Merge branch 'save_ext' into improved_breakdowns
# Conflicts: # src/train_cmd.cpp
This commit is contained in:
2
Doxyfile
2
Doxyfile
@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
|
|||||||
SEARCH_INCLUDES = YES
|
SEARCH_INCLUDES = YES
|
||||||
INCLUDE_PATH =
|
INCLUDE_PATH =
|
||||||
INCLUDE_FILE_PATTERNS =
|
INCLUDE_FILE_PATTERNS =
|
||||||
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
|
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU_SORT WITH_ICU_LAYOUT UNICODE _UNICODE _GNU_SOURCE FINAL=
|
||||||
EXPAND_AS_DEFINED =
|
EXPAND_AS_DEFINED =
|
||||||
SKIP_FUNCTION_MACROS = YES
|
SKIP_FUNCTION_MACROS = YES
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
|
@@ -84,7 +84,7 @@ endif
|
|||||||
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
|
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
|
||||||
ifdef MENU_DIR
|
ifdef MENU_DIR
|
||||||
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
|
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
|
||||||
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
|
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
|
||||||
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
|
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
|
||||||
endif
|
endif
|
||||||
ifeq ($(TTD), openttd.exe)
|
ifeq ($(TTD), openttd.exe)
|
||||||
@@ -172,6 +172,7 @@ install: bundle
|
|||||||
$(Q)install -d "$(INSTALL_BINARY_DIR)"
|
$(Q)install -d "$(INSTALL_BINARY_DIR)"
|
||||||
$(Q)install -d "$(INSTALL_ICON_DIR)"
|
$(Q)install -d "$(INSTALL_ICON_DIR)"
|
||||||
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
|
$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
|
||||||
|
$(Q)install -d "$(INSTALL_DATA_DIR)/game"
|
||||||
$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
|
$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
|
||||||
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
|
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
|
||||||
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
|
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
|
||||||
@@ -182,6 +183,7 @@ else
|
|||||||
endif
|
endif
|
||||||
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
|
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
|
||||||
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
|
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
|
||||||
|
$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
|
||||||
$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
|
$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
|
||||||
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
|
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
|
||||||
ifndef DO_NOT_INSTALL_DOCS
|
ifndef DO_NOT_INSTALL_DOCS
|
||||||
|
@@ -210,7 +210,7 @@ endif
|
|||||||
{ \
|
{ \
|
||||||
print $$0 \
|
print $$0 \
|
||||||
} \
|
} \
|
||||||
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
|
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | LC_ALL=C $(SORT) > Makefile.dep
|
||||||
|
|
||||||
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
|
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
|
||||||
|
|
||||||
|
@@ -6,3 +6,5 @@
|
|||||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
AILog.Info("1.6 API compatibility in effect.");
|
||||||
|
8
bin/ai/compat_1.7.nut
Normal file
8
bin/ai/compat_1.7.nut
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* This file is part of OpenTTD.
|
||||||
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||||
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
@@ -6,7 +6,7 @@ class Regression extends AIInfo {
|
|||||||
function GetShortName() { return "REGR"; }
|
function GetShortName() { return "REGR"; }
|
||||||
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
|
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
|
||||||
function GetVersion() { return 1; }
|
function GetVersion() { return 1; }
|
||||||
function GetAPIVersion() { return "1.6"; }
|
function GetAPIVersion() { return "1.7"; }
|
||||||
function GetDate() { return "2007-03-18"; }
|
function GetDate() { return "2007-03-18"; }
|
||||||
function CreateInstance() { return "Regression"; }
|
function CreateInstance() { return "Regression"; }
|
||||||
}
|
}
|
||||||
|
@@ -12,7 +12,7 @@ description.af_ZA = 'n Musiek stel sonder enige musiek.
|
|||||||
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
||||||
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
|
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
|
||||||
description.bg_BG = Празен музикален пакет.
|
description.bg_BG = Празен музикален пакет.
|
||||||
description.ca_ES = Un joc de música sense cap música.
|
description.ca_ES = Una llista de música sense cap peça.
|
||||||
description.cs_CZ = Prázná hudební sada.
|
description.cs_CZ = Prázná hudební sada.
|
||||||
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
|
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
|
||||||
description.da_DK = En musikpakke uden musik.
|
description.da_DK = En musikpakke uden musik.
|
||||||
@@ -21,13 +21,15 @@ description.el_GR = Ένα πάκετο μουσικής χωρίς πραγμα
|
|||||||
description.en_AU = A music pack without actual music.
|
description.en_AU = A music pack without actual music.
|
||||||
description.en_US = A music pack without actual music.
|
description.en_US = A music pack without actual music.
|
||||||
description.es_ES = Un conjunto de música vacío.
|
description.es_ES = Un conjunto de música vacío.
|
||||||
|
description.es_MX = Paquete de música vacío
|
||||||
description.et_EE = Muusikakogu ilma muusikata.
|
description.et_EE = Muusikakogu ilma muusikata.
|
||||||
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
|
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
|
||||||
description.fr_FR = Un pack de musiques sans musiques.
|
description.fr_FR = Un pack de musiques sans musiques.
|
||||||
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
|
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
|
||||||
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
|
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
|
||||||
description.gl_ES = Un conxunto de músicas sen ningunha música.
|
description.gl_ES = Un conxunto de músicas sen ningunha música.
|
||||||
description.hr_HR = Muzički paket bez ikakve muzike.
|
description.he_IL = אוסף מנגינות ללא מנגינות.
|
||||||
|
description.hr_HR = Glazbeni paket bez ikakve glazbe.
|
||||||
description.hu_HU = Zenei alapcsomag zene nélkül.
|
description.hu_HU = Zenei alapcsomag zene nélkül.
|
||||||
description.id_ID = Paket musik tanpa musik sungguhan.
|
description.id_ID = Paket musik tanpa musik sungguhan.
|
||||||
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
|
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
|
||||||
|
@@ -12,7 +12,7 @@ description.af_ZA = 'n Klank stel sonder enige klanke.
|
|||||||
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
||||||
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
|
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
|
||||||
description.bg_BG = Празен звуков пакет.
|
description.bg_BG = Празен звуков пакет.
|
||||||
description.ca_ES = Un joc de sons sense cap so.
|
description.ca_ES = Una llista de sons buida.
|
||||||
description.cs_CZ = Prázdná sada zvuků.
|
description.cs_CZ = Prázdná sada zvuků.
|
||||||
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
|
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
|
||||||
description.da_DK = En lydpakke uden lyde.
|
description.da_DK = En lydpakke uden lyde.
|
||||||
@@ -21,6 +21,7 @@ description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
|
|||||||
description.en_AU = A sound pack without any sounds.
|
description.en_AU = A sound pack without any sounds.
|
||||||
description.en_US = A sound pack without any sounds.
|
description.en_US = A sound pack without any sounds.
|
||||||
description.es_ES = Un conjunto de sonidos vacío.
|
description.es_ES = Un conjunto de sonidos vacío.
|
||||||
|
description.es_MX = Paquete de sonidos vacío
|
||||||
description.et_EE = Helikogu ilma helideta.
|
description.et_EE = Helikogu ilma helideta.
|
||||||
description.eu_ES = Soinurik gabeko soinu pakete bat
|
description.eu_ES = Soinurik gabeko soinu pakete bat
|
||||||
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
|
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
|
||||||
@@ -28,6 +29,7 @@ description.fr_FR = Un pack de sons sans sons.
|
|||||||
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
|
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
|
||||||
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
|
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
|
||||||
description.gl_ES = Un conxunto de sons sen ningún son
|
description.gl_ES = Un conxunto de sons sen ningún son
|
||||||
|
description.he_IL = אוסף צלילים ללא צלילים.
|
||||||
description.hr_HR = Zvučni paket bez ikakvih zvukova.
|
description.hr_HR = Zvučni paket bez ikakvih zvukova.
|
||||||
description.hu_HU = Hang alapcsomag hangok nélkül.
|
description.hu_HU = Hang alapcsomag hangok nélkül.
|
||||||
description.id_ID = Paket efek suara tanpa suara apapun.
|
description.id_ID = Paket efek suara tanpa suara apapun.
|
||||||
@@ -38,6 +40,7 @@ description.ko_KR = 아무런 효과음도 없는 효과음 팩입니다.
|
|||||||
description.la_VA = Sarcina sonorum sine ullis sonis.
|
description.la_VA = Sarcina sonorum sine ullis sonis.
|
||||||
description.lb_LU = E Soundpack ouni iergendee Sound.
|
description.lb_LU = E Soundpack ouni iergendee Sound.
|
||||||
description.lt_LT = Garsų pakas be jokių garsų.
|
description.lt_LT = Garsų pakas be jokių garsų.
|
||||||
|
description.lv_LV = Skaņu kopa bez skaņas.
|
||||||
description.nb_NO = En lydpakke uten noen lyder.
|
description.nb_NO = En lydpakke uten noen lyder.
|
||||||
description.nl_NL = Een geluidset zonder geluid.
|
description.nl_NL = Een geluidset zonder geluid.
|
||||||
description.nn_NO = Ei lydpakke utan nokon lydar.
|
description.nn_NO = Ei lydpakke utan nokon lydar.
|
||||||
|
@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
|
|||||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
||||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
|
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
|
||||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
||||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
|
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
|
||||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
||||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||||
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
|
|||||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
|
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||||
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
|
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
|
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
|
||||||
|
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS.
|
||||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
|
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
|
||||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
|
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
|
||||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
|
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
|
||||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
|
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||||
|
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
|
||||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
|
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
|
||||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
|
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
|
||||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
|
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
|
||||||
@@ -38,6 +40,8 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에
|
|||||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
|
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
|
||||||
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
|
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
|
||||||
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
|
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
|
||||||
|
description.lv_LV = Oriģinālā Transport Tycoon Deluxe DOS izdevuma grafika.
|
||||||
|
description.ms_MY = Grafik asal Transport Tycoon Deluxe DOS edition.
|
||||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
|
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
|
||||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
|
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
|
||||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
|
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
|
||||||
|
@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
|
|||||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
||||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
|
||||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
||||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
|
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
|
||||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
||||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||||
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
|
|||||||
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
|
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||||
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
|
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
||||||
|
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS.
|
||||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
|
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
|
||||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||||
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
|
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
|
||||||
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
|
||||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
|
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
|
||||||
|
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
|
||||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
||||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
|
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
|
||||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
|
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
|
||||||
|
@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe g
|
|||||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
||||||
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
|
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
|
||||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
||||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
|
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
|
||||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
||||||
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
|
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
|
||||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||||
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
|
|||||||
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||||
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
|
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
|
||||||
|
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS (en alemán).
|
||||||
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||||
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
|
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
|
||||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
|
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
|
||||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
|
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
|
||||||
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
|
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
|
||||||
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
|
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
|
||||||
|
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
|
||||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
|
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
|
||||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
|
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
|
||||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
|
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
|
||||||
@@ -38,6 +40,7 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에
|
|||||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS (Germanica).
|
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS (Germanica).
|
||||||
description.lb_LU = Original Transport Tycoon Deluxe DOS (Däitsch) Editioun Grafik.
|
description.lb_LU = Original Transport Tycoon Deluxe DOS (Däitsch) Editioun Grafik.
|
||||||
description.lt_LT = Originali Transport Tycoon Deluxe DOS (Vokiečių) leidimo grafika.
|
description.lt_LT = Originali Transport Tycoon Deluxe DOS (Vokiečių) leidimo grafika.
|
||||||
|
description.lv_LV = Oriģinālā Transport Tycoon Deluxe DOS (vācu) izdevuma grafika.
|
||||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
|
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
|
||||||
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
|
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
|
||||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
|
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
|
||||||
|
@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafie
|
|||||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
||||||
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
|
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
|
||||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
||||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
|
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
|
||||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
||||||
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||||
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||||
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
|
|||||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
|
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||||
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
|
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
|
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
|
||||||
|
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para Windows.
|
||||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
|
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
|
||||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
|
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
|
||||||
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
|
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
|
||||||
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||||
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
|
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||||
|
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
|
||||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
|
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
|
||||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
|
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
|
||||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
||||||
@@ -38,6 +40,8 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에
|
|||||||
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
|
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
|
||||||
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
|
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
|
||||||
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
|
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
|
||||||
|
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma grafika.
|
||||||
|
description.ms_MY = Grafik asal Transport Tycoon Deluxe edisi Windows.
|
||||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
||||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
|
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
|
||||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
|
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
|
||||||
|
@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek
|
|||||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
||||||
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||||
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||||
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
|
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
|
||||||
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
||||||
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
|
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
|
||||||
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||||
@@ -21,13 +21,15 @@ description.el_GR = Αρχική μουσική από το Transport Tycoon Del
|
|||||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
|
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
|
||||||
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
|
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
|
||||||
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
|
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
|
||||||
|
description.es_MX = Música original de Transport Tycoon Deluxe para Windows.
|
||||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
|
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
|
||||||
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
|
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
|
||||||
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
||||||
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||||
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
|
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||||
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
|
description.he_IL = מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows.
|
||||||
|
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
|
||||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
|
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
|
||||||
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
|
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
|
||||||
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
|
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
|
||||||
|
@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke
|
|||||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
||||||
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
|
||||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
|
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
|
||||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
||||||
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||||
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||||
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
|
|||||||
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
|
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||||
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
|
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
|
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
|
||||||
|
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows.
|
||||||
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
|
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
|
||||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||||
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
|
||||||
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
|
||||||
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
|
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
|
||||||
|
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
|
||||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
||||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
|
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
|
||||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
||||||
|
@@ -6,3 +6,5 @@
|
|||||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
GSLog.Info("1.6 API compatibility in effect.");
|
||||||
|
8
bin/game/compat_1.7.nut
Normal file
8
bin/game/compat_1.7.nut
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* This file is part of OpenTTD.
|
||||||
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||||
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
140
changelog.txt
140
changelog.txt
@@ -1,30 +1,120 @@
|
|||||||
|
1.5.3 (2015-12-01)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
(None)
|
||||||
|
|
||||||
|
|
||||||
|
1.5.3-RC1 (2015-11-01)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
- Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)
|
||||||
|
- Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427)
|
||||||
|
- Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows [FS#5842] (r27425)
|
||||||
|
- Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest [FS#6374] (r27424)
|
||||||
|
- Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423)
|
||||||
|
- Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree [FS#6341] (r27422)
|
||||||
|
- Fix: Consider text and icon sizes when drawing the client list [FS#6265] (r27421)
|
||||||
|
- Fix: GrowTownAtRoad sometimes returned false, even when a house was built [FS#6362] (r27420)
|
||||||
|
- Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated [FS#6369] (r27419)
|
||||||
|
- Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache [FS#6329] [FS#6379] (r27418)
|
||||||
|
- Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server [FS#6368] (r27400)
|
||||||
|
- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)
|
||||||
|
- Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)
|
||||||
|
- Fix: win32 sound driver failed to report errors (r27383)
|
||||||
|
- Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366)
|
||||||
|
- Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365)
|
||||||
|
|
||||||
|
|
||||||
|
1.5.2 (2015-09-01)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
(None)
|
||||||
|
|
||||||
|
|
||||||
|
1.5.2-RC1 (2015-08-01)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
- Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309)
|
||||||
|
- Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341)
|
||||||
|
- Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() [FS#6335] (r27331, r27330, r27329, r27328)
|
||||||
|
- Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)
|
||||||
|
- Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)
|
||||||
|
- Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges [FS#6317] (r27313, r27312)
|
||||||
|
- Fix: Mark infrastructure window dirty in more cases (r27311)
|
||||||
|
- Fix: Prevent breaking of tram-reversal points by adding more road pieces [FS#6283] (r27308)
|
||||||
|
- Fix: Error message window with manager face failed with GUI zoom [FS#6259] (r27307)
|
||||||
|
- Fix: Account for road-bridges and drive-through-stops in CanFollowRoad [FS#6320] (r27306, r27305)
|
||||||
|
- Fix: Password window layout with GUI zoom [FS#6321] (r27304, r27303)
|
||||||
|
- Fix: Speed-only timetables got assigned times in stations [FS#6313] (r27302, r27301)
|
||||||
|
- Fix: Enforce the company's default service intervals when purchasing another company [FS#6254] (r27282, r27281)
|
||||||
|
- Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280)
|
||||||
|
|
||||||
|
|
||||||
|
1.5.1 (2015-06-01)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
(None)
|
||||||
|
|
||||||
|
|
||||||
|
1.5.1-RC1 (2015-05-08)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244)
|
||||||
|
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258)
|
||||||
|
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255)
|
||||||
|
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254)
|
||||||
|
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)
|
||||||
|
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252)
|
||||||
|
- Fix: Broken error message in configure [FS#6286] (r27250)
|
||||||
|
- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247)
|
||||||
|
- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248)
|
||||||
|
- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245)
|
||||||
|
- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243)
|
||||||
|
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233)
|
||||||
|
- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223)
|
||||||
|
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222)
|
||||||
|
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
|
||||||
|
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
|
||||||
|
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)
|
||||||
|
|
||||||
|
|
||||||
|
1.5.0 (2015-04-01)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
- Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)
|
||||||
|
|
||||||
|
|
||||||
|
1.5.0-RC1 (2015-03-18)
|
||||||
|
------------------------------------------------------------------------
|
||||||
|
- Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174)
|
||||||
|
- Fix: Original road vehicle acceleration crashed for vehicles taking over [FS#6255] (r27190)
|
||||||
|
- Fix: GCC 5 compilation (r27185, r27183)
|
||||||
|
- Fix: Data race due to lazy initialisation of objects [FS#5969] (r27178)
|
||||||
|
- Fix: Compilation with MinGW64 (r27176)
|
||||||
|
- Fix: Use the regular clipping functions in the sprite aligner instead of some magic [FS#6237] (r27173)
|
||||||
|
- Fix: Windows randomly drops SetCursorPos calls, breaking the RMB-scrolling [FS#6238] (r27172)
|
||||||
|
|
||||||
|
|
||||||
1.5.0-beta2 (2015-02-24)
|
1.5.0-beta2 (2015-02-24)
|
||||||
------------------------------------------------------------------------
|
------------------------------------------------------------------------
|
||||||
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. (r27164)
|
- Feature: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news (r27164)
|
||||||
- Feature: Allow changing max heightlevel in scenario editor. (r27151)
|
- Feature: Allow changing max heightlevel in scenario editor (r27151)
|
||||||
- Feature: Make use of both rocky tile sets from the base graphics. (r27117)
|
- Feature: Make use of both rocky tile sets from the base graphics (r27117)
|
||||||
- Change: Scale (non-custom) default window sizes according to GUI zoom. (r27147)
|
- Change: Scale (non-custom) default window sizes according to GUI zoom (r27147)
|
||||||
- Change: Make statusbar and chat-entry window use the same width as the toolbar. (r27146)
|
- Change: Make statusbar and chat-entry window use the same width as the toolbar (r27146)
|
||||||
- Change: The chatbox-width setting now uses percent of screen width instead of pixels. (r27144)
|
- Change: The chatbox-width setting now uses percent of screen width instead of pixels (r27144)
|
||||||
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version. (r27138)
|
- Change: [NewGRF] Interpret negative positions in industry layouts depending on GRF version (r27138)
|
||||||
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing. (r27167)
|
- Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped too far, when OpenTTD lagged during mouse event processing (r27167)
|
||||||
- Fix: Toolbars were not invalidated when changing max-vehicles settings. [FS#6204] (r27163)
|
- Fix: Toolbars were not invalidated when changing max-vehicles settings [FS#6204] (r27163)
|
||||||
- Fix: Tile selection was drawn outside of map in some cases. [FS#6208] (r27162)
|
- Fix: Tile selection was drawn outside of map in some cases [FS#6208] (r27162)
|
||||||
- Fix: Reimplement the viewport drawing algorithm. [FS#6156] [FS#6206] (r27161)
|
- Fix: Reimplement the viewport drawing algorithm [FS#6156] [FS#6206] (r27161)
|
||||||
- Fix: Issues with smallmap and viewport coordinates and transformations. (r27160, r27159, r27158)
|
- Fix: Issues with smallmap and viewport coordinates and transformations (r27160, r27159, r27158)
|
||||||
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. (r27157)
|
- Fix: Mark bridge middle tiles dirty when building/removing/changing bridges (r27157)
|
||||||
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. (r27148)
|
- Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty (r27148)
|
||||||
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. (r27137)
|
- Fix: Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion (r27137)
|
||||||
- Fix: Misalignment in generate world window in case of small fonts. (r27135)
|
- Fix: Misalignment in generate world window in case of small fonts (r27135)
|
||||||
- Fix: Dragging of free wagons in depot failed with GUI zoom. (r27133)
|
- Fix: Dragging of free wagons in depot failed with GUI zoom (r27133)
|
||||||
- Fix: Reduce memory footprint of map array by shuffling its members. [FS#6218] (r27132, r27126)
|
- Fix: Reduce memory footprint of map array by shuffling its members [FS#6218] (r27132, r27126)
|
||||||
- Fix: Dropdown- and tooltip-windows should not steal the focus. (r27131)
|
- Fix: Dropdown- and tooltip-windows should not steal the focus (r27131)
|
||||||
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF. (r27119)
|
- Fix: [NewGRF] Action 7/9 condition 0A failed for present, but disabled, NewGRF (r27119)
|
||||||
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered. [FS#6183] (r27107)
|
- Fix: Road vehicles could not reverse to be sent to depots when the following tile has the right type to run on, but could not be entered [FS#6183] (r27107)
|
||||||
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake. [FS#6176] (r27106)
|
- Fix: Use the actual max speed of the vehicle in front when determining if a RV can overtake [FS#6176] (r27106)
|
||||||
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate. [FS#6195] (r27105)
|
- Fix: grow_counter was not properly bounded by growth_rate, but by some other value used to calculate growth_rate [FS#6195] (r27105)
|
||||||
- Fix: [Script] Support 64 bits integers in ScriptLists. [FS#6194] (r27104)
|
- Fix: [Script] Support 64 bits integers in ScriptLists [FS#6194] (r27104)
|
||||||
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer. [FS#6194] (r27102)
|
- Fix: [Script] Money values would end up wrong in strings when outside the bounds of a 32 bits integer [FS#6194] (r27102)
|
||||||
|
|
||||||
|
|
||||||
1.5.0-beta1 (2014-12-24)
|
1.5.0-beta1 (2014-12-24)
|
||||||
|
81
config.lib
81
config.lib
@@ -1265,7 +1265,12 @@ make_compiler_cflags() {
|
|||||||
# remark #2259: non-pointer conversion from ... to ... may lose significant bits
|
# remark #2259: non-pointer conversion from ... to ... may lose significant bits
|
||||||
flags="$flags -wd2259"
|
flags="$flags -wd2259"
|
||||||
# Use c++0x mode so static_assert() is available
|
# Use c++0x mode so static_assert() is available
|
||||||
cxxflags="$cxxflags -std=c++0x"
|
cxxflags="$cxxflags -std=c++11"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ $cc_version -lt 140 ]; then
|
||||||
|
log 1 "configure: error: ICC version is too old: `$1 -dumpversion`, minumum: 14.0"
|
||||||
|
exit 1
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ "$enable_lto" != "0" ]; then
|
if [ "$enable_lto" != "0" ]; then
|
||||||
@@ -1285,7 +1290,7 @@ make_compiler_cflags() {
|
|||||||
|
|
||||||
# -W alone doesn't enable all warnings enabled by -Wall; on the other hand,
|
# -W alone doesn't enable all warnings enabled by -Wall; on the other hand,
|
||||||
# -Weverything enables too many useless warnings that can't be disabled (as of 3.0)
|
# -Weverything enables too many useless warnings that can't be disabled (as of 3.0)
|
||||||
flags="$flags -Wall -W"
|
flags="$flags -Wall -W -Wextra"
|
||||||
|
|
||||||
# warning: unused parameter '...'
|
# warning: unused parameter '...'
|
||||||
flags="$flags -Wno-unused-parameter"
|
flags="$flags -Wno-unused-parameter"
|
||||||
@@ -1326,13 +1331,23 @@ make_compiler_cflags() {
|
|||||||
flags="$flags -Wno-unused-variable"
|
flags="$flags -Wno-unused-variable"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
if [ "$cc_version" -ge "33" ]; then
|
||||||
|
# clang completed C++11 support in version 3.3
|
||||||
|
flags="$flags -std=c++11"
|
||||||
|
else
|
||||||
|
log 1 "configure: error: clang version is too old: `$1 -v 2>&1 | head -n 1`, minumum: 3.3"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
# rdynamic is used to get useful stack traces from crash reports.
|
# rdynamic is used to get useful stack traces from crash reports.
|
||||||
ldflags="$ldflags -rdynamic"
|
ldflags="$ldflags -rdynamic"
|
||||||
else
|
else
|
||||||
# Enable some things only for certain GCC versions
|
# Enable some things only for certain GCC versions
|
||||||
cc_version=`$1 -dumpversion | cut -c 1,3`
|
# cc_version = major_version * 100 + minor_version
|
||||||
|
# For example: "3.3" -> 303, "4.9.2" -> 409, "6" -> 600, "23.5" -> 2305
|
||||||
|
cc_version=`$1 -dumpversion | $awk -F . '{printf "%d%02d", $1, $2}'`
|
||||||
|
|
||||||
if [ $cc_version -lt 33 ]; then
|
if [ $cc_version -lt 303 ]; then
|
||||||
log 1 "configure: error: gcc older than 3.3 can't compile OpenTTD because of its poor template support"
|
log 1 "configure: error: gcc older than 3.3 can't compile OpenTTD because of its poor template support"
|
||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
@@ -1345,20 +1360,20 @@ make_compiler_cflags() {
|
|||||||
if [ $enable_assert -eq 0 ]; then
|
if [ $enable_assert -eq 0 ]; then
|
||||||
# Do not warn about unused variables when building without asserts
|
# Do not warn about unused variables when building without asserts
|
||||||
flags="$flags -Wno-unused-variable"
|
flags="$flags -Wno-unused-variable"
|
||||||
if [ $cc_version -ge 46 ]; then
|
if [ $cc_version -ge 406 ]; then
|
||||||
# GCC 4.6 gives more warnings, disable them too
|
# GCC 4.6 gives more warnings, disable them too
|
||||||
flags="$flags -Wno-unused-but-set-variable"
|
flags="$flags -Wno-unused-but-set-variable"
|
||||||
flags="$flags -Wno-unused-but-set-parameter"
|
flags="$flags -Wno-unused-but-set-parameter"
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ $cc_version -ge 34 ]; then
|
if [ $cc_version -ge 304 ]; then
|
||||||
# Warn when a variable is used to initialise itself:
|
# Warn when a variable is used to initialise itself:
|
||||||
# int a = a;
|
# int a = a;
|
||||||
flags="$flags -Winit-self"
|
flags="$flags -Winit-self"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ $cc_version -ge 40 ]; then
|
if [ $cc_version -ge 400 ]; then
|
||||||
# GCC 4.0+ complains about that we break strict-aliasing.
|
# GCC 4.0+ complains about that we break strict-aliasing.
|
||||||
# On most places we don't see how to fix it, and it doesn't
|
# On most places we don't see how to fix it, and it doesn't
|
||||||
# break anything. So disable strict-aliasing to make the
|
# break anything. So disable strict-aliasing to make the
|
||||||
@@ -1369,7 +1384,7 @@ make_compiler_cflags() {
|
|||||||
flags="$flags -Wcast-qual"
|
flags="$flags -Wcast-qual"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ $cc_version -ge 42 ]; then
|
if [ $cc_version -ge 402 ]; then
|
||||||
# GCC 4.2+ automatically assumes that signed overflows do
|
# GCC 4.2+ automatically assumes that signed overflows do
|
||||||
# not occur in signed arithmetics, whereas we are not
|
# not occur in signed arithmetics, whereas we are not
|
||||||
# sure that they will not happen. It furthermore complains
|
# sure that they will not happen. It furthermore complains
|
||||||
@@ -1380,25 +1395,37 @@ make_compiler_cflags() {
|
|||||||
flags="$flags -Wnon-virtual-dtor"
|
flags="$flags -Wnon-virtual-dtor"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ $cc_version -ge 43 ]; then
|
if [ $cc_version -ge 403 ] && [ $cc_version -lt 600 ]; then
|
||||||
# Use gnu++0x mode so static_assert() is available.
|
# Use gnu++0x mode so static_assert() is available.
|
||||||
# Don't use c++0x, it breaks mingw (with gcc 4.4.0).
|
# Don't use c++0x, it breaks mingw (with gcc 4.4.0).
|
||||||
cxxflags="$cxxflags -std=gnu++0x"
|
cxxflags="$cxxflags -std=gnu++11"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ $cc_version -eq 45 ]; then
|
if [ $cc_version -eq 405 ]; then
|
||||||
# Prevent optimisation supposing enums are in a range specified by the standard
|
# Prevent optimisation supposing enums are in a range specified by the standard
|
||||||
# For details, see http://gcc.gnu.org/PR43680
|
# For details, see http://gcc.gnu.org/PR43680
|
||||||
flags="$flags -fno-tree-vrp"
|
flags="$flags -fno-tree-vrp"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ $cc_version -ge 47 ]; then
|
if [ $cc_version -eq 407 ]; then
|
||||||
# Disable -Wnarrowing which gives many warnings, such as:
|
# Disable -Wnarrowing which gives many warnings, such as:
|
||||||
# warning: narrowing conversion of '...' from 'unsigned int' to 'int' inside { } [-Wnarrowing]
|
# warning: narrowing conversion of '...' from 'unsigned int' to 'int' inside { } [-Wnarrowing]
|
||||||
# They are valid according to the C++ standard, but useless.
|
# They are valid according to the C++ standard, but useless.
|
||||||
cxxflags="$cxxflags -Wno-narrowing"
|
cxxflags="$cxxflags -Wno-narrowing"
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ $cc_version -ge 407 ]; then
|
||||||
# Disable bogus 'attempt to free a non-heap object' warning
|
# Disable bogus 'attempt to free a non-heap object' warning
|
||||||
flags="$flags -Wno-free-nonheap-object"
|
flags="$flags -Wno-free-nonheap-object"
|
||||||
|
else
|
||||||
|
log 1 "configure: error: GCC version is too old: `$1 -dumpversion`, minumum: 4.7"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ $cc_version -ge 600 ]; then
|
||||||
|
# -flifetime-dse=2 (default since GCC 6) doesn't play
|
||||||
|
# well with our custom pool item allocator
|
||||||
|
cxxflags="$cxxflags -flifetime-dse=1 -std=gnu++14"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ "$enable_lto" != "0" ]; then
|
if [ "$enable_lto" != "0" ]; then
|
||||||
@@ -1406,7 +1433,7 @@ make_compiler_cflags() {
|
|||||||
has_lto=`$1 -dumpspecs | grep '\%{flto'`
|
has_lto=`$1 -dumpspecs | grep '\%{flto'`
|
||||||
if [ -n "$has_lto" ]; then
|
if [ -n "$has_lto" ]; then
|
||||||
# Use LTO only if we see LTO exists and is requested
|
# Use LTO only if we see LTO exists and is requested
|
||||||
if [ $cc_version -lt 46 ]; then
|
if [ $cc_version -lt 406 ]; then
|
||||||
flags="$flags -flto"
|
flags="$flags -flto"
|
||||||
else
|
else
|
||||||
flags="$flags -flto=jobserver"
|
flags="$flags -flto=jobserver"
|
||||||
@@ -1490,7 +1517,7 @@ make_cflags_and_ldflags() {
|
|||||||
fi
|
fi
|
||||||
|
|
||||||
if [ $enable_debug -le 2 ]; then
|
if [ $enable_debug -le 2 ]; then
|
||||||
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
|
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" 2>/dev/null`
|
||||||
if [ -n "$cc_host_is_gcc" ]; then
|
if [ -n "$cc_host_is_gcc" ]; then
|
||||||
# Define only when compiling with GCC. Some GLIBC versions use GNU
|
# Define only when compiling with GCC. Some GLIBC versions use GNU
|
||||||
# extensions in a way that breaks build with at least ICC.
|
# extensions in a way that breaks build with at least ICC.
|
||||||
@@ -1498,14 +1525,17 @@ make_cflags_and_ldflags() {
|
|||||||
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
|
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
|
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" 2>/dev/null`
|
||||||
if [ -n "$cc_build_is_gcc" ]; then
|
if [ -n "$cc_build_is_gcc" ]; then
|
||||||
# Just add -O1 to the tools needed for building.
|
# Add -O1 and fortify source to the tools needed for building, on gcc
|
||||||
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
|
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
|
||||||
|
elif [ -n "`basename "$cc_build" | grep "clang" 2>/dev/null`" ]; then
|
||||||
|
# Add -O1 to the tools needed for building, on clang
|
||||||
|
CFLAGS_BUILD="$CFLAGS_BUILD -O1"
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ "$os" = "OSX" ] && [ $cc_version -eq 40 ]; then
|
if [ "$os" = "OSX" ] && [ $cc_version -eq 400 ]; then
|
||||||
# Apple's GCC 4.0 has a compiler bug for x86_64 with (higher) optimization,
|
# Apple's GCC 4.0 has a compiler bug for x86_64 with (higher) optimization,
|
||||||
# wrongly optimizing ^= in loops. This disables the failing optimisation.
|
# wrongly optimizing ^= in loops. This disables the failing optimisation.
|
||||||
CFLAGS="$CFLAGS -fno-expensive-optimizations"
|
CFLAGS="$CFLAGS -fno-expensive-optimizations"
|
||||||
@@ -1529,7 +1559,7 @@ make_cflags_and_ldflags() {
|
|||||||
LDFLAGS="$LDFLAGS -mwin32"
|
LDFLAGS="$LDFLAGS -mwin32"
|
||||||
fi
|
fi
|
||||||
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then
|
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then
|
||||||
if [ $cc_version -lt 46 ]; then
|
if [ $cc_version -lt 406 ]; then
|
||||||
flags="$flags -mno-cygwin"
|
flags="$flags -mno-cygwin"
|
||||||
LDFLAGS="$LDFLAGS -mno-cygwin"
|
LDFLAGS="$LDFLAGS -mno-cygwin"
|
||||||
fi
|
fi
|
||||||
@@ -1542,10 +1572,10 @@ make_cflags_and_ldflags() {
|
|||||||
|
|
||||||
LIBS="$LIBS -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32 -limm32"
|
LIBS="$LIBS -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32 -limm32"
|
||||||
|
|
||||||
if [ $cc_version -ge 44 ]; then
|
if [ $cc_version -ge 404 ]; then
|
||||||
LDFLAGS_BUILD="$LDFLAGS_BUILD -static-libgcc -static-libstdc++"
|
LDFLAGS_BUILD="$LDFLAGS_BUILD -static-libgcc -static-libstdc++"
|
||||||
fi
|
fi
|
||||||
if [ $cc_version -ge 47 ]; then
|
if [ $cc_version -ge 407 ]; then
|
||||||
CFLAGS="$CFLAGS -mno-ms-bitfields"
|
CFLAGS="$CFLAGS -mno-ms-bitfields"
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
@@ -1596,7 +1626,7 @@ make_cflags_and_ldflags() {
|
|||||||
LDFLAGS="$OSX_LD_SYSROOT $LDFLAGS"
|
LDFLAGS="$OSX_LD_SYSROOT $LDFLAGS"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if [ "$enable_universal" = "0" ] && [ $cc_version -gt 40 ]; then
