. If the player is human, disable buying it up.. TODO issues! */
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@@ -1545,7 +1545,7 @@ struct HighScoreWindow : EndGameHighScoreBaseWindow
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this->SetupHighScoreEndWindow(&x, &y);
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SetDParam(0, _patches.ending_year);
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SetDParam(0, _settings.gui.ending_year);
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SetDParam(1, this->window_number + STR_6801_EASY);
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DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
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