Codechange: Make sure script enums are the same size as their normal counterparts
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@@ -36,7 +36,7 @@ public:
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/**
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* Goal types that can be given to a goal.
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*/
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enum GoalType {
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enum GoalType : byte {
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/* Note: these values represent part of the in-game GoalType enum */
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GT_NONE = ::GT_NONE, ///< Destination is not linked.
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GT_TILE = ::GT_TILE, ///< Destination is a tile.
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