|
if [ "$enable_universal" = "0" ] && [ $cc_version -gt 400 ]; then
|
||||||
# Only set the min version when not doing an universal build.
|
# Only set the min version when not doing an universal build.
|
||||||
# Universal builds set the version elsewhere.
|
# Universal builds set the version elsewhere.
|
||||||
if [ "$cpu_type" = "64" ]; then
|
if [ "$cpu_type" = "64" ]; then
|
||||||
@@ -1774,7 +1804,7 @@ make_cflags_and_ldflags() {
|
|||||||
# GCC 4.0+ doesn't like the DirectX includes (gives tons of
|
# GCC 4.0+ doesn't like the DirectX includes (gives tons of
|
||||||
# warnings on it we won't be able to fix). For now just
|
# warnings on it we won't be able to fix). For now just
|
||||||
# suppress those warnings.
|
# suppress those warnings.
|
||||||
if [ $cc_version -ge 40 ]; then
|
if [ $cc_version -ge 400 ]; then
|
||||||
CFLAGS="$CFLAGS -Wno-non-virtual-dtor"
|
CFLAGS="$CFLAGS -Wno-non-virtual-dtor"
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
@@ -2610,10 +2640,13 @@ detect_library() {
|
|||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
|
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
|
||||||
eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
|
if [ -z "$includeDir" ]; then
|
||||||
|
includeDir=`finddir B_SYSTEM_HEADERS_DIRECTORY`
|
||||||
|
fi
|
||||||
|
eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
|
||||||
eval "res=\$$2"
|
eval "res=\$$2"
|
||||||
if [ -z "$res" ]; then
|
if [ -z "$res" ]; then
|
||||||
log 2 " trying /boot/common/include/$4$5... no"
|
log 2 " trying $includeDir/$4$5... no"
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
2
configure
vendored
2
configure
vendored
@@ -149,7 +149,7 @@ AWKCOMMAND='
|
|||||||
|
|
||||||
# Read the source.list and process it
|
# Read the source.list and process it
|
||||||
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
|
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
|
||||||
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
|
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | LC_ALL=C $PIPE_SORT`"
|
||||||
|
|
||||||
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
|
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
|
||||||
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"
|
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"
|
||||||
|
@@ -99,7 +99,7 @@ elif [ -d "$ROOT_DIR/.git" ]; then
|
|||||||
# No rev? Maybe it is a custom git-svn clone
|
# No rev? Maybe it is a custom git-svn clone
|
||||||
REV_NR=`LC_ALL=C git log --pretty=format:%b --grep="git-svn-id:.*@[0-9]*" -1 | sed "s@.*\@\([0-9]*\).*@\1@"`
|
REV_NR=`LC_ALL=C git log --pretty=format:%b --grep="git-svn-id:.*@[0-9]*" -1 | sed "s@.*\@\([0-9]*\).*@\1@"`
|
||||||
fi
|
fi
|
||||||
TAG="`git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null | sed 's@\^0$@@'`"
|
TAG="`git describe --tags 2>/dev/null`"
|
||||||
if [ -n "$TAG" ]; then
|
if [ -n "$TAG" ]; then
|
||||||
BRANCH=""
|
BRANCH=""
|
||||||
REV="$TAG"
|
REV="$TAG"
|
||||||
|
@@ -1,3 +1,51 @@
|
|||||||
|
openttd (1.5.3-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.3
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Tue, 01 Dec 2015 21:00:00 +0100
|
||||||
|
|
||||||
|
openttd (1.5.3~RC1-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.3-RC1
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Sun, 01 Nov 2015 14:00:00 +0100
|
||||||
|
|
||||||
|
openttd (1.5.2-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.2
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Tue, 01 Sep 2015 21:00:00 +0200
|
||||||
|
|
||||||
|
openttd (1.5.2~RC1-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.2-RC1
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Sat, 01 Aug 2015 13:00:00 +0200
|
||||||
|
|
||||||
|
openttd (1.5.1-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.1
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Mon, 01 Jun 2015 21:00:00 +0200
|
||||||
|
|
||||||
|
openttd (1.5.1~RC1-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.1-RC1
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Fri, 08 May 2015 21:00:00 +0200
|
||||||
|
|
||||||
|
openttd (1.5.0-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.0
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Wed, 01 Apr 2015 21:00:00 +0200
|
||||||
|
|
||||||
|
openttd (1.5.0~RC1-0) unstable; urgency=low
|
||||||
|
|
||||||
|
* New upstream release 1.5.0-RC1
|
||||||
|
|
||||||
|
-- OpenTTD <info@openttd.org> Wed, 18 Mar 2015 21:00:00 +0100
|
||||||
|
|
||||||
openttd (1.5.0~beta2-0) unstable; urgency=low
|
openttd (1.5.0~beta2-0) unstable; urgency=low
|
||||||
|
|
||||||
* New upstream release 1.5.0-beta2
|
* New upstream release 1.5.0-beta2
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
set OPENTTD_VERSION=1.6.0
|
set OPENTTD_VERSION=1.7.0
|
||||||
set OPENSFX_VERSION=0.8.0
|
set OPENSFX_VERSION=0.8.0
|
||||||
set NOSOUND_VERSION=0.8.0
|
set NOSOUND_VERSION=0.8.0
|
||||||
set OPENGFX_VERSION=1.2.0
|
set OPENGFX_VERSION=1.2.0
|
||||||
|
@@ -17,9 +17,9 @@
|
|||||||
#
|
#
|
||||||
|
|
||||||
Name: openttd
|
Name: openttd
|
||||||
Version: 1.6.beta1
|
Version: 1.7.beta1
|
||||||
Release: 0
|
Release: 0
|
||||||
%define srcver 1.6.0-beta1
|
%define srcver 1.7.0-beta1
|
||||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||||
License: GPL-2.0
|
License: GPL-2.0
|
||||||
Group: Amusements/Games/Strategy/Other
|
Group: Amusements/Games/Strategy/Other
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
# Version numbers to update
|
# Version numbers to update
|
||||||
!define APPV_MAJOR 1
|
!define APPV_MAJOR 1
|
||||||
!define APPV_MINOR 6
|
!define APPV_MINOR 7
|
||||||
!define APPV_MAINT 0
|
!define APPV_MAINT 0
|
||||||
!define APPV_BUILD 0
|
!define APPV_BUILD 0
|
||||||
!define APPV_EXTRA "-beta1"
|
!define APPV_EXTRA "-beta1"
|
||||||
|
@@ -317,6 +317,12 @@
|
|||||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
|
||||||
</CustomBuild>
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
|
||||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||||
|
@@ -142,6 +142,9 @@
|
|||||||
<CustomBuild Include="..\src\lang\slovenian.txt">
|
<CustomBuild Include="..\src\lang\slovenian.txt">
|
||||||
<Filter>Translations</Filter>
|
<Filter>Translations</Filter>
|
||||||
</CustomBuild>
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||||
|
<Filter>Translations</Filter>
|
||||||
|
</CustomBuild>
|
||||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||||
<Filter>Translations</Filter>
|
<Filter>Translations</Filter>
|
||||||
</CustomBuild>
|
</CustomBuild>
|
||||||
|
@@ -317,6 +317,12 @@
|
|||||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
|
||||||
</CustomBuild>
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
|
||||||
|
</CustomBuild>
|
||||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
|
||||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
|
||||||
|
@@ -142,6 +142,9 @@
|
|||||||
<CustomBuild Include="..\src\lang\slovenian.txt">
|
<CustomBuild Include="..\src\lang\slovenian.txt">
|
||||||
<Filter>Translations</Filter>
|
<Filter>Translations</Filter>
|
||||||
</CustomBuild>
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\src\lang\spanish_MX.txt">
|
||||||
|
<Filter>Translations</Filter>
|
||||||
|
</CustomBuild>
|
||||||
<CustomBuild Include="..\src\lang\spanish.txt">
|
<CustomBuild Include="..\src\lang\spanish.txt">
|
||||||
<Filter>Translations</Filter>
|
<Filter>Translations</Filter>
|
||||||
</CustomBuild>
|
</CustomBuild>
|
||||||
|
@@ -738,6 +738,21 @@
|
|||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\src\lang\spanish_MX.txt"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
Description="Generating spanish_MX language file"
|
||||||
|
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||||
|
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||||
|
Outputs="..\bin\lang\spanish_MX.lng"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\src\lang\spanish.txt"
|
RelativePath="..\src\lang\spanish.txt"
|
||||||
>
|
>
|
||||||
|
@@ -739,6 +739,21 @@
|
|||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\src\lang\spanish_MX.txt"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
Description="Generating spanish_MX language file"
|
||||||
|
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "$(InputPath)"
exit 0
"
|
||||||
|
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
|
||||||
|
Outputs="..\bin\lang\spanish_MX.lng"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\src\lang\spanish.txt"
|
RelativePath="..\src\lang\spanish.txt"
|
||||||
>
|
>
|
||||||
|
@@ -102,7 +102,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -156,7 +156,7 @@
|
|||||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
@@ -204,7 +204,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -256,7 +256,7 @@
|
|||||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
@@ -571,6 +571,7 @@
|
|||||||
<ClInclude Include="..\src\roadstop_base.h" />
|
<ClInclude Include="..\src\roadstop_base.h" />
|
||||||
<ClInclude Include="..\src\roadveh.h" />
|
<ClInclude Include="..\src\roadveh.h" />
|
||||||
<ClInclude Include="..\src\safeguards.h" />
|
<ClInclude Include="..\src\safeguards.h" />
|
||||||
|
<ClInclude Include="..\src\scope.h" />
|
||||||
<ClInclude Include="..\src\screenshot.h" />
|
<ClInclude Include="..\src\screenshot.h" />
|
||||||
<ClInclude Include="..\src\sdl.h" />
|
<ClInclude Include="..\src\sdl.h" />
|
||||||
<ClInclude Include="..\src\sound\sdl_s.h" />
|
<ClInclude Include="..\src\sound\sdl_s.h" />
|
||||||
|
@@ -942,6 +942,9 @@
|
|||||||
<ClInclude Include="..\src\safeguards.h">
|
<ClInclude Include="..\src\safeguards.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\scope.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
<ClInclude Include="..\src\screenshot.h">
|
<ClInclude Include="..\src\screenshot.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@@ -102,7 +102,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -156,7 +156,7 @@
|
|||||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
@@ -204,7 +204,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -256,7 +256,7 @@
|
|||||||
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
|
@@ -105,7 +105,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -163,7 +163,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
@@ -214,7 +214,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -270,7 +270,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
@@ -588,6 +588,7 @@
|
|||||||
<ClInclude Include="..\src\roadstop_base.h" />
|
<ClInclude Include="..\src\roadstop_base.h" />
|
||||||
<ClInclude Include="..\src\roadveh.h" />
|
<ClInclude Include="..\src\roadveh.h" />
|
||||||
<ClInclude Include="..\src\safeguards.h" />
|
<ClInclude Include="..\src\safeguards.h" />
|
||||||
|
<ClInclude Include="..\src\scope.h" />
|
||||||
<ClInclude Include="..\src\screenshot.h" />
|
<ClInclude Include="..\src\screenshot.h" />
|
||||||
<ClInclude Include="..\src\sdl.h" />
|
<ClInclude Include="..\src\sdl.h" />
|
||||||
<ClInclude Include="..\src\sound\sdl_s.h" />
|
<ClInclude Include="..\src\sound\sdl_s.h" />
|
||||||
@@ -886,6 +887,8 @@
|
|||||||
<ClCompile Include="..\src\saveload\town_sl.cpp" />
|
<ClCompile Include="..\src\saveload\town_sl.cpp" />
|
||||||
<ClCompile Include="..\src\saveload\vehicle_sl.cpp" />
|
<ClCompile Include="..\src\saveload\vehicle_sl.cpp" />
|
||||||
<ClCompile Include="..\src\saveload\waypoint_sl.cpp" />
|
<ClCompile Include="..\src\saveload\waypoint_sl.cpp" />
|
||||||
|
<ClInclude Include="..\src\saveload\extended_ver_sl.h" />
|
||||||
|
<ClCompile Include="..\src\saveload\extended_ver_sl.cpp" />
|
||||||
<ClInclude Include="..\src\table\airport_defaults.h" />
|
<ClInclude Include="..\src\table\airport_defaults.h" />
|
||||||
<ClInclude Include="..\src\table\airport_movement.h" />
|
<ClInclude Include="..\src\table\airport_movement.h" />
|
||||||
<ClInclude Include="..\src\table\airporttile_ids.h" />
|
<ClInclude Include="..\src\table\airporttile_ids.h" />
|
||||||
|
@@ -942,6 +942,9 @@
|
|||||||
<ClInclude Include="..\src\safeguards.h">
|
<ClInclude Include="..\src\safeguards.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\src\scope.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
<ClInclude Include="..\src\screenshot.h">
|
<ClInclude Include="..\src\screenshot.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
@@ -1836,6 +1839,12 @@
|
|||||||
<ClCompile Include="..\src\saveload\waypoint_sl.cpp">
|
<ClCompile Include="..\src\saveload\waypoint_sl.cpp">
|
||||||
<Filter>Save/Load handlers</Filter>
|
<Filter>Save/Load handlers</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClInclude Include="..\src\saveload\extended_ver_sl.h">
|
||||||
|
<Filter>Save/Load handlers</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClCompile Include="..\src\saveload\extended_ver_sl.cpp">
|
||||||
|
<Filter>Save/Load handlers</Filter>
|
||||||
|
</ClCompile>
|
||||||
<ClInclude Include="..\src\table\airport_defaults.h">
|
<ClInclude Include="..\src\table\airport_defaults.h">
|
||||||
<Filter>Tables</Filter>
|
<Filter>Tables</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
@@ -105,7 +105,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -163,7 +163,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
@@ -214,7 +214,7 @@
|
|||||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||||
<OmitFramePointers>true</OmitFramePointers>
|
<OmitFramePointers>true</OmitFramePointers>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<StringPooling>true</StringPooling>
|
<StringPooling>true</StringPooling>
|
||||||
<ExceptionHandling>Sync</ExceptionHandling>
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||||
@@ -270,7 +270,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||||
<PrecompiledHeader>
|
<PrecompiledHeader>
|
||||||
|
@@ -52,7 +52,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -156,7 +156,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
@@ -257,7 +257,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -362,7 +362,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
@@ -1558,6 +1558,10 @@
|
|||||||
RelativePath=".\..\src\safeguards.h"
|
RelativePath=".\..\src\safeguards.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\..\src\scope.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\..\src\screenshot.h"
|
RelativePath=".\..\src\screenshot.h"
|
||||||
>
|
>
|
||||||
|
@@ -52,7 +52,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -156,7 +156,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
@@ -257,7 +257,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -362,7 +362,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
|
@@ -53,7 +53,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -155,7 +155,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
@@ -255,7 +255,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -359,7 +359,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
@@ -1555,6 +1555,10 @@
|
|||||||
RelativePath=".\..\src\safeguards.h"
|
RelativePath=".\..\src\safeguards.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\..\src\scope.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\..\src\screenshot.h"
|
RelativePath=".\..\src\screenshot.h"
|
||||||
>
|
>
|
||||||
|
@@ -53,7 +53,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -155,7 +155,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
@@ -255,7 +255,7 @@
|
|||||||
FavorSizeOrSpeed="2"
|
FavorSizeOrSpeed="2"
|
||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
ExceptionHandling="1"
|
ExceptionHandling="1"
|
||||||
RuntimeLibrary="0"
|
RuntimeLibrary="0"
|
||||||
@@ -359,7 +359,7 @@
|
|||||||
AdditionalOptions="/MP"
|
AdditionalOptions="/MP"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64"
|
||||||
BasicRuntimeChecks="3"
|
BasicRuntimeChecks="3"
|
||||||
RuntimeLibrary="1"
|
RuntimeLibrary="1"
|
||||||
UsePrecompiledHeader="0"
|
UsePrecompiledHeader="0"
|
||||||
|
@@ -310,6 +310,7 @@ road_type.h
|
|||||||
roadstop_base.h
|
roadstop_base.h
|
||||||
roadveh.h
|
roadveh.h
|
||||||
safeguards.h
|
safeguards.h
|
||||||
|
scope.h
|
||||||
screenshot.h
|
screenshot.h
|
||||||
sdl.h
|
sdl.h
|
||||||
sound/sdl_s.h
|
sound/sdl_s.h
|
||||||
@@ -422,6 +423,7 @@ core/alloc_type.hpp
|
|||||||
core/backup_type.hpp
|
core/backup_type.hpp
|
||||||
core/bitmath_func.cpp
|
core/bitmath_func.cpp
|
||||||
core/bitmath_func.hpp
|
core/bitmath_func.hpp
|
||||||
|
core/container_func.hpp
|
||||||
core/endian_func.hpp
|
core/endian_func.hpp
|
||||||
core/endian_type.hpp
|
core/endian_type.hpp
|
||||||
core/enum_type.hpp
|
core/enum_type.hpp
|
||||||
|
4
src/3rdparty/squirrel/sqstdlib/sqstdaux.cpp
vendored
4
src/3rdparty/squirrel/sqstdlib/sqstdaux.cpp
vendored
@@ -119,10 +119,10 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
|
|||||||
const SQChar *sErr = 0;
|
const SQChar *sErr = 0;
|
||||||
if(sq_gettop(v)>=1) {
|
if(sq_gettop(v)>=1) {
|
||||||
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
|
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
|
||||||
pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
|
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr);
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
|
pf(v,"\nAN ERROR HAS OCCURRED [unknown]\n");
|
||||||
}
|
}
|
||||||
sqstd_printcallstack(v);
|
sqstd_printcallstack(v);
|
||||||
}
|
}
|
||||||
|
3
src/3rdparty/squirrel/squirrel/sqapi.cpp
vendored
3
src/3rdparty/squirrel/squirrel/sqapi.cpp
vendored
@@ -798,7 +798,8 @@ SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx)
|
|||||||
switch(type) {
|
switch(type) {
|
||||||
case OT_TABLE:
|
case OT_TABLE:
|
||||||
if(type(mt) == OT_TABLE) {
|
if(type(mt) == OT_TABLE) {
|
||||||
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle"); v->Pop();}
|
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle");
|
||||||
|
v->Pop();}
|
||||||
else if(type(mt)==OT_NULL) {
|
else if(type(mt)==OT_NULL) {
|
||||||
_table(self)->SetDelegate(NULL); v->Pop(); }
|
_table(self)->SetDelegate(NULL); v->Pop(); }
|
||||||
else return sq_aux_invalidtype(v,type);
|
else return sq_aux_invalidtype(v,type);
|
||||||
|
2
src/3rdparty/squirrel/squirrel/sqdebug.cpp
vendored
2
src/3rdparty/squirrel/squirrel/sqdebug.cpp
vendored
@@ -105,7 +105,7 @@ void SQVM::Raise_IdxError(const SQObject &o)
|
|||||||
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
|
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
|
||||||
{
|
{
|
||||||
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
|
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
|
||||||
Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
|
Raise_Error("comparison between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -28,6 +28,7 @@
|
|||||||
#include "../widgets/dropdown_type.h"
|
#include "../widgets/dropdown_type.h"
|
||||||
#include "../widgets/dropdown_func.h"
|
#include "../widgets/dropdown_func.h"
|
||||||
#include "../hotkeys.h"
|
#include "../hotkeys.h"
|
||||||
|
#include "../core/geometry_func.hpp"
|
||||||
|
|
||||||
#include "ai.hpp"
|
#include "ai.hpp"
|
||||||
#include "ai_gui.hpp"
|
#include "ai_gui.hpp"
|
||||||
@@ -766,6 +767,22 @@ struct AIConfigWindow : public Window {
|
|||||||
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
|
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
|
||||||
size->height = 8 * this->line_height;
|
size->height = 8 * this->line_height;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case WID_AIC_CHANGE: {
|
||||||
|
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
|
||||||
|
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
|
||||||
|
|
||||||
|
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
|
||||||
|
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
|
||||||
|
|
||||||
|
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
|
||||||
|
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
|
||||||
|
|
||||||
|
dim.width += padding.width;
|
||||||
|
dim.height += padding.height;
|
||||||
|
*size = maxdim(*size, dim);
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -901,8 +918,7 @@ struct AIConfigWindow : public Window {
|
|||||||
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
|
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
|
||||||
} else {
|
} else {
|
||||||
#if defined(ENABLE_NETWORK)
|
#if defined(ENABLE_NETWORK)
|
||||||
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
|
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME);
|
||||||
_network_content_client.RequestContentList(CONTENT_TYPE_GAME);
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@@ -28,7 +28,7 @@ static bool CheckAPIVersion(const char *api_version)
|
|||||||
{
|
{
|
||||||
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
|
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
|
||||||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
|
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
|
||||||
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
|
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0 || strcmp(api_version, "1.7") == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(WIN32)
|
#if defined(WIN32)
|
||||||
|
@@ -94,7 +94,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
|
|||||||
void UpdateDeltaXY(Direction direction);
|
void UpdateDeltaXY(Direction direction);
|
||||||
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
|
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
|
||||||
bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
|
bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
|
||||||
SpriteID GetImage(Direction direction, EngineImageType image_type) const;
|
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
|
||||||
int GetDisplaySpeed() const { return this->cur_speed; }
|
int GetDisplaySpeed() const { return this->cur_speed; }
|
||||||
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
|
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
|
||||||
int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; }
|
int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; }
|
||||||
@@ -142,7 +142,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
|
|||||||
*/
|
*/
|
||||||
#define FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var)
|
#define FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var)
|
||||||
|
|
||||||
SpriteID GetRotorImage(const Aircraft *v, EngineImageType image_type);
|
void GetRotorImage(const Aircraft *v, EngineImageType image_type, VehicleSpriteSeq *result);
|
||||||
|
|
||||||
Station *GetTargetAirportIfValid(const Aircraft *v);
|
Station *GetTargetAirportIfValid(const Aircraft *v);
|
||||||
|
|
||||||
|
@@ -157,64 +157,69 @@ static StationID FindNearestHangar(const Aircraft *v)
|
|||||||
return index;
|
return index;
|
||||||
}
|
}
|
||||||
|
|
||||||
SpriteID Aircraft::GetImage(Direction direction, EngineImageType image_type) const
|
void Aircraft::GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const
|
||||||
{
|
{
|
||||||
uint8 spritenum = this->spritenum;
|
uint8 spritenum = this->spritenum;
|
||||||
|
|
||||||
if (is_custom_sprite(spritenum)) {
|
if (is_custom_sprite(spritenum)) {
|
||||||
SpriteID sprite = GetCustomVehicleSprite(this, direction, image_type);
|
GetCustomVehicleSprite(this, direction, image_type, result);
|
||||||
if (sprite != 0) return sprite;
|
if (result->IsValid()) return;
|
||||||
|
|
||||||
spritenum = this->GetEngine()->original_image_index;
|
spritenum = this->GetEngine()->original_image_index;
|
||||||
}
|
}
|
||||||
|
|
||||||
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
|
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
|
||||||
return direction + _aircraft_sprite[spritenum];
|
result->Set(direction + _aircraft_sprite[spritenum]);
|
||||||
}
|
}
|
||||||
|
|
||||||
SpriteID GetRotorImage(const Aircraft *v, EngineImageType image_type)
|
void GetRotorImage(const Aircraft *v, EngineImageType image_type, VehicleSpriteSeq *result)
|
||||||
{
|
{
|
||||||
assert(v->subtype == AIR_HELICOPTER);
|
assert(v->subtype == AIR_HELICOPTER);
|
||||||
|
|
||||||
const Aircraft *w = v->Next()->Next();
|
const Aircraft *w = v->Next()->Next();
|
||||||
if (is_custom_sprite(v->spritenum)) {
|
if (is_custom_sprite(v->spritenum)) {
|
||||||
SpriteID sprite = GetCustomRotorSprite(v, false, image_type);
|
GetCustomRotorSprite(v, false, image_type, result);
|
||||||
if (sprite != 0) return sprite;
|
if (result->IsValid()) return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Return standard rotor sprites if there are no custom sprites for this helicopter */
|
/* Return standard rotor sprites if there are no custom sprites for this helicopter */
|
||||||
return SPR_ROTOR_STOPPED + w->state;
|
result->Set(SPR_ROTOR_STOPPED + w->state);
|
||||||
}
|
}
|
||||||
|
|
||||||
static SpriteID GetAircraftIcon(EngineID engine, EngineImageType image_type)
|
static void GetAircraftIcon(EngineID engine, EngineImageType image_type, VehicleSpriteSeq *result)
|
||||||
{
|
{
|
||||||
const Engine *e = Engine::Get(engine);
|
const Engine *e = Engine::Get(engine);
|
||||||
uint8 spritenum = e->u.air.image_index;
|
uint8 spritenum = e->u.air.image_index;
|
||||||
|
|
||||||
if (is_custom_sprite(spritenum)) {
|
if (is_custom_sprite(spritenum)) {
|
||||||
SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W, image_type);
|
GetCustomVehicleIcon(engine, DIR_W, image_type, result);
|
||||||
if (sprite != 0) return sprite;
|
if (result->IsValid()) return;
|
||||||
|
|
||||||
spritenum = e->original_image_index;
|
spritenum = e->original_image_index;
|
||||||
}
|
}
|
||||||
|
|
||||||
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
|
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
|
||||||
return DIR_W + _aircraft_sprite[spritenum];
|
result->Set(DIR_W + _aircraft_sprite[spritenum]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
|
void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
|
||||||
{
|
{
|
||||||
SpriteID sprite = GetAircraftIcon(engine, image_type);
|
VehicleSpriteSeq seq;
|
||||||
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
|
GetAircraftIcon(engine, image_type, &seq);
|
||||||
|
|
||||||
|
Rect rect;
|
||||||
|
seq.GetBounds(&rect);
|
||||||
preferred_x = Clamp(preferred_x,
|
preferred_x = Clamp(preferred_x,
|
||||||
left - UnScaleGUI(real_sprite->x_offs),
|
left - UnScaleGUI(rect.left),
|
||||||
right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs));
|
right - UnScaleGUI(rect.right));
|
||||||
DrawSprite(sprite, pal, preferred_x, y);
|
|
||||||
|
seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH);
|
||||||
|
|
||||||
if (!(AircraftVehInfo(engine)->subtype & AIR_CTOL)) {
|
if (!(AircraftVehInfo(engine)->subtype & AIR_CTOL)) {
|
||||||
SpriteID rotor_sprite = GetCustomRotorIcon(engine, image_type);
|
VehicleSpriteSeq rotor_seq;
|
||||||
if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
|
GetCustomRotorIcon(engine, image_type, &rotor_seq);
|
||||||
DrawSprite(rotor_sprite, PAL_NONE, preferred_x, y - ScaleGUITrad(5));
|
if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
|
||||||
|
rotor_seq.Draw(preferred_x, y - ScaleGUITrad(5), PAL_NONE, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -229,12 +234,16 @@ void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID en
|
|||||||
*/
|
*/
|
||||||
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
|
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
|
||||||
{
|
{
|
||||||
const Sprite *spr = GetSprite(GetAircraftIcon(engine, image_type), ST_NORMAL);
|
VehicleSpriteSeq seq;
|
||||||
|
GetAircraftIcon(engine, image_type, &seq);
|
||||||
|
|
||||||
width = UnScaleGUI(spr->width);
|
Rect rect;
|
||||||
height = UnScaleGUI(spr->height);
|
seq.GetBounds(&rect);
|
||||||
xoffs = UnScaleGUI(spr->x_offs);
|
|
||||||
yoffs = UnScaleGUI(spr->y_offs);
|
width = UnScaleGUI(rect.right - rect.left + 1);
|
||||||
|
height = UnScaleGUI(rect.bottom - rect.top + 1);
|
||||||
|
xoffs = UnScaleGUI(rect.left);
|
||||||
|
yoffs = UnScaleGUI(rect.top);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -325,7 +334,8 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
|||||||
v->date_of_last_service = _date;
|
v->date_of_last_service = _date;
|
||||||
v->build_year = u->build_year = _cur_year;
|
v->build_year = u->build_year = _cur_year;
|
||||||
|
|
||||||
v->cur_image = u->cur_image = SPR_IMG_QUERY;
|
v->sprite_seq.Set(SPR_IMG_QUERY);
|
||||||
|
u->sprite_seq.Set(SPR_IMG_QUERY);
|
||||||
|
|
||||||
v->random_bits = VehicleRandomBits();
|
v->random_bits = VehicleRandomBits();
|
||||||
u->random_bits = VehicleRandomBits();
|
u->random_bits = VehicleRandomBits();
|
||||||
@@ -357,7 +367,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
|
|||||||
w->vehstatus = VS_HIDDEN | VS_UNCLICKABLE;
|
w->vehstatus = VS_HIDDEN | VS_UNCLICKABLE;
|
||||||
w->spritenum = 0xFF;
|
w->spritenum = 0xFF;
|
||||||
w->subtype = AIR_ROTOR;
|
w->subtype = AIR_ROTOR;
|
||||||
w->cur_image = SPR_ROTOR_STOPPED;
|
w->sprite_seq.Set(SPR_ROTOR_STOPPED);
|
||||||
w->random_bits = VehicleRandomBits();
|
w->random_bits = VehicleRandomBits();
|
||||||
/* Use rotor's air.state to store the rotor animation frame */
|
/* Use rotor's air.state to store the rotor animation frame */
|
||||||
w->state = HRS_ROTOR_STOPPED;
|
w->state = HRS_ROTOR_STOPPED;
|
||||||
@@ -476,21 +486,21 @@ static void HelicopterTickHandler(Aircraft *v)
|
|||||||
int tick = ++u->tick_counter;
|
int tick = ++u->tick_counter;
|
||||||
int spd = u->cur_speed >> 4;
|
int spd = u->cur_speed >> 4;
|
||||||
|
|
||||||
SpriteID img;
|
VehicleSpriteSeq seq;
|
||||||
if (spd == 0) {
|
if (spd == 0) {
|
||||||
u->state = HRS_ROTOR_STOPPED;
|
u->state = HRS_ROTOR_STOPPED;
|
||||||
img = GetRotorImage(v, EIT_ON_MAP);
|
GetRotorImage(v, EIT_ON_MAP, &seq);
|
||||||
if (u->cur_image == img) return;
|
if (u->sprite_seq == seq) return;
|
||||||
} else if (tick >= spd) {
|
} else if (tick >= spd) {
|
||||||
u->tick_counter = 0;
|
u->tick_counter = 0;
|
||||||
u->state++;
|
u->state++;
|
||||||
if (u->state > HRS_ROTOR_MOVING_3) u->state = HRS_ROTOR_MOVING_1;
|
if (u->state > HRS_ROTOR_MOVING_3) u->state = HRS_ROTOR_MOVING_1;
|
||||||
img = GetRotorImage(v, EIT_ON_MAP);
|
GetRotorImage(v, EIT_ON_MAP, &seq);
|
||||||
} else {
|
} else {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
u->cur_image = img;
|
u->sprite_seq = seq;
|
||||||
|
|
||||||
u->UpdatePositionAndViewport();
|
u->UpdatePositionAndViewport();
|
||||||
}
|
}
|
||||||
@@ -510,7 +520,9 @@ void SetAircraftPosition(Aircraft *v, int x, int y, int z)
|
|||||||
|
|
||||||
v->UpdatePosition();
|
v->UpdatePosition();
|
||||||
v->UpdateViewport(true, false);
|
v->UpdateViewport(true, false);
|
||||||
if (v->subtype == AIR_HELICOPTER) v->Next()->Next()->cur_image = GetRotorImage(v, EIT_ON_MAP);
|
if (v->subtype == AIR_HELICOPTER) {
|
||||||
|
GetRotorImage(v, EIT_ON_MAP, &v->Next()->Next()->sprite_seq);
|
||||||
|
}
|
||||||
|
|
||||||
Aircraft *u = v->Next();
|
Aircraft *u = v->Next();
|
||||||
|
|
||||||
@@ -521,7 +533,7 @@ void SetAircraftPosition(Aircraft *v, int x, int y, int z)
|
|||||||
|
|
||||||
safe_y = Clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE);
|
safe_y = Clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE);
|
||||||
u->z_pos = GetSlopePixelZ(safe_x, safe_y);
|
u->z_pos = GetSlopePixelZ(safe_x, safe_y);
|
||||||
u->cur_image = v->cur_image;
|
u->sprite_seq.CopyWithoutPalette(v->sprite_seq); // the shadow is never coloured
|
||||||
|
|
||||||
u->UpdatePositionAndViewport();
|
u->UpdatePositionAndViewport();
|
||||||
|
|
||||||
@@ -817,7 +829,7 @@ static byte AircraftGetEntryPoint(const Aircraft *v, const AirportFTAClass *apc,
|
|||||||
/* We are northwest or southeast of the airport */
|
/* We are northwest or southeast of the airport */
|
||||||
dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
|
dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
|
||||||
}
|
}
|
||||||
dir = ChangeDiagDir(dir, (DiagDirDiff)ReverseDiagDir(DirToDiagDir(rotation)));
|
dir = ChangeDiagDir(dir, DiagDirDifference(DIAGDIR_NE, DirToDiagDir(rotation)));
|
||||||
return apc->entry_points[dir];
|
return apc->entry_points[dir];
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1291,7 +1303,9 @@ void Aircraft::MarkDirty()
|
|||||||
{
|
{
|
||||||
this->colourmap = PAL_NONE;
|
this->colourmap = PAL_NONE;
|
||||||
this->UpdateViewport(true, false);
|
this->UpdateViewport(true, false);
|
||||||
if (this->subtype == AIR_HELICOPTER) this->Next()->Next()->cur_image = GetRotorImage(this, EIT_ON_MAP);
|
if (this->subtype == AIR_HELICOPTER) {
|
||||||
|
GetRotorImage(this, EIT_ON_MAP, &this->Next()->Next()->sprite_seq);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -83,11 +83,14 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
|
|||||||
{
|
{
|
||||||
bool rtl = _current_text_dir == TD_RTL;
|
bool rtl = _current_text_dir == TD_RTL;
|
||||||
|
|
||||||
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
|
VehicleSpriteSeq seq;
|
||||||
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
|
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
|
||||||
|
|
||||||
int width = UnScaleGUI(real_sprite->width);
|
Rect rect;
|
||||||
int x_offs = UnScaleGUI(real_sprite->x_offs);
|
seq.GetBounds(&rect);
|
||||||
|
|
||||||
|
int width = UnScaleGUI(rect.right - rect.left + 1);
|
||||||
|
int x_offs = UnScaleGUI(rect.left);
|
||||||
int x = rtl ? right - width - x_offs : left - x_offs;
|
int x = rtl ? right - width - x_offs : left - x_offs;
|
||||||
bool helicopter = v->subtype == AIR_HELICOPTER;
|
bool helicopter = v->subtype == AIR_HELICOPTER;
|
||||||
|
|
||||||
@@ -95,17 +98,18 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
|
|||||||
int heli_offs = 0;
|
int heli_offs = 0;
|
||||||
|
|
||||||
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
|
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
|
||||||
DrawSprite(sprite, pal, x, y + y_offs);
|
seq.Draw(x, y + y_offs, pal, (v->vehstatus & VS_CRASHED) != 0);
|
||||||
if (helicopter) {
|
if (helicopter) {
|
||||||
const Aircraft *a = Aircraft::From(v);
|
const Aircraft *a = Aircraft::From(v);
|
||||||
SpriteID rotor_sprite = GetCustomRotorSprite(a, true, image_type);
|
VehicleSpriteSeq rotor_seq;
|
||||||
if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
|
GetCustomRotorSprite(a, true, image_type, &rotor_seq);
|
||||||
|
if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
|
||||||
heli_offs = ScaleGUITrad(5);
|
heli_offs = ScaleGUITrad(5);
|
||||||
DrawSprite(rotor_sprite, PAL_NONE, x, y + y_offs - heli_offs);
|
rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false);
|
||||||
}
|
}
|
||||||
if (v->index == selection) {
|
if (v->index == selection) {
|
||||||
x += x_offs;
|
x += x_offs;
|
||||||
y += UnScaleGUI(real_sprite->y_offs) + y_offs - heli_offs;
|
y += UnScaleGUI(rect.top) + y_offs - heli_offs;
|
||||||
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(real_sprite->height) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
|
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -433,6 +433,7 @@ void AddArticulatedParts(Vehicle *first)
|
|||||||
v->x_pos = first->x_pos;
|
v->x_pos = first->x_pos;
|
||||||
v->y_pos = first->y_pos;
|
v->y_pos = first->y_pos;
|
||||||
v->z_pos = first->z_pos;
|
v->z_pos = first->z_pos;
|
||||||
|
v->date_of_last_service = first->date_of_last_service;
|
||||||
v->build_year = first->build_year;
|
v->build_year = first->build_year;
|
||||||
v->vehstatus = first->vehstatus & ~VS_STOPPED;
|
v->vehstatus = first->vehstatus & ~VS_STOPPED;
|
||||||
|
|
||||||
@@ -440,7 +441,7 @@ void AddArticulatedParts(Vehicle *first)
|
|||||||
v->max_age = 0;
|
v->max_age = 0;
|
||||||
v->engine_type = engine_type;
|
v->engine_type = engine_type;
|
||||||
v->value = 0;
|
v->value = 0;
|
||||||
v->cur_image = SPR_IMG_QUERY;
|
v->sprite_seq.Set(SPR_IMG_QUERY);
|
||||||
v->random_bits = VehicleRandomBits();
|
v->random_bits = VehicleRandomBits();
|
||||||
|
|
||||||
if (flip_image) v->spritenum++;
|
if (flip_image) v->spritenum++;
|
||||||
|
@@ -87,7 +87,7 @@ class ReplaceVehicleWindow : public Window {
|
|||||||
byte sort_criteria; ///< Criteria of sorting vehicles.
|
byte sort_criteria; ///< Criteria of sorting vehicles.
|
||||||
bool descending_sort_order; ///< Order of sorting vehicles.
|
bool descending_sort_order; ///< Order of sorting vehicles.
|
||||||
bool show_hidden_engines; ///< Whether to show the hidden engines.
|
bool show_hidden_engines; ///< Whether to show the hidden engines.
|
||||||
RailType sel_railtype; ///< Type of rail tracks selected.
|
RailType sel_railtype; ///< Type of rail tracks selected. #INVALID_RAILTYPE to show all.
|
||||||
Scrollbar *vscroll[2];
|
Scrollbar *vscroll[2];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -104,7 +104,7 @@ class ReplaceVehicleWindow : public Window {
|
|||||||
/* Ensure that the wagon/engine selection fits the engine. */
|
/* Ensure that the wagon/engine selection fits the engine. */
|
||||||
if ((rvi->railveh_type == RAILVEH_WAGON) == show_engines) return false;
|
if ((rvi->railveh_type == RAILVEH_WAGON) == show_engines) return false;
|
||||||
|
|
||||||
if (draw_left && show_engines) {
|
if (draw_left && this->sel_railtype != INVALID_RAILTYPE) {
|
||||||
/* Ensure that the railtype is specific to the selected one */
|
/* Ensure that the railtype is specific to the selected one */
|
||||||
if (rvi->railtype != this->sel_railtype) return false;
|
if (rvi->railtype != this->sel_railtype) return false;
|
||||||
}
|
}
|
||||||
@@ -211,24 +211,7 @@ class ReplaceVehicleWindow : public Window {
|
|||||||
public:
|
public:
|
||||||
ReplaceVehicleWindow(WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window(desc)
|
ReplaceVehicleWindow(WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window(desc)
|
||||||
{
|
{
|
||||||
if (vehicletype == VEH_TRAIN) {
|
this->sel_railtype = INVALID_RAILTYPE;
|
||||||
/* For rail vehicles find the most used vehicle type, which is usually
|
|
||||||
* better than 'just' the first/previous vehicle type. */
|
|
||||||
uint type_count[RAILTYPE_END];
|
|
||||||
memset(type_count, 0, sizeof(type_count));
|
|
||||||
|
|
||||||
const Engine *e;
|
|
||||||
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
|
|
||||||
if (e->u.rail.railveh_type == RAILVEH_WAGON) continue;
|
|
||||||
type_count[e->u.rail.railtype] += GetGroupNumEngines(_local_company, id_g, e->index);
|
|
||||||
}
|
|
||||||
|
|
||||||
this->sel_railtype = RAILTYPE_BEGIN;
|
|
||||||
for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
|
|
||||||
if (type_count[this->sel_railtype] < type_count[rt]) this->sel_railtype = rt;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
this->replace_engines = true; // start with locomotives (all other vehicles will not read this bool)
|
this->replace_engines = true; // start with locomotives (all other vehicles will not read this bool)
|
||||||
this->engines[0].ForceRebuild();
|
this->engines[0].ForceRebuild();
|
||||||
this->engines[1].ForceRebuild();
|
this->engines[1].ForceRebuild();
|
||||||
@@ -288,12 +271,9 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE: {
|
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
|
||||||
StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
|
Dimension d = GetStringBoundingBox(STR_REPLACE_ENGINES);
|
||||||
SetDParam(0, STR_REPLACE_ENGINES);
|
d = maxdim(d, GetStringBoundingBox(STR_REPLACE_WAGONS));
|
||||||
Dimension d = GetStringBoundingBox(str);
|
|
||||||
SetDParam(0, STR_REPLACE_WAGONS);
|
|
||||||
d = maxdim(d, GetStringBoundingBox(str));
|
|
||||||
d.width += padding.width;
|
d.width += padding.width;
|
||||||
d.height += padding.height;
|
d.height += padding.height;
|
||||||
*size = maxdim(*size, d);
|
*size = maxdim(*size, d);
|
||||||
@@ -367,7 +347,7 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE:
|
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN:
|
||||||
SetDParam(0, this->replace_engines ? STR_REPLACE_ENGINES : STR_REPLACE_WAGONS);
|
SetDParam(0, this->replace_engines ? STR_REPLACE_ENGINES : STR_REPLACE_WAGONS);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -432,12 +412,8 @@ public:
|
|||||||
this->SetWidgetDisabledState(WID_RV_STOP_REPLACE, this->sel_engine[0] == INVALID_ENGINE || !EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group));
|
this->SetWidgetDisabledState(WID_RV_STOP_REPLACE, this->sel_engine[0] == INVALID_ENGINE || !EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group));
|
||||||
|
|
||||||
if (this->window_number == VEH_TRAIN) {
|
if (this->window_number == VEH_TRAIN) {
|
||||||
/* sets the colour of that art thing */
|
|
||||||
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company];
|
|
||||||
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_FLUFF_RIGHT)->colour = _company_colours[_local_company];
|
|
||||||
|
|
||||||
/* Show the selected railtype in the pulldown menu */
|
/* Show the selected railtype in the pulldown menu */
|
||||||
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_RAILTYPE_DROPDOWN)->widget_data = GetRailTypeInfo(sel_railtype)->strings.replace_text;
|
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_RAILTYPE_DROPDOWN)->widget_data = sel_railtype == INVALID_RAILTYPE ? STR_REPLACE_ALL_RAILTYPE : GetRailTypeInfo(sel_railtype)->strings.replace_text;
|
||||||
}
|
}
|
||||||
|
|
||||||
this->DrawWidgets();
|
this->DrawWidgets();
|
||||||
@@ -483,15 +459,16 @@ public:
|
|||||||
DisplayVehicleSortDropDown(this, static_cast<VehicleType>(this->window_number), this->sort_criteria, WID_RV_SORT_DROPDOWN);
|
DisplayVehicleSortDropDown(this, static_cast<VehicleType>(this->window_number), this->sort_criteria, WID_RV_SORT_DROPDOWN);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE:
|
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
|
||||||
this->replace_engines = !(this->replace_engines);
|
DropDownList *list = new DropDownList();
|
||||||
this->engines[0].ForceRebuild();
|
*list->Append() = new DropDownListStringItem(STR_REPLACE_ENGINES, 1, false);
|
||||||
this->reset_sel_engine = true;
|
*list->Append() = new DropDownListStringItem(STR_REPLACE_WAGONS, 0, false);
|
||||||
this->SetDirty();
|
ShowDropDownList(this, list, this->replace_engines ? 1 : 0, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN);
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case WID_RV_TRAIN_RAILTYPE_DROPDOWN: // Railtype selection dropdown menu
|
case WID_RV_TRAIN_RAILTYPE_DROPDOWN: // Railtype selection dropdown menu
|
||||||
ShowDropDownList(this, GetRailTypeDropDownList(true), sel_railtype, WID_RV_TRAIN_RAILTYPE_DROPDOWN);
|
ShowDropDownList(this, GetRailTypeDropDownList(true, true), sel_railtype, WID_RV_TRAIN_RAILTYPE_DROPDOWN);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: // toggle renew_keep_length
|
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: // toggle renew_keep_length
|
||||||
@@ -566,6 +543,14 @@ public:
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
|
||||||
|
this->replace_engines = index != 0;
|
||||||
|
this->engines[0].ForceRebuild();
|
||||||
|
this->reset_sel_engine = true;
|
||||||
|
this->SetDirty();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case WID_RV_START_REPLACE:
|
case WID_RV_START_REPLACE:
|
||||||
this->ReplaceClick_StartReplace(index != 0);
|
this->ReplaceClick_StartReplace(index != 0);
|
||||||
break;
|
break;
|
||||||
@@ -611,7 +596,13 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
|
|||||||
EndContainer(),
|
EndContainer(),
|
||||||
EndContainer(),
|
EndContainer(),
|
||||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||||
|
NWidget(NWID_VERTICAL),
|
||||||
|
NWidget(NWID_HORIZONTAL),
|
||||||
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetFill(1, 0), SetResize(1, 0),
|
||||||
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN), SetDataTip(STR_BLACK_STRING, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
|
||||||
|
EndContainer(),
|
||||||
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
|
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
|
||||||
|
EndContainer(),
|
||||||
NWidget(NWID_VERTICAL),
|
NWidget(NWID_VERTICAL),
|
||||||
NWidget(NWID_HORIZONTAL),
|
NWidget(NWID_HORIZONTAL),
|
||||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1),
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1),
|
||||||
@@ -631,20 +622,16 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
|
|||||||
EndContainer(),
|
EndContainer(),
|
||||||
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
||||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
|
||||||
|
NWidget(NWID_VERTICAL),
|
||||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
|
||||||
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), SetFill(1, 0), SetResize(1, 0),
|
||||||
|
EndContainer(),
|
||||||
EndContainer(),
|
EndContainer(),
|
||||||
NWidget(NWID_HORIZONTAL),
|
NWidget(NWID_HORIZONTAL),
|
||||||
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
|
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
|
||||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0),
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0),
|
||||||
EndContainer(),
|
EndContainer(),
|
||||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(150, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(150, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
|
||||||
EndContainer(),
|
|
||||||
NWidget(NWID_HORIZONTAL),
|
|
||||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_TOGGLE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
|
|
||||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_LEFT), SetMinimalSize(15, 12), EndContainer(),
|
|
||||||
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetResize(1, 0),
|
|
||||||
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_RIGHT), SetMinimalSize(16, 12), EndContainer(),
|
|
||||||
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP),
|
|
||||||
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
|
||||||
EndContainer(),
|
EndContainer(),
|
||||||
};
|
};
|
||||||
|
@@ -20,6 +20,11 @@
|
|||||||
/** Instantiation of the 32bpp with animation blitter factory. */
|
/** Instantiation of the 32bpp with animation blitter factory. */
|
||||||
static FBlitter_32bppAnim iFBlitter_32bppAnim;
|
static FBlitter_32bppAnim iFBlitter_32bppAnim;
|
||||||
|
|
||||||
|
Blitter_32bppAnim::~Blitter_32bppAnim()
|
||||||
|
{
|
||||||
|
free(this->anim_buf);
|
||||||
|
}
|
||||||
|
|
||||||
template <BlitterMode mode>
|
template <BlitterMode mode>
|
||||||
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
|
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
|
||||||
{
|
{
|
||||||
|
@@ -29,6 +29,8 @@ public:
|
|||||||
anim_buf_height(0)
|
anim_buf_height(0)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
|
~Blitter_32bppAnim();
|
||||||
|
|
||||||
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
|
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
|
||||||
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
|
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
|
||||||
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
|
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
|
||||||
|
@@ -56,7 +56,7 @@ void DrawHillyLandTile(const TileInfo *ti)
|
|||||||
if (ti->tileh != SLOPE_FLAT) {
|
if (ti->tileh != SLOPE_FLAT) {
|
||||||
DrawGroundSprite(SPR_FLAT_ROUGH_LAND + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
|
DrawGroundSprite(SPR_FLAT_ROUGH_LAND + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
|
||||||
} else {
|
} else {
|
||||||
DrawGroundSprite(_landscape_clear_sprites_rough[GB(ti->x ^ ti->y, 4, 3)], PAL_NONE);
|
DrawGroundSprite(_landscape_clear_sprites_rough[GB(TileHash(ti->x, ti->y), 0, 3)], PAL_NONE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -81,7 +81,7 @@ CommandCallback CcBuildBridge;
|
|||||||
|
|
||||||
/* dock_gui.cpp */
|
/* dock_gui.cpp */
|
||||||
CommandCallback CcBuildDocks;
|
CommandCallback CcBuildDocks;
|
||||||
CommandCallback CcBuildCanal;
|
CommandCallback CcPlaySound_SPLAT_WATER;
|
||||||
|
|
||||||
/* depot_gui.cpp */
|
/* depot_gui.cpp */
|
||||||
CommandCallback CcCloneVehicle;
|
CommandCallback CcCloneVehicle;
|
||||||
@@ -97,19 +97,19 @@ CommandCallback CcAddVehicleNewGroup;
|
|||||||
CommandCallback CcBuildIndustry;
|
CommandCallback CcBuildIndustry;
|
||||||
|
|
||||||
/* main_gui.cpp */
|
/* main_gui.cpp */
|
||||||
CommandCallback CcPlaySound10;
|
CommandCallback CcPlaySound_EXPLOSION;
|
||||||
CommandCallback CcPlaceSign;
|
CommandCallback CcPlaceSign;
|
||||||
CommandCallback CcTerraform;
|
CommandCallback CcTerraform;
|
||||||
CommandCallback CcGiveMoney;
|
CommandCallback CcGiveMoney;
|
||||||
|
|
||||||
/* rail_gui.cpp */
|
/* rail_gui.cpp */
|
||||||
CommandCallback CcPlaySound1E;
|
CommandCallback CcPlaySound_SPLAT_RAIL;
|
||||||
CommandCallback CcRailDepot;
|
CommandCallback CcRailDepot;
|
||||||
CommandCallback CcStation;
|
CommandCallback CcStation;
|
||||||
CommandCallback CcBuildRailTunnel;
|
CommandCallback CcBuildRailTunnel;
|
||||||
|
|
||||||
/* road_gui.cpp */
|
/* road_gui.cpp */
|
||||||
CommandCallback CcPlaySound1D;
|
CommandCallback CcPlaySound_SPLAT_OTHER;
|
||||||
CommandCallback CcBuildRoadTunnel;
|
CommandCallback CcBuildRoadTunnel;
|
||||||
CommandCallback CcRoadDepot;
|
CommandCallback CcRoadDepot;
|
||||||
CommandCallback CcRoadStop;
|
CommandCallback CcRoadStop;
|
||||||
|
@@ -1764,7 +1764,8 @@ struct CompanyInfrastructureWindow : Window
|
|||||||
|
|
||||||
if (this->railtypes != RAILTYPES_NONE) {
|
if (this->railtypes != RAILTYPES_NONE) {
|
||||||
/* Draw name of each valid railtype. */
|
/* Draw name of each valid railtype. */
|
||||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
RailType rt;
|
||||||
|
FOR_ALL_SORTED_RAILTYPES(rt) {
|
||||||
if (HasBit(this->railtypes, rt)) {
|
if (HasBit(this->railtypes, rt)) {
|
||||||
SetDParam(0, GetRailTypeInfo(rt)->strings.name);
|
SetDParam(0, GetRailTypeInfo(rt)->strings.name);
|
||||||
DrawString(r.left + offs_left, r.right - offs_right, y += FONT_HEIGHT_NORMAL, STR_WHITE_STRING);
|
DrawString(r.left + offs_left, r.right - offs_right, y += FONT_HEIGHT_NORMAL, STR_WHITE_STRING);
|
||||||
@@ -1781,7 +1782,8 @@ struct CompanyInfrastructureWindow : Window
|
|||||||
case WID_CI_RAIL_COUNT: {
|
case WID_CI_RAIL_COUNT: {
|
||||||
/* Draw infrastructure count for each valid railtype. */
|
/* Draw infrastructure count for each valid railtype. */
|
||||||
uint32 rail_total = c->infrastructure.GetRailTotal();
|
uint32 rail_total = c->infrastructure.GetRailTotal();
|
||||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
RailType rt;
|
||||||
|
FOR_ALL_SORTED_RAILTYPES(rt) {
|
||||||
if (HasBit(this->railtypes, rt)) {
|
if (HasBit(this->railtypes, rt)) {
|
||||||
this->DrawCountLine(r, y, c->infrastructure.rail[rt], RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
|
this->DrawCountLine(r, y, c->infrastructure.rail[rt], RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
|
||||||
}
|
}
|
||||||
|
@@ -45,6 +45,38 @@
|
|||||||
/* scriptfile handling */
|
/* scriptfile handling */
|
||||||
static bool _script_running; ///< Script is running (used to abort execution when #ConReturn is encountered).
|
static bool _script_running; ///< Script is running (used to abort execution when #ConReturn is encountered).
|
||||||
|
|
||||||
|
/** File list storage for the console, for caching the last 'ls' command. */
|
||||||
|
class ConsoleFileList : public FileList {
|
||||||
|
public:
|
||||||
|
ConsoleFileList() : FileList()
|
||||||
|
{
|
||||||
|
this->file_list_valid = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Declare the file storage cache as being invalid, also clears all stored files. */
|
||||||
|
void InvalidateFileList()
|
||||||
|
{
|
||||||
|
this->Clear();
|
||||||
|
this->file_list_valid = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* (Re-)validate the file storage cache. Only makes a change if the storage was invalid, or if \a force_reload.
|
||||||
|
* @param Always reload the file storage cache.
|
||||||
|
*/
|
||||||
|
void ValidateFileList(bool force_reload = false)
|
||||||
|
{
|
||||||
|
if (force_reload || !this->file_list_valid) {
|
||||||
|
this->BuildFileList(FT_SAVEGAME, SLO_LOAD);
|
||||||
|
this->file_list_valid = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool file_list_valid; ///< If set, the file list is valid.
|
||||||
|
};
|
||||||
|
|
||||||
|
static ConsoleFileList _console_file_list; ///< File storage cache for the console.
|
||||||
|
|
||||||
/* console command defines */
|
/* console command defines */
|
||||||
#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
|
#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
|
||||||
#define DEF_CONSOLE_HOOK(function) static ConsoleHookResult function(bool echo)
|
#define DEF_CONSOLE_HOOK(function) static ConsoleHookResult function(bool echo)
|
||||||
@@ -286,7 +318,7 @@ DEF_CONSOLE_CMD(ConSave)
|
|||||||
char *filename = str_fmt("%s.sav", argv[1]);
|
char *filename = str_fmt("%s.sav", argv[1]);
|
||||||
IConsolePrint(CC_DEFAULT, "Saving map...");
|
IConsolePrint(CC_DEFAULT, "Saving map...");
|
||||||
|
|
||||||
if (SaveOrLoad(filename, SL_SAVE, SAVE_DIR) != SL_OK) {
|
if (SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, SAVE_DIR) != SL_OK) {
|
||||||
IConsolePrint(CC_ERROR, "Saving map failed");
|
IConsolePrint(CC_ERROR, "Saving map failed");
|
||||||
} else {
|
} else {
|
||||||
IConsolePrintF(CC_DEFAULT, "Map successfully saved to %s", filename);
|
IConsolePrintF(CC_DEFAULT, "Map successfully saved to %s", filename);
|
||||||
@@ -315,42 +347,6 @@ DEF_CONSOLE_CMD(ConSaveConfig)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Get savegame file informations.
|
|
||||||
* @param file The savegame filename to return information about. Can be the actual name
|
|
||||||
* or a numbered entry into the filename list.
|
|
||||||
* @return FiosItem The information on the file.
|
|
||||||
*/
|
|
||||||
static const FiosItem *GetFiosItem(const char *file)
|
|
||||||
{
|
|
||||||
_saveload_mode = SLD_LOAD_GAME;
|
|
||||||
BuildFileList();
|
|
||||||
|
|
||||||
for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
|
|
||||||
if (strcmp(file, item->name) == 0) return item;
|
|
||||||
if (strcmp(file, item->title) == 0) return item;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* If no name matches, try to parse it as number */
|
|
||||||
char *endptr;
|
|
||||||
int i = strtol(file, &endptr, 10);
|
|
||||||
if (file == endptr || *endptr != '\0') i = -1;
|
|
||||||
|
|
||||||
if (IsInsideMM(i, 0, _fios_items.Length())) return _fios_items.Get(i);
|
|
||||||
|
|
||||||
/* As a last effort assume it is an OpenTTD savegame and
|
|
||||||
* that the ".sav" part was not given. */
|
|
||||||
char long_file[MAX_PATH];
|
|
||||||
seprintf(long_file, lastof(long_file), "%s.sav", file);
|
|
||||||
for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
|
|
||||||
if (strcmp(long_file, item->name) == 0) return item;
|
|
||||||
if (strcmp(long_file, item->title) == 0) return item;
|
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
DEF_CONSOLE_CMD(ConLoad)
|
DEF_CONSOLE_CMD(ConLoad)
|
||||||
{
|
{
|
||||||
if (argc == 0) {
|
if (argc == 0) {
|
||||||
@@ -361,24 +357,21 @@ DEF_CONSOLE_CMD(ConLoad)
|
|||||||
if (argc != 2) return false;
|
if (argc != 2) return false;
|
||||||
|
|
||||||
const char *file = argv[1];
|
const char *file = argv[1];
|
||||||
const FiosItem *item = GetFiosItem(file);
|
_console_file_list.ValidateFileList();
|
||||||
|
const FiosItem *item = _console_file_list.FindItem(file);
|
||||||
if (item != NULL) {
|
if (item != NULL) {
|
||||||
switch (item->type) {
|
if (GetAbstractFileType(item->type) == FT_SAVEGAME) {
|
||||||
case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: {
|
|
||||||
_switch_mode = SM_LOAD_GAME;
|
_switch_mode = SM_LOAD_GAME;
|
||||||
SetFiosType(item->type);
|
_file_to_saveload.SetMode(item->type);
|
||||||
|
_file_to_saveload.SetName(FiosBrowseTo(item));
|
||||||
strecpy(_file_to_saveload.name, FiosBrowseTo(item), lastof(_file_to_saveload.name));
|
_file_to_saveload.SetTitle(item->title);
|
||||||
strecpy(_file_to_saveload.title, item->title, lastof(_file_to_saveload.title));
|
} else {
|
||||||
break;
|
IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
|
||||||
}
|
|
||||||
default: IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
||||||
}
|
}
|
||||||
|
|
||||||
FiosFreeSavegameList();
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -393,7 +386,8 @@ DEF_CONSOLE_CMD(ConRemove)
|
|||||||
if (argc != 2) return false;
|
if (argc != 2) return false;
|
||||||
|
|
||||||
const char *file = argv[1];
|
const char *file = argv[1];
|
||||||
const FiosItem *item = GetFiosItem(file);
|
_console_file_list.ValidateFileList();
|
||||||
|
const FiosItem *item = _console_file_list.FindItem(file);
|
||||||
if (item != NULL) {
|
if (item != NULL) {
|
||||||
if (!FiosDelete(item->name)) {
|
if (!FiosDelete(item->name)) {
|
||||||
IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file);
|
IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file);
|
||||||
@@ -402,7 +396,7 @@ DEF_CONSOLE_CMD(ConRemove)
|
|||||||
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
||||||
}
|
}
|
||||||
|
|
||||||
FiosFreeSavegameList();
|
_console_file_list.InvalidateFileList();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -415,13 +409,11 @@ DEF_CONSOLE_CMD(ConListFiles)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
BuildFileList();
|
_console_file_list.ValidateFileList(true);
|
||||||
|
for (uint i = 0; i < _console_file_list.Length(); i++) {
|
||||||
for (uint i = 0; i < _fios_items.Length(); i++) {
|
IConsolePrintF(CC_DEFAULT, "%d) %s", i, _console_file_list[i].title);
|
||||||
IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FiosFreeSavegameList();
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -436,7 +428,8 @@ DEF_CONSOLE_CMD(ConChangeDirectory)
|
|||||||
if (argc != 2) return false;
|
if (argc != 2) return false;
|
||||||
|
|
||||||
const char *file = argv[1];
|
const char *file = argv[1];
|
||||||
const FiosItem *item = GetFiosItem(file);
|
_console_file_list.ValidateFileList(true);
|
||||||
|
const FiosItem *item = _console_file_list.FindItem(file);
|
||||||
if (item != NULL) {
|
if (item != NULL) {
|
||||||
switch (item->type) {
|
switch (item->type) {
|
||||||
case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
|
case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
|
||||||
@@ -448,7 +441,7 @@ DEF_CONSOLE_CMD(ConChangeDirectory)
|
|||||||
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
||||||
}
|
}
|
||||||
|
|
||||||
FiosFreeSavegameList();
|
_console_file_list.InvalidateFileList();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -462,8 +455,8 @@ DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* XXX - Workaround for broken file handling */
|
/* XXX - Workaround for broken file handling */
|
||||||
FiosGetSavegameList(SLD_LOAD_GAME);
|
_console_file_list.ValidateFileList(true);
|
||||||
FiosFreeSavegameList();
|
_console_file_list.InvalidateFileList();
|
||||||
|
|
||||||
FiosGetDescText(&path, NULL);
|
FiosGetDescText(&path, NULL);
|
||||||
IConsolePrint(CC_DEFAULT, path);
|
IConsolePrint(CC_DEFAULT, path);
|
||||||
|
35
src/core/container_func.hpp
Normal file
35
src/core/container_func.hpp
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
/* $Id$ */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* This file is part of OpenTTD.
|
||||||
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||||
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** @file container_func.hpp Functions related to use of containers. */
|
||||||
|
|
||||||
|
template <typename C, typename UP> unsigned int container_unordered_remove_if (C &container, UP predicate) {
|
||||||
|
unsigned int removecount = 0;
|
||||||
|
for (auto it = container.begin(); it != container.end();) {
|
||||||
|
if (predicate(*it)) {
|
||||||
|
removecount++;
|
||||||
|
if (std::next(it) != container.end()) {
|
||||||
|
*it = std::move(container.back());
|
||||||
|
container.pop_back();
|
||||||
|
} else {
|
||||||
|
container.pop_back();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
++it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return removecount;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename C, typename V> unsigned int container_unordered_remove(C &container, const V &value) {
|
||||||
|
return container_unordered_remove_if (container, [&](const typename C::value_type &v) {
|
||||||
|
return v == value;
|
||||||
|
});
|
||||||
|
}
|
@@ -15,7 +15,7 @@
|
|||||||
#include <map>
|
#include <map>
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|
||||||
template<typename Tkey, typename Tvalue, typename Tcompare>
|
template<typename Tkey, typename Tvalue, typename Tcontainer, typename Tcompare>
|
||||||
class MultiMap;
|
class MultiMap;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -23,14 +23,15 @@ class MultiMap;
|
|||||||
* @tparam Tmap_iter Iterator type for the map in the MultiMap.
|
* @tparam Tmap_iter Iterator type for the map in the MultiMap.
|
||||||
* @tparam Tlist_iter Iterator type for the lists in the MultiMap.
|
* @tparam Tlist_iter Iterator type for the lists in the MultiMap.
|
||||||
* @tparam Tkey Key type of the MultiMap.
|
* @tparam Tkey Key type of the MultiMap.
|
||||||
* @tparam Tvalue Value type of the MultMap.
|
* @tparam Tvalue Value type of the MultiMap.
|
||||||
|
* @tparam Tcontainer Container type for the values of the MultiMap.
|
||||||
* @tparam Tcompare Comparator type for keys of the MultiMap.
|
* @tparam Tcompare Comparator type for keys of the MultiMap.
|
||||||
*/
|
*/
|
||||||
template<class Tmap_iter, class Tlist_iter, class Tkey, class Tvalue, class Tcompare>
|
template<class Tmap_iter, class Tlist_iter, class Tkey, class Tvalue, class Tcontainer, class Tcompare>
|
||||||
class MultiMapIterator {
|
class MultiMapIterator {
|
||||||
protected:
|
protected:
|
||||||
friend class MultiMap<Tkey, Tvalue, Tcompare>;
|
friend class MultiMap<Tkey, Tvalue, Tcontainer, Tcompare>;
|
||||||
typedef MultiMapIterator<Tmap_iter, Tlist_iter, Tkey, Tvalue, Tcompare> Self;
|
typedef MultiMapIterator<Tmap_iter, Tlist_iter, Tkey, Tvalue, Tcontainer, Tcompare> Self;
|
||||||
|
|
||||||
Tlist_iter list_iter; ///< Iterator pointing to current position in the current list of items with equal keys.
|
Tlist_iter list_iter; ///< Iterator pointing to current position in the current list of items with equal keys.
|
||||||
Tmap_iter map_iter; ///< Iterator pointing to the position of the current list of items with equal keys in the map.
|
Tmap_iter map_iter; ///< Iterator pointing to the position of the current list of items with equal keys in the map.
|
||||||
@@ -201,8 +202,8 @@ public:
|
|||||||
* @param iter2 Second iterator to compare.
|
* @param iter2 Second iterator to compare.
|
||||||
* @return If iter1 and iter2 are equal.
|
* @return If iter1 and iter2 are equal.
|
||||||
*/
|
*/
|
||||||
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcompare>
|
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcontainer1, class Tcontainer2, class Tcompare>
|
||||||
bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcompare> &iter2)
|
bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcontainer1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcontainer2, Tcompare> &iter2)
|
||||||
{
|
{
|
||||||
if (iter1.GetMapIter() != iter2.GetMapIter()) return false;
|
if (iter1.GetMapIter() != iter2.GetMapIter()) return false;
|
||||||
if (!iter1.ListValid()) return !iter2.ListValid();
|
if (!iter1.ListValid()) return !iter2.ListValid();
|
||||||
@@ -218,8 +219,8 @@ bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, T
|
|||||||
* @param iter2 Second iterator to compare.
|
* @param iter2 Second iterator to compare.
|
||||||
* @return If iter1 and iter2 are not equal.
|
* @return If iter1 and iter2 are not equal.
|
||||||
*/
|
*/
|
||||||
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcompare>
|
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcontainer1, class Tcontainer2, class Tcompare>
|
||||||
bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcompare> &iter2)
|
bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcontainer1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcontainer2, Tcompare> &iter2)
|
||||||
{
|
{
|
||||||
return !(iter1 == iter2);
|
return !(iter1 == iter2);
|
||||||
}
|
}
|
||||||
@@ -232,8 +233,8 @@ bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, T
|
|||||||
* @param iter2 Map iterator.
|
* @param iter2 Map iterator.
|
||||||
* @return If iter1 points to the begin of the list pointed to by iter2.
|
* @return If iter1 points to the begin of the list pointed to by iter2.
|
||||||
*/
|
*/
|
||||||
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
|
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
|
||||||
bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1, const Tmap_iter2 &iter2)
|
bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1, const Tmap_iter2 &iter2)
|
||||||
{
|
{
|
||||||
return !iter1.ListValid() && iter1.GetMapIter() == iter2;
|
return !iter1.ListValid() && iter1.GetMapIter() == iter2;
|
||||||
}
|
}
|
||||||
@@ -244,8 +245,8 @@ bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tc
|
|||||||
* @param iter2 Map iterator.
|
* @param iter2 Map iterator.
|
||||||
* @return If iter1 doesn't point to the begin of the list pointed to by iter2.
|
* @return If iter1 doesn't point to the begin of the list pointed to by iter2.
|
||||||
*/
|
*/
|
||||||
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
|
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
|
||||||
bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1, const Tmap_iter2 &iter2)
|
bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1, const Tmap_iter2 &iter2)
|
||||||
{
|
{
|
||||||
return iter1.ListValid() || iter1.GetMapIter() != iter2;
|
return iter1.ListValid() || iter1.GetMapIter() != iter2;
|
||||||
}
|
}
|
||||||
@@ -256,8 +257,8 @@ bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tc
|
|||||||
* @param iter1 MultiMap iterator.
|
* @param iter1 MultiMap iterator.
|
||||||
* @return If iter1 points to the begin of the list pointed to by iter2.
|
* @return If iter1 points to the begin of the list pointed to by iter2.
|
||||||
*/
|
*/
|
||||||
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
|
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
|
||||||
bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1)
|
bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1)
|
||||||
{
|
{
|
||||||
return !iter1.ListValid() && iter1.GetMapIter() == iter2;
|
return !iter1.ListValid() && iter1.GetMapIter() == iter2;
|
||||||
}
|
}
|
||||||
@@ -268,8 +269,8 @@ bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlis
|
|||||||
* @param iter1 MultiMap iterator.
|
* @param iter1 MultiMap iterator.
|
||||||
* @return If iter1 doesn't point to the begin of the list pointed to by iter2.
|
* @return If iter1 doesn't point to the begin of the list pointed to by iter2.
|
||||||
*/
|
*/
|
||||||
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
|
template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
|
||||||
bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1)
|
bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1)
|
||||||
{
|
{
|
||||||
return iter1.ListValid() || iter1.GetMapIter() != iter2;
|
return iter1.ListValid() || iter1.GetMapIter() != iter2;
|
||||||
}
|
}
|
||||||
@@ -282,10 +283,10 @@ bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlis
|
|||||||
* STL-compatible members are named in STL style, all others are named in OpenTTD
|
* STL-compatible members are named in STL style, all others are named in OpenTTD
|
||||||
* style.
|
* style.
|
||||||
*/
|
*/
|
||||||
template<typename Tkey, typename Tvalue, typename Tcompare = std::less<Tkey> >
|
template<typename Tkey, typename Tvalue, typename Tcontainer = std::list<Tvalue>, typename Tcompare = std::less<Tkey> >
|
||||||
class MultiMap : public std::map<Tkey, std::list<Tvalue>, Tcompare > {
|
class MultiMap : public std::map<Tkey, Tcontainer, Tcompare > {
|
||||||
public:
|
public:
|
||||||
typedef typename std::list<Tvalue> List;
|
typedef Tcontainer List;
|
||||||
typedef typename List::iterator ListIterator;
|
typedef typename List::iterator ListIterator;
|
||||||
typedef typename List::const_iterator ConstListIterator;
|
typedef typename List::const_iterator ConstListIterator;
|
||||||
|
|
||||||
@@ -293,8 +294,8 @@ public:
|
|||||||
typedef typename Map::iterator MapIterator;
|
typedef typename Map::iterator MapIterator;
|
||||||
typedef typename Map::const_iterator ConstMapIterator;
|
typedef typename Map::const_iterator ConstMapIterator;
|
||||||
|
|
||||||
typedef MultiMapIterator<MapIterator, ListIterator, Tkey, Tvalue, Tcompare> iterator;
|
typedef MultiMapIterator<MapIterator, ListIterator, Tkey, Tvalue, Tcontainer, Tcompare> iterator;
|
||||||
typedef MultiMapIterator<ConstMapIterator, ConstListIterator, Tkey, const Tvalue, Tcompare> const_iterator;
|
typedef MultiMapIterator<ConstMapIterator, ConstListIterator, Tkey, const Tvalue, Tcontainer, Tcompare> const_iterator;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Erase the value pointed to by an iterator. The iterator may be invalid afterwards.
|
* Erase the value pointed to by an iterator. The iterator may be invalid afterwards.
|
||||||
|
@@ -256,6 +256,8 @@ public:
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the number of items in the list.
|
* Get the number of items in the list.
|
||||||
|
*
|
||||||
|
* @return The number of items in the list.
|
||||||
*/
|
*/
|
||||||
inline uint Length() const
|
inline uint Length() const
|
||||||
{
|
{
|
||||||
|
@@ -36,6 +36,38 @@
|
|||||||
|
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
|
#ifdef WITH_ALLEGRO
|
||||||
|
# include <allegro.h>
|
||||||
|
#endif /* WITH_ALLEGRO */
|
||||||
|
#ifdef WITH_FONTCONFIG
|
||||||
|
# include <fontconfig/fontconfig.h>
|
||||||
|
#endif /* WITH_FONTCONFIG */
|
||||||
|
#ifdef WITH_PNG
|
||||||
|
/* pngconf.h, included by png.h doesn't like something in the
|
||||||
|
* freetype headers. As such it's not alphabetically sorted. */
|
||||||
|
# include <png.h>
|
||||||
|
#endif /* WITH_PNG */
|
||||||
|
#ifdef WITH_FREETYPE
|
||||||
|
# include <ft2build.h>
|
||||||
|
# include FT_FREETYPE_H
|
||||||
|
#endif /* WITH_FREETYPE */
|
||||||
|
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
|
||||||
|
# include <unicode/uversion.h>
|
||||||
|
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
|
||||||
|
#ifdef WITH_LZMA
|
||||||
|
# include <lzma.h>
|
||||||
|
#endif
|
||||||
|
#ifdef WITH_LZO
|
||||||
|
#include <lzo/lzo1x.h>
|
||||||
|
#endif
|
||||||
|
#ifdef WITH_SDL
|
||||||
|
# include "sdl.h"
|
||||||
|
# include <SDL.h>
|
||||||
|
#endif /* WITH_SDL */
|
||||||
|
#ifdef WITH_ZLIB
|
||||||
|
# include <zlib.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "safeguards.h"
|
#include "safeguards.h"
|
||||||
|
|
||||||
/* static */ const char *CrashLog::message = NULL;
|
/* static */ const char *CrashLog::message = NULL;
|
||||||
@@ -180,39 +212,6 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
|
|||||||
return buffer;
|
return buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Include these here so it's close to where it's actually used. */
|
|
||||||
#ifdef WITH_ALLEGRO
|
|
||||||
# include <allegro.h>
|
|
||||||
#endif /* WITH_ALLEGRO */
|
|
||||||
#ifdef WITH_FONTCONFIG
|
|
||||||
# include <fontconfig/fontconfig.h>
|
|
||||||
#endif /* WITH_FONTCONFIG */
|
|
||||||
#ifdef WITH_PNG
|
|
||||||
/* pngconf.h, included by png.h doesn't like something in the
|
|
||||||
* freetype headers. As such it's not alphabetically sorted. */
|
|
||||||
# include <png.h>
|
|
||||||
#endif /* WITH_PNG */
|
|
||||||
#ifdef WITH_FREETYPE
|
|
||||||
# include <ft2build.h>
|
|
||||||
# include FT_FREETYPE_H
|
|
||||||
#endif /* WITH_FREETYPE */
|
|
||||||
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
|
|
||||||
# include <unicode/uversion.h>
|
|
||||||
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
|
|
||||||
#ifdef WITH_LZMA
|
|
||||||
# include <lzma.h>
|
|
||||||
#endif
|
|
||||||
#ifdef WITH_LZO
|
|
||||||
#include <lzo/lzo1x.h>
|
|
||||||
#endif
|
|
||||||
#ifdef WITH_SDL
|
|
||||||
# include "sdl.h"
|
|
||||||
# include <SDL.h>
|
|
||||||
#endif /* WITH_SDL */
|
|
||||||
#ifdef WITH_ZLIB
|
|
||||||
# include <zlib.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Writes information (versions) of the used libraries.
|
* Writes information (versions) of the used libraries.
|
||||||
* @param buffer The begin where to write at.
|
* @param buffer The begin where to write at.
|
||||||
@@ -389,7 +388,7 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
|
|||||||
seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
|
seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
|
||||||
|
|
||||||
/* Don't do a threaded saveload. */
|
/* Don't do a threaded saveload. */
|
||||||
return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
|
return SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, NO_DIRECTORY, false) == SL_OK;
|
||||||
} catch (...) {
|
} catch (...) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -229,6 +229,7 @@ struct DepotWindow : Window {
|
|||||||
VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
|
VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
|
||||||
VehicleType type;
|
VehicleType type;
|
||||||
bool generate_list;
|
bool generate_list;
|
||||||
|
int hovered_widget; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
|
||||||
VehicleList vehicle_list;
|
VehicleList vehicle_list;
|
||||||
VehicleList wagon_list;
|
VehicleList wagon_list;
|
||||||
uint unitnumber_digits;
|
uint unitnumber_digits;
|
||||||
@@ -243,6 +244,7 @@ struct DepotWindow : Window {
|
|||||||
this->sel = INVALID_VEHICLE;
|
this->sel = INVALID_VEHICLE;
|
||||||
this->vehicle_over = INVALID_VEHICLE;
|
this->vehicle_over = INVALID_VEHICLE;
|
||||||
this->generate_list = true;
|
this->generate_list = true;
|
||||||
|
this->hovered_widget = -1;
|
||||||
this->type = type;
|
this->type = type;
|
||||||
this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
|
this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
|
||||||
this->unitnumber_digits = 2;
|
this->unitnumber_digits = 2;
|
||||||
@@ -503,15 +505,12 @@ struct DepotWindow : Window {
|
|||||||
this->sel = INVALID_VEHICLE;
|
this->sel = INVALID_VEHICLE;
|
||||||
TrainDepotMoveVehicle(v, sel, gdvp.head);
|
TrainDepotMoveVehicle(v, sel, gdvp.head);
|
||||||
} else if (v != NULL) {
|
} else if (v != NULL) {
|
||||||
bool rtl = _current_text_dir == TD_RTL;
|
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
|
||||||
int image = v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DEPOT);
|
SetMouseCursorVehicle(v, EIT_IN_DEPOT);
|
||||||
SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
|
_cursor.vehchain = _ctrl_pressed;
|
||||||
|
|
||||||
this->sel = v->index;
|
this->sel = v->index;
|
||||||
this->SetDirty();
|
this->SetDirty();
|
||||||
|
|
||||||
_cursor.short_vehicle_offset = v->IsGroundVehicle() ? (16 - v->GetGroundVehicleCache()->cached_veh_length * 2) * (rtl ? -1 : 1) : 0;
|
|
||||||
_cursor.vehchain = _ctrl_pressed;
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -661,7 +660,8 @@ struct DepotWindow : Window {
|
|||||||
DepotSortList(&this->vehicle_list);
|
DepotSortList(&this->vehicle_list);
|
||||||
|
|
||||||
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
|
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
|
||||||
if (this->unitnumber_digits != new_unitnumber_digits) {
|
/* Only increase the size; do not decrease to prevent constant changes */
|
||||||
|
if (this->unitnumber_digits < new_unitnumber_digits) {
|
||||||
this->unitnumber_digits = new_unitnumber_digits;
|
this->unitnumber_digits = new_unitnumber_digits;
|
||||||
this->ReInit();
|
this->ReInit();
|
||||||
}
|
}
|
||||||
@@ -867,11 +867,29 @@ struct DepotWindow : Window {
|
|||||||
this->sel = INVALID_VEHICLE;
|
this->sel = INVALID_VEHICLE;
|
||||||
this->vehicle_over = INVALID_VEHICLE;
|
this->vehicle_over = INVALID_VEHICLE;
|
||||||
this->SetWidgetDirty(WID_D_MATRIX);
|
this->SetWidgetDirty(WID_D_MATRIX);
|
||||||
|
|
||||||
|
if (this->hovered_widget != -1) {
|
||||||
|
this->SetWidgetLoweredState(this->hovered_widget, false);
|
||||||
|
this->SetWidgetDirty(this->hovered_widget);
|
||||||
|
this->hovered_widget = -1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void OnMouseDrag(Point pt, int widget)
|
virtual void OnMouseDrag(Point pt, int widget)
|
||||||
{
|
{
|
||||||
if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
|
if (this->sel == INVALID_VEHICLE) return;
|
||||||
|
if (widget != this->hovered_widget) {
|
||||||
|
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
|
||||||
|
this->SetWidgetLoweredState(this->hovered_widget, false);
|
||||||
|
this->SetWidgetDirty(this->hovered_widget);
|
||||||
|
}
|
||||||
|
this->hovered_widget = widget;
|
||||||
|
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
|
||||||
|
this->SetWidgetLoweredState(this->hovered_widget, true);
|
||||||
|
this->SetWidgetDirty(this->hovered_widget);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (this->type != VEH_TRAIN) return;
|
||||||
|
|
||||||
/* A rail vehicle is dragged.. */
|
/* A rail vehicle is dragged.. */
|
||||||
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
|
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
|
||||||
@@ -958,7 +976,9 @@ struct DepotWindow : Window {
|
|||||||
default:
|
default:
|
||||||
this->sel = INVALID_VEHICLE;
|
this->sel = INVALID_VEHICLE;
|
||||||
this->SetDirty();
|
this->SetDirty();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
this->hovered_widget = -1;
|
||||||
_cursor.vehchain = false;
|
_cursor.vehchain = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -61,11 +61,11 @@ static inline Direction ReverseDir(Direction d)
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Calculate the difference between to directions
|
* Calculate the difference between two directions
|
||||||
*
|
*
|
||||||
* @param d0 The first direction as the base
|
* @param d0 The first direction as the base
|
||||||
* @param d1 The second direction as the offset from the base
|
* @param d1 The second direction as the offset from the base
|
||||||
* @return The difference how the second directions drifts of the first one.
|
* @return The difference how the second direction drifts of the first one.
|
||||||
*/
|
*/
|
||||||
static inline DirDiff DirDifference(Direction d0, Direction d1)
|
static inline DirDiff DirDifference(Direction d0, Direction d1)
|
||||||
{
|
{
|
||||||
@@ -79,7 +79,7 @@ static inline DirDiff DirDifference(Direction d0, Direction d1)
|
|||||||
/**
|
/**
|
||||||
* Applies two differences together
|
* Applies two differences together
|
||||||
*
|
*
|
||||||
* This function adds two differences together and return the resulting
|
* This function adds two differences together and returns the resulting
|
||||||
* difference. So adding two DIRDIFF_REVERSE together results in the
|
* difference. So adding two DIRDIFF_REVERSE together results in the
|
||||||
* DIRDIFF_SAME difference.
|
* DIRDIFF_SAME difference.
|
||||||
*
|
*
|
||||||
@@ -123,6 +123,20 @@ static inline DiagDirection ReverseDiagDir(DiagDirection d)
|
|||||||
return (DiagDirection)(2 ^ d);
|
return (DiagDirection)(2 ^ d);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculate the difference between two DiagDirection values
|
||||||
|
*
|
||||||
|
* @param d0 The first direction as the base
|
||||||
|
* @param d1 The second direction as the offset from the base
|
||||||
|
* @return The difference how the second direction drifts of the first one.
|
||||||
|
*/
|
||||||
|
static inline DiagDirDiff DiagDirDifference(DiagDirection d0, DiagDirection d1)
|
||||||
|
{
|
||||||
|
assert(IsValidDiagDirection(d0));
|
||||||
|
assert(IsValidDiagDirection(d1));
|
||||||
|
/* Cast to uint so compiler can use bitmask. Result can never be negative. */
|
||||||
|
return (DiagDirDiff)((uint)(d0 - d1) % 4);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Applies a difference on a DiagDirection
|
* Applies a difference on a DiagDirection
|
||||||
|
@@ -112,7 +112,7 @@ void DisasterVehicle::UpdateImage()
|
|||||||
{
|
{
|
||||||
SpriteID img = this->image_override;
|
SpriteID img = this->image_override;
|
||||||
if (img == 0) img = _disaster_images[this->subtype][this->direction];
|
if (img == 0) img = _disaster_images[this->subtype][this->direction];
|
||||||
this->cur_image = img;
|
this->sprite_seq.Set(img);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -500,7 +500,8 @@ static bool DisasterTick_Helicopter_Rotors(DisasterVehicle *v)
|
|||||||
v->tick_counter++;
|
v->tick_counter++;
|
||||||
if (HasBit(v->tick_counter, 0)) return true;
|
if (HasBit(v->tick_counter, 0)) return true;
|
||||||
|
|
||||||
if (++v->cur_image > SPR_ROTOR_MOVING_3) v->cur_image = SPR_ROTOR_MOVING_1;
|
SpriteID &cur_image = v->sprite_seq.seq[0].sprite;
|
||||||
|
if (++cur_image > SPR_ROTOR_MOVING_3) cur_image = SPR_ROTOR_MOVING_1;
|
||||||
|
|
||||||
v->UpdatePositionAndViewport();
|
v->UpdatePositionAndViewport();
|
||||||
|
|
||||||
|
@@ -48,7 +48,7 @@ void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
|
|||||||
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
|
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CcBuildCanal(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||||
{
|
{
|
||||||
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
|
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
|
||||||
}
|
}
|
||||||
@@ -235,10 +235,10 @@ struct BuildDocksToolbarWindow : Window {
|
|||||||
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
|
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
|
||||||
break;
|
break;
|
||||||
case DDSP_CREATE_WATER:
|
case DDSP_CREATE_WATER:
|
||||||
DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcBuildCanal);
|
DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcPlaySound_SPLAT_WATER);
|
||||||
break;
|
break;
|
||||||
case DDSP_CREATE_RIVER:
|
case DDSP_CREATE_RIVER:
|
||||||
DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcBuildCanal);
|
DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcPlaySound_SPLAT_WATER);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default: break;
|
default: break;
|
||||||
@@ -433,7 +433,7 @@ public:
|
|||||||
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
|
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
|
||||||
* (This is the case, if making the window bigger moves the mouse into the window.) */
|
* (This is the case, if making the window bigger moves the mouse into the window.) */
|
||||||
if (top > bottom) {
|
if (top > bottom) {
|
||||||
ResizeWindow(this, 0, top - bottom);
|
ResizeWindow(this, 0, top - bottom, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1317,7 +1317,8 @@ static uint GetLoadAmount(Vehicle *v)
|
|||||||
/* Scale load amount the same as capacity */
|
/* Scale load amount the same as capacity */
|
||||||
if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
|
if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
|
||||||
|
|
||||||
return load_amount;
|
/* Zero load amount breaks a lot of things. */
|
||||||
|
return max(1u, load_amount);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -1651,6 +1652,7 @@ static void LoadUnloadVehicle(Vehicle *front)
|
|||||||
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
|
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
|
||||||
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
|
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
|
||||||
|
|
||||||
|
assert(payment != NULL);
|
||||||
payment->SetCargo(v->cargo_type);
|
payment->SetCargo(v->cargo_type);
|
||||||
|
|
||||||
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
|
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
|
||||||
|
@@ -22,10 +22,26 @@
|
|||||||
#include "safeguards.h"
|
#include "safeguards.h"
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Increment the sprite unless it has reached the end of the animation.
|
||||||
|
* @param v Vehicle to increment sprite of.
|
||||||
|
* @param last Last sprite of animation.
|
||||||
|
* @return true if the sprite was incremented, false if the end was reached.
|
||||||
|
*/
|
||||||
|
static bool IncrementSprite(EffectVehicle *v, SpriteID last)
|
||||||
|
{
|
||||||
|
if (v->sprite_seq.seq[0].sprite != last) {
|
||||||
|
v->sprite_seq.seq[0].sprite++;
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void ChimneySmokeInit(EffectVehicle *v)
|
static void ChimneySmokeInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
uint32 r = Random();
|
uint32 r = Random();
|
||||||
v->cur_image = SPR_CHIMNEY_SMOKE_0 + GB(r, 0, 3);
|
v->sprite_seq.Set(SPR_CHIMNEY_SMOKE_0 + GB(r, 0, 3));
|
||||||
v->progress = GB(r, 16, 3);
|
v->progress = GB(r, 16, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -40,10 +56,8 @@ static bool ChimneySmokeTick(EffectVehicle *v)
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (v->cur_image != SPR_CHIMNEY_SMOKE_7) {
|
if (!IncrementSprite(v, SPR_CHIMNEY_SMOKE_7)) {
|
||||||
v->cur_image++;
|
v->sprite_seq.Set(SPR_CHIMNEY_SMOKE_0);
|
||||||
} else {
|
|
||||||
v->cur_image = SPR_CHIMNEY_SMOKE_0;
|
|
||||||
}
|
}
|
||||||
v->progress = 7;
|
v->progress = 7;
|
||||||
v->UpdatePositionAndViewport();
|
v->UpdatePositionAndViewport();
|
||||||
@@ -54,7 +68,7 @@ static bool ChimneySmokeTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void SteamSmokeInit(EffectVehicle *v)
|
static void SteamSmokeInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_STEAM_SMOKE_0;
|
v->sprite_seq.Set(SPR_STEAM_SMOKE_0);
|
||||||
v->progress = 12;
|
v->progress = 12;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -70,9 +84,7 @@ static bool SteamSmokeTick(EffectVehicle *v)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if ((v->progress & 0xF) == 4) {
|
if ((v->progress & 0xF) == 4) {
|
||||||
if (v->cur_image != SPR_STEAM_SMOKE_4) {
|
if (!IncrementSprite(v, SPR_STEAM_SMOKE_4)) {
|
||||||
v->cur_image++;
|
|
||||||
} else {
|
|
||||||
delete v;
|
delete v;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -86,7 +98,7 @@ static bool SteamSmokeTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void DieselSmokeInit(EffectVehicle *v)
|
static void DieselSmokeInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_DIESEL_SMOKE_0;
|
v->sprite_seq.Set(SPR_DIESEL_SMOKE_0);
|
||||||
v->progress = 0;
|
v->progress = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -98,13 +110,11 @@ static bool DieselSmokeTick(EffectVehicle *v)
|
|||||||
v->z_pos++;
|
v->z_pos++;
|
||||||
v->UpdatePositionAndViewport();
|
v->UpdatePositionAndViewport();
|
||||||
} else if ((v->progress & 7) == 1) {
|
} else if ((v->progress & 7) == 1) {
|
||||||
if (v->cur_image != SPR_DIESEL_SMOKE_5) {
|
if (!IncrementSprite(v, SPR_DIESEL_SMOKE_5)) {
|
||||||
v->cur_image++;
|
|
||||||
v->UpdatePositionAndViewport();
|
|
||||||
} else {
|
|
||||||
delete v;
|
delete v;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
v->UpdatePositionAndViewport();
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -112,7 +122,7 @@ static bool DieselSmokeTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void ElectricSparkInit(EffectVehicle *v)
|
static void ElectricSparkInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_ELECTRIC_SPARK_0;
|
v->sprite_seq.Set(SPR_ELECTRIC_SPARK_0);
|
||||||
v->progress = 1;
|
v->progress = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -122,13 +132,12 @@ static bool ElectricSparkTick(EffectVehicle *v)
|
|||||||
v->progress++;
|
v->progress++;
|
||||||
} else {
|
} else {
|
||||||
v->progress = 0;
|
v->progress = 0;
|
||||||
if (v->cur_image != SPR_ELECTRIC_SPARK_5) {
|
|
||||||
v->cur_image++;
|
if (!IncrementSprite(v, SPR_ELECTRIC_SPARK_5)) {
|
||||||
v->UpdatePositionAndViewport();
|
|
||||||
} else {
|
|
||||||
delete v;
|
delete v;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
v->UpdatePositionAndViewport();
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -136,7 +145,7 @@ static bool ElectricSparkTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void SmokeInit(EffectVehicle *v)
|
static void SmokeInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_SMOKE_0;
|
v->sprite_seq.Set(SPR_SMOKE_0);
|
||||||
v->progress = 12;
|
v->progress = 12;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -152,9 +161,7 @@ static bool SmokeTick(EffectVehicle *v)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if ((v->progress & 0xF) == 4) {
|
if ((v->progress & 0xF) == 4) {
|
||||||
if (v->cur_image != SPR_SMOKE_4) {
|
if (!IncrementSprite(v, SPR_SMOKE_4)) {
|
||||||
v->cur_image++;
|
|
||||||
} else {
|
|
||||||
delete v;
|
delete v;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -168,7 +175,7 @@ static bool SmokeTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void ExplosionLargeInit(EffectVehicle *v)
|
static void ExplosionLargeInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_EXPLOSION_LARGE_0;
|
v->sprite_seq.Set(SPR_EXPLOSION_LARGE_0);
|
||||||
v->progress = 0;
|
v->progress = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -176,13 +183,11 @@ static bool ExplosionLargeTick(EffectVehicle *v)
|
|||||||
{
|
{
|
||||||
v->progress++;
|
v->progress++;
|
||||||
if ((v->progress & 3) == 0) {
|
if ((v->progress & 3) == 0) {
|
||||||
if (v->cur_image != SPR_EXPLOSION_LARGE_F) {
|
if (!IncrementSprite(v, SPR_EXPLOSION_LARGE_F)) {
|
||||||
v->cur_image++;
|
|
||||||
v->UpdatePositionAndViewport();
|
|
||||||
} else {
|
|
||||||
delete v;
|
delete v;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
v->UpdatePositionAndViewport();
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -190,7 +195,7 @@ static bool ExplosionLargeTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void BreakdownSmokeInit(EffectVehicle *v)
|
static void BreakdownSmokeInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_BREAKDOWN_SMOKE_0;
|
v->sprite_seq.Set(SPR_BREAKDOWN_SMOKE_0);
|
||||||
v->progress = 0;
|
v->progress = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -198,10 +203,8 @@ static bool BreakdownSmokeTick(EffectVehicle *v)
|
|||||||
{
|
{
|
||||||
v->progress++;
|
v->progress++;
|
||||||
if ((v->progress & 7) == 0) {
|
if ((v->progress & 7) == 0) {
|
||||||
if (v->cur_image != SPR_BREAKDOWN_SMOKE_3) {
|
if (!IncrementSprite(v, SPR_BREAKDOWN_SMOKE_3)) {
|
||||||
v->cur_image++;
|
v->sprite_seq.Set(SPR_BREAKDOWN_SMOKE_0);
|
||||||
} else {
|
|
||||||
v->cur_image = SPR_BREAKDOWN_SMOKE_0;
|
|
||||||
}
|
}
|
||||||
v->UpdatePositionAndViewport();
|
v->UpdatePositionAndViewport();
|
||||||
}
|
}
|
||||||
@@ -217,7 +220,7 @@ static bool BreakdownSmokeTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void ExplosionSmallInit(EffectVehicle *v)
|
static void ExplosionSmallInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_EXPLOSION_SMALL_0;
|
v->sprite_seq.Set(SPR_EXPLOSION_SMALL_0);
|
||||||
v->progress = 0;
|
v->progress = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -225,13 +228,11 @@ static bool ExplosionSmallTick(EffectVehicle *v)
|
|||||||
{
|
{
|
||||||
v->progress++;
|
v->progress++;
|
||||||
if ((v->progress & 3) == 0) {
|
if ((v->progress & 3) == 0) {
|
||||||
if (v->cur_image != SPR_EXPLOSION_SMALL_B) {
|
if (!IncrementSprite(v, SPR_EXPLOSION_SMALL_B)) {
|
||||||
v->cur_image++;
|
|
||||||
v->UpdatePositionAndViewport();
|
|
||||||
} else {
|
|
||||||
delete v;
|
delete v;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
v->UpdatePositionAndViewport();
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -239,7 +240,7 @@ static bool ExplosionSmallTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void BulldozerInit(EffectVehicle *v)
|
static void BulldozerInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_BULLDOZER_NE;
|
v->sprite_seq.Set(SPR_BULLDOZER_NE);
|
||||||
v->progress = 0;
|
v->progress = 0;
|
||||||
v->animation_state = 0;
|
v->animation_state = 0;
|
||||||
v->animation_substate = 0;
|
v->animation_substate = 0;
|
||||||
@@ -290,7 +291,7 @@ static bool BulldozerTick(EffectVehicle *v)
|
|||||||
if ((v->progress & 7) == 0) {
|
if ((v->progress & 7) == 0) {
|
||||||
const BulldozerMovement *b = &_bulldozer_movement[v->animation_state];
|
const BulldozerMovement *b = &_bulldozer_movement[v->animation_state];
|
||||||
|
|
||||||
v->cur_image = SPR_BULLDOZER_NE + b->image;
|
v->sprite_seq.Set(SPR_BULLDOZER_NE + b->image);
|
||||||
|
|
||||||
v->x_pos += _inc_by_dir[b->direction].x;
|
v->x_pos += _inc_by_dir[b->direction].x;
|
||||||
v->y_pos += _inc_by_dir[b->direction].y;
|
v->y_pos += _inc_by_dir[b->direction].y;
|
||||||
@@ -312,7 +313,7 @@ static bool BulldozerTick(EffectVehicle *v)
|
|||||||
|
|
||||||
static void BubbleInit(EffectVehicle *v)
|
static void BubbleInit(EffectVehicle *v)
|
||||||
{
|
{
|
||||||
v->cur_image = SPR_BUBBLE_GENERATE_0;
|
v->sprite_seq.Set(SPR_BUBBLE_GENERATE_0);
|
||||||
v->spritenum = 0;
|
v->spritenum = 0;
|
||||||
v->progress = 0;
|
v->progress = 0;
|
||||||
}
|
}
|
||||||
@@ -475,8 +476,8 @@ static bool BubbleTick(EffectVehicle *v)
|
|||||||
if ((v->progress & 3) != 0) return true;
|
if ((v->progress & 3) != 0) return true;
|
||||||
|
|
||||||
if (v->spritenum == 0) {
|
if (v->spritenum == 0) {
|
||||||
v->cur_image++;
|
v->sprite_seq.seq[0].sprite++;
|
||||||
if (v->cur_image < SPR_BUBBLE_GENERATE_3) {
|
if (v->sprite_seq.seq[0].sprite < SPR_BUBBLE_GENERATE_3) {
|
||||||
v->UpdatePositionAndViewport();
|
v->UpdatePositionAndViewport();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -521,7 +522,7 @@ static bool BubbleTick(EffectVehicle *v)
|
|||||||
v->x_pos += b->x;
|
v->x_pos += b->x;
|
||||||
v->y_pos += b->y;
|
v->y_pos += b->y;
|
||||||
v->z_pos += b->z;
|
v->z_pos += b->z;
|
||||||
v->cur_image = SPR_BUBBLE_0 + b->image;
|
v->sprite_seq.Set(SPR_BUBBLE_0 + b->image);
|
||||||
|
|
||||||
v->UpdatePositionAndViewport();
|
v->UpdatePositionAndViewport();
|
||||||
|
|
||||||
|
@@ -89,7 +89,7 @@ static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
|
|||||||
{
|
{
|
||||||
switch (GetTileType(t)) {
|
switch (GetTileType(t)) {
|
||||||
case MP_RAILWAY:
|
case MP_RAILWAY:
|
||||||
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
||||||
switch (GetRailTileType(t)) {
|
switch (GetRailTileType(t)) {
|
||||||
case RAIL_TILE_NORMAL: case RAIL_TILE_SIGNALS:
|
case RAIL_TILE_NORMAL: case RAIL_TILE_SIGNALS:
|
||||||
return GetTrackBits(t);
|
return GetTrackBits(t);
|
||||||
@@ -99,7 +99,7 @@ static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case MP_TUNNELBRIDGE:
|
case MP_TUNNELBRIDGE:
|
||||||
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
||||||
if (override != NULL && (IsTunnel(t) || GetTunnelBridgeLength(t, GetOtherBridgeEnd(t)) > 0)) {
|
if (override != NULL && (IsTunnel(t) || GetTunnelBridgeLength(t, GetOtherBridgeEnd(t)) > 0)) {
|
||||||
*override = 1 << GetTunnelBridgeDirection(t);
|
*override = 1 << GetTunnelBridgeDirection(t);
|
||||||
}
|
}
|
||||||
@@ -107,12 +107,12 @@ static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
|
|||||||
|
|
||||||
case MP_ROAD:
|
case MP_ROAD:
|
||||||
if (!IsLevelCrossing(t)) return TRACK_BIT_NONE;
|
if (!IsLevelCrossing(t)) return TRACK_BIT_NONE;
|
||||||
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
||||||
return GetCrossingRailBits(t);
|
return GetCrossingRailBits(t);
|
||||||
|
|
||||||
case MP_STATION:
|
case MP_STATION:
|
||||||
if (!HasStationRail(t)) return TRACK_BIT_NONE;
|
if (!HasStationRail(t)) return TRACK_BIT_NONE;
|
||||||
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
|
||||||
return TrackToTrackBits(GetRailStationTrack(t));
|
return TrackToTrackBits(GetRailStationTrack(t));
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@@ -135,7 +135,7 @@ static TrackBits MaskWireBits(TileIndex t, TrackBits tracks)
|
|||||||
* axis that still display wires to preserve visual continuity. */
|
* axis that still display wires to preserve visual continuity. */
|
||||||
TileIndex next_tile = TileAddByDiagDir(t, d);
|
TileIndex next_tile = TileAddByDiagDir(t, d);
|
||||||
RailType rt = GetTileRailType(next_tile);
|
RailType rt = GetTileRailType(next_tile);
|
||||||
if (rt == INVALID_RAILTYPE || !HasCatenary(rt) ||
|
if (rt == INVALID_RAILTYPE || !HasRailCatenary(rt) ||
|
||||||
((TrackStatusToTrackBits(GetTileTrackStatus(next_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTracks(d)) == TRACK_BIT_NONE &&
|
((TrackStatusToTrackBits(GetTileTrackStatus(next_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTracks(d)) == TRACK_BIT_NONE &&
|
||||||
(!HasStationTileRail(next_tile) || GetRailStationAxis(next_tile) != DiagDirToAxis(d) || !CanStationTileHaveWires(next_tile)))) {
|
(!HasStationTileRail(next_tile) || GetRailStationAxis(next_tile) != DiagDirToAxis(d) || !CanStationTileHaveWires(next_tile)))) {
|
||||||
neighbour_tdb |= DiagdirReachesTrackdirs(ReverseDiagDir(d));
|
neighbour_tdb |= DiagdirReachesTrackdirs(ReverseDiagDir(d));
|
||||||
@@ -241,7 +241,7 @@ static int GetPCPElevation(TileIndex tile, DiagDirection PCPpos)
|
|||||||
*
|
*
|
||||||
* @param ti The Tileinfo to draw the tile for
|
* @param ti The Tileinfo to draw the tile for
|
||||||
*/
|
*/
|
||||||
void DrawCatenaryOnTunnel(const TileInfo *ti)
|
void DrawRailCatenaryOnTunnel(const TileInfo *ti)
|
||||||
{
|
{
|
||||||
/* xmin, ymin, xmax + 1, ymax + 1 of BB */
|
/* xmin, ymin, xmax + 1, ymax + 1 of BB */
|
||||||
static const int _tunnel_wire_BB[4][4] = {
|
static const int _tunnel_wire_BB[4][4] = {
|
||||||
@@ -255,7 +255,7 @@ void DrawCatenaryOnTunnel(const TileInfo *ti)
|
|||||||
|
|
||||||
SpriteID wire_base = GetWireBase(ti->tile);
|
SpriteID wire_base = GetWireBase(ti->tile);
|
||||||
|
|
||||||
const SortableSpriteStruct *sss = &CatenarySpriteData_Tunnel[dir];
|
const SortableSpriteStruct *sss = &RailCatenarySpriteData_Tunnel[dir];
|
||||||
const int *BB_data = _tunnel_wire_BB[dir];
|
const int *BB_data = _tunnel_wire_BB[dir];
|
||||||
AddSortableSpriteToDraw(
|
AddSortableSpriteToDraw(
|
||||||
wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
|
wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
|
||||||
@@ -270,7 +270,7 @@ void DrawCatenaryOnTunnel(const TileInfo *ti)
|
|||||||
* Draws wires and, if required, pylons on a given tile
|
* Draws wires and, if required, pylons on a given tile
|
||||||
* @param ti The Tileinfo to draw the tile for
|
* @param ti The Tileinfo to draw the tile for
|
||||||
*/
|
*/
|
||||||
static void DrawCatenaryRailway(const TileInfo *ti)
|
static void DrawRailCatenaryRailway(const TileInfo *ti)
|
||||||
{
|
{
|
||||||
/* Pylons are placed on a tile edge, so we need to take into account
|
/* Pylons are placed on a tile edge, so we need to take into account
|
||||||
* the track configuration of 2 adjacent tiles. trackconfig[0] stores the
|
* the track configuration of 2 adjacent tiles. trackconfig[0] stores the
|
||||||
@@ -379,7 +379,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
|
|||||||
if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
|
if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
|
||||||
|
|
||||||
/* Read the foundations if they are present, and adjust the tileh */
|
/* Read the foundations if they are present, and adjust the tileh */
|
||||||
if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
|
if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasRailCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
|
||||||
if (IsBridgeTile(neighbour)) {
|
if (IsBridgeTile(neighbour)) {
|
||||||
foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
|
foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
|
||||||
}
|
}
|
||||||
@@ -442,7 +442,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* The wire above the tunnel is drawn together with the tunnel-roof (see DrawCatenaryOnTunnel()) */
|
/* The wire above the tunnel is drawn together with the tunnel-roof (see DrawRailCatenaryOnTunnel()) */
|
||||||
if (IsTunnelTile(ti->tile)) return;
|
if (IsTunnelTile(ti->tile)) return;
|
||||||
|
|
||||||
/* Don't draw a wire under a low bridge */
|
/* Don't draw a wire under a low bridge */
|
||||||
@@ -478,7 +478,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
|
|||||||
|
|
||||||
assert(PCPconfig != 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that)
|
assert(PCPconfig != 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that)
|
||||||
assert(!IsSteepSlope(tileh[TS_HOME]));
|
assert(!IsSteepSlope(tileh[TS_HOME]));
|
||||||
sss = &CatenarySpriteData[Wires[tileh_selector][t][PCPconfig]];
|
sss = &RailCatenarySpriteData[Wires[tileh_selector][t][PCPconfig]];
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE.
|
* The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE.
|
||||||
@@ -498,7 +498,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
|
|||||||
*
|
*
|
||||||
* @param ti The Tileinfo to draw the tile for
|
* @param ti The Tileinfo to draw the tile for
|
||||||
*/
|
*/
|
||||||
void DrawCatenaryOnBridge(const TileInfo *ti)
|
void DrawRailCatenaryOnBridge(const TileInfo *ti)
|
||||||
{
|
{
|
||||||
TileIndex end = GetSouthernBridgeEnd(ti->tile);
|
TileIndex end = GetSouthernBridgeEnd(ti->tile);
|
||||||
TileIndex start = GetOtherBridgeEnd(end);
|
TileIndex start = GetOtherBridgeEnd(end);
|
||||||
@@ -511,15 +511,15 @@ void DrawCatenaryOnBridge(const TileInfo *ti)
|
|||||||
Axis axis = GetBridgeAxis(ti->tile);
|
Axis axis = GetBridgeAxis(ti->tile);
|
||||||
TLG tlg = GetTLG(ti->tile);
|
TLG tlg = GetTLG(ti->tile);
|
||||||
|
|
||||||
CatenarySprite offset = (CatenarySprite)(axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH);
|
RailCatenarySprite offset = (RailCatenarySprite)(axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH);
|
||||||
|
|
||||||
if ((length % 2) && num == length) {
|
if ((length % 2) && num == length) {
|
||||||
/* Draw the "short" wire on the southern end of the bridge
|
/* Draw the "short" wire on the southern end of the bridge
|
||||||
* only needed if the length of the bridge is odd */
|
* only needed if the length of the bridge is odd */
|
||||||
sss = &CatenarySpriteData[WIRE_X_FLAT_BOTH + offset];
|
sss = &RailCatenarySpriteData[WIRE_X_FLAT_BOTH + offset];
|
||||||
} else {
|
} else {
|
||||||
/* Draw "long" wires on all other tiles of the bridge (one pylon every two tiles) */
|
/* Draw "long" wires on all other tiles of the bridge (one pylon every two tiles) */
|
||||||
sss = &CatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset];
|
sss = &RailCatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset];
|
||||||
}
|
}
|
||||||
|
|
||||||
height = GetBridgePixelHeight(end);
|
height = GetBridgePixelHeight(end);
|
||||||
@@ -558,14 +558,14 @@ void DrawCatenaryOnBridge(const TileInfo *ti)
|
|||||||
/**
|
/**
|
||||||
* Draws overhead wires and pylons for electric railways.
|
* Draws overhead wires and pylons for electric railways.
|
||||||
* @param ti The TileInfo struct of the tile being drawn
|
* @param ti The TileInfo struct of the tile being drawn
|
||||||
* @see DrawCatenaryRailway
|
* @see DrawRailCatenaryRailway
|
||||||
*/
|
*/
|
||||||
void DrawCatenary(const TileInfo *ti)
|
void DrawRailCatenary(const TileInfo *ti)
|
||||||
{
|
{
|
||||||
switch (GetTileType(ti->tile)) {
|
switch (GetTileType(ti->tile)) {
|
||||||
case MP_RAILWAY:
|
case MP_RAILWAY:
|
||||||
if (IsRailDepot(ti->tile)) {
|
if (IsRailDepot(ti->tile)) {
|
||||||
const SortableSpriteStruct *sss = &CatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
|
const SortableSpriteStruct *sss = &RailCatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
|
||||||
|
|
||||||
SpriteID wire_base = GetWireBase(ti->tile);
|
SpriteID wire_base = GetWireBase(ti->tile);
|
||||||
|
|
||||||
@@ -587,7 +587,7 @@ void DrawCatenary(const TileInfo *ti)
|
|||||||
|
|
||||||
default: return;
|
default: return;
|
||||||
}
|
}
|
||||||
DrawCatenaryRailway(ti);
|
DrawRailCatenaryRailway(ti);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SettingsDisableElrail(int32 p1)
|
bool SettingsDisableElrail(int32 p1)
|
||||||
|
@@ -20,7 +20,7 @@
|
|||||||
* Test if a rail type has catenary
|
* Test if a rail type has catenary
|
||||||
* @param rt Rail type to test
|
* @param rt Rail type to test
|
||||||
*/
|
*/
|
||||||
static inline bool HasCatenary(RailType rt)
|
static inline bool HasRailCatenary(RailType rt)
|
||||||
{
|
{
|
||||||
return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
|
return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
|
||||||
}
|
}
|
||||||
@@ -29,14 +29,14 @@ static inline bool HasCatenary(RailType rt)
|
|||||||
* Test if we should draw rail catenary
|
* Test if we should draw rail catenary
|
||||||
* @param rt Rail type to test
|
* @param rt Rail type to test
|
||||||
*/
|
*/
|
||||||
static inline bool HasCatenaryDrawn(RailType rt)
|
static inline bool HasRailCatenaryDrawn(RailType rt)
|
||||||
{
|
{
|
||||||
return HasCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
|
return HasRailCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawCatenary(const TileInfo *ti);
|
void DrawRailCatenary(const TileInfo *ti);
|
||||||
void DrawCatenaryOnTunnel(const TileInfo *ti);
|
void DrawRailCatenaryOnTunnel(const TileInfo *ti);
|
||||||
void DrawCatenaryOnBridge(const TileInfo *ti);
|
void DrawRailCatenaryOnBridge(const TileInfo *ti);
|
||||||
|
|
||||||
bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback
|
bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback
|
||||||
|
|
||||||
|
@@ -48,11 +48,6 @@ EngineOverrideManager _engine_mngr;
|
|||||||
*/
|
*/
|
||||||
static Year _year_engine_aging_stops;
|
static Year _year_engine_aging_stops;
|
||||||
|
|
||||||
/**
|
|
||||||
* The railtypes that have been or never will be introduced, or
|
|
||||||
* an inverse bitmap of rail types that have to be introduced. */
|
|
||||||
static uint16 _introduced_railtypes;
|
|
||||||
|
|
||||||
/** Number of engines of each vehicle type in original engine data */
|
/** Number of engines of each vehicle type in original engine data */
|
||||||
const uint8 _engine_counts[4] = {
|
const uint8 _engine_counts[4] = {
|
||||||
lengthof(_orig_rail_vehicle_info),
|
lengthof(_orig_rail_vehicle_info),
|
||||||
@@ -85,6 +80,7 @@ Engine::Engine(VehicleType type, EngineID base)
|
|||||||
this->type = type;
|
this->type = type;
|
||||||
this->grf_prop.local_id = base;
|
this->grf_prop.local_id = base;
|
||||||
this->list_position = base;
|
this->list_position = base;
|
||||||
|
this->preview_company = INVALID_COMPANY;
|
||||||
|
|
||||||
/* Check if this base engine is within the original engine data range */
|
/* Check if this base engine is within the original engine data range */
|
||||||
if (base >= _engine_counts[type]) {
|
if (base >= _engine_counts[type]) {
|
||||||
@@ -542,29 +538,6 @@ void SetupEngines()
|
|||||||
const Engine *e = new Engine(eid->type, eid->internal_id);
|
const Engine *e = new Engine(eid->type, eid->internal_id);
|
||||||
assert(e->index == index);
|
assert(e->index == index);
|
||||||
}
|
}
|
||||||
|
|
||||||
_introduced_railtypes = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Check whether the railtypes should be introduced.
|
|
||||||
*/
|
|
||||||
static void CheckRailIntroduction()
|
|
||||||
{
|
|
||||||
/* All railtypes have been introduced. */
|
|
||||||
if (_introduced_railtypes == UINT16_MAX || Company::GetPoolSize() == 0) return;
|
|
||||||
|
|
||||||
/* We need to find the railtypes that are known to all companies. */
|
|
||||||
RailTypes rts = (RailTypes)UINT16_MAX;
|
|
||||||
|
|
||||||
/* We are at, or past the introduction date of the rail. */
|
|
||||||
Company *c;
|
|
||||||
FOR_ALL_COMPANIES(c) {
|
|
||||||
c->avail_railtypes = AddDateIntroducedRailTypes(c->avail_railtypes, _date);
|
|
||||||
rts &= c->avail_railtypes;
|
|
||||||
}
|
|
||||||
|
|
||||||
_introduced_railtypes |= rts;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShowEnginePreviewWindow(EngineID engine);
|
void ShowEnginePreviewWindow(EngineID engine);
|
||||||
@@ -710,19 +683,6 @@ void StartupEngines()
|
|||||||
c->avail_roadtypes = GetCompanyRoadtypes(c->index);
|
c->avail_roadtypes = GetCompanyRoadtypes(c->index);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Rail types that are invalid or never introduced are marked as
|
|
||||||
* being introduced upon start. That way we can easily check whether
|
|
||||||
* there is any date related introduction that is still going to
|
|
||||||
* happen somewhere in the future. */
|
|
||||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
|
||||||
const RailtypeInfo *rti = GetRailTypeInfo(rt);
|
|
||||||
if (rti->label != 0 && IsInsideMM(rti->introduction_date, 0, MAX_DAY)) continue;
|
|
||||||
|
|
||||||
SetBit(_introduced_railtypes, rt);
|
|
||||||
}
|
|
||||||
|
|
||||||
CheckRailIntroduction();
|
|
||||||
|
|
||||||
/* Invalidate any open purchase lists */
|
/* Invalidate any open purchase lists */
|
||||||
InvalidateWindowClassesData(WC_BUILD_VEHICLE);
|
InvalidateWindowClassesData(WC_BUILD_VEHICLE);
|
||||||
}
|
}
|
||||||
@@ -819,7 +779,10 @@ static bool IsVehicleTypeDisabled(VehicleType type, bool ai)
|
|||||||
/** Daily check to offer an exclusive engine preview to the companies. */
|
/** Daily check to offer an exclusive engine preview to the companies. */
|
||||||
void EnginesDailyLoop()
|
void EnginesDailyLoop()
|
||||||
{
|
{
|
||||||
CheckRailIntroduction();
|
Company *c;
|
||||||
|
FOR_ALL_COMPANIES(c) {
|
||||||
|
c->avail_railtypes = AddDateIntroducedRailTypes(c->avail_railtypes, _date);
|
||||||
|
}
|
||||||
|
|
||||||
if (_cur_year >= _year_engine_aging_stops) return;
|
if (_cur_year >= _year_engine_aging_stops) return;
|
||||||
|
|
||||||
@@ -879,7 +842,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
|
|||||||
{
|
{
|
||||||
Engine *e = Engine::GetIfValid(GB(p2, 0, 31));
|
Engine *e = Engine::GetIfValid(GB(p2, 0, 31));
|
||||||
if (e == NULL || _current_company >= MAX_COMPANIES) return CMD_ERROR;
|
if (e == NULL || _current_company >= MAX_COMPANIES) return CMD_ERROR;
|
||||||
if ((e->flags & ENGINE_AVAILABLE) == 0 || !HasBit(e->company_avail, _current_company)) return CMD_ERROR;
|
if (!IsEngineBuildable(e->index, e->type, _current_company)) return CMD_ERROR;
|
||||||
|
|
||||||
if ((flags & DC_EXEC) != 0) {
|
if ((flags & DC_EXEC) != 0) {
|
||||||
SB(e->company_hidden, _current_company, 1, GB(p2, 31, 1));
|
SB(e->company_hidden, _current_company, 1, GB(p2, 31, 1));
|
||||||
@@ -902,7 +865,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
|
|||||||
CommandCost CmdWantEnginePreview(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
|
CommandCost CmdWantEnginePreview(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
|
||||||
{
|
{
|
||||||
Engine *e = Engine::GetIfValid(p1);
|
Engine *e = Engine::GetIfValid(p1);
|
||||||
if (e == NULL || e->preview_company != _current_company) return CMD_ERROR;
|
if (e == NULL || !(e->flags & ENGINE_EXCLUSIVE_PREVIEW) || e->preview_company != _current_company) return CMD_ERROR;
|
||||||
|
|
||||||
if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_company);
|
if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_company);
|
||||||
|
|
||||||
|
@@ -158,6 +158,7 @@ enum EngineMiscFlags {
|
|||||||
EF_AUTO_REFIT = 4, ///< Automatic refitting is allowed
|
EF_AUTO_REFIT = 4, ///< Automatic refitting is allowed
|
||||||
EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, ///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list.
|
EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, ///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list.
|
||||||
EF_NO_BREAKDOWN_SMOKE = 6, ///< Do not show black smoke during a breakdown.
|
EF_NO_BREAKDOWN_SMOKE = 6, ///< Do not show black smoke during a breakdown.
|
||||||
|
EF_SPRITE_STACK = 7, ///< Draw vehicle by stacking multiple sprites.
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -14,6 +14,96 @@
|
|||||||
|
|
||||||
#include "core/enum_type.hpp"
|
#include "core/enum_type.hpp"
|
||||||
|
|
||||||
|
/** The different abstract types of files that the system knows about. */
|
||||||
|
enum AbstractFileType {
|
||||||
|
FT_NONE, ///< nothing to do
|
||||||
|
FT_SAVEGAME, ///< old or new savegame
|
||||||
|
FT_SCENARIO, ///< old or new scenario
|
||||||
|
FT_HEIGHTMAP, ///< heightmap file
|
||||||
|
|
||||||
|
FT_INVALID = 7, ///< Invalid or unknown file type.
|
||||||
|
FT_NUMBITS = 3, ///< Number of bits required for storing a #AbstractFileType value.
|
||||||
|
FT_MASK = (1 << FT_NUMBITS) - 1, ///< Bitmask for extracting an abstract file type.
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Kinds of files in each #AbstractFileType. */
|
||||||
|
enum DetailedFileType {
|
||||||
|
/* Save game and scenario files. */
|
||||||
|
DFT_OLD_GAME_FILE, ///< Old save game or scenario file.
|
||||||
|
DFT_GAME_FILE, ///< Save game or scenario file.
|
||||||
|
|
||||||
|
/* Heightmap files. */
|
||||||
|
DFT_HEIGHTMAP_BMP, ///< BMP file.
|
||||||
|
DFT_HEIGHTMAP_PNG, ///< PNG file.
|
||||||
|
|
||||||
|
/* fios 'files' */
|
||||||
|
DFT_FIOS_DRIVE, ///< A drive (letter) entry.
|
||||||
|
DFT_FIOS_PARENT, ///< A parent directory entry.
|
||||||
|
DFT_FIOS_DIR, ///< A directory entry.
|
||||||
|
DFT_FIOS_DIRECT, ///< Direct filename.
|
||||||
|
|
||||||
|
DFT_INVALID = 255, ///< Unknown or invalid file.
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Operation performed on the file. */
|
||||||
|
enum SaveLoadOperation {
|
||||||
|
SLO_CHECK, ///< Load file for checking and/or preview.
|
||||||
|
SLO_LOAD, ///< File is being loaded.
|
||||||
|
SLO_SAVE, ///< File is being saved.
|
||||||
|
|
||||||
|
SLO_INVALID, ///< Unknown file operation.
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Construct an enum value for #FiosType as a combination of an abstract and a detailed file type.
|
||||||
|
* @param abstract Abstract file type (one of #AbstractFileType).
|
||||||
|
* @param detailed Detailed file type (one of #DetailedFileType).
|
||||||
|
*/
|
||||||
|
#define MAKE_FIOS_TYPE(abstract, detailed) ((abstract) | ((detailed) << FT_NUMBITS))
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Elements of a file system that are recognized.
|
||||||
|
* Values are a combination of #AbstractFileType and #DetailedFileType.
|
||||||
|
* @see GetAbstractFileType GetDetailedFileType
|
||||||
|
*/
|
||||||
|
enum FiosType {
|
||||||
|
FIOS_TYPE_DRIVE = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DRIVE),
|
||||||
|
FIOS_TYPE_PARENT = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_PARENT),
|
||||||
|
FIOS_TYPE_DIR = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DIR),
|
||||||
|
FIOS_TYPE_DIRECT = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DIRECT),
|
||||||
|
|
||||||
|
FIOS_TYPE_FILE = MAKE_FIOS_TYPE(FT_SAVEGAME, DFT_GAME_FILE),
|
||||||
|
FIOS_TYPE_OLDFILE = MAKE_FIOS_TYPE(FT_SAVEGAME, DFT_OLD_GAME_FILE),
|
||||||
|
FIOS_TYPE_SCENARIO = MAKE_FIOS_TYPE(FT_SCENARIO, DFT_GAME_FILE),
|
||||||
|
FIOS_TYPE_OLD_SCENARIO = MAKE_FIOS_TYPE(FT_SCENARIO, DFT_OLD_GAME_FILE),
|
||||||
|
FIOS_TYPE_PNG = MAKE_FIOS_TYPE(FT_HEIGHTMAP, DFT_HEIGHTMAP_PNG),
|
||||||
|
FIOS_TYPE_BMP = MAKE_FIOS_TYPE(FT_HEIGHTMAP, DFT_HEIGHTMAP_BMP),
|
||||||
|
|
||||||
|
FIOS_TYPE_INVALID = MAKE_FIOS_TYPE(FT_INVALID, DFT_INVALID),
|
||||||
|
};
|
||||||
|
|
||||||
|
#undef MAKE_FIOS_TYPE
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Extract the abstract file type from a #FiosType.
|
||||||
|
* @param fios_type Type to query.
|
||||||
|
* @return The Abstract file type of the \a fios_type.
|
||||||
|
*/
|
||||||
|
inline AbstractFileType GetAbstractFileType(FiosType fios_type)
|
||||||
|
{
|
||||||
|
return static_cast<AbstractFileType>(fios_type & FT_MASK);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Extract the detailed file type from a #FiosType.
|
||||||
|
* @param fios_type Type to query.
|
||||||
|
* @return The Detailed file type of the \a fios_type.
|
||||||
|
*/
|
||||||
|
inline DetailedFileType GetDetailedFileType(FiosType fios_type)
|
||||||
|
{
|
||||||
|
return static_cast<DetailedFileType>(fios_type >> FT_NUMBITS);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The different kinds of subdirectories OpenTTD uses
|
* The different kinds of subdirectories OpenTTD uses
|
||||||
*/
|
*/
|
||||||
|
152
src/fios.cpp
152
src/fios.cpp
@@ -29,17 +29,15 @@
|
|||||||
#include "safeguards.h"
|
#include "safeguards.h"
|
||||||
|
|
||||||
/* Variables to display file lists */
|
/* Variables to display file lists */
|
||||||
SmallVector<FiosItem, 32> _fios_items;
|
|
||||||
static char *_fios_path;
|
static char *_fios_path;
|
||||||
static const char *_fios_path_last;
|
static const char *_fios_path_last;
|
||||||
SmallFiosItem _file_to_saveload;
|
|
||||||
SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
|
SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
|
||||||
|
|
||||||
/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
|
/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
|
||||||
extern bool FiosIsRoot(const char *path);
|
extern bool FiosIsRoot(const char *path);
|
||||||
extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
|
extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
|
||||||
extern bool FiosIsHiddenFile(const struct dirent *ent);
|
extern bool FiosIsHiddenFile(const struct dirent *ent);
|
||||||
extern void FiosGetDrives();
|
extern void FiosGetDrives(FileList &file_list);
|
||||||
extern bool FiosGetDiskFreeSpace(const char *path, uint64 *tot);
|
extern bool FiosGetDiskFreeSpace(const char *path, uint64 *tot);
|
||||||
|
|
||||||
/* get the name of an oldstyle savegame */
|
/* get the name of an oldstyle savegame */
|
||||||
@@ -65,11 +63,72 @@ int CDECL CompareFiosItems(const FiosItem *da, const FiosItem *db)
|
|||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Free the list of savegames. */
|
FileList::~FileList()
|
||||||
void FiosFreeSavegameList()
|
|
||||||
{
|
{
|
||||||
_fios_items.Clear();
|
this->Clear();
|
||||||
_fios_items.Compact();
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Construct a file list with the given kind of files, for the stated purpose.
|
||||||
|
* @param abstract_filetype Kind of files to collect.
|
||||||
|
* @param fop Purpose of the collection, either #SLO_LOAD or #SLO_SAVE.
|
||||||
|
*/
|
||||||
|
void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop)
|
||||||
|
{
|
||||||
|
this->Clear();
|
||||||
|
|
||||||
|
assert(fop == SLO_LOAD || SLO_SAVE);
|
||||||
|
switch (abstract_filetype) {
|
||||||
|
case FT_NONE:
|
||||||
|
break;
|
||||||
|
|
||||||
|
case FT_SAVEGAME:
|
||||||
|
FiosGetSavegameList(fop, *this);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case FT_SCENARIO:
|
||||||
|
FiosGetScenarioList(fop, *this);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case FT_HEIGHTMAP:
|
||||||
|
FiosGetHeightmapList(fop, *this);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
NOT_REACHED();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Find file information of a file by its name from the file list.
|
||||||
|
* @param file The filename to return information about. Can be the actual name
|
||||||
|
* or a numbered entry into the filename list.
|
||||||
|
* @return The information on the file, or \c NULL if the file is not available.
|
||||||
|
*/
|
||||||
|
const FiosItem *FileList::FindItem(const char *file)
|
||||||
|
{
|
||||||
|
for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
|
||||||
|
if (strcmp(file, item->name) == 0) return item;
|
||||||
|
if (strcmp(file, item->title) == 0) return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* If no name matches, try to parse it as number */
|
||||||
|
char *endptr;
|
||||||
|
int i = strtol(file, &endptr, 10);
|
||||||
|
if (file == endptr || *endptr != '\0') i = -1;
|
||||||
|
|
||||||
|
if (IsInsideMM(i, 0, this->Length())) return this->Get(i);
|
||||||
|
|
||||||
|
/* As a last effort assume it is an OpenTTD savegame and
|
||||||
|
* that the ".sav" part was not given. */
|
||||||
|
char long_file[MAX_PATH];
|
||||||
|
seprintf(long_file, lastof(long_file), "%s.sav", file);
|
||||||
|
for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
|
||||||
|
if (strcmp(long_file, item->name) == 0) return item;
|
||||||
|
if (strcmp(long_file, item->title) == 0) return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -215,23 +274,24 @@ bool FiosDelete(const char *name)
|
|||||||
return unlink(filename) == 0;
|
return unlink(filename) == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef FiosType fios_getlist_callback_proc(SaveLoadDialogMode mode, const char *filename, const char *ext, char *title, const char *last);
|
typedef FiosType fios_getlist_callback_proc(SaveLoadOperation fop, const char *filename, const char *ext, char *title, const char *last);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Scanner to scan for a particular type of FIOS file.
|
* Scanner to scan for a particular type of FIOS file.
|
||||||
*/
|
*/
|
||||||
class FiosFileScanner : public FileScanner {
|
class FiosFileScanner : public FileScanner {
|
||||||
SaveLoadDialogMode mode; ///< The mode we want to search for
|
SaveLoadOperation fop; ///< The kind of file we are looking for.
|
||||||
fios_getlist_callback_proc *callback_proc; ///< Callback to check whether the file may be added
|
fios_getlist_callback_proc *callback_proc; ///< Callback to check whether the file may be added
|
||||||
|
FileList &file_list; ///< Destination of the found files.
|
||||||
public:
|
public:
|
||||||
/**
|
/**
|
||||||
* Create the scanner
|
* Create the scanner
|
||||||
* @param mode The mode we are in. Some modes don't allow 'parent'.
|
* @param fop Purpose of collecting the list.
|
||||||
* @param callback_proc The function that is called where you need to do the filtering.
|
* @param callback_proc The function that is called where you need to do the filtering.
|
||||||
|
* @param file_list Destination of the found files.
|
||||||
*/
|
*/
|
||||||
FiosFileScanner(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc) :
|
FiosFileScanner(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, FileList &file_list) :
|
||||||
mode(mode),
|
fop(fop), callback_proc(callback_proc), file_list(file_list)
|
||||||
callback_proc(callback_proc)
|
|
||||||
{}
|
{}
|
||||||
|
|
||||||
/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename);
|
/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename);
|
||||||
@@ -251,14 +311,14 @@ bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length, cons
|
|||||||
char fios_title[64];
|
char fios_title[64];
|
||||||
fios_title[0] = '\0'; // reset the title;
|
fios_title[0] = '\0'; // reset the title;
|
||||||
|
|
||||||
FiosType type = this->callback_proc(this->mode, filename, ext, fios_title, lastof(fios_title));
|
FiosType type = this->callback_proc(this->fop, filename, ext, fios_title, lastof(fios_title));
|
||||||
if (type == FIOS_TYPE_INVALID) return false;
|
if (type == FIOS_TYPE_INVALID) return false;
|
||||||
|
|
||||||
for (const FiosItem *fios = _fios_items.Begin(); fios != _fios_items.End(); fios++) {
|
for (const FiosItem *fios = file_list.Begin(); fios != file_list.End(); fios++) {
|
||||||
if (strcmp(fios->name, filename) == 0) return false;
|
if (strcmp(fios->name, filename) == 0) return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
FiosItem *fios = _fios_items.Append();
|
FiosItem *fios = file_list.Append();
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
struct _stat sb;
|
struct _stat sb;
|
||||||
if (_tstat(OTTD2FS(filename), &sb) == 0) {
|
if (_tstat(OTTD2FS(filename), &sb) == 0) {
|
||||||
@@ -289,11 +349,12 @@ bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length, cons
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Fill the list of the files in a directory, according to some arbitrary rule.
|
* Fill the list of the files in a directory, according to some arbitrary rule.
|
||||||
* @param mode The mode we are in. Some modes don't allow 'parent'.
|
* @param fop Purpose of collecting the list.
|
||||||
* @param callback_proc The function that is called where you need to do the filtering.
|
* @param callback_proc The function that is called where you need to do the filtering.
|
||||||
* @param subdir The directory from where to start (global) searching.
|
* @param subdir The directory from where to start (global) searching.
|
||||||
|
* @param file_list Destination of the found files.
|
||||||
*/
|
*/
|
||||||
static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc, Subdirectory subdir)
|
static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, Subdirectory subdir, FileList &file_list)
|
||||||
{
|
{
|
||||||
struct stat sb;
|
struct stat sb;
|
||||||
struct dirent *dirent;
|
struct dirent *dirent;
|
||||||
@@ -302,11 +363,11 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
|
|||||||
int sort_start;
|
int sort_start;
|
||||||
char d_name[sizeof(fios->name)];
|
char d_name[sizeof(fios->name)];
|
||||||
|
|
||||||
_fios_items.Clear();
|
file_list.Clear();
|
||||||
|
|
||||||
/* A parent directory link exists if we are not in the root directory */
|
/* A parent directory link exists if we are not in the root directory */
|
||||||
if (!FiosIsRoot(_fios_path)) {
|
if (!FiosIsRoot(_fios_path)) {
|
||||||
fios = _fios_items.Append();
|
fios = file_list.Append();
|
||||||
fios->type = FIOS_TYPE_PARENT;
|
fios->type = FIOS_TYPE_PARENT;
|
||||||
fios->mtime = 0;
|
fios->mtime = 0;
|
||||||
strecpy(fios->name, "..", lastof(fios->name));
|
strecpy(fios->name, "..", lastof(fios->name));
|
||||||
@@ -322,7 +383,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
|
|||||||
if (FiosIsValidFile(_fios_path, dirent, &sb) && S_ISDIR(sb.st_mode) &&
|
if (FiosIsValidFile(_fios_path, dirent, &sb) && S_ISDIR(sb.st_mode) &&
|
||||||
(!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
|
(!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
|
||||||
strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
|
strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
|
||||||
fios = _fios_items.Append();
|
fios = file_list.Append();
|
||||||
fios->type = FIOS_TYPE_DIR;
|
fios->type = FIOS_TYPE_DIR;
|
||||||
fios->mtime = 0;
|
fios->mtime = 0;
|
||||||
strecpy(fios->name, d_name, lastof(fios->name));
|
strecpy(fios->name, d_name, lastof(fios->name));
|
||||||
@@ -337,27 +398,27 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
|
|||||||
{
|
{
|
||||||
SortingBits order = _savegame_sort_order;
|
SortingBits order = _savegame_sort_order;
|
||||||
_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
|
_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
|
||||||
QSortT(_fios_items.Begin(), _fios_items.Length(), CompareFiosItems);
|
QSortT(file_list.files.Begin(), file_list.files.Length(), CompareFiosItems);
|
||||||
_savegame_sort_order = order;
|
_savegame_sort_order = order;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* This is where to start sorting for the filenames */
|
/* This is where to start sorting for the filenames */
|
||||||
sort_start = _fios_items.Length();
|
sort_start = file_list.Length();
|
||||||
|
|
||||||
/* Show files */
|
/* Show files */
|
||||||
FiosFileScanner scanner(mode, callback_proc);
|
FiosFileScanner scanner(fop, callback_proc, file_list);
|
||||||
if (subdir == NO_DIRECTORY) {
|
if (subdir == NO_DIRECTORY) {
|
||||||
scanner.Scan(NULL, _fios_path, false);
|
scanner.Scan(NULL, _fios_path, false);
|
||||||
} else {
|
} else {
|
||||||
scanner.Scan(NULL, subdir, true, true);
|
scanner.Scan(NULL, subdir, true, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
QSortT(_fios_items.Get(sort_start), _fios_items.Length() - sort_start, CompareFiosItems);
|
QSortT(file_list.Get(sort_start), file_list.Length() - sort_start, CompareFiosItems);
|
||||||
|
|
||||||
/* Show drives */
|
/* Show drives */
|
||||||
FiosGetDrives();
|
FiosGetDrives(file_list);
|
||||||
|
|
||||||
_fios_items.Compact();
|
file_list.Compact();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -386,7 +447,7 @@ static void GetFileTitle(const char *file, char *title, const char *last, Subdir
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Callback for FiosGetFileList. It tells if a file is a savegame or not.
|
* Callback for FiosGetFileList. It tells if a file is a savegame or not.
|
||||||
* @param mode Save/load mode.
|
* @param fop Purpose of collecting the list.
|
||||||
* @param file Name of the file to check.
|
* @param file Name of the file to check.
|
||||||
* @param ext A pointer to the extension identifier inside file
|
* @param ext A pointer to the extension identifier inside file
|
||||||
* @param title Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup
|
* @param title Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup
|
||||||
@@ -395,7 +456,7 @@ static void GetFileTitle(const char *file, char *title, const char *last, Subdir
|
|||||||
* @see FiosGetFileList
|
* @see FiosGetFileList
|
||||||
* @see FiosGetSavegameList
|
* @see FiosGetSavegameList
|
||||||
*/
|
*/
|
||||||
FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
|
FiosType FiosGetSavegameListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last)
|
||||||
{
|
{
|
||||||
/* Show savegame files
|
/* Show savegame files
|
||||||
* .SAV OpenTTD saved game
|
* .SAV OpenTTD saved game
|
||||||
@@ -411,7 +472,7 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file,
|
|||||||
return FIOS_TYPE_FILE;
|
return FIOS_TYPE_FILE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
|
if (fop == SLO_LOAD) {
|
||||||
if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
|
if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
|
||||||
strcasecmp(ext, ".sv2") == 0) {
|
strcasecmp(ext, ".sv2") == 0) {
|
||||||
if (title != NULL) GetOldSaveGameName(file, title, last);
|
if (title != NULL) GetOldSaveGameName(file, title, last);
|
||||||
@@ -424,10 +485,11 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file,
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a list of savegames.
|
* Get a list of savegames.
|
||||||
* @param mode Save/load mode.
|
* @param fop Purpose of collecting the list.
|
||||||
|
* @param file_list Destination of the found files.
|
||||||
* @see FiosGetFileList
|
* @see FiosGetFileList
|
||||||
*/
|
*/
|
||||||
void FiosGetSavegameList(SaveLoadDialogMode mode)
|
void FiosGetSavegameList(SaveLoadOperation fop, FileList &file_list)
|
||||||
{
|
{
|
||||||
static char *fios_save_path = NULL;
|
static char *fios_save_path = NULL;
|
||||||
static char *fios_save_path_last = NULL;
|
static char *fios_save_path_last = NULL;
|
||||||
@@ -441,12 +503,12 @@ void FiosGetSavegameList(SaveLoadDialogMode mode)
|
|||||||
_fios_path = fios_save_path;
|
_fios_path = fios_save_path;
|
||||||
_fios_path_last = fios_save_path_last;
|
_fios_path_last = fios_save_path_last;
|
||||||
|
|
||||||
FiosGetFileList(mode, &FiosGetSavegameListCallback, NO_DIRECTORY);
|
FiosGetFileList(fop, &FiosGetSavegameListCallback, NO_DIRECTORY, file_list);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Callback for FiosGetFileList. It tells if a file is a scenario or not.
|
* Callback for FiosGetFileList. It tells if a file is a scenario or not.
|
||||||
* @param mode Save/load mode.
|
* @param fop Purpose of collecting the list.
|
||||||
* @param file Name of the file to check.
|
* @param file Name of the file to check.
|
||||||
* @param ext A pointer to the extension identifier inside file
|
* @param ext A pointer to the extension identifier inside file
|
||||||
* @param title Buffer if a callback wants to lookup the title of the file
|
* @param title Buffer if a callback wants to lookup the title of the file
|
||||||
@@ -455,7 +517,7 @@ void FiosGetSavegameList(SaveLoadDialogMode mode)
|
|||||||
* @see FiosGetFileList
|
* @see FiosGetFileList
|
||||||
* @see FiosGetScenarioList
|
* @see FiosGetScenarioList
|
||||||
*/
|
*/
|
||||||
static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
|
static FiosType FiosGetScenarioListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last)
|
||||||
{
|
{
|
||||||
/* Show scenario files
|
/* Show scenario files
|
||||||
* .SCN OpenTTD style scenario file
|
* .SCN OpenTTD style scenario file
|
||||||
@@ -466,7 +528,7 @@ static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char
|
|||||||
return FIOS_TYPE_SCENARIO;
|
return FIOS_TYPE_SCENARIO;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
|
if (fop == SLO_LOAD) {
|
||||||
if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
|
if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
|
||||||
GetOldSaveGameName(file, title, last);
|
GetOldSaveGameName(file, title, last);
|
||||||
return FIOS_TYPE_OLD_SCENARIO;
|
return FIOS_TYPE_OLD_SCENARIO;
|
||||||
@@ -478,10 +540,11 @@ static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a list of scenarios.
|
* Get a list of scenarios.
|
||||||
* @param mode Save/load mode.
|
* @param fop Purpose of collecting the list.
|
||||||
|
* @param file_list Destination of the found files.
|
||||||
* @see FiosGetFileList
|
* @see FiosGetFileList
|
||||||
*/
|
*/
|
||||||
void FiosGetScenarioList(SaveLoadDialogMode mode)
|
void FiosGetScenarioList(SaveLoadOperation fop, FileList &file_list)
|
||||||
{
|
{
|
||||||
static char *fios_scn_path = NULL;
|
static char *fios_scn_path = NULL;
|
||||||
static char *fios_scn_path_last = NULL;
|
static char *fios_scn_path_last = NULL;
|
||||||
@@ -499,10 +562,11 @@ void FiosGetScenarioList(SaveLoadDialogMode mode)
|
|||||||
char base_path[MAX_PATH];
|
char base_path[MAX_PATH];
|
||||||
FioGetDirectory(base_path, lastof(base_path), SCENARIO_DIR);
|
FioGetDirectory(base_path, lastof(base_path), SCENARIO_DIR);
|
||||||
|
|
||||||
FiosGetFileList(mode, &FiosGetScenarioListCallback, (mode == SLD_LOAD_SCENARIO && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY);
|
Subdirectory subdir = (fop == SLO_LOAD && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY;
|
||||||
|
FiosGetFileList(fop, &FiosGetScenarioListCallback, subdir, file_list);
|
||||||
}
|
}
|
||||||
|
|
||||||
static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
|
static FiosType FiosGetHeightmapListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last)
|
||||||
{
|
{
|
||||||
/* Show heightmap files
|
/* Show heightmap files
|
||||||
* .PNG PNG Based heightmap files
|
* .PNG PNG Based heightmap files
|
||||||
@@ -548,9 +612,10 @@ static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a list of heightmaps.
|
* Get a list of heightmaps.
|
||||||
* @param mode Save/load mode.
|
* @param fop Purpose of collecting the list.
|
||||||
|
* @param file_list Destination of the found files.
|
||||||
*/
|
*/
|
||||||
void FiosGetHeightmapList(SaveLoadDialogMode mode)
|
void FiosGetHeightmapList(SaveLoadOperation fop, FileList &file_list)
|
||||||
{
|
{
|
||||||
static char *fios_hmap_path = NULL;
|
static char *fios_hmap_path = NULL;
|
||||||
static char *fios_hmap_path_last = NULL;
|
static char *fios_hmap_path_last = NULL;
|
||||||
@@ -567,7 +632,8 @@ void FiosGetHeightmapList(SaveLoadDialogMode mode)
|
|||||||
char base_path[MAX_PATH];
|
char base_path[MAX_PATH];
|
||||||
FioGetDirectory(base_path, lastof(base_path), HEIGHTMAP_DIR);
|
FioGetDirectory(base_path, lastof(base_path), HEIGHTMAP_DIR);
|
||||||
|
|
||||||
FiosGetFileList(mode, &FiosGetHeightmapListCallback, strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY);
|
Subdirectory subdir = strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY;
|
||||||
|
FiosGetFileList(fop, &FiosGetHeightmapListCallback, subdir, file_list);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
146
src/fios.h
146
src/fios.h
@@ -97,38 +97,6 @@ enum FileSlots {
|
|||||||
MAX_FILE_SLOTS = 64
|
MAX_FILE_SLOTS = 64
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Mode of the file dialogue window. */
|
|
||||||
enum SaveLoadDialogMode {
|
|
||||||
SLD_LOAD_GAME, ///< Load a game.
|
|
||||||
SLD_LOAD_SCENARIO, ///< Load a scenario.
|
|
||||||
SLD_SAVE_GAME, ///< Save a game.
|
|
||||||
SLD_SAVE_SCENARIO, ///< Save a scenario.
|
|
||||||
SLD_LOAD_HEIGHTMAP, ///< Load a heightmap.
|
|
||||||
SLD_SAVE_HEIGHTMAP, ///< Save a heightmap.
|
|
||||||
};
|
|
||||||
|
|
||||||
/** The different types of files that the system knows about. */
|
|
||||||
enum FileType {
|
|
||||||
FT_NONE, ///< nothing to do
|
|
||||||
FT_SAVEGAME, ///< old or new savegame
|
|
||||||
FT_SCENARIO, ///< old or new scenario
|
|
||||||
FT_HEIGHTMAP, ///< heightmap file
|
|
||||||
};
|
|
||||||
|
|
||||||
enum FiosType {
|
|
||||||
FIOS_TYPE_DRIVE,
|
|
||||||
FIOS_TYPE_PARENT,
|
|
||||||
FIOS_TYPE_DIR,
|
|
||||||
FIOS_TYPE_FILE,
|
|
||||||
FIOS_TYPE_OLDFILE,
|
|
||||||
FIOS_TYPE_SCENARIO,
|
|
||||||
FIOS_TYPE_OLD_SCENARIO,
|
|
||||||
FIOS_TYPE_DIRECT,
|
|
||||||
FIOS_TYPE_PNG,
|
|
||||||
FIOS_TYPE_BMP,
|
|
||||||
FIOS_TYPE_INVALID = 255,
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Deals with finding savegames */
|
/** Deals with finding savegames */
|
||||||
struct FiosItem {
|
struct FiosItem {
|
||||||
FiosType type;
|
FiosType type;
|
||||||
@@ -137,12 +105,95 @@ struct FiosItem {
|
|||||||
char name[MAX_PATH];
|
char name[MAX_PATH];
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Deals with the type of the savegame, independent of extension */
|
/** List of file information. */
|
||||||
struct SmallFiosItem {
|
class FileList {
|
||||||
int mode; ///< savegame/scenario type (old, new)
|
public:
|
||||||
FileType filetype; ///< what type of file are we dealing with
|
~FileList();
|
||||||
char name[MAX_PATH]; ///< name
|
|
||||||
char title[255]; ///< internal name of the game
|
/**
|
||||||
|
* Construct a new entry in the file list.
|
||||||
|
* @return Pointer to the new items to be initialized.
|
||||||
|
*/
|
||||||
|
inline FiosItem *Append()
|
||||||
|
{
|
||||||
|
return this->files.Append();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the number of files in the list.
|
||||||
|
* @return The number of files stored in the list.
|
||||||
|
*/
|
||||||
|
inline uint Length() const
|
||||||
|
{
|
||||||
|
return this->files.Length();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a pointer to the first file information.
|
||||||
|
* @return Address of the first file information.
|
||||||
|
*/
|
||||||
|
inline const FiosItem *Begin() const
|
||||||
|
{
|
||||||
|
return this->files.Begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a pointer behind the last file information.
|
||||||
|
* @return Address behind the last file information.
|
||||||
|
*/
|
||||||
|
inline const FiosItem *End() const
|
||||||
|
{
|
||||||
|
return this->files.End();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a pointer to the indicated file information. File information must exist.
|
||||||
|
* @return Address of the indicated existing file information.
|
||||||
|
*/
|
||||||
|
inline const FiosItem *Get(uint index) const
|
||||||
|
{
|
||||||
|
return this->files.Get(index);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a pointer to the indicated file information. File information must exist.
|
||||||
|
* @return Address of the indicated existing file information.
|
||||||
|
*/
|
||||||
|
inline FiosItem *Get(uint index)
|
||||||
|
{
|
||||||
|
return this->files.Get(index);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline const FiosItem &operator[](uint index) const
|
||||||
|
{
|
||||||
|
return this->files[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a reference to the indicated file information. File information must exist.
|
||||||
|
* @return The requested file information.
|
||||||
|
*/
|
||||||
|
inline FiosItem &operator[](uint index)
|
||||||
|
{
|
||||||
|
return this->files[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Remove all items from the list. */
|
||||||
|
inline void Clear()
|
||||||
|
{
|
||||||
|
this->files.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Compact the list down to the smallest block size boundary. */
|
||||||
|
inline void Compact()
|
||||||
|
{
|
||||||
|
this->files.Compact();
|
||||||
|
}
|
||||||
|
|
||||||
|
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop);
|
||||||
|
const FiosItem *FindItem(const char *file);
|
||||||
|
|
||||||
|
SmallVector<FiosItem, 32> files; ///< The list of files.
|
||||||
};
|
};
|
||||||
|
|
||||||
enum SortingBits {
|
enum SortingBits {
|
||||||
@@ -154,18 +205,14 @@ enum SortingBits {
|
|||||||
DECLARE_ENUM_AS_BIT_SET(SortingBits)
|
DECLARE_ENUM_AS_BIT_SET(SortingBits)
|
||||||
|
|
||||||
/* Variables to display file lists */
|
/* Variables to display file lists */
|
||||||
extern SmallVector<FiosItem, 32> _fios_items;
|
|
||||||
extern SmallFiosItem _file_to_saveload;
|
|
||||||
extern SaveLoadDialogMode _saveload_mode;
|
|
||||||
extern SortingBits _savegame_sort_order;
|
extern SortingBits _savegame_sort_order;
|
||||||
|
|
||||||
void ShowSaveLoadDialog(SaveLoadDialogMode mode);
|
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop);
|
||||||
|
|
||||||
void FiosGetSavegameList(SaveLoadDialogMode mode);
|
void FiosGetSavegameList(SaveLoadOperation fop, FileList &file_list);
|
||||||
void FiosGetScenarioList(SaveLoadDialogMode mode);
|
void FiosGetScenarioList(SaveLoadOperation fop, FileList &file_list);
|
||||||
void FiosGetHeightmapList(SaveLoadDialogMode mode);
|
void FiosGetHeightmapList(SaveLoadOperation fop, FileList &file_list);
|
||||||
|
|
||||||
void FiosFreeSavegameList();
|
|
||||||
const char *FiosBrowseTo(const FiosItem *item);
|
const char *FiosBrowseTo(const FiosItem *item);
|
||||||
|
|
||||||
StringID FiosGetDescText(const char **path, uint64 *total_free);
|
StringID FiosGetDescText(const char **path, uint64 *total_free);
|
||||||
@@ -173,13 +220,8 @@ bool FiosDelete(const char *name);
|
|||||||
void FiosMakeHeightmapName(char *buf, const char *name, const char *last);
|
void FiosMakeHeightmapName(char *buf, const char *name, const char *last);
|
||||||
void FiosMakeSavegameName(char *buf, const char *name, const char *last);
|
void FiosMakeSavegameName(char *buf, const char *name, const char *last);
|
||||||
|
|
||||||
FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last);
|
FiosType FiosGetSavegameListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last);
|
||||||
|
|
||||||
int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
|
int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
|
||||||
|
|
||||||
extern const TextColour _fios_colours[];
|
|
||||||
|
|
||||||
void BuildFileList();
|
|
||||||
void SetFiosType(const byte fiostype);
|
|
||||||
|
|
||||||
#endif /* FIOS_H */
|
#endif /* FIOS_H */
|
||||||
|
299
src/fios_gui.cpp
299
src/fios_gui.cpp
@@ -36,7 +36,6 @@
|
|||||||
|
|
||||||
#include "safeguards.h"
|
#include "safeguards.h"
|
||||||
|
|
||||||
SaveLoadDialogMode _saveload_mode;
|
|
||||||
LoadCheckData _load_check_data; ///< Data loaded from save during SL_LOAD_CHECK.
|
LoadCheckData _load_check_data; ///< Data loaded from save during SL_LOAD_CHECK.
|
||||||
|
|
||||||
static bool _fios_path_changed;
|
static bool _fios_path_changed;
|
||||||
@@ -187,33 +186,24 @@ static const NWidgetPart _nested_save_dialog_widgets[] = {
|
|||||||
EndContainer(),
|
EndContainer(),
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Colours for fios types, indexed by #FiosType. */
|
/** Text colours of #DetailedFileType fios entries in the window. */
|
||||||
const TextColour _fios_colours[] = {
|
static const TextColour _fios_colours[] = {
|
||||||
TC_LIGHT_BLUE, TC_DARK_GREEN, TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
|
TC_LIGHT_BROWN, // DFT_OLD_GAME_FILE
|
||||||
TC_ORANGE, TC_LIGHT_BROWN, TC_ORANGE, TC_ORANGE, TC_YELLOW
|
TC_ORANGE, // DFT_GAME_FILE
|
||||||
|
TC_YELLOW, // DFT_HEIGHTMAP_BMP
|
||||||
|
TC_ORANGE, // DFT_HEIGHTMAP_PNG
|
||||||
|
TC_LIGHT_BLUE, // DFT_FIOS_DRIVE
|
||||||
|
TC_DARK_GREEN, // DFT_FIOS_PARENT
|
||||||
|
TC_DARK_GREEN, // DFT_FIOS_DIR
|
||||||
|
TC_ORANGE, // DFT_FIOS_DIRECT
|
||||||
};
|
};
|
||||||
|
|
||||||
void BuildFileList()
|
|
||||||
{
|
|
||||||
_fios_path_changed = true;
|
|
||||||
FiosFreeSavegameList();
|
|
||||||
|
|
||||||
switch (_saveload_mode) {
|
/**
|
||||||
case SLD_LOAD_SCENARIO:
|
* Sort the collected list save games prior to displaying it in the save/load gui.
|
||||||
case SLD_SAVE_SCENARIO:
|
* @param [inout] file_list List of save game files found in the directory.
|
||||||
FiosGetScenarioList(_saveload_mode); break;
|
*/
|
||||||
case SLD_SAVE_HEIGHTMAP:
|
static void SortSaveGameList(FileList &file_list)
|
||||||
case SLD_LOAD_HEIGHTMAP:
|
|
||||||
FiosGetHeightmapList(_saveload_mode); break;
|
|
||||||
|
|
||||||
default: FiosGetSavegameList(_saveload_mode); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Invalidate saveload window */
|
|
||||||
InvalidateWindowData(WC_SAVELOAD, 0, 2, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void MakeSortedSaveGameList()
|
|
||||||
{
|
{
|
||||||
uint sort_start = 0;
|
uint sort_start = 0;
|
||||||
uint sort_end = 0;
|
uint sort_end = 0;
|
||||||
@@ -222,7 +212,7 @@ static void MakeSortedSaveGameList()
|
|||||||
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
|
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
|
||||||
* Only sort savegames/scenarios, not directories
|
* Only sort savegames/scenarios, not directories
|
||||||
*/
|
*/
|
||||||
for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
|
for (const FiosItem *item = file_list.Begin(); item != file_list.End(); item++) {
|
||||||
switch (item->type) {
|
switch (item->type) {
|
||||||
case FIOS_TYPE_DIR: sort_start++; break;
|
case FIOS_TYPE_DIR: sort_start++; break;
|
||||||
case FIOS_TYPE_PARENT: sort_start++; break;
|
case FIOS_TYPE_PARENT: sort_start++; break;
|
||||||
@@ -231,15 +221,18 @@ static void MakeSortedSaveGameList()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
uint s_amount = _fios_items.Length() - sort_start - sort_end;
|
uint s_amount = file_list.Length() - sort_start - sort_end;
|
||||||
QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
|
QSortT(file_list.Get(sort_start), s_amount, CompareFiosItems);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct SaveLoadWindow : public Window {
|
struct SaveLoadWindow : public Window {
|
||||||
private:
|
private:
|
||||||
QueryString filename_editbox; ///< Filename editbox.
|
QueryString filename_editbox; ///< Filename editbox.
|
||||||
|
AbstractFileType abstract_filetype; /// Type of file to select.
|
||||||
|
SaveLoadOperation fop; ///< File operation to perform.
|
||||||
|
FileList fios_items; ///< Save game list.
|
||||||
FiosItem o_dir;
|
FiosItem o_dir;
|
||||||
const FiosItem *selected;
|
const FiosItem *selected; ///< Selected game in #fios_items, or \c NULL.
|
||||||
Scrollbar *vscroll;
|
Scrollbar *vscroll;
|
||||||
public:
|
public:
|
||||||
|
|
||||||
@@ -250,35 +243,56 @@ public:
|
|||||||
this->filename_editbox.text.UpdateSize();
|
this->filename_editbox.text.UpdateSize();
|
||||||
}
|
}
|
||||||
|
|
||||||
SaveLoadWindow(WindowDesc *desc, SaveLoadDialogMode mode) : Window(desc), filename_editbox(64)
|
SaveLoadWindow(WindowDesc *desc, AbstractFileType abstract_filetype, SaveLoadOperation fop)
|
||||||
|
: Window(desc), filename_editbox(64), abstract_filetype(abstract_filetype), fop(fop)
|
||||||
{
|
{
|
||||||
static const StringID saveload_captions[] = {
|
assert(this->fop == SLO_SAVE || this->fop == SLO_LOAD);
|
||||||
STR_SAVELOAD_LOAD_CAPTION,
|
|
||||||
STR_SAVELOAD_LOAD_SCENARIO,
|
|
||||||
STR_SAVELOAD_SAVE_CAPTION,
|
|
||||||
STR_SAVELOAD_SAVE_SCENARIO,
|
|
||||||
STR_SAVELOAD_LOAD_HEIGHTMAP,
|
|
||||||
STR_SAVELOAD_SAVE_HEIGHTMAP,
|
|
||||||
};
|
|
||||||
assert((uint)mode < lengthof(saveload_captions));
|
|
||||||
|
|
||||||
/* Use an array to define what will be the current file type being handled
|
/* For saving, construct an initial file name. */
|
||||||
* by current file mode */
|
if (this->fop == SLO_SAVE) {
|
||||||
switch (mode) {
|
switch (this->abstract_filetype) {
|
||||||
case SLD_SAVE_GAME: this->GenerateFileName(); break;
|
case FT_SAVEGAME:
|
||||||
case SLD_SAVE_HEIGHTMAP:
|
this->GenerateFileName();
|
||||||
case SLD_SAVE_SCENARIO: this->filename_editbox.text.Assign("UNNAMED"); break;
|
break;
|
||||||
default: break;
|
|
||||||
|
case FT_SCENARIO:
|
||||||
|
case FT_HEIGHTMAP:
|
||||||
|
this->filename_editbox.text.Assign("UNNAMED");
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
NOT_REACHED();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
this->querystrings[WID_SL_SAVE_OSK_TITLE] = &this->filename_editbox;
|
this->querystrings[WID_SL_SAVE_OSK_TITLE] = &this->filename_editbox;
|
||||||
this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
|
this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
|
||||||
|
|
||||||
this->CreateNestedTree(true);
|
this->CreateNestedTree(true);
|
||||||
if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
|
if (this->fop == SLO_LOAD && this->abstract_filetype == FT_SAVEGAME) {
|
||||||
this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = saveload_captions[mode];
|
this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
|
||||||
this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
|
}
|
||||||
|
|
||||||
|
/* Select caption string of the window. */
|
||||||
|
StringID caption_string;
|
||||||
|
switch (this->abstract_filetype) {
|
||||||
|
case FT_SAVEGAME:
|
||||||
|
caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_CAPTION : STR_SAVELOAD_LOAD_CAPTION;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case FT_SCENARIO:
|
||||||
|
caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_SCENARIO : STR_SAVELOAD_LOAD_SCENARIO;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case FT_HEIGHTMAP:
|
||||||
|
caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_HEIGHTMAP : STR_SAVELOAD_LOAD_HEIGHTMAP;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
NOT_REACHED();
|
||||||
|
}
|
||||||
|
this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = caption_string;
|
||||||
|
|
||||||
|
this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
|
||||||
this->FinishInitNested(0);
|
this->FinishInitNested(0);
|
||||||
|
|
||||||
this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
|
this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
|
||||||
@@ -294,20 +308,18 @@ public:
|
|||||||
|
|
||||||
ResetObjectToPlace();
|
ResetObjectToPlace();
|
||||||
|
|
||||||
|
/* Select the initial directory. */
|
||||||
o_dir.type = FIOS_TYPE_DIRECT;
|
o_dir.type = FIOS_TYPE_DIRECT;
|
||||||
switch (_saveload_mode) {
|
switch (this->abstract_filetype) {
|
||||||
case SLD_SAVE_GAME:
|
case FT_SAVEGAME:
|
||||||
case SLD_LOAD_GAME:
|
|
||||||
FioGetDirectory(o_dir.name, lastof(o_dir.name), SAVE_DIR);
|
FioGetDirectory(o_dir.name, lastof(o_dir.name), SAVE_DIR);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SLD_SAVE_SCENARIO:
|
case FT_SCENARIO:
|
||||||
case SLD_LOAD_SCENARIO:
|
|
||||||
FioGetDirectory(o_dir.name, lastof(o_dir.name), SCENARIO_DIR);
|
FioGetDirectory(o_dir.name, lastof(o_dir.name), SCENARIO_DIR);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SLD_SAVE_HEIGHTMAP:
|
case FT_HEIGHTMAP:
|
||||||
case SLD_LOAD_HEIGHTMAP:
|
|
||||||
FioGetDirectory(o_dir.name, lastof(o_dir.name), HEIGHTMAP_DIR);
|
FioGetDirectory(o_dir.name, lastof(o_dir.name), HEIGHTMAP_DIR);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -316,9 +328,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Focus the edit box by default in the save windows */
|
/* Focus the edit box by default in the save windows */
|
||||||
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
|
if (this->fop == SLO_SAVE) this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
|
||||||
this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual ~SaveLoadWindow()
|
virtual ~SaveLoadWindow()
|
||||||
@@ -327,7 +337,6 @@ public:
|
|||||||
if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
|
if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
|
||||||
DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
|
DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
|
||||||
}
|
}
|
||||||
FiosFreeSavegameList();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void DrawWidget(const Rect &r, int widget) const
|
virtual void DrawWidget(const Rect &r, int widget) const
|
||||||
@@ -360,13 +369,13 @@ public:
|
|||||||
GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
|
GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
|
||||||
|
|
||||||
uint y = r.top + WD_FRAMERECT_TOP;
|
uint y = r.top + WD_FRAMERECT_TOP;
|
||||||
for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length(); pos++) {
|
for (uint pos = this->vscroll->GetPosition(); pos < this->fios_items.Length(); pos++) {
|
||||||
const FiosItem *item = _fios_items.Get(pos);
|
const FiosItem *item = this->fios_items.Get(pos);
|
||||||
|
|
||||||
if (item == this->selected) {
|
if (item == this->selected) {
|
||||||
GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
|
GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
|
||||||
}
|
}
|
||||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[GetDetailedFileType(item->type)]);
|
||||||
y += this->resize.step_height;
|
y += this->resize.step_height;
|
||||||
if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
|
if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
|
||||||
}
|
}
|
||||||
@@ -421,7 +430,7 @@ public:
|
|||||||
if (y > y_max) break;
|
if (y > y_max) break;
|
||||||
|
|
||||||
/* Hide current date for scenarios */
|
/* Hide current date for scenarios */
|
||||||
if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
|
if (this->abstract_filetype != FT_SCENARIO) {
|
||||||
/* Current date */
|
/* Current date */
|
||||||
SetDParam(0, _load_check_data.current_date);
|
SetDParam(0, _load_check_data.current_date);
|
||||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
|
||||||
@@ -429,7 +438,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Hide the NewGRF stuff when saving. We also hide the button. */
|
/* Hide the NewGRF stuff when saving. We also hide the button. */
|
||||||
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
|
if (this->fop == SLO_LOAD && (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO)) {
|
||||||
y += WD_PAR_VSEP_NORMAL;
|
y += WD_PAR_VSEP_NORMAL;
|
||||||
if (y > y_max) break;
|
if (y > y_max) break;
|
||||||
|
|
||||||
@@ -442,7 +451,7 @@ public:
|
|||||||
if (y > y_max) break;
|
if (y > y_max) break;
|
||||||
|
|
||||||
/* Hide the company stuff for scenarios */
|
/* Hide the company stuff for scenarios */
|
||||||
if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
|
if (this->abstract_filetype != FT_SCENARIO) {
|
||||||
y += FONT_HEIGHT_NORMAL;
|
y += FONT_HEIGHT_NORMAL;
|
||||||
if (y > y_max) break;
|
if (y > y_max) break;
|
||||||
|
|
||||||
@@ -495,10 +504,10 @@ public:
|
|||||||
{
|
{
|
||||||
if (_savegame_sort_dirty) {
|
if (_savegame_sort_dirty) {
|
||||||
_savegame_sort_dirty = false;
|
_savegame_sort_dirty = false;
|
||||||
MakeSortedSaveGameList();
|
SortSaveGameList(this->fios_items);
|
||||||
}
|
}
|
||||||
|
|
||||||
this->vscroll->SetCount(_fios_items.Length());
|
this->vscroll->SetCount(this->fios_items.Length());
|
||||||
this->DrawWidgets();
|
this->DrawWidgets();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -527,14 +536,14 @@ public:
|
|||||||
case WID_SL_LOAD_BUTTON:
|
case WID_SL_LOAD_BUTTON:
|
||||||
if (this->selected != NULL && !_load_check_data.HasErrors()) {
|
if (this->selected != NULL && !_load_check_data.HasErrors()) {
|
||||||
const char *name = FiosBrowseTo(this->selected);
|
const char *name = FiosBrowseTo(this->selected);
|
||||||
SetFiosType(this->selected->type);
|
_file_to_saveload.SetMode(this->selected->type);
|
||||||
|
_file_to_saveload.SetName(name);
|
||||||
|
_file_to_saveload.SetTitle(this->selected->title);
|
||||||
|
|
||||||
strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
|
if (this->abstract_filetype == FT_HEIGHTMAP) {
|
||||||
strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
|
|
||||||
|
|
||||||
if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
|
|
||||||
delete this;
|
delete this;
|
||||||
ShowHeightmapLoad();
|
ShowHeightmapLoad();
|
||||||
|
|
||||||
} else if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
|
} else if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
|
||||||
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
|
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
|
||||||
ClearErrorMessages();
|
ClearErrorMessages();
|
||||||
@@ -563,7 +572,7 @@ public:
|
|||||||
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
|
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
|
||||||
if (y == INT_MAX) return;
|
if (y == INT_MAX) return;
|
||||||
|
|
||||||
const FiosItem *file = _fios_items.Get(y);
|
const FiosItem *file = this->fios_items.Get(y);
|
||||||
|
|
||||||
const char *name = FiosBrowseTo(file);
|
const char *name = FiosBrowseTo(file);
|
||||||
if (name != NULL) {
|
if (name != NULL) {
|
||||||
@@ -572,30 +581,34 @@ public:
|
|||||||
this->selected = file;
|
this->selected = file;
|
||||||
_load_check_data.Clear();
|
_load_check_data.Clear();
|
||||||
|
|
||||||
if (file->type == FIOS_TYPE_FILE || file->type == FIOS_TYPE_SCENARIO) {
|
if (GetDetailedFileType(file->type) == DFT_GAME_FILE) {
|
||||||
SaveOrLoad(name, SL_LOAD_CHECK, NO_DIRECTORY, false);
|
/* Other detailed file types cannot be checked before. */
|
||||||
|
SaveOrLoad(name, SLO_CHECK, DFT_GAME_FILE, NO_DIRECTORY, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
this->InvalidateData(1);
|
this->InvalidateData(1);
|
||||||
}
|
}
|
||||||
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
|
if (this->fop == SLO_SAVE) {
|
||||||
/* Copy clicked name to editbox */
|
/* Copy clicked name to editbox */
|
||||||
this->filename_editbox.text.Assign(file->title);
|
this->filename_editbox.text.Assign(file->title);
|
||||||
this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
|
this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
|
||||||
}
|
}
|
||||||
} else if (!_load_check_data.HasErrors()) {
|
} else if (!_load_check_data.HasErrors()) {
|
||||||
this->selected = file;
|
this->selected = file;
|
||||||
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
|
if (this->fop == SLO_LOAD) {
|
||||||
|
if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
|
||||||
this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
|
this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
|
||||||
} else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
|
} else {
|
||||||
SetFiosType(file->type);
|
assert(this->abstract_filetype == FT_HEIGHTMAP);
|
||||||
strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
|
_file_to_saveload.SetMode(file->type);
|
||||||
strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
|
_file_to_saveload.SetName(name);
|
||||||
|
_file_to_saveload.SetTitle(file->title);
|
||||||
|
|
||||||
delete this;
|
delete this;
|
||||||
ShowHeightmapLoad();
|
ShowHeightmapLoad();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
/* Changed directory, need refresh. */
|
/* Changed directory, need refresh. */
|
||||||
this->InvalidateData();
|
this->InvalidateData();
|
||||||
@@ -608,10 +621,11 @@ public:
|
|||||||
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
|
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
|
||||||
} else {
|
} else {
|
||||||
#if defined(ENABLE_NETWORK)
|
#if defined(ENABLE_NETWORK)
|
||||||
switch (_saveload_mode) {
|
assert(this->fop == SLO_LOAD);
|
||||||
|
switch (this->abstract_filetype) {
|
||||||
default: NOT_REACHED();
|
default: NOT_REACHED();
|
||||||
case SLD_LOAD_SCENARIO: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO); break;
|
case FT_SCENARIO: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO); break;
|
||||||
case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
|
case FT_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -639,9 +653,8 @@ public:
|
|||||||
|
|
||||||
virtual void OnTimeout()
|
virtual void OnTimeout()
|
||||||
{
|
{
|
||||||
/* This test protects against using widgets 11 and 12 which are only available
|
/* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
|
||||||
* in those saveload modes. */
|
if (this->fop != SLO_SAVE) return;
|
||||||
if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP)) return;
|
|
||||||
|
|
||||||
if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
|
if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
|
||||||
if (!FiosDelete(this->filename_editbox.text.buf)) {
|
if (!FiosDelete(this->filename_editbox.text.buf)) {
|
||||||
@@ -649,10 +662,10 @@ public:
|
|||||||
} else {
|
} else {
|
||||||
this->InvalidateData();
|
this->InvalidateData();
|
||||||
/* Reset file name to current date on successful delete */
|
/* Reset file name to current date on successful delete */
|
||||||
if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
|
if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName();
|
||||||
}
|
}
|
||||||
} else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
|
} else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
|
||||||
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
|
if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
|
||||||
_switch_mode = SM_SAVE_GAME;
|
_switch_mode = SM_SAVE_GAME;
|
||||||
FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name));
|
FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name));
|
||||||
} else {
|
} else {
|
||||||
@@ -683,28 +696,40 @@ public:
|
|||||||
this->selected = NULL;
|
this->selected = NULL;
|
||||||
_load_check_data.Clear();
|
_load_check_data.Clear();
|
||||||
if (!gui_scope) break;
|
if (!gui_scope) break;
|
||||||
BuildFileList();
|
|
||||||
|
_fios_path_changed = true;
|
||||||
|
this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
|
||||||
|
this->vscroll->SetCount(this->fios_items.Length());
|
||||||
|
this->selected = NULL;
|
||||||
|
_load_check_data.Clear();
|
||||||
/* FALL THROUGH */
|
/* FALL THROUGH */
|
||||||
case 1:
|
case 1:
|
||||||
/* Selection changes */
|
/* Selection changes */
|
||||||
if (!gui_scope) break;
|
if (!gui_scope) break;
|
||||||
if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
|
|
||||||
|
if (this->fop != SLO_LOAD) break;
|
||||||
|
|
||||||
|
switch (this->abstract_filetype) {
|
||||||
|
case FT_HEIGHTMAP:
|
||||||
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == NULL || _load_check_data.HasErrors());
|
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == NULL || _load_check_data.HasErrors());
|
||||||
|
break;
|
||||||
|
|
||||||
|
case FT_SAVEGAME:
|
||||||
|
case FT_SCENARIO: {
|
||||||
|
bool disabled = this->selected == NULL || _load_check_data.HasErrors();
|
||||||
|
if (!_settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
|
||||||
|
disabled |= _load_check_data.HasNewGrfs() && _load_check_data.grf_compatibility == GLC_NOT_FOUND;
|
||||||
}
|
}
|
||||||
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
|
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, disabled);
|
||||||
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON,
|
this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO, !_load_check_data.HasNewGrfs());
|
||||||
this->selected == NULL || _load_check_data.HasErrors() || !(!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
|
|
||||||
this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO,
|
|
||||||
!_load_check_data.HasNewGrfs());
|
|
||||||
this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
|
this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
|
||||||
!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
|
!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
case 2:
|
}
|
||||||
/* _fios_items changed */
|
|
||||||
this->vscroll->SetCount(_fios_items.Length());
|
default:
|
||||||
this->selected = NULL;
|
NOT_REACHED();
|
||||||
_load_check_data.Clear();
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -734,70 +759,24 @@ static WindowDesc _save_dialog_desc(
|
|||||||
_nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
|
_nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
|
||||||
);
|
);
|
||||||
|
|
||||||
/**
|
|
||||||
* These values are used to convert the file/operations mode into a corresponding file type.
|
|
||||||
* So each entry, as expressed by the related comment, is based on the enum
|
|
||||||
*/
|
|
||||||
static const FileType _file_modetotype[] = {
|
|
||||||
FT_SAVEGAME, // used for SLD_LOAD_GAME
|
|
||||||
FT_SCENARIO, // used for SLD_LOAD_SCENARIO
|
|
||||||
FT_SAVEGAME, // used for SLD_SAVE_GAME
|
|
||||||
FT_SCENARIO, // used for SLD_SAVE_SCENARIO
|
|
||||||
FT_HEIGHTMAP, // used for SLD_LOAD_HEIGHTMAP
|
|
||||||
FT_HEIGHTMAP, // used for SLD_SAVE_HEIGHTMAP
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Launch save/load dialog in the given mode.
|
* Launch save/load dialog in the given mode.
|
||||||
* @param mode Save/load mode.
|
* @param abstract_filetype Kind of file to handle.
|
||||||
|
* @param fop File operation to perform (load or save).
|
||||||
*/
|
*/
|
||||||
void ShowSaveLoadDialog(SaveLoadDialogMode mode)
|
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
|
||||||
{
|
{
|
||||||
DeleteWindowById(WC_SAVELOAD, 0);
|
DeleteWindowById(WC_SAVELOAD, 0);
|
||||||
|
|
||||||
WindowDesc *sld;
|
WindowDesc *sld;
|
||||||
switch (mode) {
|
if (fop == SLO_SAVE) {
|
||||||
case SLD_SAVE_GAME:
|
sld = &_save_dialog_desc;
|
||||||
case SLD_SAVE_SCENARIO:
|
} else {
|
||||||
case SLD_SAVE_HEIGHTMAP:
|
/* Dialogue for loading a file. */
|
||||||
sld = &_save_dialog_desc; break;
|
sld = (abstract_filetype == FT_HEIGHTMAP) ? &_load_heightmap_dialog_desc : &_load_dialog_desc;
|
||||||
case SLD_LOAD_HEIGHTMAP:
|
|
||||||
sld = &_load_heightmap_dialog_desc; break;
|
|
||||||
default:
|
|
||||||
sld = &_load_dialog_desc; break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_saveload_mode = mode;
|
_file_to_saveload.abstract_ftype = abstract_filetype;
|
||||||
_file_to_saveload.filetype = _file_modetotype[mode];
|
|
||||||
|
|
||||||
new SaveLoadWindow(sld, mode);
|
new SaveLoadWindow(sld, abstract_filetype, fop);
|
||||||
}
|
|
||||||
|
|
||||||
void SetFiosType(const byte fiostype)
|
|
||||||
{
|
|
||||||
switch (fiostype) {
|
|
||||||
case FIOS_TYPE_FILE:
|
|
||||||
case FIOS_TYPE_SCENARIO:
|
|
||||||
_file_to_saveload.mode = SL_LOAD;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case FIOS_TYPE_OLDFILE:
|
|
||||||
case FIOS_TYPE_OLD_SCENARIO:
|
|
||||||
_file_to_saveload.mode = SL_OLD_LOAD;
|
|
||||||
break;
|
|
||||||
|
|
||||||
#ifdef WITH_PNG
|
|
||||||
case FIOS_TYPE_PNG:
|
|
||||||
_file_to_saveload.mode = SL_PNG;
|
|
||||||
break;
|
|
||||||
#endif /* WITH_PNG */
|
|
||||||
|
|
||||||
case FIOS_TYPE_BMP:
|
|
||||||
_file_to_saveload.mode = SL_BMP;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
_file_to_saveload.mode = SL_INVALID;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@@ -25,7 +25,7 @@
|
|||||||
static bool CheckAPIVersion(const char *api_version)
|
static bool CheckAPIVersion(const char *api_version)
|
||||||
{
|
{
|
||||||
return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
|
return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
|
||||||
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
|
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0 || strcmp(api_version, "1.7") == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(WIN32)
|
#if defined(WIN32)
|
||||||
|
@@ -77,7 +77,7 @@ static void CleanupGeneration()
|
|||||||
{
|
{
|
||||||
_generating_world = false;
|
_generating_world = false;
|
||||||
|
|
||||||
if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
|
SetMouseCursorBusy(false);
|
||||||
/* Show all vital windows again, because we have hidden them */
|
/* Show all vital windows again, because we have hidden them */
|
||||||
if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows();
|
if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows();
|
||||||
SetModalProgress(false);
|
SetModalProgress(false);
|
||||||
@@ -204,7 +204,7 @@ static void _GenerateWorld(void *)
|
|||||||
if (_debug_desync_level > 0) {
|
if (_debug_desync_level > 0) {
|
||||||
char name[MAX_PATH];
|
char name[MAX_PATH];
|
||||||
seprintf(name, lastof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date);
|
seprintf(name, lastof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date);
|
||||||
SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false);
|
SaveOrLoad(name, SLO_SAVE, DFT_GAME_FILE, AUTOSAVE_DIR, false);
|
||||||
}
|
}
|
||||||
} catch (...) {
|
} catch (...) {
|
||||||
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP, true);
|
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP, true);
|
||||||
@@ -331,7 +331,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
|
|||||||
_gw.thread = NULL;
|
_gw.thread = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!VideoDriver::GetInstance()->HasGUI() || !ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
|
if (!VideoDriver::GetInstance()->HasGUI() || !ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread, "ottd:genworld")) {
|
||||||
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
|
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
|
||||||
_gw.threaded = false;
|
_gw.threaded = false;
|
||||||
_modal_progress_work_mutex->EndCritical();
|
_modal_progress_work_mutex->EndCritical();
|
||||||
|
@@ -26,6 +26,7 @@
|
|||||||
#include "town.h"
|
#include "town.h"
|
||||||
#include "core/geometry_func.hpp"
|
#include "core/geometry_func.hpp"
|
||||||
#include "core/random_func.hpp"
|
#include "core/random_func.hpp"
|
||||||
|
#include "saveload/saveload.h"
|
||||||
#include "progress.h"
|
#include "progress.h"
|
||||||
#include "error.h"
|
#include "error.h"
|
||||||
|
|
||||||
@@ -832,7 +833,7 @@ static void _ShowGenerateLandscape(GenerateLandscapeWindowMode mode)
|
|||||||
|
|
||||||
if (mode == GLWM_HEIGHTMAP) {
|
if (mode == GLWM_HEIGHTMAP) {
|
||||||
/* If the function returns negative, it means there was a problem loading the heightmap */
|
/* If the function returns negative, it means there was a problem loading the heightmap */
|
||||||
if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
|
if (!GetHeightmapDimensions(_file_to_saveload.detail_ftype, _file_to_saveload.name, &x, &y)) return;
|
||||||
}
|
}
|
||||||
|
|
||||||
WindowDesc *desc = (mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc;
|
WindowDesc *desc = (mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc;
|
||||||
@@ -1190,7 +1191,7 @@ struct GenerateProgressWindow : public Window {
|
|||||||
{
|
{
|
||||||
switch (widget) {
|
switch (widget) {
|
||||||
case WID_GP_ABORT:
|
case WID_GP_ABORT:
|
||||||
if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
|
SetMouseCursorBusy(false);
|
||||||
ShowQuery(
|
ShowQuery(
|
||||||
STR_GENERATION_ABORT_CAPTION,
|
STR_GENERATION_ABORT_CAPTION,
|
||||||
STR_GENERATION_ABORT_MESSAGE,
|
STR_GENERATION_ABORT_MESSAGE,
|
||||||
|
116
src/gfx.cpp
116
src/gfx.cpp
@@ -1223,10 +1223,6 @@ void DrawMouseCursor()
|
|||||||
if (_screen.dst_ptr == NULL) return;
|
if (_screen.dst_ptr == NULL) return;
|
||||||
|
|
||||||
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
|
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
|
||||||
int x;
|
|
||||||
int y;
|
|
||||||
int w;
|
|
||||||
int h;
|
|
||||||
|
|
||||||
/* Redraw mouse cursor but only when it's inside the window */
|
/* Redraw mouse cursor but only when it's inside the window */
|
||||||
if (!_cursor.in_window) return;
|
if (!_cursor.in_window) return;
|
||||||
@@ -1237,36 +1233,44 @@ void DrawMouseCursor()
|
|||||||
UndrawMouseCursor();
|
UndrawMouseCursor();
|
||||||
}
|
}
|
||||||
|
|
||||||
w = _cursor.size.x;
|
/* Determine visible area */
|
||||||
x = _cursor.pos.x + _cursor.offs.x + _cursor.short_vehicle_offset;
|
int left = _cursor.pos.x + _cursor.total_offs.x;
|
||||||
if (x < 0) {
|
int width = _cursor.total_size.x;
|
||||||
w += x;
|
if (left < 0) {
|
||||||
x = 0;
|
width += left;
|
||||||
|
left = 0;
|
||||||
}
|
}
|
||||||
if (w > _screen.width - x) w = _screen.width - x;
|
if (left + width > _screen.width) {
|
||||||
if (w <= 0) return;
|
width = _screen.width - left;
|
||||||
_cursor.draw_pos.x = x;
|
|
||||||
_cursor.draw_size.x = w;
|
|
||||||
|
|
||||||
h = _cursor.size.y;
|
|
||||||
y = _cursor.pos.y + _cursor.offs.y;
|
|
||||||
if (y < 0) {
|
|
||||||
h += y;
|
|
||||||
y = 0;
|
|
||||||
}
|
}
|
||||||
if (h > _screen.height - y) h = _screen.height - y;
|
if (width <= 0) return;
|
||||||
if (h <= 0) return;
|
|
||||||
_cursor.draw_pos.y = y;
|
|
||||||
_cursor.draw_size.y = h;
|
|
||||||
|
|
||||||
uint8 *buffer = _cursor_backup.Allocate(blitter->BufferSize(w, h));
|
int top = _cursor.pos.y + _cursor.total_offs.y;
|
||||||
|
int height = _cursor.total_size.y;
|
||||||
|
if (top < 0) {
|
||||||
|
height += top;
|
||||||
|
top = 0;
|
||||||
|
}
|
||||||
|
if (top + height > _screen.height) {
|
||||||
|
height = _screen.height - top;
|
||||||
|
}
|
||||||
|
if (height <= 0) return;
|
||||||
|
|
||||||
|
_cursor.draw_pos.x = left;
|
||||||
|
_cursor.draw_pos.y = top;
|
||||||
|
_cursor.draw_size.x = width;
|
||||||
|
_cursor.draw_size.y = height;
|
||||||
|
|
||||||
|
uint8 *buffer = _cursor_backup.Allocate(blitter->BufferSize(_cursor.draw_size.x, _cursor.draw_size.y));
|
||||||
|
|
||||||
/* Make backup of stuff below cursor */
|
/* Make backup of stuff below cursor */
|
||||||
blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), buffer, _cursor.draw_size.x, _cursor.draw_size.y);
|
blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), buffer, _cursor.draw_size.x, _cursor.draw_size.y);
|
||||||
|
|
||||||
/* Draw cursor on screen */
|
/* Draw cursor on screen */
|
||||||
_cur_dpi = &_screen;
|
_cur_dpi = &_screen;
|
||||||
DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x + _cursor.short_vehicle_offset, _cursor.pos.y);
|
for (uint i = 0; i < _cursor.sprite_count; ++i) {
|
||||||
|
DrawSprite(_cursor.sprite_seq[i].sprite, _cursor.sprite_seq[i].pal, _cursor.pos.x + _cursor.sprite_pos[i].x, _cursor.pos.y + _cursor.sprite_pos[i].y);
|
||||||
|
}
|
||||||
|
|
||||||
VideoDriver::GetInstance()->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
VideoDriver::GetInstance()->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
||||||
|
|
||||||
@@ -1525,15 +1529,33 @@ bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int heigh
|
|||||||
*/
|
*/
|
||||||
void UpdateCursorSize()
|
void UpdateCursorSize()
|
||||||
{
|
{
|
||||||
CursorVars *cv = &_cursor;
|
/* Ignore setting any cursor before the sprites are loaded. */
|
||||||
const Sprite *p = GetSprite(GB(cv->sprite, 0, SPRITE_WIDTH), ST_NORMAL);
|
if (GetMaxSpriteID() == 0) return;
|
||||||
|
|
||||||
cv->size.y = UnScaleGUI(p->height);
|
assert_compile(lengthof(_cursor.sprite_seq) == lengthof(_cursor.sprite_pos));
|
||||||
cv->size.x = UnScaleGUI(p->width);
|
assert(_cursor.sprite_count <= lengthof(_cursor.sprite_seq));
|
||||||
cv->offs.x = UnScaleGUI(p->x_offs);
|
for (uint i = 0; i < _cursor.sprite_count; ++i) {
|
||||||
cv->offs.y = UnScaleGUI(p->y_offs);
|
const Sprite *p = GetSprite(GB(_cursor.sprite_seq[i].sprite, 0, SPRITE_WIDTH), ST_NORMAL);
|
||||||
|
Point offs, size;
|
||||||
|
offs.x = UnScaleGUI(p->x_offs) + _cursor.sprite_pos[i].x;
|
||||||
|
offs.y = UnScaleGUI(p->y_offs) + _cursor.sprite_pos[i].y;
|
||||||
|
size.x = UnScaleGUI(p->width);
|
||||||
|
size.y = UnScaleGUI(p->height);
|
||||||
|
|
||||||
cv->dirty = true;
|
if (i == 0) {
|
||||||
|
_cursor.total_offs = offs;
|
||||||
|
_cursor.total_size = size;
|
||||||
|
} else {
|
||||||
|
int right = max(_cursor.total_offs.x + _cursor.total_size.x, offs.x + size.x);
|
||||||
|
int bottom = max(_cursor.total_offs.y + _cursor.total_size.y, offs.y + size.y);
|
||||||
|
if (offs.x < _cursor.total_offs.x) _cursor.total_offs.x = offs.x;
|
||||||
|
if (offs.y < _cursor.total_offs.y) _cursor.total_offs.y = offs.y;
|
||||||
|
_cursor.total_size.x = right - _cursor.total_offs.x;
|
||||||
|
_cursor.total_size.y = bottom - _cursor.total_offs.y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_cursor.dirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -1543,14 +1565,15 @@ void UpdateCursorSize()
|
|||||||
*/
|
*/
|
||||||
static void SetCursorSprite(CursorID cursor, PaletteID pal)
|
static void SetCursorSprite(CursorID cursor, PaletteID pal)
|
||||||
{
|
{
|
||||||
CursorVars *cv = &_cursor;
|
if (_cursor.sprite_count == 1 && _cursor.sprite_seq[0].sprite == cursor && _cursor.sprite_seq[0].pal == pal) return;
|
||||||
if (cv->sprite == cursor) return;
|
|
||||||
|
_cursor.sprite_count = 1;
|
||||||
|
_cursor.sprite_seq[0].sprite = cursor;
|
||||||
|
_cursor.sprite_seq[0].pal = pal;
|
||||||
|
_cursor.sprite_pos[0].x = 0;
|
||||||
|
_cursor.sprite_pos[0].y = 0;
|
||||||
|
|
||||||
cv->sprite = cursor;
|
|
||||||
cv->pal = pal;
|
|
||||||
UpdateCursorSize();
|
UpdateCursorSize();
|
||||||
|
|
||||||
cv->short_vehicle_offset = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SwitchAnimatedCursor()
|
static void SwitchAnimatedCursor()
|
||||||
@@ -1559,7 +1582,7 @@ static void SwitchAnimatedCursor()
|
|||||||
|
|
||||||
if (cur == NULL || cur->sprite == AnimCursor::LAST) cur = _cursor.animate_list;
|
if (cur == NULL || cur->sprite == AnimCursor::LAST) cur = _cursor.animate_list;
|
||||||
|
|
||||||
SetCursorSprite(cur->sprite, _cursor.pal);
|
SetCursorSprite(cur->sprite, _cursor.sprite_seq[0].pal);
|
||||||
|
|
||||||
_cursor.animate_timeout = cur->display_time;
|
_cursor.animate_timeout = cur->display_time;
|
||||||
_cursor.animate_cur = cur + 1;
|
_cursor.animate_cur = cur + 1;
|
||||||
@@ -1572,6 +1595,19 @@ void CursorTick()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set or unset the ZZZ cursor.
|
||||||
|
* @param busy Whether to show the ZZZ cursor.
|
||||||
|
*/
|
||||||
|
void SetMouseCursorBusy(bool busy)
|
||||||
|
{
|
||||||
|
if (busy) {
|
||||||
|
if (_cursor.sprite_seq[0].sprite == SPR_CURSOR_MOUSE) SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
|
||||||
|
} else {
|
||||||
|
if (_cursor.sprite_seq[0].sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Assign a single non-animated sprite to the cursor.
|
* Assign a single non-animated sprite to the cursor.
|
||||||
* @param sprite Sprite to draw for the cursor.
|
* @param sprite Sprite to draw for the cursor.
|
||||||
@@ -1595,7 +1631,7 @@ void SetAnimatedMouseCursor(const AnimCursor *table)
|
|||||||
{
|
{
|
||||||
_cursor.animate_list = table;
|
_cursor.animate_list = table;
|
||||||
_cursor.animate_cur = NULL;
|
_cursor.animate_cur = NULL;
|
||||||
_cursor.pal = PAL_NONE;
|
_cursor.sprite_seq[0].pal = PAL_NONE;
|
||||||
SwitchAnimatedCursor();
|
SwitchAnimatedCursor();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -145,6 +145,7 @@ bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int heigh
|
|||||||
/* window.cpp */
|
/* window.cpp */
|
||||||
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
|
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
|
||||||
|
|
||||||
|
void SetMouseCursorBusy(bool busy);
|
||||||
void SetMouseCursor(CursorID cursor, PaletteID pal);
|
void SetMouseCursor(CursorID cursor, PaletteID pal);
|
||||||
void SetAnimatedMouseCursor(const AnimCursor *table);
|
void SetAnimatedMouseCursor(const AnimCursor *table);
|
||||||
void CursorTick();
|
void CursorTick();
|
||||||
@@ -160,16 +161,16 @@ void GetBroadestDigit(uint *front, uint *next, FontSize size = FS_NORMAL);
|
|||||||
|
|
||||||
int GetCharacterHeight(FontSize size);
|
int GetCharacterHeight(FontSize size);
|
||||||
|
|
||||||
/** Height of characters in the small (#FS_SMALL) font. */
|
/** Height of characters in the small (#FS_SMALL) font. @note Some characters may be oversized. */
|
||||||
#define FONT_HEIGHT_SMALL (GetCharacterHeight(FS_SMALL))
|
#define FONT_HEIGHT_SMALL (GetCharacterHeight(FS_SMALL))
|
||||||
|
|
||||||
/** Height of characters in the normal (#FS_NORMAL) font. */
|
/** Height of characters in the normal (#FS_NORMAL) font. @note Some characters may be oversized. */
|
||||||
#define FONT_HEIGHT_NORMAL (GetCharacterHeight(FS_NORMAL))
|
#define FONT_HEIGHT_NORMAL (GetCharacterHeight(FS_NORMAL))
|
||||||
|
|
||||||
/** Height of characters in the large (#FS_LARGE) font. */
|
/** Height of characters in the large (#FS_LARGE) font. @note Some characters may be oversized. */
|
||||||
#define FONT_HEIGHT_LARGE (GetCharacterHeight(FS_LARGE))
|
#define FONT_HEIGHT_LARGE (GetCharacterHeight(FS_LARGE))
|
||||||
|
|
||||||
/** Height of characters in the large (#FS_MONO) font. */
|
/** Height of characters in the large (#FS_MONO) font. @note Some characters may be oversized. */
|
||||||
#define FONT_HEIGHT_MONO (GetCharacterHeight(FS_MONO))
|
#define FONT_HEIGHT_MONO (GetCharacterHeight(FS_MONO))
|
||||||
|
|
||||||
extern DrawPixelInfo *_cur_dpi;
|
extern DrawPixelInfo *_cur_dpi;
|
||||||
|
@@ -115,28 +115,34 @@ struct AnimCursor {
|
|||||||
|
|
||||||
/** Collection of variables for cursor-display and -animation */
|
/** Collection of variables for cursor-display and -animation */
|
||||||
struct CursorVars {
|
struct CursorVars {
|
||||||
Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
|
/* Logical mouse position */
|
||||||
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
|
Point pos; ///< logical mouse position
|
||||||
int short_vehicle_offset; ///< offset of the X for short vehicles
|
Point delta; ///< relative mouse movement in this tick
|
||||||
CursorID sprite; ///< current image of cursor
|
|
||||||
PaletteID pal;
|
|
||||||
|
|
||||||
int wheel; ///< mouse wheel movement
|
int wheel; ///< mouse wheel movement
|
||||||
|
bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling)
|
||||||
|
|
||||||
/* We need two different vars to keep track of how far the scrollwheel moved.
|
/* We need two different vars to keep track of how far the scrollwheel moved.
|
||||||
* OSX uses this for scrolling around the map. */
|
* OSX uses this for scrolling around the map. */
|
||||||
int v_wheel;
|
int v_wheel;
|
||||||
int h_wheel;
|
int h_wheel;
|
||||||
|
|
||||||
|
/* Mouse appearance */
|
||||||
|
PalSpriteID sprite_seq[16]; ///< current image of cursor
|
||||||
|
Point sprite_pos[16]; ///< relative position of individual sprites
|
||||||
|
uint sprite_count; ///< number of sprites to draw
|
||||||
|
Point total_offs, total_size; ///< union of sprite properties
|
||||||
|
|
||||||
|
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
|
||||||
|
|
||||||
const AnimCursor *animate_list; ///< in case of animated cursor, list of frames
|
const AnimCursor *animate_list; ///< in case of animated cursor, list of frames
|
||||||
const AnimCursor *animate_cur; ///< in case of animated cursor, current frame
|
const AnimCursor *animate_cur; ///< in case of animated cursor, current frame
|
||||||
uint animate_timeout; ///< in case of animated cursor, number of ticks to show the current cursor
|
uint animate_timeout; ///< in case of animated cursor, number of ticks to show the current cursor
|
||||||
|
|
||||||
bool visible; ///< cursor is visible
|
bool visible; ///< cursor is visible
|
||||||
bool dirty; ///< the rect occupied by the mouse is dirty (redraw)
|
bool dirty; ///< the rect occupied by the mouse is dirty (redraw)
|
||||||
bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling)
|
|
||||||
bool in_window; ///< mouse inside this window, determines drawing logic
|
bool in_window; ///< mouse inside this window, determines drawing logic
|
||||||
|
|
||||||
|
/* Drag data */
|
||||||
bool vehchain; ///< vehicle chain is dragged
|
bool vehchain; ///< vehicle chain is dragged
|
||||||
|
|
||||||
bool UpdateCursorPosition(int x, int y, bool queued_warp);
|
bool UpdateCursorPosition(int x, int y, bool queued_warp);
|
||||||
|
@@ -627,8 +627,8 @@ public:
|
|||||||
|
|
||||||
this->vehicle_sel = v->index;
|
this->vehicle_sel = v->index;
|
||||||
|
|
||||||
int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_IN_LIST);
|
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
|
||||||
SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
|
SetMouseCursorVehicle(v, EIT_IN_LIST);
|
||||||
_cursor.vehchain = true;
|
_cursor.vehchain = true;
|
||||||
|
|
||||||
this->SetDirty();
|
this->SetDirty();
|
||||||
|
@@ -102,7 +102,7 @@ static void ReadHeightmapPNGImageData(byte *map, png_structp png_ptr, png_infop
|
|||||||
* If map == NULL only the size of the PNG is read, otherwise a map
|
* If map == NULL only the size of the PNG is read, otherwise a map
|
||||||
* with grayscale pixels is allocated and assigned to *map.
|
* with grayscale pixels is allocated and assigned to *map.
|
||||||
*/
|
*/
|
||||||
static bool ReadHeightmapPNG(char *filename, uint *x, uint *y, byte **map)
|
static bool ReadHeightmapPNG(const char *filename, uint *x, uint *y, byte **map)
|
||||||
{
|
{
|
||||||
FILE *fp;
|
FILE *fp;
|
||||||
png_structp png_ptr = NULL;
|
png_structp png_ptr = NULL;
|
||||||
@@ -232,7 +232,7 @@ static void ReadHeightmapBMPImageData(byte *map, BmpInfo *info, BmpData *data)
|
|||||||
* If map == NULL only the size of the BMP is read, otherwise a map
|
* If map == NULL only the size of the BMP is read, otherwise a map
|
||||||
* with grayscale pixels is allocated and assigned to *map.
|
* with grayscale pixels is allocated and assigned to *map.
|
||||||
*/
|
*/
|
||||||
static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map)
|
static bool ReadHeightmapBMP(const char *filename, uint *x, uint *y, byte **map)
|
||||||
{
|
{
|
||||||
FILE *f;
|
FILE *f;
|
||||||
BmpInfo info;
|
BmpInfo info;
|
||||||
@@ -444,45 +444,56 @@ void FixSlopes()
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Reads the heightmap with the correct file reader
|
* Reads the heightmap with the correct file reader.
|
||||||
|
* @param dft Type of image file.
|
||||||
|
* @param filename Name of the file to load.
|
||||||
|
* @param [out] x Length of the image.
|
||||||
|
* @param [out] y Height of the image.
|
||||||
|
* @param [inout] map If not \c NULL, destination to store the loaded block of image data.
|
||||||
|
* @return Whether loading was successful.
|
||||||
*/
|
*/
|
||||||
static bool ReadHeightMap(char *filename, uint *x, uint *y, byte **map)
|
static bool ReadHeightMap(DetailedFileType dft, const char *filename, uint *x, uint *y, byte **map)
|
||||||
{
|
{
|
||||||
switch (_file_to_saveload.mode) {
|
switch (dft) {
|
||||||
default: NOT_REACHED();
|
default:
|
||||||
|
NOT_REACHED();
|
||||||
|
|
||||||
#ifdef WITH_PNG
|
#ifdef WITH_PNG
|
||||||
case SL_PNG:
|
case DFT_HEIGHTMAP_PNG:
|
||||||
return ReadHeightmapPNG(filename, x, y, map);
|
return ReadHeightmapPNG(filename, x, y, map);
|
||||||
#endif /* WITH_PNG */
|
#endif /* WITH_PNG */
|
||||||
case SL_BMP:
|
|
||||||
|
case DFT_HEIGHTMAP_BMP:
|
||||||
return ReadHeightmapBMP(filename, x, y, map);
|
return ReadHeightmapBMP(filename, x, y, map);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the dimensions of a heightmap.
|
* Get the dimensions of a heightmap.
|
||||||
|
* @param dft Type of image file.
|
||||||
* @param filename to query
|
* @param filename to query
|
||||||
* @param x dimension x
|
* @param x dimension x
|
||||||
* @param y dimension y
|
* @param y dimension y
|
||||||
* @return Returns false if loading of the image failed.
|
* @return Returns false if loading of the image failed.
|
||||||
*/
|
*/
|
||||||
bool GetHeightmapDimensions(char *filename, uint *x, uint *y)
|
bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y)
|
||||||
{
|
{
|
||||||
return ReadHeightMap(filename, x, y, NULL);
|
return ReadHeightMap(dft, filename, x, y, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Load a heightmap from file and change the map in his current dimensions
|
* Load a heightmap from file and change the map in his current dimensions
|
||||||
* to a landscape representing the heightmap.
|
* to a landscape representing the heightmap.
|
||||||
* It converts pixels to height. The brighter, the higher.
|
* It converts pixels to height. The brighter, the higher.
|
||||||
|
* @param dft Type of image file.
|
||||||
* @param filename of the heightmap file to be imported
|
* @param filename of the heightmap file to be imported
|
||||||
*/
|
*/
|
||||||
void LoadHeightmap(char *filename)
|
void LoadHeightmap(DetailedFileType dft, const char *filename)
|
||||||
{
|
{
|
||||||
uint x, y;
|
uint x, y;
|
||||||
byte *map = NULL;
|
byte *map = NULL;
|
||||||
|
|
||||||
if (!ReadHeightMap(filename, &x, &y, &map)) {
|
if (!ReadHeightMap(dft, filename, &x, &y, &map)) {
|
||||||
free(map);
|
free(map);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -12,6 +12,8 @@
|
|||||||
#ifndef HEIGHTMAP_H
|
#ifndef HEIGHTMAP_H
|
||||||
#define HEIGHTMAP_H
|
#define HEIGHTMAP_H
|
||||||
|
|
||||||
|
#include "fileio_type.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Order of these enums has to be the same as in lang/english.txt
|
* Order of these enums has to be the same as in lang/english.txt
|
||||||
* Otherwise you will get inconsistent behaviour.
|
* Otherwise you will get inconsistent behaviour.
|
||||||
@@ -21,8 +23,8 @@ enum HeightmapRotation {
|
|||||||
HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
|
HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
|
||||||
};
|
};
|
||||||
|
|
||||||
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
|
bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y);
|
||||||
void LoadHeightmap(char *filename);
|
void LoadHeightmap(DetailedFileType dft, const char *filename);
|
||||||
void FlatEmptyWorld(byte tile_height);
|
void FlatEmptyWorld(byte tile_height);
|
||||||
void FixSlopes();
|
void FixSlopes();
|
||||||
|
|
||||||
|
@@ -16,7 +16,6 @@
|
|||||||
#include "fileio_func.h"
|
#include "fileio_func.h"
|
||||||
|
|
||||||
#if (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309L) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 500)
|
#if (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309L) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 500)
|
||||||
# define WITH_FDATASYNC
|
|
||||||
# include <unistd.h>
|
# include <unistd.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -80,7 +79,7 @@ bool IniFile::SaveToDisk(const char *filename)
|
|||||||
* APIs to do so. We only need to flush the data as the metadata itself
|
* APIs to do so. We only need to flush the data as the metadata itself
|
||||||
* (modification date etc.) is not important to us; only the real data is.
|
* (modification date etc.) is not important to us; only the real data is.
|
||||||
*/
|
*/
|
||||||
#ifdef WITH_FDATASYNC
|
#if defined(_POSIX_SYNCHRONIZED_IO) && _POSIX_SYNCHRONIZED_IO > 0
|
||||||
int ret = fdatasync(fileno(f));
|
int ret = fdatasync(fileno(f));
|
||||||
fclose(f);
|
fclose(f);
|
||||||
if (ret != 0) return false;
|
if (ret != 0) return false;
|
||||||
|
@@ -111,9 +111,9 @@ struct SelectGameWindow : public Window {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WID_SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
|
case WID_SGI_LOAD_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break;
|
||||||
case WID_SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
|
case WID_SGI_PLAY_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD); break;
|
||||||
case WID_SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
|
case WID_SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD); break;
|
||||||
case WID_SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
|
case WID_SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
|
||||||
|
|
||||||
case WID_SGI_PLAY_NETWORK:
|
case WID_SGI_PLAY_NETWORK:
|
||||||
|
@@ -31,6 +31,7 @@
|
|||||||
#include "object_base.h"
|
#include "object_base.h"
|
||||||
#include "company_func.h"
|
#include "company_func.h"
|
||||||
#include "pathfinder/npf/aystar.h"
|
#include "pathfinder/npf/aystar.h"
|
||||||
|
#include "saveload/saveload.h"
|
||||||
#include <list>
|
#include <list>
|
||||||
#include <set>
|
#include <set>
|
||||||
|
|
||||||
@@ -1221,7 +1222,7 @@ void GenerateLandscape(byte mode)
|
|||||||
|
|
||||||
if (mode == GWM_HEIGHTMAP) {
|
if (mode == GWM_HEIGHTMAP) {
|
||||||
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_HEIGHTMAP);
|
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_HEIGHTMAP);
|
||||||
LoadHeightmap(_file_to_saveload.name);
|
LoadHeightmap(_file_to_saveload.detail_ftype, _file_to_saveload.name);
|
||||||
IncreaseGeneratingWorldProgress(GWP_LANDSCAPE);
|
IncreaseGeneratingWorldProgress(GWP_LANDSCAPE);
|
||||||
} else if (_settings_game.game_creation.land_generator == LG_TERRAGENESIS) {
|
} else if (_settings_game.game_creation.land_generator == LG_TERRAGENESIS) {
|
||||||
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_TERRAGENESIS);
|
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_TERRAGENESIS);
|
||||||
|
@@ -2602,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Velde
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeu-bedekte land
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeu-bedekte land
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestyn
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestyn
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoor
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Spoorweg spoor
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoor met blok seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met blok seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoor met voor-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoorweg spoor met voor-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoor met uitgang-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met uitgang-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoor met kombinasie-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met kombinasie-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoor met roete seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoorweg spoor met roete seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoor met een-rigting pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoorweg spoor met een-rigting pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoor met blok en voor-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met blok en voor-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoor met blok en uitgang-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met blok en uitgang-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoor met blok en kombinasie-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met blok en kombinasie-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoor met blok en pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoorweg spoor met blok en pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoor met blok en een-rigting pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoorweg spoor met blok en een-rigting pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoor met voor en uitgang seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met voor en uitgang seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoor met voor en kombinasie-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met voor en kombinasie-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoor met voor en pad-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met voor en pad-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoor met voor en een-rigting pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met voor en een-rigting pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoor met uitgang en kombinasie-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met uitgang en kombinasie-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoor met uitgang en pad-seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor met uitgang en pad-seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoor met uitgang en een-rigting pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoorweg spoor met uitgang en een-rigting pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoor met kombinasie en pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoorweg spoor met kombinasie en pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spoor met kombinasie en eenrigting-pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoorweg spoor met kombinasie en eenrigting-pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoor met pad en een-rigting pad seine
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoorweg spoor met pad en een-rigting pad seine
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} trein diensstasie
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoorweg trein diensstasie
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Pad
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Pad
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Pad met straatligte
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Pad met straatligte
|
||||||
@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Die OpenTTD span
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Die OpenTTD span
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
|
||||||
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gaan na
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige sprite
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige sprite
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)
|
||||||
@@ -3558,7 +3558,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} waneer
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Staak vervanging
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Staak vervanging
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Druk om die vervanging van die linker gekose enjin tipe te stop
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Druk om die vervanging van die linker gekose enjin tipe te stop
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vervang: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skakel tussen enjin en wa vervang vensters
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skakel tussen enjin en wa vervang vensters
|
||||||
STR_REPLACE_ENGINES :Enjin
|
STR_REPLACE_ENGINES :Enjin
|
||||||
STR_REPLACE_WAGONS :Waens
|
STR_REPLACE_WAGONS :Waens
|
||||||
|
@@ -41,7 +41,7 @@ STR_CARGO_PLURAL_VALUABLES :مقتنيات
|
|||||||
STR_CARGO_PLURAL_COPPER_ORE :منجم نحاس
|
STR_CARGO_PLURAL_COPPER_ORE :منجم نحاس
|
||||||
STR_CARGO_PLURAL_MAIZE :ذرة
|
STR_CARGO_PLURAL_MAIZE :ذرة
|
||||||
STR_CARGO_PLURAL_FRUIT :فواكة
|
STR_CARGO_PLURAL_FRUIT :فواكة
|
||||||
STR_CARGO_PLURAL_DIAMONDS :جواهر
|
STR_CARGO_PLURAL_DIAMONDS :ألماس
|
||||||
STR_CARGO_PLURAL_FOOD :طعام
|
STR_CARGO_PLURAL_FOOD :طعام
|
||||||
STR_CARGO_PLURAL_PAPER :ورق
|
STR_CARGO_PLURAL_PAPER :ورق
|
||||||
STR_CARGO_PLURAL_GOLD :ذهب
|
STR_CARGO_PLURAL_GOLD :ذهب
|
||||||
@@ -97,10 +97,10 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :مشروب غا
|
|||||||
STR_QUANTITY_NOTHING :
|
STR_QUANTITY_NOTHING :
|
||||||
STR_QUANTITY_PASSENGERS :{COMMA} راكب
|
STR_QUANTITY_PASSENGERS :{COMMA} راكب
|
||||||
STR_QUANTITY_COAL :{WEIGHT_LONG} من الفحم
|
STR_QUANTITY_COAL :{WEIGHT_LONG} من الفحم
|
||||||
STR_QUANTITY_MAIL :{COMMA} صندوق من البريد
|
STR_QUANTITY_MAIL :{COMMA}{NBSP} كيس بريد
|
||||||
STR_QUANTITY_OIL :{VOLUME_LONG} من النفط
|
STR_QUANTITY_OIL :{VOLUME_LONG} من النفط
|
||||||
STR_QUANTITY_LIVESTOCK :{COMMA}راس من الماشية
|
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}رأس ماشية
|
||||||
STR_QUANTITY_GOODS :{COMMA} قفص من البضائع
|
STR_QUANTITY_GOODS :{COMMA}{NBSP} صندوق بضائع
|
||||||
STR_QUANTITY_GRAIN :{WEIGHT_LONG} من الحبوب
|
STR_QUANTITY_GRAIN :{WEIGHT_LONG} من الحبوب
|
||||||
STR_QUANTITY_WOOD :{WEIGHT_LONG} من الخشب
|
STR_QUANTITY_WOOD :{WEIGHT_LONG} من الخشب
|
||||||
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} من خام الحديد
|
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} من خام الحديد
|
||||||
@@ -109,16 +109,16 @@ STR_QUANTITY_VALUABLES :{COMMA}صندو
|
|||||||
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} من خام النحاس
|
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} من خام النحاس
|
||||||
STR_QUANTITY_MAIZE :{WEIGHT_LONG} من الذرة
|
STR_QUANTITY_MAIZE :{WEIGHT_LONG} من الذرة
|
||||||
STR_QUANTITY_FRUIT :{WEIGHT_LONG} من الفواكة
|
STR_QUANTITY_FRUIT :{WEIGHT_LONG} من الفواكة
|
||||||
STR_QUANTITY_DIAMONDS :{COMMA}كيس من الجواهر
|
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}كيس ألماس
|
||||||
STR_QUANTITY_FOOD :{WEIGHT_LONG} من الطعام
|
STR_QUANTITY_FOOD :{WEIGHT_LONG} من الطعام
|
||||||
STR_QUANTITY_PAPER :{WEIGHT_LONG} من الورق
|
STR_QUANTITY_PAPER :{WEIGHT_LONG} من الورق
|
||||||
STR_QUANTITY_GOLD :{COMMA}كيس من الذهب
|
STR_QUANTITY_GOLD :{COMMA}{NBSP} كيس ذهب
|
||||||
STR_QUANTITY_WATER :{VOLUME_LONG} من المياة
|
STR_QUANTITY_WATER :{VOLUME_LONG} من المياة
|
||||||
STR_QUANTITY_WHEAT :{WEIGHT_LONG} من القمح
|
STR_QUANTITY_WHEAT :{WEIGHT_LONG} من القمح
|
||||||
STR_QUANTITY_RUBBER :{VOLUME_LONG} من المطاط
|
STR_QUANTITY_RUBBER :{VOLUME_LONG} من المطاط
|
||||||
STR_QUANTITY_SUGAR :{WEIGHT_LONG} من السكر
|
STR_QUANTITY_SUGAR :{WEIGHT_LONG} من السكر
|
||||||
STR_QUANTITY_TOYS :{COMMA}الالعاب
|
STR_QUANTITY_TOYS :{COMMA}{NBSP} لعبة
|
||||||
STR_QUANTITY_SWEETS :{COMMA} كيس من الحلويات
|
STR_QUANTITY_SWEETS :{COMMA}{NBSP} كيس حلويات
|
||||||
STR_QUANTITY_COLA :{VOLUME_LONG} من الكولا
|
STR_QUANTITY_COLA :{VOLUME_LONG} من الكولا
|
||||||
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} من الحلاوة القطنية
|
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} من الحلاوة القطنية
|
||||||
STR_QUANTITY_BUBBLES :{COMMA}فقاعات
|
STR_QUANTITY_BUBBLES :{COMMA}فقاعات
|
||||||
@@ -165,12 +165,12 @@ STR_ABBREV_NONE :{TINY_FONT}لا
|
|||||||
STR_ABBREV_ALL :{TINY_FONT}الكل
|
STR_ABBREV_ALL :{TINY_FONT}الكل
|
||||||
|
|
||||||
# 'Mode' of transport for cargoes
|
# 'Mode' of transport for cargoes
|
||||||
STR_PASSENGERS :{COMMA} ركاب
|
STR_PASSENGERS :{COMMA}{NBSP} راكب
|
||||||
STR_BAGS :{COMMA} صناديق
|
STR_BAGS :{COMMA}{NBSP} كيس
|
||||||
STR_TONS :{COMMA} اطنان/طن
|
STR_TONS :{COMMA}{NBSP} طن
|
||||||
STR_LITERS :{COMMA} لتر
|
STR_LITERS :{COMMA}{NBSP} لتر
|
||||||
STR_ITEMS :{COMMA} وحدة
|
STR_ITEMS :{COMMA} وحدة
|
||||||
STR_CRATES :{COMMA} صناديق
|
STR_CRATES :{COMMA}{NBSP} صندوق
|
||||||
|
|
||||||
# Colours, do not shuffle
|
# Colours, do not shuffle
|
||||||
STR_COLOUR_DARK_BLUE :ازرق غامق
|
STR_COLOUR_DARK_BLUE :ازرق غامق
|
||||||
@@ -191,32 +191,32 @@ STR_COLOUR_GREY :رمادي
|
|||||||
STR_COLOUR_WHITE :ابيض
|
STR_COLOUR_WHITE :ابيض
|
||||||
|
|
||||||
# Units used in OpenTTD
|
# Units used in OpenTTD
|
||||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}ميل/س
|
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}ميل/س
|
||||||
STR_UNITS_VELOCITY_METRIC :{COMMA}كم/س
|
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}كم/س
|
||||||
STR_UNITS_VELOCITY_SI :{COMMA}م/ث
|
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}م/ث
|
||||||
|
|
||||||
STR_UNITS_POWER_IMPERIAL :{COMMA}حصان
|
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}حصان
|
||||||
STR_UNITS_POWER_METRIC :{COMMA}حصان
|
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}حصان
|
||||||
STR_UNITS_POWER_SI :{COMMA}ك واط
|
STR_UNITS_POWER_SI :{COMMA}{NBSP}ك واط
|
||||||
|
|
||||||
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}ت
|
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP} طن
|
||||||
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}طن
|
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}طن
|
||||||
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}كجم
|
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}كجم
|
||||||
|
|
||||||
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} طن
|
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP} طن
|
||||||
STR_UNITS_WEIGHT_LONG_SI :{COMMA}كجم
|
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}كجم
|
||||||
|
|
||||||
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}غال
|
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}غال
|
||||||
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}ل
|
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}ل
|
||||||
STR_UNITS_VOLUME_SHORT_SI :{COMMA}م3
|
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}م3
|
||||||
|
|
||||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} لتر
|
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP} لتر
|
||||||
STR_UNITS_VOLUME_LONG_SI :{COMMA}م3
|
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}م3
|
||||||
|
|
||||||
STR_UNITS_FORCE_SI :{COMMA} كيلو نيوتن
|
STR_UNITS_FORCE_SI :{COMMA}{NBSP} كيلو نيوتن
|
||||||
|
|
||||||
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} قدم
|
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP} قدم
|
||||||
STR_UNITS_HEIGHT_SI :{COMMA} متر
|
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP} متر
|
||||||
|
|
||||||
# Common window strings
|
# Common window strings
|
||||||
STR_LIST_FILTER_OSKTITLE :{BLACK} ادخل فلتر
|
STR_LIST_FILTER_OSKTITLE :{BLACK} ادخل فلتر
|
||||||
@@ -286,7 +286,7 @@ STR_SORT_BY_ENGINE_ID :نوع المح
|
|||||||
STR_SORT_BY_COST :التكلفة
|
STR_SORT_BY_COST :التكلفة
|
||||||
STR_SORT_BY_POWER :الطاقة
|
STR_SORT_BY_POWER :الطاقة
|
||||||
STR_SORT_BY_TRACTIVE_EFFORT :قوة الجذب
|
STR_SORT_BY_TRACTIVE_EFFORT :قوة الجذب
|
||||||
STR_SORT_BY_INTRO_DATE :بداية التشغيل
|
STR_SORT_BY_INTRO_DATE :بداية الإنتاج
|
||||||
STR_SORT_BY_RUNNING_COST :تكلفة التشغيل
|
STR_SORT_BY_RUNNING_COST :تكلفة التشغيل
|
||||||
STR_SORT_BY_POWER_VS_RUNNING_COST :القوة/تكلفة التشغيل
|
STR_SORT_BY_POWER_VS_RUNNING_COST :القوة/تكلفة التشغيل
|
||||||
STR_SORT_BY_CARGO_CAPACITY :سعة الشحن
|
STR_SORT_BY_CARGO_CAPACITY :سعة الشحن
|
||||||
@@ -351,6 +351,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :انهاء
|
|||||||
|
|
||||||
############ range for settings menu starts
|
############ range for settings menu starts
|
||||||
STR_SETTINGS_MENU_GAME_OPTIONS :إعدادات اللعبه
|
STR_SETTINGS_MENU_GAME_OPTIONS :إعدادات اللعبه
|
||||||
|
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :الإعدادات
|
||||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :الذكاء الصناعي/ اعدادات اللعبة
|
STR_SETTINGS_MENU_SCRIPT_SETTINGS :الذكاء الصناعي/ اعدادات اللعبة
|
||||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :إعدادات اﻹضافات
|
STR_SETTINGS_MENU_NEWGRF_SETTINGS :إعدادات اﻹضافات
|
||||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :خيارات الشفافية
|
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :خيارات الشفافية
|
||||||
@@ -941,7 +942,12 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}دقة
|
|||||||
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}اختر دقة الشاشة
|
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}اختر دقة الشاشة
|
||||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :اخرى
|
STR_GAME_OPTIONS_RESOLUTION_OTHER :اخرى
|
||||||
|
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :حجم اللوحة
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :حدد العنصر المطلوب
|
||||||
|
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :تقريب عادي
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :تقريب ×2
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :تقريب ×4
|
||||||
|
|
||||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK} الواجهة الرسومية الاساسية
|
STR_GAME_OPTIONS_BASE_GRF :{BLACK} الواجهة الرسومية الاساسية
|
||||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK} اختر مجموعة الواجهة الرسومية
|
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK} اختر مجموعة الواجهة الرسومية
|
||||||
@@ -1036,6 +1042,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :مسطح تما
|
|||||||
STR_TERRAIN_TYPE_FLAT :مسطح
|
STR_TERRAIN_TYPE_FLAT :مسطح
|
||||||
STR_TERRAIN_TYPE_HILLY :مرتفعات - هضاب
|
STR_TERRAIN_TYPE_HILLY :مرتفعات - هضاب
|
||||||
STR_TERRAIN_TYPE_MOUNTAINOUS :جبال
|
STR_TERRAIN_TYPE_MOUNTAINOUS :جبال
|
||||||
|
STR_TERRAIN_TYPE_ALPINIST :شاهق
|
||||||
|
|
||||||
STR_CITY_APPROVAL_PERMISSIVE :متساهل
|
STR_CITY_APPROVAL_PERMISSIVE :متساهل
|
||||||
STR_CITY_APPROVAL_TOLERANT :متقبل
|
STR_CITY_APPROVAL_TOLERANT :متقبل
|
||||||
@@ -1044,6 +1051,7 @@ STR_CITY_APPROVAL_HOSTILE :معاد
|
|||||||
STR_WARNING_NO_SUITABLE_AI :{WHITE}لايوجد ذكاء اصطناعي متاح ...{}تستطيع تجميل العديد من الذكاء الاصطناعي عن طريق اللانترنت
|
STR_WARNING_NO_SUITABLE_AI :{WHITE}لايوجد ذكاء اصطناعي متاح ...{}تستطيع تجميل العديد من الذكاء الاصطناعي عن طريق اللانترنت
|
||||||
|
|
||||||
# Settings tree window
|
# Settings tree window
|
||||||
|
STR_CONFIG_SETTING_TREE_CAPTION :الإعدادات
|
||||||
STR_CONFIG_SETTING_EXPAND_ALL :مدد الكل
|
STR_CONFIG_SETTING_EXPAND_ALL :مدد الكل
|
||||||
STR_CONFIG_SETTING_COLLAPSE_ALL :إسحب الكل
|
STR_CONFIG_SETTING_COLLAPSE_ALL :إسحب الكل
|
||||||
|
|
||||||
@@ -1053,11 +1061,11 @@ STR_CONFIG_SETTING_RESTRICT_BASIC :اﻹعدادا
|
|||||||
|
|
||||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}احصر القائمة على انواع اعدادات محددة
|
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}احصر القائمة على انواع اعدادات محددة
|
||||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :كل الاعدادات
|
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :كل الاعدادات
|
||||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :اعدادات العميل (غير مخزن في المحفوظات, يؤثر على كل الالعاب)
|
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :اعدادات العميل (لا يخزن في الحفظ ؛ يطبق على كل الالعاب)
|
||||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات اللعبة (مخزن في المحفوظات, يؤثر على الالعاب الجديدة فقط)
|
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
|
||||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (مخزن في المحفوظات, يؤثر على اللعبة الحالية فقط)
|
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على اللعبة الحالية فقط)
|
||||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (مخزن في المحفوظات, يؤثر على الالعاب الجديدة فقط)
|
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
|
||||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (مخزن في المحفوظات: يؤثر على الشركة الحالية فقط)
|
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الشركة الحالية فقط)
|
||||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد{}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
|
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد{}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
|
||||||
STR_CONFIG_SETTINGS_NONE :{WHITE} - بدون -
|
STR_CONFIG_SETTINGS_NONE :{WHITE} - بدون -
|
||||||
|
|
||||||
@@ -1078,7 +1086,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :متوسط
|
|||||||
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :يمين
|
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :يمين
|
||||||
|
|
||||||
|
|
||||||
STR_CONFIG_SETTING_AUTOSLOPE :السماح باعادة بناء التلال تحت المباني, الطرق, الخ .-الانحدار الذاتي- {STRING}
|
STR_CONFIG_SETTING_AUTOSLOPE :السماح بتحريك الأرض تحت المباني, الطرق, الخ : {STRING}
|
||||||
STR_CONFIG_SETTING_CATCHMENT :السماح بحدود اكثر واقعية للمحطات بحسب الحجم: {STRING}
|
STR_CONFIG_SETTING_CATCHMENT :السماح بحدود اكثر واقعية للمحطات بحسب الحجم: {STRING}
|
||||||
STR_CONFIG_SETTING_EXTRADYNAMITE :السماح بحذف اكثر من الطرق المملوكة للمدينة و الجسور و غيرها: {STRING}
|
STR_CONFIG_SETTING_EXTRADYNAMITE :السماح بحذف اكثر من الطرق المملوكة للمدينة و الجسور و غيرها: {STRING}
|
||||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :كمية دخان/شرار القطارات:{STRING}
|
STR_CONFIG_SETTING_SMOKE_AMOUNT :كمية دخان/شرار القطارات:{STRING}
|
||||||
@@ -1204,7 +1212,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :لا تصرف
|
|||||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :الكل ما عدا عمليات البناء
|
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :الكل ما عدا عمليات البناء
|
||||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :الكل ما عدا خيارات تعديل الخريطة
|
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :الكل ما عدا خيارات تعديل الخريطة
|
||||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :كل تصرف
|
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :كل تصرف
|
||||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :استخدام قائمة العربات المطورة: {STRING}
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :استخدام المجموعات في قائمة العربات : {STRING}
|
||||||
STR_CONFIG_SETTING_LOADING_INDICATORS :تفعيل مؤشر التحميل: {STRING}
|
STR_CONFIG_SETTING_LOADING_INDICATORS :تفعيل مؤشر التحميل: {STRING}
|
||||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :عرض جدولة الأعمال بالمهام بدلا من الأيام: {STRING}
|
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :عرض جدولة الأعمال بالمهام بدلا من الأيام: {STRING}
|
||||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :عرض الوصول و المغادرة في جدولة الاعمال: {STRING}
|
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :عرض الوصول و المغادرة في جدولة الاعمال: {STRING}
|
||||||
@@ -1400,6 +1408,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}لعب
|
|||||||
|
|
||||||
STR_INTRO_GAME_OPTIONS :{BLACK}إعدادات اللعبه
|
STR_INTRO_GAME_OPTIONS :{BLACK}إعدادات اللعبه
|
||||||
STR_INTRO_HIGHSCORE :{BLACK}قائمه المتفوقين
|
STR_INTRO_HIGHSCORE :{BLACK}قائمه المتفوقين
|
||||||
|
STR_INTRO_CONFIG_SETTINGS_TREE :الاعدادات
|
||||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK} اعدادات NewGRF
|
STR_INTRO_NEWGRF_SETTINGS :{BLACK} اعدادات NewGRF
|
||||||
STR_INTRO_ONLINE_CONTENT :{BLACK} إبحث عن المحتوى عبر الشبكه العنكبوتيه
|
STR_INTRO_ONLINE_CONTENT :{BLACK} إبحث عن المحتوى عبر الشبكه العنكبوتيه
|
||||||
STR_INTRO_SCRIPT_SETTINGS :{BLACK}إعدادات الذكاء الصناعى
|
STR_INTRO_SCRIPT_SETTINGS :{BLACK}إعدادات الذكاء الصناعى
|
||||||
@@ -1418,6 +1427,7 @@ STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}اختي
|
|||||||
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}اختيار نمط الألعاب
|
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}اختيار نمط الألعاب
|
||||||
|
|
||||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}عرض خيارات اللعبة
|
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}عرض خيارات اللعبة
|
||||||
|
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :إعدادات العرض
|
||||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}عرض إعدادات اﻹضافات
|
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}عرض إعدادات اﻹضافات
|
||||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} ابحث عن محتوى جديد او تحديث
|
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} ابحث عن محتوى جديد او تحديث
|
||||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}اغلاق'OpenTTD'
|
STR_INTRO_TOOLTIP_QUIT :{BLACK}اغلاق'OpenTTD'
|
||||||
@@ -2224,29 +2234,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :حقول
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ارض ثلجية
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ارض ثلجية
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :صحراء
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :صحراء
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} مسار
|
STR_LAI_RAIL_DESCRIPTION_TRACK :سكة حديد مسار
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} مسار مع اشارة اغلاق
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :سكة حديد مسار مع اشارة اغلاق
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} مسار مع اشارة مبتدئة
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :سكة حديد مسار مع اشارة مبتدئة
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} سكة حديد مع اشارة خروج
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :سكة حديد سكة حديد مع اشارة خروج
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} سكة حديد مع اشارة طريق
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :سكة حديد سكة حديد مع اشارة طريق
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة اتجاة واحد
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة اتجاة واحد
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} سكة حديد مع اشارة توقف و اشارة مبتدئة
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :سكة حديد سكة حديد مع اشارة توقف و اشارة مبتدئة
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} سكة حديد مع اشارة توقف و خروج
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :سكة حديد سكة حديد مع اشارة توقف و خروج
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} سكة حديد مع اشارة توقف و مزدوجة
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة توقف و مزدوجة
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} سكة حديد مع اشارة اغلاق و طريق
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :سكة حديد سكة حديد مع اشارة اغلاق و طريق
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة اغلاق و طريق باتجاة واحد
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة اغلاق و طريق باتجاة واحد
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اشارة خروج
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اشارة خروج
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اشارة مزدوجة
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اشارة مزدوجة
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و طريق
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و طريق
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اتجاة و احد
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اتجاة و احد
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} سكة حديد مع اشارة خروج و مزدوجة
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة خروج و مزدوجة
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} سكة حديد مع اشارة خروج و طريق
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :سكة حديد سكة حديد مع اشارة خروج و طريق
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة خروج و اتجاة واحد
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة خروج و اتجاة واحد
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة و طريق
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة و طريق
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة و طريق باتجاه واحد
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة و طريق باتجاه واحد
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة طريق و اتجاة و احد
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة طريق و اتجاة و احد
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} مستودع صيانة قطارات
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :سكة حديد مستودع صيانة قطارات
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :طريق
|
STR_LAI_ROAD_DESCRIPTION_ROAD :طريق
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :طريق مضاء
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :طريق مضاء
|
||||||
@@ -2310,7 +2320,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
|
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الاصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الاصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
|
||||||
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
|
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2015 فريق النسخة المفتوحة
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2016 فريق النسخة المفتوحة
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
|
||||||
@@ -2373,6 +2383,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}اسم
|
|||||||
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}الحجم:
|
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}الحجم:
|
||||||
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} * {NUM}
|
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} * {NUM}
|
||||||
|
|
||||||
|
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :تغيير أعلى ارتفاع للخريطة
|
||||||
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}غير مستوى خط الثلج
|
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}غير مستوى خط الثلج
|
||||||
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}غير سنة البداية
|
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}غير سنة البداية
|
||||||
|
|
||||||
@@ -2592,8 +2603,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
|
|||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} تم توصيلة
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} تم توصيلة
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (مازال مطلوب)
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (مازال مطلوب)
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (تم توصيلة)
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (تم توصيلة)
|
||||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK} يوم
|
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK}{NBSP} يوم
|
||||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK} يوم{} (مول)
|
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}المدينة تنمو كل {ORANGE}{COMMA}{BLACK}{NBSP} يوم (ممول)
|
||||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}المدينة {RED}لا{BLACK} تنمو
|
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}المدينة {RED}لا{BLACK} تنمو
|
||||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}حدود الضوضاء داخل المدن: {ORANGE}{COMMA}{BLACK} القصوى: {ORANGE}{COMMA}
|
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}حدود الضوضاء داخل المدن: {ORANGE}{COMMA}{BLACK} القصوى: {ORANGE}{COMMA}
|
||||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}وسط الشاشة الاساسية على موقع المدينة
|
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}وسط الشاشة الاساسية على موقع المدينة
|
||||||
@@ -2863,7 +2874,7 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :لاتنتمي
|
|||||||
STR_GROUP_DEFAULT_SHIPS :مركبة لاتنتمي لأي مجموعة
|
STR_GROUP_DEFAULT_SHIPS :مركبة لاتنتمي لأي مجموعة
|
||||||
STR_GROUP_DEFAULT_AIRCRAFTS :طائرة لاتنتمي لأي مجموعة
|
STR_GROUP_DEFAULT_AIRCRAFTS :طائرة لاتنتمي لأي مجموعة
|
||||||
|
|
||||||
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض المركبات التابعة لها
|
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}المجموعات: اضغط على اي مجموعة لعرض مركباتها . اسحب للترتيب .
|
||||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة
|
STR_GROUP_CREATE_TOOLTIP :{BLACK}أضغط لإنشاء مجموعة
|
||||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذف المجموعة المختارة
|
STR_GROUP_DELETE_TOOLTIP :{BLACK}أحذف المجموعة المختارة
|
||||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}أعد تسمية المجموعة المختارة
|
STR_GROUP_RENAME_TOOLTIP :{BLACK}أعد تسمية المجموعة المختارة
|
||||||
@@ -3049,7 +3060,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}لم ي
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK} اوقف تبديل العربات
|
STR_REPLACE_VEHICLES_STOP :{BLACK} اوقف تبديل العربات
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK} اضغط لايقاف تبديل المحركات المختارة في اليسار
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK} اضغط لايقاف تبديل المحركات المختارة في اليسار
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK} تبديل: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} بدل بين نافذة استبدال المحركات و العربات
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} بدل بين نافذة استبدال المحركات و العربات
|
||||||
STR_REPLACE_ENGINES :محركات
|
STR_REPLACE_ENGINES :محركات
|
||||||
STR_REPLACE_WAGONS :عربات
|
STR_REPLACE_WAGONS :عربات
|
||||||
@@ -3158,7 +3168,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK} الس
|
|||||||
|
|
||||||
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}مقدار التحويل: {LTBLUE}{CURRENCY_LONG}
|
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}مقدار التحويل: {LTBLUE}{CURRENCY_LONG}
|
||||||
|
|
||||||
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}فترات الصيانة: {LTBLUE}{COMMA} يوم {BLACK} اخر صيانة: {LTBLUE}{DATE_LONG}
|
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}فترات الصيانة: {LTBLUE}{COMMA}{NBSP} يوم {BLACK} اخر صيانة: {LTBLUE}{DATE_LONG}
|
||||||
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}فترات الصيانة: {LTBLUE}{COMMA}% {BLACK} الصيانة الأخيرة: {LTBLUE}{DATE_LONG}
|
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}فترات الصيانة: {LTBLUE}{COMMA}% {BLACK} الصيانة الأخيرة: {LTBLUE}{DATE_LONG}
|
||||||
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}زيادة فترات الصيانة بقدر 10. ومع مفتاح كنترول بمقدار 5.
|
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}زيادة فترات الصيانة بقدر 10. ومع مفتاح كنترول بمقدار 5.
|
||||||
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK} انقاص فترات الصيانة بمعدل 10. Ctrl+ الضغط الانقاص بمعدل 5.
|
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK} انقاص فترات الصيانة بمعدل 10. Ctrl+ الضغط الانقاص بمعدل 5.
|
||||||
@@ -3250,8 +3260,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}غير
|
|||||||
|
|
||||||
STR_ORDER_REFIT :{BLACK}اعادة تهيئة
|
STR_ORDER_REFIT :{BLACK}اعادة تهيئة
|
||||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}اختر نوع البضائع المنقولة لتهيئة العربات في هذا الامر. اضغط كنترول لازالة تعليمات التهيئة.
|
STR_ORDER_REFIT_TOOLTIP :{BLACK}اختر نوع البضائع المنقولة لتهيئة العربات في هذا الامر. اضغط كنترول لازالة تعليمات التهيئة.
|
||||||
STR_ORDER_REFIT_AUTO :{BLACK}ملائمة ذاتية
|
STR_ORDER_REFIT_AUTO :{BLACK}ملائمة في محطة
|
||||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}اختر اي نوع من الحملة تريد ملائمتها ذاتيا.
|
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}اختر اي نوع من الحمولة تريد ملائمتها . اضغط مع ctrl لإزالة الملائمة . الملائمة في المحطات لن تكون ما لم تقبل العربة ذلك .
|
||||||
STR_ORDER_DROP_REFIT_AUTO :شحنة ثابتة
|
STR_ORDER_DROP_REFIT_AUTO :شحنة ثابتة
|
||||||
STR_ORDER_DROP_REFIT_AUTO_ANY :البضائع المتاحة
|
STR_ORDER_DROP_REFIT_AUTO_ANY :البضائع المتاحة
|
||||||
|
|
||||||
@@ -3342,13 +3352,13 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(عدم انز
|
|||||||
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :-عدم انزال الشحنة و الانتظار للحمولة القصوى لاي شحنة-
|
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :-عدم انزال الشحنة و الانتظار للحمولة القصوى لاي شحنة-
|
||||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(لا تفريغ و لا تحميل)
|
STR_ORDER_NO_UNLOAD_NO_LOAD :(لا تفريغ و لا تحميل)
|
||||||
|
|
||||||
STR_ORDER_AUTO_REFIT :(ملائمة ذاتية ل {STRING})
|
STR_ORDER_AUTO_REFIT :(ملائمة لـ {STRING})
|
||||||
STR_ORDER_FULL_LOAD_REFIT :(تحميل كلي مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_FULL_LOAD_REFIT :(تحميل كلي مع الملائمة لـ {STRING})
|
||||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(تحميل كلي لاي بضاعة مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_FULL_LOAD_ANY_REFIT :(تحميل كلي لأي بضاعة مع الملائمة لـ {STRING})
|
||||||
STR_ORDER_UNLOAD_REFIT :(تفريغ الحمولة و شحن البضائع مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_UNLOAD_REFIT :(تفريغ الحمولة و شحن البضائع مع الملائمة لـ {STRING})
|
||||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(تفرغ الحمولة و الانتظار للتحميل الكلي مع الملائمة لـ {STRING})
|
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(تفرغ الحمولة و الانتظار للتحميل الكلي مع الملائمة لـ {STRING})
|
||||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(التفريغ و الانتظار للتحميل الكلي لاي بضاعة مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(التفريغ و الانتظار للتحميل الكلي لأي بضاعة مع الملائمة لـ {STRING})
|
||||||
STR_ORDER_TRANSFER_REFIT :(تحويل البضاعة و اخذ البضاعة مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_TRANSFER_REFIT :(تحويل البضاعة و أخذ البضاعة مع الملائمة لـ {STRING})
|
||||||
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(تحويل البضاعة و الانتظار للحمولة القصوى مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(تحويل البضاعة و الانتظار للحمولة القصوى مع الملائمة الذاتية لـ {STRING})
|
||||||
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(تحويل البضاعة و الانتظار لاي حمولة كاملة مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(تحويل البضاعة و الانتظار لاي حمولة كاملة مع الملائمة الذاتية لـ {STRING})
|
||||||
STR_ORDER_NO_UNLOAD_REFIT :(عدم التفريغ و تحميل البضائع مع الملائمة الذاتية لـ {STRING})
|
STR_ORDER_NO_UNLOAD_REFIT :(عدم التفريغ و تحميل البضائع مع الملائمة الذاتية لـ {STRING})
|
||||||
@@ -3620,7 +3630,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... قر
|
|||||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... قريبة جدا من مدينة أخرى
|
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... قريبة جدا من مدينة أخرى
|
||||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... المدن كثيرة جدا
|
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... المدن كثيرة جدا
|
||||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... لا يوجد فراغ في الخريطة
|
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... لا يوجد فراغ في الخريطة
|
||||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بامكانك تمكين البلدية من بناء الطرق الجديدة عن طريق الاعدادات المتقدمة --> الاقتصاد --> المدن
|
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بإمكانك تمكين بناء الطرق الجديدة عن طريق الاعدادات --> البيئة--> المدن
|
||||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنفيذ
|
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنفيذ
|
||||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة{}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
|
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة{}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
|
||||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... لا يوجد مكان مناسب للمجسم بداخل هذة المدينة/البلدة
|
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... لا يوجد مكان مناسب للمجسم بداخل هذة المدينة/البلدة
|
||||||
|
@@ -215,6 +215,8 @@ STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}ga
|
|||||||
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" ak}
|
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" ak}
|
||||||
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
|
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
|
||||||
|
|
||||||
|
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
|
||||||
|
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
|
||||||
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
|
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
|
||||||
|
|
||||||
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
|
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
|
||||||
@@ -238,7 +240,7 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Lehioa i
|
|||||||
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Leiho izena - Arrastatu hau leihoa mugitzeko
|
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Leiho izena - Arrastatu hau leihoa mugitzeko
|
||||||
STR_TOOLTIP_SHADE :{BLACK}Itzal leihoa - titulu barra bakarrik ikusten da
|
STR_TOOLTIP_SHADE :{BLACK}Itzal leihoa - titulu barra bakarrik ikusten da
|
||||||
STR_TOOLTIP_DEBUG :{BLACK}NewGRF garbiketa informazioa ikusi
|
STR_TOOLTIP_DEBUG :{BLACK}NewGRF garbiketa informazioa ikusi
|
||||||
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Zarratu Leiho Guztiak' gakoarekin
|
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Itxi Leiho Guztiak' gakoarekin. Ctrl+Klik hau beti gertatzeko
|
||||||
STR_TOOLTIP_RESIZE :{BLACK}Klik eta arrastatu leiho honi tamaina aldatzeko
|
STR_TOOLTIP_RESIZE :{BLACK}Klik eta arrastatu leiho honi tamaina aldatzeko
|
||||||
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Aldatu handia/txikia leihoaren tamaina
|
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Aldatu handia/txikia leihoaren tamaina
|
||||||
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mugitu - zerrendan gora/behera mugitzeko
|
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mugitu - zerrendan gora/behera mugitzeko
|
||||||
@@ -246,7 +248,12 @@ STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mu
|
|||||||
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eraikinak etab. edo lur karratu bat eraistea. Ctrl area diagonalki aukeratzen du. Mayus eraikinaren kostu estimatua erakusten du.
|
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eraikinak etab. edo lur karratu bat eraistea. Ctrl area diagonalki aukeratzen du. Mayus eraikinaren kostu estimatua erakusten du.
|
||||||
|
|
||||||
# Show engines button
|
# Show engines button
|
||||||
|
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}Ezkutuak erakutsi
|
||||||
|
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE :{BLACK}Ezkutuak erakutsi
|
||||||
|
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Ezkutuak erakutsi
|
||||||
|
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Ezkutuak erakutsi
|
||||||
|
|
||||||
|
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Botoi hau gaituz, ezkutuak dauden trenak erakusten dira
|
||||||
|
|
||||||
# Query window
|
# Query window
|
||||||
STR_BUTTON_DEFAULT :{BLACK}Lehenetsia
|
STR_BUTTON_DEFAULT :{BLACK}Lehenetsia
|
||||||
@@ -285,6 +292,8 @@ STR_SORT_BY_LENGTH :Luzera
|
|||||||
STR_SORT_BY_LIFE_TIME :Geratzen zaion bizitza denbora
|
STR_SORT_BY_LIFE_TIME :Geratzen zaion bizitza denbora
|
||||||
STR_SORT_BY_TIMETABLE_DELAY :Ordutegiko atzerapena
|
STR_SORT_BY_TIMETABLE_DELAY :Ordutegiko atzerapena
|
||||||
STR_SORT_BY_FACILITY :Geltoki mota
|
STR_SORT_BY_FACILITY :Geltoki mota
|
||||||
|
STR_SORT_BY_WAITING_TOTAL :Itxaroten dagoen zama totala
|
||||||
|
STR_SORT_BY_WAITING_AVAILABLE :Itxaroten dagoen zama eskuragarria
|
||||||
STR_SORT_BY_RATING_MAX :Zama balorazio handiena
|
STR_SORT_BY_RATING_MAX :Zama balorazio handiena
|
||||||
STR_SORT_BY_RATING_MIN :Zama balorazio txikiena
|
STR_SORT_BY_RATING_MIN :Zama balorazio txikiena
|
||||||
STR_SORT_BY_ENGINE_ID :MotoreID (ordenatze klasikoa)
|
STR_SORT_BY_ENGINE_ID :MotoreID (ordenatze klasikoa)
|
||||||
@@ -357,6 +366,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Irten
|
|||||||
|
|
||||||
############ range for settings menu starts
|
############ range for settings menu starts
|
||||||
STR_SETTINGS_MENU_GAME_OPTIONS :Jokoaren aukerak
|
STR_SETTINGS_MENU_GAME_OPTIONS :Jokoaren aukerak
|
||||||
|
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Ezarpenak
|
||||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :IA/Jokoaren scriptaren ezaugarriak
|
STR_SETTINGS_MENU_SCRIPT_SETTINGS :IA/Jokoaren scriptaren ezaugarriak
|
||||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF ezarpenak
|
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF ezarpenak
|
||||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparentzia ezarpenak
|
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparentzia ezarpenak
|
||||||
@@ -902,6 +912,8 @@ STR_GAME_OPTIONS_CURRENCY_LTL :Lituaniako Lita
|
|||||||
STR_GAME_OPTIONS_CURRENCY_KRW :Hego koreako Won-a (KRW)
|
STR_GAME_OPTIONS_CURRENCY_KRW :Hego koreako Won-a (KRW)
|
||||||
STR_GAME_OPTIONS_CURRENCY_ZAR :Hego Afrikako Rand-a (ZAR)
|
STR_GAME_OPTIONS_CURRENCY_ZAR :Hego Afrikako Rand-a (ZAR)
|
||||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Pertsonalizatua...
|
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Pertsonalizatua...
|
||||||
|
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgiarra (GEL)
|
||||||
|
STR_GAME_OPTIONS_CURRENCY_IRR :Rial Iraniarra (IRR)
|
||||||
############ end of currency region
|
############ end of currency region
|
||||||
|
|
||||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Errepideko garraioak
|
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Errepideko garraioak
|
||||||
@@ -958,6 +970,9 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pantaila
|
|||||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :besteak
|
STR_GAME_OPTIONS_RESOLUTION_OTHER :besteak
|
||||||
|
|
||||||
|
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaina doblea
|
||||||
|
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaina laukoitza
|
||||||
|
|
||||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grafiko basea markatu
|
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grafiko basea markatu
|
||||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Aukeratu erabili beharreko grafiko paketea
|
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Aukeratu erabili beharreko grafiko paketea
|
||||||
@@ -1051,6 +1066,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :Oso laua
|
|||||||
STR_TERRAIN_TYPE_FLAT :Laua
|
STR_TERRAIN_TYPE_FLAT :Laua
|
||||||
STR_TERRAIN_TYPE_HILLY :Mendixkekin
|
STR_TERRAIN_TYPE_HILLY :Mendixkekin
|
||||||
STR_TERRAIN_TYPE_MOUNTAINOUS :Menditsua
|
STR_TERRAIN_TYPE_MOUNTAINOUS :Menditsua
|
||||||
|
STR_TERRAIN_TYPE_ALPINIST :Alpinista
|
||||||
|
|
||||||
STR_CITY_APPROVAL_PERMISSIVE :Jasankorra
|
STR_CITY_APPROVAL_PERMISSIVE :Jasankorra
|
||||||
STR_CITY_APPROVAL_TOLERANT :Jasanbera
|
STR_CITY_APPROVAL_TOLERANT :Jasanbera
|
||||||
@@ -1059,6 +1075,7 @@ STR_CITY_APPROVAL_HOSTILE :Kontrakoa
|
|||||||
STR_WARNING_NO_SUITABLE_AI :{WHITE}Ez dago IA egokirik aukeratzeko..{}IA asko jaitsi ditzakezu 'Online edukiera' sistemaren bidez
|
STR_WARNING_NO_SUITABLE_AI :{WHITE}Ez dago IA egokirik aukeratzeko..{}IA asko jaitsi ditzakezu 'Online edukiera' sistemaren bidez
|
||||||
|
|
||||||
# Settings tree window
|
# Settings tree window
|
||||||
|
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Ezarpenak
|
||||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Lokarri iragazkia:
|
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Lokarri iragazkia:
|
||||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Guztia haunditu
|
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Guztia haunditu
|
||||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Guztia kolapsatu
|
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Guztia kolapsatu
|
||||||
@@ -1115,13 +1132,13 @@ STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Erosketa eta er
|
|||||||
STR_CONFIG_SETTING_RECESSIONS :Atzerapen ekonomikoak: {STRING}
|
STR_CONFIG_SETTING_RECESSIONS :Atzerapen ekonomikoak: {STRING}
|
||||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Gaitua dagoenean, atzeratze ekonomikoa urte gutxika gertatuko da. Atzeratze ekonomikoan, ekoizpen orokorra dexente gutxituko da (Aurreko balioetara bueltatuko da atzerapena amaitzerakoan)
|
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Gaitua dagoenean, atzeratze ekonomikoa urte gutxika gertatuko da. Atzeratze ekonomikoan, ekoizpen orokorra dexente gutxituko da (Aurreko balioetara bueltatuko da atzerapena amaitzerakoan)
|
||||||
STR_CONFIG_SETTING_TRAIN_REVERSING :Trenak geltokietan buelta eman ahal izatea: {STRING}
|
STR_CONFIG_SETTING_TRAIN_REVERSING :Trenak geltokietan buelta eman ahal izatea: {STRING}
|
||||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltokietan (trebidea bertan bukatzen ez denean) buelta eman, nahiz eta biderik motzena izan helmugara iristeko
|
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltoki ez-finaletan buelta eman, nahiz eta biderik motzena izan helmugara iristeko
|
||||||
STR_CONFIG_SETTING_DISASTERS :Hondamendiak: {STRING}
|
STR_CONFIG_SETTING_DISASTERS :Hondamendiak: {STRING}
|
||||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Azpiegiturak eta ibilgailuak suntsitu edo blokeatu ditzaketen hondamendiak txandakatu
|
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Azpiegiturak eta ibilgailuak suntsitu edo blokeatu ditzaketen hondamendiak txandakatu
|
||||||
STR_CONFIG_SETTING_CITY_APPROVAL :Udaletxearen jarrera bere lurrak berregituratzeko: {STRING}
|
STR_CONFIG_SETTING_CITY_APPROVAL :Udaletxearen jarrera bere lurrak berregituratzeko: {STRING}
|
||||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Aukeratu zenbateraino eragingo dion konpainia bati herri batean zarata sortzea eta ingurumena kaltetzea, herrian duen balorazioa txartuz eta eraikin berriak egiteko baimena mugatuz
|
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Aukeratu zenbateraino eragingo dion konpainia bati herri batean zarata sortzea eta ingurumena kaltetzea, herrian duen balorazioa txartuz eta eraikin berriak egiteko baimena mugatuz
|
||||||
|
|
||||||
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu. (autoaldapak): {STRING}
|
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu.: {STRING}
|
||||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Eraikin eta bideen azpian paisaia aldatzea baimendu hauek kendu gabe
|
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Eraikin eta bideen azpian paisaia aldatzea baimendu hauek kendu gabe
|
||||||
STR_CONFIG_SETTING_CATCHMENT :Geltokien irismen eremu hedapena errealagoa egitea baimendu: {STRING}
|
STR_CONFIG_SETTING_CATCHMENT :Geltokien irismen eremu hedapena errealagoa egitea baimendu: {STRING}
|
||||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Tamaina ezberdinetako jasotze eremuak izan mota ezberdinetako geltoki eta aireportuentzat
|
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Tamaina ezberdinetako jasotze eremuak izan mota ezberdinetako geltoki eta aireportuentzat
|
||||||
@@ -1235,7 +1252,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Lehio gorrian a
|
|||||||
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segundu
|
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segundu
|
||||||
STR_CONFIG_SETTING_HOVER_DELAY :Erakutsi argibideak: {STRING}
|
STR_CONFIG_SETTING_HOVER_DELAY :Erakutsi argibideak: {STRING}
|
||||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Sagua, interfazeko elementu batzuen gainean jartzerakoan, argibideak bistaratu aurretik pasa beharko den denbora. Elementu batzuetan saguko eskuineko botoia sakatu beharko da
|
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Sagua, interfazeko elementu batzuen gainean jartzerakoan, argibideak bistaratu aurretik pasa beharko den denbora. Elementu batzuetan saguko eskuineko botoia sakatu beharko da
|
||||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu {COMMA} segunduz
|
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu milisegundu {COMMA}
|
||||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Klikatu eskuineko botoiarekin
|
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Klikatu eskuineko botoiarekin
|
||||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Herriaren bistanleria herriaren izen kartelan ikusgai izan: {STRING}
|
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Herriaren bistanleria herriaren izen kartelan ikusgai izan: {STRING}
|
||||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Herriaren bistanleria herriaren izen kartelan ikusgai izan
|
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Herriaren bistanleria herriaren izen kartelan ikusgai izan
|
||||||
@@ -1245,6 +1262,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grafikoen marre
|
|||||||
STR_CONFIG_SETTING_LAND_GENERATOR :Lur sortzailea: {STRING}
|
STR_CONFIG_SETTING_LAND_GENERATOR :Lur sortzailea: {STRING}
|
||||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Jatorrizkoa
|
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Jatorrizkoa
|
||||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
|
||||||
|
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industria dentsitatea: {STRING}
|
||||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Petroleo findegietatik maparen ertzera dagoen gehienezko distantzia: {STRING}
|
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Petroleo findegietatik maparen ertzera dagoen gehienezko distantzia: {STRING}
|
||||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Petroleo findegiak bakarrik maparen ertzatik hurbil eraiki daitezke, kostan irla mapetan
|
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Petroleo findegiak bakarrik maparen ertzatik hurbil eraiki daitezke, kostan irla mapetan
|
||||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Elur garaiera: {STRING}
|
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Elur garaiera: {STRING}
|
||||||
@@ -1253,10 +1271,13 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Oso Leuna
|
|||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Leuna
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Leuna
|
||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Zakarra
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Zakarra
|
||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Oso Zakarra
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Oso Zakarra
|
||||||
|
STR_CONFIG_SETTING_VARIETY :Barietateen distribuzioa: {STRING}
|
||||||
|
STR_CONFIG_SETTING_RIVER_AMOUNT :Ibai kantitatea: {STRING}
|
||||||
STR_CONFIG_SETTING_TREE_PLACER :Zuhaitz kokatzeko algoritmoa: {STRING}
|
STR_CONFIG_SETTING_TREE_PLACER :Zuhaitz kokatzeko algoritmoa: {STRING}
|
||||||
STR_CONFIG_SETTING_TREE_PLACER_NONE :Ezer ez
|
STR_CONFIG_SETTING_TREE_PLACER_NONE :Ezer ez
|
||||||
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Jatorrizkoa
|
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Jatorrizkoa
|
||||||
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Hobetua
|
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Hobetua
|
||||||
|
STR_CONFIG_SETTING_ROAD_SIDE :Errepideko garraioak: {STRING}
|
||||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Garaiera maparen norabidea: {STRING}
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Garaiera maparen norabidea: {STRING}
|
||||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Erlojuko orratzen kontrara
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Erlojuko orratzen kontrara
|
||||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Erlojuko orratzen erara
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Erlojuko orratzen erara
|
||||||
@@ -1311,6 +1332,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Itzalita
|
|||||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Saguaren ezkerreko botoiarekin mapan zehar mugitzea: {STRING}
|
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Saguaren ezkerreko botoiarekin mapan zehar mugitzea: {STRING}
|
||||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Gaitu mapatik zehar mugitzea saguaren ezkerreko botoia mapan arrastratzerakoan. Oso erabilgarria da ukipen pantailak erabiltzerakoan
|
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Gaitu mapatik zehar mugitzea saguaren ezkerreko botoia mapan arrastratzerakoan. Oso erabilgarria da ukipen pantailak erabiltzerakoan
|
||||||
|
|
||||||
|
STR_CONFIG_SETTING_AUTOSAVE :Auto-gordea: {STRING}
|
||||||
|
|
||||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gordetako jokoen izenetan {STRING} data fomatua erabili
|
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gordetako jokoen izenetan {STRING} data fomatua erabili
|
||||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Gordetako fitxeroen dataren formatoa
|
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Gordetako fitxeroen dataren formatoa
|
||||||
@@ -1326,7 +1348,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Ekintzarik ez
|
|||||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Eraikitzeko ez diren ekintza guztiak
|
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Eraikitzeko ez diren ekintza guztiak
|
||||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Guztia paisaia eraldatzeko ekintzak ezik
|
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Guztia paisaia eraldatzeko ekintzak ezik
|
||||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Ekintza guztiak
|
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Ekintza guztiak
|
||||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Hobetutako ibilgailu zerrendak erabili: {STRING}
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Taldeak erabili ibilgailu zerrendan: {STRING}
|
||||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Gaitu ibilgailu zerrenda aurreratuak erabiltzea ibilgailu taldeentzako
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Gaitu ibilgailu zerrenda aurreratuak erabiltzea ibilgailu taldeentzako
|
||||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Zama adierazleak erabili: {STRING}
|
STR_CONFIG_SETTING_LOADING_INDICATORS :Zama adierazleak erabili: {STRING}
|
||||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Aukeratu ibilgailuen zama lanen adierazlea ikusgai dagoen ibilgailuen gainean
|
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Aukeratu ibilgailuen zama lanen adierazlea ikusgai dagoen ibilgailuen gainean
|
||||||
@@ -1348,6 +1370,11 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Mantendu zubi,
|
|||||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Talde gastuak konpainiaren finantza leihoan: {STRING}
|
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Talde gastuak konpainiaren finantza leihoan: {STRING}
|
||||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Konpainiako gastuen lehioaren diseinua
|
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Konpainiako gastuen lehioaren diseinua
|
||||||
|
|
||||||
|
STR_CONFIG_SETTING_SOUND_NEWS :Periodikoa: {STRING}
|
||||||
|
STR_CONFIG_SETTING_SOUND_NEW_YEAR :Amaiera urtea: {STRING}
|
||||||
|
STR_CONFIG_SETTING_SOUND_CONFIRM :Eraikuntza: {STRING}
|
||||||
|
STR_CONFIG_SETTING_SOUND_DISASTER :Desastreak/istripuak: {STRING}
|
||||||
|
STR_CONFIG_SETTING_SOUND_VEHICLE :Garraioak: {STRING}
|
||||||
|
|
||||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Azpiturak eraikitzea debekatu ibilgailu egokiak ez daudenean eskuragarri: {STRING}
|
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Azpiturak eraikitzea debekatu ibilgailu egokiak ez daudenean eskuragarri: {STRING}
|
||||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Gaitua dagoenean, ezingo da azpiegiturarik eraiki azpiegitura horren ibilgailuak ez badaude eskuragarri, denbora eta dirua aurreztuz
|
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Gaitua dagoenean, ezingo da azpiegiturarik eraiki azpiegitura horren ibilgailuak ez badaude eskuragarri, denbora eta dirua aurreztuz
|
||||||
@@ -1512,6 +1539,8 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Joko hasieran h
|
|||||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :eskuz egin
|
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :eskuz egin
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrikoa
|
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrikoa
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrikoa
|
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrikoa
|
||||||
|
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Bidaiariek banaketa modua: {STRING}
|
||||||
|
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Korreoaren banaketa modua: {STRING}
|
||||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Banaketen zehaztasuna: {STRING}
|
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Banaketen zehaztasuna: {STRING}
|
||||||
|
|
||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Abiadura unitateak: {STRING}
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Abiadura unitateak: {STRING}
|
||||||
@@ -1525,6 +1554,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrikoa (zp)
|
|||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
|
||||||
|
|
||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Pisu unitateak: {STRING}
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Pisu unitateak: {STRING}
|
||||||
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (ton/tona)
|
||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrikoa (t/tona)
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrikoa (t/tona)
|
||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
|
||||||
|
|
||||||
@@ -1533,6 +1563,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Inperiala (galo
|
|||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrikoa (l)
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrikoa (l)
|
||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
|
||||||
|
|
||||||
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperiala (libra)
|
||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrikoa (kgf)
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrikoa (kgf)
|
||||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
|
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
|
||||||
|
|
||||||
@@ -1546,6 +1577,7 @@ STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Grafiko
|
|||||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Soinua
|
STR_CONFIG_SETTING_SOUND :{ORANGE}Soinua
|
||||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfazea
|
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfazea
|
||||||
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Orokorra
|
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Orokorra
|
||||||
|
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Leihoak
|
||||||
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Eraikuntza
|
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Eraikuntza
|
||||||
STR_CONFIG_SETTING_COMPANY :{ORANGE}Konpainia
|
STR_CONFIG_SETTING_COMPANY :{ORANGE}Konpainia
|
||||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Ibilgailuak
|
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Ibilgailuak
|
||||||
@@ -1608,6 +1640,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multijok
|
|||||||
|
|
||||||
STR_INTRO_GAME_OPTIONS :{BLACK}Jokoaren Aukerak
|
STR_INTRO_GAME_OPTIONS :{BLACK}Jokoaren Aukerak
|
||||||
STR_INTRO_HIGHSCORE :{BLACK}Puntuazio taula
|
STR_INTRO_HIGHSCORE :{BLACK}Puntuazio taula
|
||||||
|
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak
|
||||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-ren Ezarpenak
|
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-ren Ezarpenak
|
||||||
STR_INTRO_ONLINE_CONTENT :{BLACK}Edukiak Online Kontsultatu
|
STR_INTRO_ONLINE_CONTENT :{BLACK}Edukiak Online Kontsultatu
|
||||||
STR_INTRO_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
|
STR_INTRO_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
|
||||||
@@ -1627,6 +1660,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Aukeratu
|
|||||||
|
|
||||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Jokoaren aukerak erakutsi
|
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Jokoaren aukerak erakutsi
|
||||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Puntuazioen taula erakutsi
|
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Puntuazioen taula erakutsi
|
||||||
|
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak erakutsi
|
||||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF ezarpenak erakutsi
|
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF ezarpenak erakutsi
|
||||||
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Bilatu eduki berria eta eguneratua deskargatzeko
|
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Bilatu eduki berria eta eguneratua deskargatzeko
|
||||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
|
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
|
||||||
@@ -2067,7 +2101,7 @@ STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Edukien
|
|||||||
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Lerroan sakatu ezaugarriak ikusteko{}Laukitxoan sakatu aukeratzeko
|
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Lerroan sakatu ezaugarriak ikusteko{}Laukitxoan sakatu aukeratzeko
|
||||||
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Guztia aukeratu
|
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Guztia aukeratu
|
||||||
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Markatu deskargatuak izango diren edukiak
|
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Markatu deskargatuak izango diren edukiak
|
||||||
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Bertsio berriak haukeratu
|
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Eguneraketak Aukeratu
|
||||||
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Haukeratu dituzun edukiak berrituko dituzten edukiak deskargatuak izateko
|
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Haukeratu dituzun edukiak berrituko dituzten edukiak deskargatuak izateko
|
||||||
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Guztia desmarkatu
|
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Guztia desmarkatu
|
||||||
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Dekargatuak izango ez diren eduki guztiak markatu
|
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Dekargatuak izango ez diren eduki guztiak markatu
|
||||||
@@ -2462,29 +2496,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Eremuak
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Elurrez estalitako paisaia
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Elurrez estalitako paisaia
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desertua
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desertua
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} Trenbidea
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Trenbidea Trenbidea
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Trenbidea blokeo seinalearekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trenbidea Trenbidea blokeo seinalearekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trenbidea aurre-seinalekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trenbidea trenbidea aurre-seinalekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trenbidea irteera seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trenbidea trenbidea irteera seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trenbidea konbo seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trenbidea trenbidea konbo seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trenbidea bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trenbidea trenbidea bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trenbidea norabide bakarreko bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trenbidea trenbidea norabide bakarreko bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trenbidea blokeo seinale eta aurre-seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trenbidea trenbidea blokeo seinale eta aurre-seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trenbidea blokeo seinale eta irteera seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trenbidea trenbidea blokeo seinale eta irteera seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trenbidea blokeo seinalea eta konbo seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trenbidea trenbidea blokeo seinalea eta konbo seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trenbidea blokeo seinaleekin eta bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trenbidea trenbidea blokeo seinaleekin eta bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} Trenbidea blokeo eta norabide bakarreko bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trenbidea Trenbidea blokeo eta norabide bakarreko bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trenbidea aurre-seinale eta irteera seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trenbidea trenbidea aurre-seinale eta irteera seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trenbidea aurre-seinale eta konbo seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trenbidea trenbidea aurre-seinale eta konbo seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trenbidea aurre-seinale eta bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trenbidea trenbidea aurre-seinale eta bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trenbidea aurre-seinale eta norabide bakarreko bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trenbidea trenbidea aurre-seinale eta norabide bakarreko bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trenbidea irteera seinale eta konbo seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trenbidea trenbidea irteera seinale eta konbo seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trenbidea irteera seinale eta bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trenbidea trenbidea irteera seinale eta bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trenbidea irteera seinale eta norabide bakarreko bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trenbidea trenbidea irteera seinale eta norabide bakarreko bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trenbidea konbo seinale eta bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trenbidea trenbidea konbo seinale eta bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trenbide konbo seinale eta norabide bakarreko bide seinaleekin
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trenbidea trenbide konbo seinale eta norabide bakarreko bide seinaleekin
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trenbidea bide seinale eta norabide bakarreko seinaleekina
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trenbidea trenbidea bide seinale eta norabide bakarreko seinaleekina
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} tren gordailua
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trenbidea tren gordailua
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :errepidea
|
STR_LAI_ROAD_DESCRIPTION_ROAD :errepidea
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Errepidea farolekin
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Errepidea farolekin
|
||||||
@@ -2548,7 +2582,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Konpainia jabe
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}OpenTTD-ri buruz
|
STR_ABOUT_OPENTTD :{WHITE}OpenTTD-ri buruz
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD bertsioa {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD bertsioa {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gordetako jokoa
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gordetako jokoa
|
||||||
@@ -2720,7 +2754,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Emandako
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Aldez aurreko "sprit"-a
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Aldez aurreko "sprit"-a
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Aurreko grafiko arruntera joan, pseudo/birkoloretu/grafiko tipoak desgaituz
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Aurreko grafiko arruntera joan, pseudo/birkoloretu/grafiko tipoak desgaituz
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Orain aukeratutako grafikoaren aurkezpena. Alineazioa ez da kontua hartzen grafiko hau egiterakoan
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Orain aukeratutako grafikoaren aurkezpena. Alineazioa ez da kontua hartzen grafiko hau egiterakoan
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}"Sprit"-a mugitu inguruan, X eta Y-ren desplazamenduak aldatuz
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite-a mugitu ingurunean, X eta Y-ren desplazamenduak aldatuz. Ctrl+Klik sprite-a zortzi unitatero mugitzeko
|
||||||
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Erlatiboa berezarri
|
||||||
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentuan dauden desplazamendu erlatiboak erreseteatu
|
||||||
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Absolutua)
|
||||||
|
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Erlatiboa)
|
||||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}"Sprit"-a aukeratu
|
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}"Sprit"-a aukeratu
|
||||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pantaillako edozein lekutatik aukeratu "sprite" bat
|
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pantaillako edozein lekutatik aukeratu "sprite" bat
|
||||||
|
|
||||||
@@ -2749,6 +2787,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
|
|||||||
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM})
|
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM})
|
||||||
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM})
|
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM})
|
||||||
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea
|
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea
|
||||||
|
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Erabiltzen ari den grafiko baseari sprite batzuk falta zaizkio.{}Mesedez zure grafiko basea eguneratu ezazu.{}OpenTTD-ren {YELLOW}garapen bertsio bat erabiltzen ari zarenez{WHITE}, grafiko basearen {YELLOW}garapen bertsio bat behar izango duzu{WHITE}
|
||||||
STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM})
|
STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM})
|
||||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik
|
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik
|
||||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Grafiko deseinu formatu ezezaguna/baliogabea (sprite {3:NUM})
|
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Grafiko deseinu formatu ezezaguna/baliogabea (sprite {3:NUM})
|
||||||
@@ -2759,6 +2798,7 @@ STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Abiaraz
|
|||||||
|
|
||||||
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ezin artxiboa gehitu: GRF ID bikoiztua
|
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ezin artxiboa gehitu: GRF ID bikoiztua
|
||||||
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bat datorren artxiboa ez da aurkitu (GRF bateragarria kargatua)
|
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bat datorren artxiboa ez da aurkitu (GRF bateragarria kargatua)
|
||||||
|
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Ezin da artxiboa gehitu: NewGRF-ren artxibo limitera iritsia
|
||||||
|
|
||||||
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Falta diren artxiboentzako GRF bateragarria deskargatua
|
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Falta diren artxiboentzako GRF bateragarria deskargatua
|
||||||
STR_NEWGRF_DISABLED_WARNING :{WHITE}Falta de GRF artxiboa desgaitua izan da
|
STR_NEWGRF_DISABLED_WARNING :{WHITE}Falta de GRF artxiboa desgaitua izan da
|
||||||
@@ -2878,6 +2918,7 @@ STR_GOALS_SPECTATOR_CAPTION :{WHITE}Helburu
|
|||||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Helburu orokorrak:
|
STR_GOALS_GLOBAL_TITLE :{BLACK}Helburu orokorrak:
|
||||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||||
STR_GOALS_NONE :{ORANGE}- Ezer ez -
|
STR_GOALS_NONE :{ORANGE}- Ezer ez -
|
||||||
|
STR_GOALS_SPECTATOR_NONE :{ORANGE}- Ez aplikagarria -
|
||||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||||
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
||||||
STR_GOALS_COMPANY_TITLE :{BLACK}Konpainiaren helburuak:
|
STR_GOALS_COMPANY_TITLE :{BLACK}Konpainiaren helburuak:
|
||||||
@@ -2920,6 +2961,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
|
|||||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu garraio zerbitzuan ikuspegi nagusia industria/herrian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du indutri/herriaren kokapenean
|
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu garraio zerbitzuan ikuspegi nagusia industria/herrian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du indutri/herriaren kokapenean
|
||||||
|
|
||||||
# Story book window
|
# Story book window
|
||||||
|
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Istorio Liburua
|
||||||
|
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Istorio Liburu Globala
|
||||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Orrialdea {NUM}
|
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Orrialdea {NUM}
|
||||||
STR_STORY_BOOK_PREV_PAGE :{BLACK}Aurrekoa
|
STR_STORY_BOOK_PREV_PAGE :{BLACK}Aurrekoa
|
||||||
@@ -2955,6 +2998,7 @@ STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Zama bal
|
|||||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi
|
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi
|
||||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||||
|
|
||||||
|
STR_STATION_VIEW_GROUP :{BLACK}Taldekatu
|
||||||
STR_STATION_VIEW_WAITING_STATION :Geltokia: Itxaroten
|
STR_STATION_VIEW_WAITING_STATION :Geltokia: Itxaroten
|
||||||
STR_STATION_VIEW_WAITING_AMOUNT :Kopurua: Itxoiten
|
STR_STATION_VIEW_WAITING_AMOUNT :Kopurua: Itxoiten
|
||||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} {STATION}-tik
|
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} {STATION}-tik
|
||||||
@@ -3185,6 +3229,7 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}Aukeratu
|
|||||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Aukeratutako taldea berrizendatu
|
STR_GROUP_RENAME_TOOLTIP :{BLACK}Aukeratutako taldea berrizendatu
|
||||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikatu taldean ordezkatze orokorretik babesteko
|
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikatu taldean ordezkatze orokorretik babesteko
|
||||||
|
|
||||||
|
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Taldea Ezabatu
|
||||||
|
|
||||||
STR_GROUP_ADD_SHARED_VEHICLE :Geheitu konpartituako ibilgailuak
|
STR_GROUP_ADD_SHARED_VEHICLE :Geheitu konpartituako ibilgailuak
|
||||||
STR_GROUP_REMOVE_ALL_VEHICLES :Ibilgailu guztiak ezabatu
|
STR_GROUP_REMOVE_ALL_VEHICLES :Ibilgailu guztiak ezabatu
|
||||||
@@ -3248,7 +3293,15 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Errepide
|
|||||||
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Itsasontzia berrizendatu
|
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Itsasontzia berrizendatu
|
||||||
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hegazkina berrizendatu
|
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hegazkina berrizendatu
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||||
|
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
|
||||||
|
|
||||||
|
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||||
|
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||||
|
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||||
|
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
|
||||||
|
|
||||||
|
|
||||||
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Tren ibilgailua berrizendatu
|
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Tren ibilgailua berrizendatu
|
||||||
@@ -3355,6 +3408,8 @@ STR_REPLACE_VEHICLE_ROAD_VEHICLE :Errepide ibilga
|
|||||||
STR_REPLACE_VEHICLE_SHIP :Itsasontzia
|
STR_REPLACE_VEHICLE_SHIP :Itsasontzia
|
||||||
STR_REPLACE_VEHICLE_AIRCRAFT :Hegazkina
|
STR_REPLACE_VEHICLE_AIRCRAFT :Hegazkina
|
||||||
|
|
||||||
|
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Erabilitako garraioak
|
||||||
|
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Garraio eskuragarriak
|
||||||
|
|
||||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Aukeratu aldatu beharreko motore mota
|
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Aukeratu aldatu beharreko motore mota
|
||||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK} Aukeratu motore mota zaharra ordezkatuko duen motore berria
|
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK} Aukeratu motore mota zaharra ordezkatuko duen motore berria
|
||||||
@@ -3369,7 +3424,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} zaharr
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Ibilgailuak ordezkatzen gelditu
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Ibilgailuak ordezkatzen gelditu
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikatu ezkerrean aukeratutako motore motaren ordezkapena gelditzeko
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikatu ezkerrean aukeratutako motore motaren ordezkapena gelditzeko
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ordezkatzen: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Aldatu motore pantaila eta bagoi paintailaren artean
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Aldatu motore pantaila eta bagoi paintailaren artean
|
||||||
STR_REPLACE_ENGINES :Motoreak
|
STR_REPLACE_ENGINES :Motoreak
|
||||||
STR_REPLACE_WAGONS :Bagoiak
|
STR_REPLACE_WAGONS :Bagoiak
|
||||||
@@ -4690,6 +4744,7 @@ STR_COMPANY_NAME :{COMPANY}
|
|||||||
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
|
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
|
||||||
STR_DEPOT_NAME :{DEPOT}
|
STR_DEPOT_NAME :{DEPOT}
|
||||||
STR_ENGINE_NAME :{ENGINE}
|
STR_ENGINE_NAME :{ENGINE}
|
||||||
|
STR_HIDDEN_ENGINE_NAME :{ENGINE} (ezkutua)
|
||||||
STR_GROUP_NAME :{GROUP}
|
STR_GROUP_NAME :{GROUP}
|
||||||
STR_INDUSTRY_NAME :{INDUSTRY}
|
STR_INDUSTRY_NAME :{INDUSTRY}
|
||||||
STR_PRESIDENT_NAME :{PRESIDENT_NAME}
|
STR_PRESIDENT_NAME :{PRESIDENT_NAME}
|
||||||
|
@@ -2934,29 +2934,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Палi
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засьнежаная зямля
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засьнежаная зямля
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустэльня
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустэльня
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} рэйкi
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Чыгунка рэйкi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} рэйкi са звычайнымі сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Чыгунка рэйкi са звычайнымі сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} рэйкi з уваходнымі прэсыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Чыгунка рэйкi з уваходнымі прэсыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} рэйкi з выхаднымi сыґналамi (прэсыґналамі)
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Чыгунка рэйкi з выхаднымi сыґналамi (прэсыґналамі)
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} рэйкi з камбiнаванымi сыґналамi (прэсыґналамі)
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Чыгунка рэйкi з камбiнаванымi сыґналамi (прэсыґналамі)
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} рэйкi з маршрутнымi (PMS) сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Чыгунка рэйкi з маршрутнымi (PMS) сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} рэйкi з аднабаковымi маршрутнымi (PMS) сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Чыгунка рэйкi з аднабаковымi маршрутнымi (PMS) сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} рэйкi са звычайнымi й уваходнымі прэсыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Чыгунка рэйкi са звычайнымi й уваходнымі прэсыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} рэйкi са звычайнымi й выхаднымi сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Чыгунка рэйкi са звычайнымi й выхаднымi сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} рэйкi са звычайнымi й камбiнаванымi сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Чыгунка рэйкi са звычайнымi й камбiнаванымi сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} рэйкi са звычайнымi й маршрутнымi (PMS) сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Чыгунка рэйкi са звычайнымi й маршрутнымi (PMS) сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} рэйкi са звычайнымi й аднабаковымi маршрутнымi (PMS) сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Чыгунка рэйкi са звычайнымi й аднабаковымi маршрутнымi (PMS) сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} рэйкi з уваходнымi (прэcыгналамi) ды выхаднымi сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Чыгунка рэйкi з уваходнымi (прэcыгналамi) ды выхаднымi сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды камбiнаванымi сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Чыгунка рэйкi з уваходнымi (прэсыґналамi) ды камбiнаванымi сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды маршрутнымi (PMS) сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Чыгунка рэйкi з уваходнымi (прэсыґналамi) ды маршрутнымi (PMS) сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды аднабаковымi маршрутнымi (PMS) сыґналамi
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Чыгунка рэйкi з уваходнымi (прэсыґналамi) ды аднабаковымi маршрутнымi (PMS) сыґналамi
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} рэйкi з выхаднымi й камбінаванымі прэсыґналамі
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Чыгунка рэйкi з выхаднымi й камбінаванымі прэсыґналамі
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} рэйкі з выхаднымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Чыгунка рэйкі з выхаднымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} рэйкі з выхаднымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Чыгунка рэйкі з выхаднымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} рэйкі з камбінаванымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Чыгунка рэйкі з камбінаванымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} рэйкі з камбінаванымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Чыгунка рэйкі з камбінаванымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} рэйкі з маршрутнымі (PMS) ды аднабаковымі маршрутнымі сыґналамі
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Чыгунка рэйкі з маршрутнымі (PMS) ды аднабаковымі маршрутнымі сыґналамі
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} чыгуначнае дэпо
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Чыгунка чыгуначнае дэпо
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Дарога
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Дарога
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дарога з вулічным асьвятленьнем
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дарога з вулічным асьвятленьнем
|
||||||
@@ -3020,7 +3020,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыґінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя.
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыґінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя.
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002–2015 Каманда распрацоўнікаў OpenTTD
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002–2016 Каманда распрацоўнікаў OpenTTD
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
|
||||||
@@ -3207,7 +3207,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Пера
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Папярэдні спрайт
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Папярэдні спрайт
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y. Ctrl+пстрычка, каб зрушыць спрайт на восем адзінак за раз
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Скід зрушэння
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Скід зрушэння
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Скінуць значэнні адноснага зрушэння
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Скінуць значэнні адноснага зрушэння
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зрушэнне X: {NUM}; зрушэнне Y: {NUM} (абсалютнае)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зрушэнне X: {NUM}; зрушэнне Y: {NUM} (абсалютнае)
|
||||||
@@ -3910,7 +3910,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} кал
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Спыніць замену
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Спыніць замену
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Спыніць замену транспарту
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Спыніць замену транспарту
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Замяняем: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Пераключэньне паміж вокнамі замены лякаматываў і ваґонаў
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Пераключэньне паміж вокнамі замены лякаматываў і ваґонаў
|
||||||
STR_REPLACE_ENGINES :Лякаматывы
|
STR_REPLACE_ENGINES :Лякаматывы
|
||||||
STR_REPLACE_WAGONS :Ваґоны
|
STR_REPLACE_WAGONS :Ваґоны
|
||||||
|
@@ -1090,7 +1090,7 @@ STR_CITY_APPROVAL_HOSTILE :Hostil
|
|||||||
STR_WARNING_NO_SUITABLE_AI :{WHITE}Não há IA compatíveis disponíveis...{}Você pode baixar várias IA's pelo sistema de 'Conteúdo Online'
|
STR_WARNING_NO_SUITABLE_AI :{WHITE}Não há IA compatíveis disponíveis...{}Você pode baixar várias IA's pelo sistema de 'Conteúdo Online'
|
||||||
|
|
||||||
# Settings tree window
|
# Settings tree window
|
||||||
STR_CONFIG_SETTING_TREE_CAPTION :[WHITE}Configurações
|
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Configurações
|
||||||
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtro:
|
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtro:
|
||||||
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Maximizar tudo
|
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Maximizar tudo
|
||||||
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Minimizar tudo
|
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Minimizar tudo
|
||||||
@@ -2602,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de {STRING}
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de Ferrovia
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de {STRING} com sinais normais
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de Ferrovia com sinais normais
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de {STRING} com pré-sinais
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de Ferrovia com pré-sinais
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de {STRING} com sinais de saída
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de Ferrovia com sinais de saída
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de {STRING} com sinais-combo
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de Ferrovia com sinais-combo
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de {STRING} com sinais avançados
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de Ferrovia com sinais avançados
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de {STRING} com sinais avançados de mão única
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de Ferrovia com sinais avançados de mão única
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de {STRING} com sinais normais e pré-sinais
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de Ferrovia com sinais normais e pré-sinais
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de {STRING} com sinais normais e pré-sinais
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de Ferrovia com sinais normais e pré-sinais
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de {STRING} com sinais normais e sinais-combo
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de Ferrovia com sinais normais e sinais-combo
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de {STRING} com sinais normais e avançados
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de Ferrovia com sinais normais e avançados
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de {STRING} com sinais normais e avançados de mão única
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de Ferrovia com sinais normais e avançados de mão única
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de {STRING} com pré-sinais e de saída
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de Ferrovia com pré-sinais e de saída
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de {STRING} com pré-sinais e sinais-combo
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de Ferrovia com pré-sinais e sinais-combo
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de {STRING} com pré-sinais e sinais avançados
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de Ferrovia com pré-sinais e sinais avançados
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de {STRING} com pré-sinais e avançados de mão única
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de Ferrovia com pré-sinais e avançados de mão única
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de {STRING} com sinais de saída e sinais-combo
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de Ferrovia com sinais de saída e sinais-combo
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de {STRING} com sinais de saída e avançados
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de Ferrovia com sinais de saída e avançados
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de {STRING} com sinais de saída e avançados de mão única
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de Ferrovia com sinais de saída e avançados de mão única
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de {STRING} com sinais-combo e avançados
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de Ferrovia com sinais-combo e avançados
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de {STRING} com sinais-combo e avançados de mão única
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de Ferrovia com sinais-combo e avançados de mão única
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de {STRING} com sinais avançados e avançados de mão única
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de Ferrovia com sinais avançados e avançados de mão única
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de {STRING}
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de Ferrovia
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Rodovia
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Rodovia
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rodovia iluminada
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rodovia iluminada
|
||||||
@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
|
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 A equipe do OpenTTD
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 A equipe do OpenTTD
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
|
||||||
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Vai para
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite" anterior
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite" anterior
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y. Ctrl+Clique para mover o sprite 8 unidades por vez
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetar relativo
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetar relativo
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reseta os offsets relativos atuais
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reseta os offsets relativos atuais
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluto)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluto)
|
||||||
@@ -3558,7 +3558,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} quando
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que selecionou à esquerda
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que selecionou à esquerda
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituindo: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Troca entre substituir máquinas e substituir vagões
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Troca entre substituir máquinas e substituir vagões
|
||||||
STR_REPLACE_ENGINES :Motores
|
STR_REPLACE_ENGINES :Motores
|
||||||
STR_REPLACE_WAGONS :Vagões
|
STR_REPLACE_WAGONS :Vagões
|
||||||
|
@@ -2540,29 +2540,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поля
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Заснежена земя
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Заснежена земя
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустиня
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустиня
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} линия
|
STR_LAI_RAIL_DESCRIPTION_TRACK :ЖП път линия
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} линия с блокиращи сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :ЖП път линия с блокиращи сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} линия с пре-сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :ЖП път линия с пре-сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} линия с изходни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :ЖП път линия с изходни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} линия с комбо сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :ЖП път линия с комбо сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} линия с насочващи сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :ЖП път линия с насочващи сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} линия с еднопосочни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :ЖП път линия с еднопосочни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} линия с блокиращи и пре-сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :ЖП път линия с блокиращи и пре-сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} линия с блокиращи и изходни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :ЖП път линия с блокиращи и изходни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} линия с блокиращи и комбо сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :ЖП път линия с блокиращи и комбо сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} линия с блокиращи и насочващи сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :ЖП път линия с блокиращи и насочващи сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} линия с блокиращи и еднопосочни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ЖП път линия с блокиращи и еднопосочни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} линия с пред и изходни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :ЖП път линия с пред и изходни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} линя с пред и комбо сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :ЖП път линя с пред и комбо сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} линия с пред и насочващи сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :ЖП път линия с пред и насочващи сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} линия с пред и еднопосочни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :ЖП път линия с пред и еднопосочни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} линия с изходни и комбо сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :ЖП път линия с изходни и комбо сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} линия с изходни и насочващи сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :ЖП път линия с изходни и насочващи сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} линия с изходни и еднопосочни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :ЖП път линия с изходни и еднопосочни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} линия с комбо и насочващи сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :ЖП път линия с комбо и насочващи сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} линия с комбо и еднопосочни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :ЖП път линия с комбо и еднопосочни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} линия с насочващи и еднопосочни сигнали
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :ЖП път линия с насочващи и еднопосочни сигнали
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} влаково депо
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ЖП път влаково депо
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :път
|
STR_LAI_ROAD_DESCRIPTION_ROAD :път
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Асфалтов път с улично осветление
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Асфалтов път с улично осветление
|
||||||
@@ -2626,7 +2626,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земя, пр
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2015 The OpenTTD team
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 The OpenTTD team
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
|
||||||
@@ -3477,7 +3477,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ког
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Спиране на замяната
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Спиране на замяната
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Натиснете за спиране подновяването на избрания в ляво двигател
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Натиснете за спиране подновяването на избрания в ляво двигател
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Замяна: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Превключване между замяна на локомотиви и вагони
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Превключване между замяна на локомотиви и вагони
|
||||||
STR_REPLACE_ENGINES :Двигатели
|
STR_REPLACE_ENGINES :Двигатели
|
||||||
STR_REPLACE_WAGONS :Вагони
|
STR_REPLACE_WAGONS :Вагони
|
||||||
|
File diff suppressed because it is too large
Load Diff
@@ -200,7 +200,7 @@ STR_QUANTITY_GRAIN :{WEIGHT_LONG}
|
|||||||
STR_QUANTITY_WOOD :{WEIGHT_LONG} drveta
|
STR_QUANTITY_WOOD :{WEIGHT_LONG} drveta
|
||||||
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} željezne rude
|
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} željezne rude
|
||||||
STR_QUANTITY_STEEL :{WEIGHT_LONG} čelika
|
STR_QUANTITY_STEEL :{WEIGHT_LONG} čelika
|
||||||
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}vreć{P a e a} s vrijednosnicama
|
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}vreć{P a e a} s dragocjenostima
|
||||||
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} bakrene rude
|
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} bakrene rude
|
||||||
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukuruza
|
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukuruza
|
||||||
STR_QUANTITY_FRUIT :{WEIGHT_LONG} voća
|
STR_QUANTITY_FRUIT :{WEIGHT_LONG} voća
|
||||||
@@ -229,7 +229,7 @@ STR_ABBREV_PASSENGERS :{TINY_FONT}PU
|
|||||||
STR_ABBREV_COAL :{TINY_FONT}UG
|
STR_ABBREV_COAL :{TINY_FONT}UG
|
||||||
STR_ABBREV_MAIL :{TINY_FONT}PT
|
STR_ABBREV_MAIL :{TINY_FONT}PT
|
||||||
STR_ABBREV_OIL :{TINY_FONT}NF
|
STR_ABBREV_OIL :{TINY_FONT}NF
|
||||||
STR_ABBREV_LIVESTOCK :{TINY_FONT}DŽ
|
STR_ABBREV_LIVESTOCK :{TINY_FONT}ST
|
||||||
STR_ABBREV_GOODS :{TINY_FONT}RB
|
STR_ABBREV_GOODS :{TINY_FONT}RB
|
||||||
STR_ABBREV_GRAIN :{TINY_FONT}ŽT
|
STR_ABBREV_GRAIN :{TINY_FONT}ŽT
|
||||||
STR_ABBREV_WOOD :{TINY_FONT}DV
|
STR_ABBREV_WOOD :{TINY_FONT}DV
|
||||||
@@ -242,7 +242,7 @@ STR_ABBREV_FRUIT :{TINY_FONT}VĆ
|
|||||||
STR_ABBREV_DIAMONDS :{TINY_FONT}DM
|
STR_ABBREV_DIAMONDS :{TINY_FONT}DM
|
||||||
STR_ABBREV_FOOD :{TINY_FONT}HN
|
STR_ABBREV_FOOD :{TINY_FONT}HN
|
||||||
STR_ABBREV_PAPER :{TINY_FONT}PR
|
STR_ABBREV_PAPER :{TINY_FONT}PR
|
||||||
STR_ABBREV_GOLD :{TINY_FONT}AU
|
STR_ABBREV_GOLD :{TINY_FONT}ZL
|
||||||
STR_ABBREV_WATER :{TINY_FONT}VO
|
STR_ABBREV_WATER :{TINY_FONT}VO
|
||||||
STR_ABBREV_WHEAT :{TINY_FONT}PŠ
|
STR_ABBREV_WHEAT :{TINY_FONT}PŠ
|
||||||
STR_ABBREV_RUBBER :{TINY_FONT}GM
|
STR_ABBREV_RUBBER :{TINY_FONT}GM
|
||||||
@@ -325,8 +325,8 @@ STR_LIST_FILTER_OSKTITLE :{BLACK}Unesi zn
|
|||||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Unesite ključnu riječ kako bi filtrirali popis
|
STR_LIST_FILTER_TOOLTIP :{BLACK}Unesite ključnu riječ kako bi filtrirali popis
|
||||||
|
|
||||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Odaberi naredbu za grupiranje
|
STR_TOOLTIP_GROUP_ORDER :{BLACK}Odaberi naredbu za grupiranje
|
||||||
STR_TOOLTIP_SORT_ORDER :{BLACK}Izaberi način sortiranja (silazno/uzlazno)
|
STR_TOOLTIP_SORT_ORDER :{BLACK}Odaberi način sortiranja (silazno/uzlazno)
|
||||||
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Izaberi kriterij za sortiranje
|
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Odaberi kriterij za sortiranje
|
||||||
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Odaberi kriterij filtriranja
|
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Odaberi kriterij filtriranja
|
||||||
STR_BUTTON_SORT_BY :{BLACK}Sortiraj prema
|
STR_BUTTON_SORT_BY :{BLACK}Sortiraj prema
|
||||||
STR_BUTTON_LOCATION :{BLACK}Lokacija
|
STR_BUTTON_LOCATION :{BLACK}Lokacija
|
||||||
@@ -385,7 +385,7 @@ STR_SORT_BY_PROFIT_THIS_YEAR :Dobit ove godin
|
|||||||
STR_SORT_BY_AGE :Godine
|
STR_SORT_BY_AGE :Godine
|
||||||
STR_SORT_BY_RELIABILITY :Pouzdanost
|
STR_SORT_BY_RELIABILITY :Pouzdanost
|
||||||
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Ukupna nosivost prema vrsti tereta
|
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Ukupna nosivost prema vrsti tereta
|
||||||
STR_SORT_BY_MAX_SPEED :Maksimalna brzina
|
STR_SORT_BY_MAX_SPEED :Najveća brzina
|
||||||
STR_SORT_BY_MODEL :Model
|
STR_SORT_BY_MODEL :Model
|
||||||
STR_SORT_BY_VALUE :Vrijednost
|
STR_SORT_BY_VALUE :Vrijednost
|
||||||
STR_SORT_BY_LENGTH :Dužina
|
STR_SORT_BY_LENGTH :Dužina
|
||||||
@@ -437,7 +437,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Izgradi
|
|||||||
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otvori alatnu traku za krajolik kako bi spustio/izdignuo zemlju, posadio drveće, itd.
|
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otvori alatnu traku za krajolik kako bi spustio/izdignuo zemlju, posadio drveće, itd.
|
||||||
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Pokaži prozor za zvuk/glazbu
|
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Pokaži prozor za zvuk/glazbu
|
||||||
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Pokaži zadnju poruku/vijest, pokaži postavke poruka
|
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Pokaži zadnju poruku/vijest, pokaži postavke poruka
|
||||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Podaci o zemlji, konzola, debug skripte, snimke ekrana, o OpenTTD-u
|
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Podaci o terenu, konzola, debugiranje skripte, snimke zaslona, o OpenTTD-u
|
||||||
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Promijeni alatne trake
|
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Promijeni alatne trake
|
||||||
|
|
||||||
# Extra tooltips for the scenario editor toolbar
|
# Extra tooltips for the scenario editor toolbar
|
||||||
@@ -570,7 +570,7 @@ STR_ABOUT_MENU_AI_DEBUG :Debugiranje UI-
|
|||||||
STR_ABOUT_MENU_SCREENSHOT :Slika zaslona
|
STR_ABOUT_MENU_SCREENSHOT :Slika zaslona
|
||||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zumirano do kraja na slici zaslona
|
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zumirano do kraja na slici zaslona
|
||||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standardno zumiranje slike zaslona
|
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standardno zumiranje slike zaslona
|
||||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele mape
|
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele karte
|
||||||
STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD'
|
STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD'
|
||||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnjanje sprite-a
|
STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnjanje sprite-a
|
||||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Odaberi granične okvire
|
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Odaberi granične okvire
|
||||||
@@ -712,7 +712,7 @@ STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozila:
|
|||||||
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Postaje:
|
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Postaje:
|
||||||
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. dobit:
|
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. dobit:
|
||||||
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prihod:
|
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prihod:
|
||||||
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Maks. prihod:
|
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Najveći prihod:
|
||||||
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Dostavljeno:
|
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Dostavljeno:
|
||||||
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Teret:
|
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Teret:
|
||||||
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
|
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
|
||||||
@@ -857,8 +857,8 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži
|
|||||||
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Aktiviraj prikaz visinske karte
|
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Aktiviraj prikaz visinske karte
|
||||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Prikaži sve što nije vlasništvo tvrtke na karti
|
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Prikaži sve što nije vlasništvo tvrtke na karti
|
||||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Prikaži sve vlasništvo tvrtke na karti
|
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Prikaži sve vlasništvo tvrtke na karti
|
||||||
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Prikaži bez tereta na mapi
|
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Nemoj pokazivati terete na karti
|
||||||
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Prikaži sve terete na mapi
|
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Prikaži sve terete na karti
|
||||||
|
|
||||||
# Status bar messages
|
# Status bar messages
|
||||||
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
|
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
|
||||||
@@ -1014,7 +1014,7 @@ STR_GAME_OPTIONS_CURRENCY_SEK :Švedska kruna
|
|||||||
STR_GAME_OPTIONS_CURRENCY_TRY :Turska lira (TRY)
|
STR_GAME_OPTIONS_CURRENCY_TRY :Turska lira (TRY)
|
||||||
STR_GAME_OPTIONS_CURRENCY_SKK :Slovačka kruna (SKK)
|
STR_GAME_OPTIONS_CURRENCY_SKK :Slovačka kruna (SKK)
|
||||||
STR_GAME_OPTIONS_CURRENCY_BRL :Brazilski real (BRL)
|
STR_GAME_OPTIONS_CURRENCY_BRL :Brazilski real (BRL)
|
||||||
STR_GAME_OPTIONS_CURRENCY_EEK :estonska kruna (EEK)
|
STR_GAME_OPTIONS_CURRENCY_EEK :Estonska kruna (EEK)
|
||||||
STR_GAME_OPTIONS_CURRENCY_LTL :Litvanski Litas (LTL)
|
STR_GAME_OPTIONS_CURRENCY_LTL :Litvanski Litas (LTL)
|
||||||
STR_GAME_OPTIONS_CURRENCY_KRW :Južnokorejski Won (KRW)
|
STR_GAME_OPTIONS_CURRENCY_KRW :Južnokorejski Won (KRW)
|
||||||
STR_GAME_OPTIONS_CURRENCY_ZAR :Južnoafrički Rand (ZAR)
|
STR_GAME_OPTIONS_CURRENCY_ZAR :Južnoafrički Rand (ZAR)
|
||||||
@@ -1067,13 +1067,13 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Svakih 12 mjese
|
|||||||
############ end of autosave dropdown
|
############ end of autosave dropdown
|
||||||
|
|
||||||
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Jezik
|
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Jezik
|
||||||
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Izaberi jezično sučelje
|
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Odaberi jezik sučelja
|
||||||
|
|
||||||
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cijeli ekran
|
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cijeli zaslon
|
||||||
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Označi ovu kućicu kako bi igrao OpenTTD preko cijelog ekrana
|
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Označi ovu kućicu kako bi igrao OpenTTD preko cijelog zaslona
|
||||||
|
|
||||||
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Razlučivost ekrana
|
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Razlučivost zaslona
|
||||||
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Izaberi razlučivost ekrana
|
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Odaberi razlučivost zaslona
|
||||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :ostalo
|
STR_GAME_OPTIONS_RESOLUTION_OTHER :ostalo
|
||||||
|
|
||||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina sučelja
|
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina sučelja
|
||||||
@@ -1098,7 +1098,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} neis
|
|||||||
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Dodatne informacije o setu osnovne glazbe
|
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Dodatne informacije o setu osnovne glazbe
|
||||||
|
|
||||||
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Povlačenje liste podržanih rezolucija nije uspjelo
|
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Povlačenje liste podržanih rezolucija nije uspjelo
|
||||||
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Neuspješan prelazak na prikaz na cijelom ekranu
|
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Prikaz na cijelom zaslonu nije uspio
|
||||||
|
|
||||||
# Custom currency window
|
# Custom currency window
|
||||||
|
|
||||||
@@ -1126,11 +1126,11 @@ STR_CURRENCY_PREVIEW :{LTBLUE}Prikaz:
|
|||||||
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 funti (£) u vašoj valuti
|
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 funti (£) u vašoj valuti
|
||||||
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Promijeni parametre proizvoljne valute
|
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Promijeni parametre proizvoljne valute
|
||||||
|
|
||||||
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maksimalan broj natjecatelja: {ORANGE}{COMMA}
|
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Najveći broj natjecatelja: {ORANGE}{COMMA}
|
||||||
|
|
||||||
STR_NONE :Ništa
|
STR_NONE :Ništa
|
||||||
STR_FUNDING_ONLY :Samo financiranje
|
STR_FUNDING_ONLY :Samo financiranje
|
||||||
STR_MINIMAL :Minimalno
|
STR_MINIMAL :Najmanje
|
||||||
STR_NUM_VERY_LOW :Vrlo nisko
|
STR_NUM_VERY_LOW :Vrlo nisko
|
||||||
STR_NUM_LOW :Nisko
|
STR_NUM_LOW :Nisko
|
||||||
STR_NUM_NORMAL :Normalno
|
STR_NUM_NORMAL :Normalno
|
||||||
@@ -1258,11 +1258,11 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Uključivanje n
|
|||||||
STR_CONFIG_SETTING_CITY_APPROVAL :Stav gradske uprave prema restrukturiranju područja: {STRING}
|
STR_CONFIG_SETTING_CITY_APPROVAL :Stav gradske uprave prema restrukturiranju područja: {STRING}
|
||||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Odaberi koliko buka i ekološka šteta utječu na gradsku ocjenu pojedine tvrtke i na daljnja građevinska djelovanja u njihovim područjima
|
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Odaberi koliko buka i ekološka šteta utječu na gradsku ocjenu pojedine tvrtke i na daljnja građevinska djelovanja u njihovim područjima
|
||||||
|
|
||||||
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Maksimalna visina mape: {STRING}
|
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Najveća visina karte: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Postavi maksimalnu dozvoljenu visinu planina na mapi
|
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Postavi najveću dopuštenu visinu planina na karti
|
||||||
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Ne možete postavini maksimalnu visinu mape na ovu vijednost. Barem jedna planina na mapi je viša.
|
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Nije moguće postaviti najveću visinu karte na ovu vrijednost. Barem jedna planina na karti je viša.
|
||||||
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti modeliranje zemlje ispod građevina, tračnica, itd.: {STRING}
|
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti uređivanje krajolika ispod građevina, tračnica, itd.: {STRING}
|
||||||
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dopusti uređivanje terena ispod građevina i pruga bez njihovog uklanjanja
|
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dopusti uređivanje krajolika ispod građevina i pruga bez njihovog uklanjanja
|
||||||
STR_CONFIG_SETTING_CATCHMENT :Dopusti realističnije veličine područja zahvaćanja: {STRING}
|
STR_CONFIG_SETTING_CATCHMENT :Dopusti realističnije veličine područja zahvaćanja: {STRING}
|
||||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Različiti dohvati za različite vrste stanica i zračnih luka
|
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Različiti dohvati za različite vrste stanica i zračnih luka
|
||||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Dopusti rušenje više cesta, mostova i tunela u vlasništvu grada: {STRING}
|
STR_CONFIG_SETTING_EXTRADYNAMITE :Dopusti rušenje više cesta, mostova i tunela u vlasništvu grada: {STRING}
|
||||||
@@ -1284,17 +1284,17 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Kosina nagiba p
|
|||||||
STR_CONFIG_SETTING_FORBID_90_DEG :Zabrani vlakovima i brodovima skretanja pod 90 stupnjeva: {STRING}
|
STR_CONFIG_SETTING_FORBID_90_DEG :Zabrani vlakovima i brodovima skretanja pod 90 stupnjeva: {STRING}
|
||||||
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Okreti za 90 stupnjeva se događaju kada vodoravni dio pruge odmah nastavlja okomiti dio pruge na sljedećem polju, dakle čineći zaokret vlaka od 90 stupnjeva prelaskom ruba polja umjesto uobičajenih 45 stupnjeva kod drugih kombinacija pruge. Ovo se primjenjuje i na radijus okretanja brodova
|
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Okreti za 90 stupnjeva se događaju kada vodoravni dio pruge odmah nastavlja okomiti dio pruge na sljedećem polju, dakle čineći zaokret vlaka od 90 stupnjeva prelaskom ruba polja umjesto uobičajenih 45 stupnjeva kod drugih kombinacija pruge. Ovo se primjenjuje i na radijus okretanja brodova
|
||||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Dopusti spajanje postaja koje nisu izravno jedna do druge {STRING}
|
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Dopusti spajanje postaja koje nisu izravno jedna do druge {STRING}
|
||||||
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Dozvoli dodavanje dijelova stanice bez direktog dodira s postojećim dijelovima. Potrebno pritisnuti Ctrl+Klik dok se dodaju novi dijelovi
|
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Dopusti dodavanje dijelova stanice bez izravnog dodira s postojećim dijelovima. Potrebno pritisnuti Ctrl+klik dok se dodaju novi dijelovi
|
||||||
STR_CONFIG_SETTING_INFLATION :Inflacija: {STRING}
|
STR_CONFIG_SETTING_INFLATION :Inflacija: {STRING}
|
||||||
STR_CONFIG_SETTING_INFLATION_HELPTEXT :Uključi inflaciju u ekonomiji, gdje troškovi rastu malo brže od plaćanja
|
STR_CONFIG_SETTING_INFLATION_HELPTEXT :Uključi inflaciju u ekonomiji, gdje troškovi rastu malo brže od plaćanja
|
||||||
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Najveća dužina mostova: {STRING}
|
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Najveća dužina mostova: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Najveća dužina za izgradnju mostova
|
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Najveća dužina za izgradnju mostova
|
||||||
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Maksimalna visina mostova: {STRING}
|
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Najveća visina mostova: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maksimalna visina za gradnju mostova
|
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Najveća visina za gradnju mostova
|
||||||
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Najveća dužina tunela: {STRING}
|
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Najveća dužina tunela: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Najveća dužina za izgradnju tunela
|
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Najveća dužina za izgradnju tunela
|
||||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Ručna metoda izgradnje primarne industrije: {STRING}
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Ručna metoda izgradnje primarne industrije: {STRING}
|
||||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda financiranja primarnih industrija. "Ništa" znači da nije moguće financirati nijednu, "istraživanje" znači da je financiranje moguće ali da će se izgraditi na slučajno odabranom mjestu na mapi i da ne mora i uspjeti, "kao i druge industrije" znači da se primarne industrije mogu graditi kao i procesne industrije na bilo kojem mjestu
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda financiranja primarnih industrija. "Ništa" znači da nije moguće financirati nijednu, "istraživanje" znači da je financiranje moguće ali da će se izgraditi na slučajno odabranom mjestu na karti i da ne mora i uspjeti, "kao i druge industrije" znači da se primarne industrije mogu graditi kao i procesne industrije na bilo kojem mjestu
|
||||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Nijedna
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Nijedna
|
||||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Kao i druge industrije
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Kao i druge industrije
|
||||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Istraživanje
|
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Istraživanje
|
||||||
@@ -1319,7 +1319,7 @@ STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :kraja
|
|||||||
STR_CONFIG_SETTING_AUTOSCROLL :Pomakni prozor kada je miš na rubu: {STRING}
|
STR_CONFIG_SETTING_AUTOSCROLL :Pomakni prozor kada je miš na rubu: {STRING}
|
||||||
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Kada je uključeno, prikazna polja će se početi pomicati kada se miš nalazi blizu ruba prozora
|
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Kada je uključeno, prikazna polja će se početi pomicati kada se miš nalazi blizu ruba prozora
|
||||||
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Isključeno
|
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Isključeno
|
||||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Glavno prikazno polje, samo prikaz na punom ekranu
|
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Glavno prikazno polje, samo prikaz na cijelom zaslonu
|
||||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Glavno prikazno polje
|
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Glavno prikazno polje
|
||||||
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Svako prikazno polje
|
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Svako prikazno polje
|
||||||
STR_CONFIG_SETTING_BRIBE :Dopusti potkupljivanje lokalne samouprave: {STRING}
|
STR_CONFIG_SETTING_BRIBE :Dopusti potkupljivanje lokalne samouprave: {STRING}
|
||||||
@@ -1371,7 +1371,7 @@ STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relativna staro
|
|||||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} mjeseci prije
|
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} mjeseci prije
|
||||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} mjeseci nakon
|
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} mjeseci nakon
|
||||||
STR_CONFIG_SETTING_AUTORENEW_MONEY :Minimum novca potrebnih za automatsko obnavljanje: {STRING}
|
STR_CONFIG_SETTING_AUTORENEW_MONEY :Minimum novca potrebnih za automatsko obnavljanje: {STRING}
|
||||||
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Minimalni iznos novca koji mora ostati u banci prije razmatranja automatske obnove vozila
|
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Najmanji iznos novca koji mora ostati u banci prije razmatranja automatske obnove vozila
|
||||||
STR_CONFIG_SETTING_ERRMSG_DURATION :Trajanje poruke s greškom: {STRING}
|
STR_CONFIG_SETTING_ERRMSG_DURATION :Trajanje poruke s greškom: {STRING}
|
||||||
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Trajanje prikaza poruke s greškom u crvenom prozoru. Uzmite u obzir da se neke (kritične) poruke s greškom ne zatvaraju automatski nakon isteka ovog vremena, nego ih je potrebno zatvoriti ručno
|
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Trajanje prikaza poruke s greškom u crvenom prozoru. Uzmite u obzir da se neke (kritične) poruke s greškom ne zatvaraju automatski nakon isteka ovog vremena, nego ih je potrebno zatvoriti ručno
|
||||||
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} sekundi
|
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} sekundi
|
||||||
@@ -1379,12 +1379,12 @@ STR_CONFIG_SETTING_HOVER_DELAY :Prikaži pojaš
|
|||||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Odgoda prije prikaza objašnjenja alata kada se miš postavi iznad nekog elementa sučelja. Alternativno, objašnjena alata se mogu vezati uz desnu tipku na mišu kada je ova vrijednost postavljena na 0.
|
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Odgoda prije prikaza objašnjenja alata kada se miš postavi iznad nekog elementa sučelja. Alternativno, objašnjena alata se mogu vezati uz desnu tipku na mišu kada je ova vrijednost postavljena na 0.
|
||||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Lebdi na {COMMA} milisekund{P 0 u i i}
|
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Lebdi na {COMMA} milisekund{P 0 u i i}
|
||||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Desni klik
|
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Desni klik
|
||||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Pokaži broj stanovnika u oznaci imena grada: {STRING}
|
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Prikaži broj stanovnika uz naziv grada: {STRING}
|
||||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Prikaži populaciju gradova u njihovim oznakama na mapi
|
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Prikaži broj stanovnika uz nazive gradova na karti
|
||||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Debljina linija u grafikonima: {STRING}
|
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Debljina linija u grafikonima: {STRING}
|
||||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Debljina linije u grafikonima. Tanja linija je preciznija za čitanje, deblja linija je lakša za vidjeti i boje su lakše za razabrati
|
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Debljina linije u grafikonima. Tanja linija je preciznija za čitanje, deblja linija je lakša za vidjeti i boje su lakše za razabrati
|
||||||
|
|
||||||
STR_CONFIG_SETTING_LANDSCAPE :Teren: {STRING}
|
STR_CONFIG_SETTING_LANDSCAPE :Krajolik: {STRING}
|
||||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni definiraju osnovne scenarije za igru sa različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre dozvoljavaju detaljnije kontrole i postavke.
|
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni definiraju osnovne scenarije za igru sa različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre dozvoljavaju detaljnije kontrole i postavke.
|
||||||
STR_CONFIG_SETTING_LAND_GENERATOR :Generator zemlje: {STRING}
|
STR_CONFIG_SETTING_LAND_GENERATOR :Generator zemlje: {STRING}
|
||||||
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Originalni generator ovisi o baznom grafičkom setu i stvara fiksne oblike u terenu. TerraGenesis je generator baziran na Perlinu sa detaljnijim kontrolama i postavkama.
|
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Originalni generator ovisi o baznom grafičkom setu i stvara fiksne oblike u terenu. TerraGenesis je generator baziran na Perlinu sa detaljnijim kontrolama i postavkama.
|
||||||
@@ -1394,10 +1394,10 @@ STR_CONFIG_SETTING_TERRAIN_TYPE :Vrsta terena: {
|
|||||||
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Samo TerraGenesis) Brdovitost terena
|
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Samo TerraGenesis) Brdovitost terena
|
||||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Gustoća industrija: {STRING}
|
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Gustoća industrija: {STRING}
|
||||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Odredite koliko će industrija biti stvoreno i kolika će količina biti održavana tijekom igre.
|
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Odredite koliko će industrija biti stvoreno i kolika će količina biti održavana tijekom igre.
|
||||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost rafinerija nafte od rubova mape: {STRING}
|
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost rafinerija nafte od rubova karte: {STRING}
|
||||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinerije nafte se grade samo uz rubove mape odnosno na obali za otočne mape
|
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinerije nafte grade se samo uz rubove karte odnosno na obali za otočne karte
|
||||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Visina linije snijega: {STRING}
|
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Visina linije snijega: {STRING}
|
||||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Upravljajte na kojoj visini počinje snijeg u subarktičkoj klimi. Snijeg također utječe na stvaranje industrija i preduvjeta za rast gradova.
|
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Odredi na kojoj visini počinje snijeg u subarktičkoj klimi. Snijeg također utječe na stvaranje industrija i preduvjeta za rast gradova.
|
||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Grubost terena: {STRING}
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Grubost terena: {STRING}
|
||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Samo TerraGenesis) Odaberite učestalost brda: Blaži tereni imaju rjeđa ali raširenija brda. Teži tereni imaju više brda koja bi mogla izgledati kao da se ponavljaju.
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Samo TerraGenesis) Odaberite učestalost brda: Blaži tereni imaju rjeđa ali raširenija brda. Teži tereni imaju više brda koja bi mogla izgledati kao da se ponavljaju.
|
||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Vrlo glatko
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Vrlo glatko
|
||||||
@@ -1405,11 +1405,11 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Glatko
|
|||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Grubo
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Grubo
|
||||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Vrlo grubo
|
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Vrlo grubo
|
||||||
STR_CONFIG_SETTING_VARIETY :Raspodjela raznolikosti: {STRING}
|
STR_CONFIG_SETTING_VARIETY :Raspodjela raznolikosti: {STRING}
|
||||||
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(Samo TerraGenesis) Upravljajte da li će mapa sadržati i planinska i ravna područja. Pošto ovo samo radi mapu ravnijom, druge postavke bi trebali biti podešene na planinske.
|
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(Samo TerraGenesis) Odredite hoće li karta sadržavati i planinska i ravna područja. Kako ovo čini kartu još ravnijom, ostale bi postavke trebale biti postavljene na planinske.
|
||||||
STR_CONFIG_SETTING_RIVER_AMOUNT :Količina rijeka: {STRING}
|
STR_CONFIG_SETTING_RIVER_AMOUNT :Količina rijeka: {STRING}
|
||||||
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :Odaberite koliko rijeka želite stvoriti
|
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :Odaberite koliko rijeka želite stvoriti
|
||||||
STR_CONFIG_SETTING_TREE_PLACER :Algoritam za sađenje drveća: {STRING}
|
STR_CONFIG_SETTING_TREE_PLACER :Algoritam za sađenje drveća: {STRING}
|
||||||
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Odaberite raspored drveća na mapi: 'Original' sadi drveće ravnomjerno raspoređeno, 'Napredno' ih sadi u skupinama.
|
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Odaberite raspored drveća na karti: 'Original' sadi drveće ravnomjerno raspoređeno, 'Napredno' ih sadi u skupinama.
|
||||||
STR_CONFIG_SETTING_TREE_PLACER_NONE :Nijedan
|
STR_CONFIG_SETTING_TREE_PLACER_NONE :Nijedan
|
||||||
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Izvorni
|
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Izvorni
|
||||||
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Unaprijeđen
|
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Unaprijeđen
|
||||||
@@ -1418,7 +1418,7 @@ STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Odaberite stran
|
|||||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotacija visinske karte: {STRING}
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotacija visinske karte: {STRING}
|
||||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Obrnuto od smjera kazaljke na satu
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Obrnuto od smjera kazaljke na satu
|
||||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :U smjeru kazaljke na satu
|
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :U smjeru kazaljke na satu
|
||||||
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Visinski nivo koji ravna mapa u scenariju dobiva: {STRING}
|
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Razina visine za scenarije s ravnim terenom: {STRING}
|
||||||
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedno ili više polja na sjevernom rubu nisu prazne
|
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedno ili više polja na sjevernom rubu nisu prazne
|
||||||
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedno ili više polja na jednom od rubova nije voda
|
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedno ili više polja na jednom od rubova nije voda
|
||||||
|
|
||||||
@@ -1429,14 +1429,14 @@ STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Servisiraj heli
|
|||||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Poveži alatnu traku za krajolik s alatnim trakama za željeznicu/ceste/vodu/zračne luke: {STRING}
|
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Poveži alatnu traku za krajolik s alatnim trakama za željeznicu/ceste/vodu/zračne luke: {STRING}
|
||||||
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :Kada se otvara alatna traka za građenje neke vrste transporta, istodobno se otvara i alatna traka za uređivanje terena
|
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :Kada se otvara alatna traka za građenje neke vrste transporta, istodobno se otvara i alatna traka za uređivanje terena
|
||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Boja polja korištena na maloj karti: {STRING}
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Boja polja korištena na maloj karti: {STRING}
|
||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na maloj mapi
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na maloj karti
|
||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :{G=female}Zelena
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :{G=female}Zelena
|
||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :{G=female}Tamno zelena
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :{G=female}Tamno zelena
|
||||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :{G=female}Ljubičasta
|
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :{G=female}Ljubičasta
|
||||||
STR_CONFIG_SETTING_REVERSE_SCROLLING :Promijeni smjer klizanja: {STRING}
|
STR_CONFIG_SETTING_REVERSE_SCROLLING :Promijeni smjer klizanja: {STRING}
|
||||||
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod pomicanja mape sa desnom tipkom na mišu. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče mapu
|
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod pomicanja karte desnim gumbom miša. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče kartu
|
||||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glatko klizanje kroz mini pogled: {STRING}
|
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glatko klizanje kroz mini pogled: {STRING}
|
||||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontroliraj kako se glavni prikaz pomiče na neku lokaciju kada se klikne na malu mapu ili kada se izda naredba za pomicanje na određeni objekt na mapi. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz odmah preskoči na ciljnu lokaciju
|
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Odredi kako se glavni prikaz pomiče na određeno mjesto kada se klikne na malu kartu ili kada se izda naredba za pomicanje na određeni objekt na karti. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz izravno skače na ciljnu lokaciju
|
||||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Pokaži mjerni naputak prilikom korištenja raznih alata za izgradnju: {STRING}
|
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Pokaži mjerni naputak prilikom korištenja raznih alata za izgradnju: {STRING}
|
||||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Prikaži udaljenost u poljima i visinsku razliku kod povlačenja prilikom gradnje
|
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Prikaži udaljenost u poljima i visinsku razliku kod povlačenja prilikom gradnje
|
||||||
STR_CONFIG_SETTING_LIVERIES :Pokaži specifične livreje prema tipu vozila: {STRING}
|
STR_CONFIG_SETTING_LIVERIES :Pokaži specifične livreje prema tipu vozila: {STRING}
|
||||||
@@ -1453,8 +1453,8 @@ STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Kliži kartom
|
|||||||
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Isključeno
|
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Isključeno
|
||||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Brzina kotačića za klizanje: {STRING}
|
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Brzina kotačića za klizanje: {STRING}
|
||||||
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Kontroliraj osjetljivost pomicanja kotačićima miša
|
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Kontroliraj osjetljivost pomicanja kotačićima miša
|
||||||
STR_CONFIG_SETTING_OSK_ACTIVATION :Tipkovnica na ekranu: {STRING}
|
STR_CONFIG_SETTING_OSK_ACTIVATION :Tipkovnica na zaslonu: {STRING}
|
||||||
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Odaberi metodu otvaranja tipkovnice na ekranu za unošenje teksta u polja korištenjem samo pokazujući uređaj. Ovo je namijenjeno malim uređajima bez prave tipkovnice
|
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Odaberi način uporabe tipkovnice na zaslonu za unos teksta u polja korištenjem samo pokazivača. Ovo je namijenjeno malim uređajima bez fizičke tipkovnice.
|
||||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Isključeno
|
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Isključeno
|
||||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvostruki klik
|
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvostruki klik
|
||||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Jedan klik (kada je usredotočen)
|
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Jedan klik (kada je usredotočen)
|
||||||
@@ -1467,7 +1467,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+klik
|
|||||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Isključeno
|
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Isključeno
|
||||||
|
|
||||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Skrolanje lijevim klikom: {STRING}
|
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Skrolanje lijevim klikom: {STRING}
|
||||||
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Uključi pomicanje mape povlačenjem sa lijevom tipkom miša. Ovo je posebno korisno kada se koristi ekran na dodir za pomicanje
|
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Uključi pomicanje karte povlačenjem pomoću lijevog gumba miša. Ovo je posebno korisno kada se koristi zaslon osjetljiv na dodir
|
||||||
|
|
||||||
STR_CONFIG_SETTING_AUTOSAVE :Automatsko snimanje: {STRING}
|
STR_CONFIG_SETTING_AUTOSAVE :Automatsko snimanje: {STRING}
|
||||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odaberite interval između automatskog snimanja igre
|
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odaberite interval između automatskog snimanja igre
|
||||||
@@ -1488,8 +1488,8 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Sve osim akcija
|
|||||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Sve akcije
|
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Sve akcije
|
||||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Koristi grupe u listi vozila: {STRING}
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Koristi grupe u listi vozila: {STRING}
|
||||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Uključi korištenje naprednih lista vozila za grupiranje vozila
|
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Uključi korištenje naprednih lista vozila za grupiranje vozila
|
||||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Koristi pokazatelje utovara: {STRING}
|
STR_CONFIG_SETTING_LOADING_INDICATORS :Koristi pokazatelje ukrcaja: {STRING}
|
||||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Odaberi da li će prikazivači utovara biti prikazani iznad vozila koja se utovaruju ili iznad vozila koja se istovaruju
|
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Odaberi hoće li oznake za ukrcaj biti prikazane iznad vozila koja se ukrcavaju ili iskrcavaju
|
||||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Pokaži vozni red u otkucajima rađe nego u danima: {STRING}
|
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Pokaži vozni red u otkucajima rađe nego u danima: {STRING}
|
||||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Prikaži trajanje putovanja u voznim redovima u otkucajima igre umjesto u danima
|
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Prikaži trajanje putovanja u voznim redovima u otkucajima igre umjesto u danima
|
||||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Pokaži dolaske i odlaske u voznim redovima: {STRING}
|
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Pokaži dolaske i odlaske u voznim redovima: {STRING}
|
||||||
@@ -1527,13 +1527,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Sviraj zvučne
|
|||||||
|
|
||||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Isključi gradnju infrastrukture kada odgovarajuća vozila nisu dostupna: {STRING}
|
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Isključi gradnju infrastrukture kada odgovarajuća vozila nisu dostupna: {STRING}
|
||||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Kada je uključeno, infrastruktura je dostupna samo ako su dostupna i vozila za nju, sprečavajući trošenje vremena i novca na neupotrebljivu infrastrukturu
|
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Kada je uključeno, infrastruktura je dostupna samo ako su dostupna i vozila za nju, sprečavajući trošenje vremena i novca na neupotrebljivu infrastrukturu
|
||||||
STR_CONFIG_SETTING_MAX_TRAINS :Maksimalni broj vlakova po tvrtki: {STRING}
|
STR_CONFIG_SETTING_MAX_TRAINS :Najveći broj vlakova po tvrtki: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Najveći broj vlakova koje tvrtka može imati
|
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Najveći broj vlakova koje tvrtka može imati
|
||||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maksimalni broj cestovnih vozila po tvrtki: {STRING}
|
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Najveći broj cestovnih vozila po tvrtki: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Najveći broj cestovnih vozila koje tvrtka može imati
|
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Najveći broj cestovnih vozila koje tvrtka može imati
|
||||||
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maksimalni broj zrakoplova po tvrtki: {STRING}
|
STR_CONFIG_SETTING_MAX_AIRCRAFT :Najveći broj zrakoplova po tvrtki: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Najveći broj zrakoplova koje tvrtka može imati
|
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Najveći broj zrakoplova koje tvrtka može imati
|
||||||
STR_CONFIG_SETTING_MAX_SHIPS :Maksimalni broj brodova po tvrtki: {STRING}
|
STR_CONFIG_SETTING_MAX_SHIPS :Najveći broj brodova po tvrtki: {STRING}
|
||||||
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Najveći broj brodova koje tvrtka može imati
|
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Najveći broj brodova koje tvrtka može imati
|
||||||
|
|
||||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Isključi vlakove za računalo: {STRING}
|
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Isključi vlakove za računalo: {STRING}
|
||||||
@@ -1553,11 +1553,11 @@ STR_CONFIG_SETTING_AI_PROFILE_HARD :Teško
|
|||||||
|
|
||||||
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Dopusti UI u mrežnoj igri: {STRING}
|
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Dopusti UI u mrežnoj igri: {STRING}
|
||||||
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Dopusti UI računalnim-igračima da sudjeluju u igrama za više igrača
|
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Dopusti UI računalnim-igračima da sudjeluju u igrama za više igrača
|
||||||
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#op-kodova prije suspendiranja skripti: {STRING}
|
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#op-kodova prije prekida skripte: {STRING}
|
||||||
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Najveći broj računalnih koraka koje skripta može poduzeti u jednom krugu
|
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Najveći broj računalnih koraka koje skripta može poduzeti u jednom krugu
|
||||||
|
|
||||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Servisni su intervali u postotcima: {STRING}
|
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Servisni su intervali u postotcima: {STRING}
|
||||||
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Odaberi da li će se servisiranje vozila pokrenuti nakon isteka vremena od zadnjeg servisa ili padom pouzdanosti za određenu vrijednost od najveće pouzdanosti
|
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Odaberi hoće li servis vozila potaknuti količina vremana koja je prošla od zadnjeg servisa ili postotni pad u odnosu na najveću pouzdanost
|
||||||
STR_CONFIG_SETTING_SERVINT_TRAINS :Zadani interval servisiranja za vlakove: {STRING}
|
STR_CONFIG_SETTING_SERVINT_TRAINS :Zadani interval servisiranja za vlakove: {STRING}
|
||||||
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Postavi osnovni interval servisa za nova pružna vozila, ako nije postavljen drugi specifični interval za određeno vozilo
|
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Postavi osnovni interval servisa za nova pružna vozila, ako nije postavljen drugi specifični interval za određeno vozilo
|
||||||
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dan{P 0 "" a a}/%
|
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dan{P 0 "" a a}/%
|
||||||
@@ -1617,7 +1617,7 @@ STR_CONFIG_SETTING_SMOOTH_ECONOMY :Uključi tečnu
|
|||||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kada je uključeno, promjene u industrijskoj proizvodnji su češće ali u manjim rasponima. Ova postavka obično nema efekta ukoliko su industrije postavljene iz nekog NewGRF-a
|
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kada je uključeno, promjene u industrijskoj proizvodnji su češće ali u manjim rasponima. Ova postavka obično nema efekta ukoliko su industrije postavljene iz nekog NewGRF-a
|
||||||
STR_CONFIG_SETTING_ALLOW_SHARES :Dopusti kupovanje udjela u drugim tvrtkama: {STRING}
|
STR_CONFIG_SETTING_ALLOW_SHARES :Dopusti kupovanje udjela u drugim tvrtkama: {STRING}
|
||||||
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kada je uključeno, dopušta se kupnja i prodaja dionica tvrtki. Dionice će postati dostupne samo za tvrtke određene starosti
|
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kada je uključeno, dopušta se kupnja i prodaja dionica tvrtki. Dionice će postati dostupne samo za tvrtke određene starosti
|
||||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Postotak profita za dionicu koji se plaća kod sistema feeder-a: {STRING}
|
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Postotak dobiti za dionicu koji se plaća kod sustava feedera: {STRING}
|
||||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Postotak prihoda koji će biti predan srednjim dionicama prijevoza feeder sustavima, daje više kontrole nad prihodima
|
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Postotak prihoda koji će biti predan srednjim dionicama prijevoza feeder sustavima, daje više kontrole nad prihodima
|
||||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Kod povlačenja, postavi signale svakih: {STRING}
|
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Kod povlačenja, postavi signale svakih: {STRING}
|
||||||
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Postavi razmak između signala koji će se graditi do sljedeće prepreke (signal, raskrižje), ukoliko se signali povlače
|
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Postavi razmak između signala koji će se graditi do sljedeće prepreke (signal, raskrižje), ukoliko se signali povlače
|
||||||
@@ -1647,7 +1647,7 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 mreža
|
|||||||
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 mreža
|
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 mreža
|
||||||
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Nasumično
|
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Nasumično
|
||||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Gradovi mogu graditi ceste: {STRING}
|
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Gradovi mogu graditi ceste: {STRING}
|
||||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dozvoli gradovima građenje cesta za rast i širenje. Isključi za sprečavanje da gradske vlasti same grade ceste
|
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dopusti gradovima građenje cesta u svrhu rasta. Isključi za sprečavanje gradskih vlasti u samostalnoj gradnji cesta
|
||||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Gradovi smiju graditi pružne prijelaze: {STRING}
|
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Gradovi smiju graditi pružne prijelaze: {STRING}
|
||||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dozvoljava se gradovima da grade cestovno-pružne prijelaze
|
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dozvoljava se gradovima da grade cestovno-pružne prijelaze
|
||||||
STR_CONFIG_SETTING_NOISE_LEVEL :Omogući određivanje razine buke za zračne luke od strane gradova: {STRING}
|
STR_CONFIG_SETTING_NOISE_LEVEL :Omogući određivanje razine buke za zračne luke od strane gradova: {STRING}
|
||||||
@@ -1665,9 +1665,9 @@ STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Samo u kišnim
|
|||||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Posvuda
|
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Posvuda
|
||||||
|
|
||||||
STR_CONFIG_SETTING_TOOLBAR_POS :Položaj glavne alatne trake: {STRING}
|
STR_CONFIG_SETTING_TOOLBAR_POS :Položaj glavne alatne trake: {STRING}
|
||||||
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Vodoravna pozicija glavne alatne trake na vrhu ekrana
|
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Vodoravna pozicija glavne alatne trake na vrhu zaslona
|
||||||
STR_CONFIG_SETTING_STATUSBAR_POS :Pozicija status trake: {STRING}
|
STR_CONFIG_SETTING_STATUSBAR_POS :Pozicija status trake: {STRING}
|
||||||
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Vodoravna pozicija statusne trake na dnu ekrana
|
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Vodoravna pozicija statusne trake na dnu zaslona
|
||||||
STR_CONFIG_SETTING_SNAP_RADIUS :Radius zahvata prozora: {STRING}
|
STR_CONFIG_SETTING_SNAP_RADIUS :Radius zahvata prozora: {STRING}
|
||||||
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Razmak između prozora prije nego se pomicani prozor automatski poravna sa drugima prozorima u blizini
|
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Razmak između prozora prije nego se pomicani prozor automatski poravna sa drugima prozorima u blizini
|
||||||
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} piksela
|
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} piksela
|
||||||
@@ -1709,10 +1709,10 @@ STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrično
|
|||||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrično
|
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrično
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Način distribucije za putnike: {STRING}
|
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Način distribucije za putnike: {STRING}
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"Simetrično" znači da će se otprilike isti broj putnika slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljni brojevi putnika slati u oba smjera. "Ručno" znači da se distribucija za putnike neće vršiti automatski.
|
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"Simetrično" znači da će se otprilike isti broj putnika slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljni brojevi putnika slati u oba smjera. "Ručno" znači da se distribucija za putnike neće vršiti automatski.
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Način distribucije poštu: {STRING}
|
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Način distribucije pošte: {STRING}
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"Simetrično" znači da će se otprilike ista količina pošte slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljne količine pošte slati u oba smjera. "Ručno" znači da se distribucija neće vršiti automatski.
|
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"Simetrično" znači da će se otprilike ista količina pošte slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljne količine pošte slati u oba smjera. "Ručno" znači da se distribucija neće vršiti automatski.
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Način distribucije za OKLOPLJENU klasu tereta: {STRING}
|
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Način distribucije za OKLOPLJENU klasu tereta: {STRING}
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži vrijednosnice u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B kao od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke vrijednosnice natrag prema izvorišnoj banci.
|
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži dragocjenosti u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B kao od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke dragocjenosti natrag prema izvorišnoj banci.
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Način distribucije za ostale klase tereta: {STRING}
|
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Način distribucije za ostale klase tereta: {STRING}
|
||||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Asimetrično" znači da će se proizvoljna količina tereta slati u bilo kojem smjeru. "Ručno" znači da neće biti nikakve automatske distribucije za te terete.
|
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Asimetrično" znači da će se proizvoljna količina tereta slati u bilo kojem smjeru. "Ručno" znači da neće biti nikakve automatske distribucije za te terete.
|
||||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Točnost distribucije: {STRING}
|
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Točnost distribucije: {STRING}
|
||||||
@@ -1775,7 +1775,7 @@ STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Fizika
|
|||||||
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Rutanje
|
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Rutanje
|
||||||
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Ograničenja
|
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Ograničenja
|
||||||
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Katastrofe / nesreće
|
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Katastrofe / nesreće
|
||||||
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Generacija svijeta
|
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Stvaranje svijeta
|
||||||
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Okoliš
|
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Okoliš
|
||||||
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Vlasti
|
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Vlasti
|
||||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Gradovi
|
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Gradovi
|
||||||
@@ -1809,13 +1809,13 @@ STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... igno
|
|||||||
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :nije pronađeno
|
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :nije pronađeno
|
||||||
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :nesigurno za statičku uporabu
|
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :nesigurno za statičku uporabu
|
||||||
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :sistemski NewGRF
|
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :sistemski NewGRF
|
||||||
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :nekompatibilno sa ovom verzijom OpenTTD-a
|
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :neusklađeno s ovom verzijom OpenTTD-a
|
||||||
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :nepoznat
|
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :nepoznat
|
||||||
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... nivo sažimanja '{STRING}' nije važeći
|
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... nivo sažimanja '{STRING}' nije važeći
|
||||||
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... format snimljene igre '{STRING}' nije dostupan. Vraćam u '{STRING}'
|
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... format snimljene igre '{STRING}' nije dostupan. Vraćam u '{STRING}'
|
||||||
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Grafički set '{STRING}': nije pronađen
|
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Grafički set '{STRING}': nije pronađen
|
||||||
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Zvukovni set '{STRING}': nije pronađen
|
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Zvukovni set '{STRING}': nije pronađen
|
||||||
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... zaobilazim Osnovni Muzički set '{STRING}': nije pronađen
|
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... zaobilazim Osnovni glazbeni set '{STRING}': nije pronađen
|
||||||
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Nedostaje memorije
|
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Nedostaje memorije
|
||||||
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Dodjeljivanje {BYTES} predmemorije spriteova nije uspjelo. Predmemorija spriteova je smanjena na {BYTES}. Ovo će smanjiti performanse OpenTTD-a. Za smanjivanje potreba memorije you možete pokušati isključiti 32bpp grafiku i/ili razine zumiranja.
|
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Dodjeljivanje {BYTES} predmemorije spriteova nije uspjelo. Predmemorija spriteova je smanjena na {BYTES}. Ovo će smanjiti performanse OpenTTD-a. Za smanjivanje potreba memorije you možete pokušati isključiti 32bpp grafiku i/ili razine zumiranja.
|
||||||
|
|
||||||
@@ -1842,7 +1842,7 @@ STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Učitaj
|
|||||||
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Pokreni novu igru, koristeći visinsku kartu kao krajolik
|
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Pokreni novu igru, koristeći visinsku kartu kao krajolik
|
||||||
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Započni novu igru koristeći proizvoljni scenarij
|
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Započni novu igru koristeći proizvoljni scenarij
|
||||||
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Izradi proizvoljni igrački svijet/scenarij
|
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Izradi proizvoljni igrački svijet/scenarij
|
||||||
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Pokreni igru sa više igrača
|
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Pokreni igru s više igrača
|
||||||
|
|
||||||
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Odaberi 'blagi' stil krajolika
|
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Odaberi 'blagi' stil krajolika
|
||||||
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Odaberi 'subarktički' stil krajolika
|
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Odaberi 'subarktički' stil krajolika
|
||||||
@@ -1891,8 +1891,8 @@ STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Igraj k
|
|||||||
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magični buldožer (uklanja industrije, nepokretne objekte): {ORANGE}{STRING}
|
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magični buldožer (uklanja industrije, nepokretne objekte): {ORANGE}{STRING}
|
||||||
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tuneli se mogu ukrštavati međusobno: {ORANGE}{STRING}
|
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tuneli se mogu ukrštavati međusobno: {ORANGE}{STRING}
|
||||||
STR_CHEAT_NO_JETCRASH :{LTBLUE}Veliki avioni se ne će rušiti (često) na malim zračnim lukama: {ORANGE} {STRING}
|
STR_CHEAT_NO_JETCRASH :{LTBLUE}Veliki avioni se ne će rušiti (često) na malim zračnim lukama: {ORANGE} {STRING}
|
||||||
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Uredi maksimalnu visinu mape: {ORANGE}{NUM}
|
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Uredi najveću visinu karte: {ORANGE}{NUM}
|
||||||
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Uredi maksimalnu visinu planina na mapi
|
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Uredi najveću visinu planina na karti
|
||||||
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Blagi krajolik
|
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Blagi krajolik
|
||||||
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktički krajolik
|
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktički krajolik
|
||||||
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Suptropski krajolik
|
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Suptropski krajolik
|
||||||
@@ -1909,9 +1909,9 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Pokaži
|
|||||||
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Pokaži sheme boja za cestovno vozilo
|
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Pokaži sheme boja za cestovno vozilo
|
||||||
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Pokaži sheme boja za brod
|
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Pokaži sheme boja za brod
|
||||||
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Pokaži sheme boja za zrakoplov
|
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Pokaži sheme boja za zrakoplov
|
||||||
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Izaberi primarnu boju za odabranu shemu. Ctrl+Klik odabire tu boju za sve sheme.
|
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Odaberi primarnu boju za odabranu shemu. Ctrl+klik odabire tu boju za sve sheme.
|
||||||
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Odaberi sekundardnu boju za odabranu shemu. Ctrl+Klik odabire tu boju za sve sheme.
|
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Odaberi sekundardnu boju za odabranu shemu. Ctrl+Klik odabire tu boju za sve sheme.
|
||||||
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Izaberi shemu boja za promjenu, ili višestruke sheme pomoću Ctrl+klik. Klikni na kućicu kako bi odredio uporabu sheme
|
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Odaberi shemu boja za promjenu, ili višestruke sheme pomoću Ctrl+klik. Klikni na kućicu kako bi odredio uporabu sheme
|
||||||
|
|
||||||
STR_LIVERY_DEFAULT :Standardna boja
|
STR_LIVERY_DEFAULT :Standardna boja
|
||||||
STR_LIVERY_STEAM :Parna lokomotiva
|
STR_LIVERY_STEAM :Parna lokomotiva
|
||||||
@@ -1962,12 +1962,12 @@ STR_FACE_FACECODE_CAPTION :{WHITE}Pogledaj
|
|||||||
STR_FACE_FACECODE_SET :{WHITE}Novi kod za broj igračevog lica je postavljen
|
STR_FACE_FACECODE_SET :{WHITE}Novi kod za broj igračevog lica je postavljen
|
||||||
STR_FACE_FACECODE_ERR :{WHITE}Nemoguće namjestiti broj predsjednikovog lica - mora biti broj između 0 and 4,294,967,295!
|
STR_FACE_FACECODE_ERR :{WHITE}Nemoguće namjestiti broj predsjednikovog lica - mora biti broj između 0 and 4,294,967,295!
|
||||||
STR_FACE_SAVE :{BLACK}Spremi
|
STR_FACE_SAVE :{BLACK}Spremi
|
||||||
STR_FACE_SAVE_TOOLTIP :{BLACK}Izaberi omiljeno lice
|
STR_FACE_SAVE_TOOLTIP :{BLACK}Spremi omiljeno lice
|
||||||
STR_FACE_SAVE_DONE :{WHITE}Ovo lice bit će spremljeno kao tvoje omiljeno u OpenTTD konfiguracijsku datoteku.
|
STR_FACE_SAVE_DONE :{WHITE}Ovo lice bit će spremljeno kao tvoje omiljeno u OpenTTD konfiguracijsku datoteku.
|
||||||
STR_FACE_EUROPEAN :{BLACK}Europljanin
|
STR_FACE_EUROPEAN :{BLACK}Europljanin
|
||||||
STR_FACE_SELECT_EUROPEAN :{BLACK}Izaberi europska lica
|
STR_FACE_SELECT_EUROPEAN :{BLACK}Odaberi europska lica
|
||||||
STR_FACE_AFRICAN :{BLACK}Afrikanac
|
STR_FACE_AFRICAN :{BLACK}Afrikanac
|
||||||
STR_FACE_SELECT_AFRICAN :{BLACK}Izaberi afrička lica
|
STR_FACE_SELECT_AFRICAN :{BLACK}Odaberi afrička lica
|
||||||
STR_FACE_YES :Da
|
STR_FACE_YES :Da
|
||||||
STR_FACE_NO :Ne
|
STR_FACE_NO :Ne
|
||||||
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Uključi brkove ili naušnicu
|
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Uključi brkove ili naušnicu
|
||||||
@@ -2020,7 +2020,7 @@ STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jezik, v
|
|||||||
|
|
||||||
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igru s popisa kako bi ju odabrao
|
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igru s popisa kako bi ju odabrao
|
||||||
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Poslužitelj kojemu si zadnji put pristupio:
|
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Poslužitelj kojemu si zadnji put pristupio:
|
||||||
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi izabrao poslužitelj koji si igrao zadnji put
|
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi odabrao poslužitelj koji si igrao zadnji put
|
||||||
|
|
||||||
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O IGRI
|
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O IGRI
|
||||||
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klijenti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
|
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klijenti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
|
||||||
@@ -2062,13 +2062,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Zaštiti
|
|||||||
STR_NETWORK_START_SERVER_UNADVERTISED :Ne
|
STR_NETWORK_START_SERVER_UNADVERTISED :Ne
|
||||||
STR_NETWORK_START_SERVER_ADVERTISED :Da
|
STR_NETWORK_START_SERVER_ADVERTISED :Da
|
||||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klijen{P t ta ata}
|
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klijen{P t ta ata}
|
||||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalni broj klijenata:
|
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Najveći broj klijenata:
|
||||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izaberi maksimalan broj klijenata. Ne moraju sva mjesta biti popunjena.
|
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Odaberi najveći broj klijenata. Ne moraju sva mjesta biti popunjena.
|
||||||
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} tvrtk{P a e i}
|
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} tvrtk{P a e i}
|
||||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimalni broj tvrtki:
|
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Najveći broj tvrtki:
|
||||||
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj tvrtki
|
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj tvrtki
|
||||||
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} gledatelj{P "" a a}
|
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} gledatelj{P "" a a}
|
||||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimalni broj promatrača:
|
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Najveći broj promatrača:
|
||||||
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj gledatelja
|
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj gledatelja
|
||||||
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
|
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
|
||||||
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igrači znat će kojim se jezikom govori na poslužitelju
|
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igrači znat će kojim se jezikom govori na poslužitelju
|
||||||
@@ -2294,16 +2294,16 @@ STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Vrsta sa
|
|||||||
STR_CONTENT_NAME_CAPTION :{BLACK}Ime
|
STR_CONTENT_NAME_CAPTION :{BLACK}Ime
|
||||||
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Ime sadržaja
|
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Ime sadržaja
|
||||||
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite na liniju kako bi vidjeli detalje{}Kliknite na kućicu kako bi ju označili za preuzimanje
|
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite na liniju kako bi vidjeli detalje{}Kliknite na kućicu kako bi ju označili za preuzimanje
|
||||||
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Izaberi sve
|
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Odaberi sve
|
||||||
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj za preuzimanje
|
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj za preuzimanje
|
||||||
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Izaberi nadogradnje
|
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Odaberi nadogradnje
|
||||||
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji je nadogradnja postojećem sadržaju kako bi ga preuzeo
|
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji je nadogradnja postojećem sadržaju kako bi ga preuzeo
|
||||||
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Odznači sve
|
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Odznači sve
|
||||||
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji se ne preuzima
|
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji se ne preuzima
|
||||||
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Pretraži vanjske web stranice
|
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Pretraži vanjske web stranice
|
||||||
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Traženje sadržaja nije dostupno u OpenTTD-ovom servisu za sadržaje za web stranice koje nisu pridružene OpenTTD-u
|
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Traženje sadržaja nije dostupno u OpenTTD-ovom servisu za sadržaje za web stranice koje nisu pridružene OpenTTD-u
|
||||||
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Napuštate OpenTTD!
|
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Napuštate OpenTTD!
|
||||||
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Pravila i uvjeti za preuzimanje sadržaja sa vanjskih web stranica variraju.{}Morate pogledati vanjske stranice za upute kako instalirati sadržaj u OpenTTD.{}Da li želite nastaviti?
|
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Pravila i uvjeti preuzimanja sadržaja s vanjskih internetskih stranica variraju.{}Morate pogledati vanjske stranice za upute kako instalirati sadržaj u OpenTTD.{}Želite li nastaviti?
|
||||||
STR_CONTENT_FILTER_TITLE :{BLACK}Ime/Tag filter:
|
STR_CONTENT_FILTER_TITLE :{BLACK}Ime/Tag filter:
|
||||||
STR_CONTENT_OPEN_URL :{BLACK}Posjetite web-stranicu
|
STR_CONTENT_OPEN_URL :{BLACK}Posjetite web-stranicu
|
||||||
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Posjetite web-stranicu za ovaj sadržaj
|
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Posjetite web-stranicu za ovaj sadržaj
|
||||||
@@ -2335,7 +2335,7 @@ STR_CONTENT_TYPE_NEWGRF :NewGRF
|
|||||||
STR_CONTENT_TYPE_AI :UI
|
STR_CONTENT_TYPE_AI :UI
|
||||||
STR_CONTENT_TYPE_AI_LIBRARY :Zbirka UI
|
STR_CONTENT_TYPE_AI_LIBRARY :Zbirka UI
|
||||||
STR_CONTENT_TYPE_SCENARIO :Scenarij
|
STR_CONTENT_TYPE_SCENARIO :Scenarij
|
||||||
STR_CONTENT_TYPE_HEIGHTMAP :Visinska mapa
|
STR_CONTENT_TYPE_HEIGHTMAP :Visinska karta
|
||||||
STR_CONTENT_TYPE_BASE_SOUNDS :Osnovni zvukovi
|
STR_CONTENT_TYPE_BASE_SOUNDS :Osnovni zvukovi
|
||||||
STR_CONTENT_TYPE_BASE_MUSIC :Osnovna glazba
|
STR_CONTENT_TYPE_BASE_MUSIC :Osnovna glazba
|
||||||
STR_CONTENT_TYPE_GAME_SCRIPT :Skripta igre
|
STR_CONTENT_TYPE_GAME_SCRIPT :Skripta igre
|
||||||
@@ -2343,7 +2343,7 @@ STR_CONTENT_TYPE_GS_LIBRARY :GS knjižnica
|
|||||||
|
|
||||||
# Content downloading progress window
|
# Content downloading progress window
|
||||||
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Preuzimanje sadržaja
|
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Preuzimanje sadržaja
|
||||||
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Zahtjevanje datoteka
|
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Dohvaćanje datoteka...
|
||||||
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Trenutno preuzimam {STRING} ({NUM} of {NUM})
|
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Trenutno preuzimam {STRING} ({NUM} of {NUM})
|
||||||
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Preuzimanje završeno
|
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Preuzimanje završeno
|
||||||
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} od {BYTES} preuzeto ({NUM} %)
|
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} od {BYTES} preuzeto ({NUM} %)
|
||||||
@@ -2356,7 +2356,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... dato
|
|||||||
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nije moguća dekompresija preuzete datoteke
|
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nije moguća dekompresija preuzete datoteke
|
||||||
|
|
||||||
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Nedostaje grafika
|
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Nedostaje grafika
|
||||||
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD treba grafiku za funkcioniranje ali nijedna nije pronađena. Da li dozvoljavate da OpenTTD preuzme i instalira potrebne grafike?
|
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD zahtijeva grafičke datoteke za rad, ali ništa nije pronađeno. Dopuštate li preuzimanje i instalaciju potrebne grafike?
|
||||||
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Da, preuzmi grafike
|
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Da, preuzmi grafike
|
||||||
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Ne, izađi iz OpenTTD-a
|
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Ne, izađi iz OpenTTD-a
|
||||||
|
|
||||||
@@ -2493,7 +2493,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Izgradi
|
|||||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Izgradi spremište tramvajskih vozila (za kupnju i servisiranje vozila). Shift mijenja prikaz građenje/procjena troškova.
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Izgradi spremište tramvajskih vozila (za kupnju i servisiranje vozila). Shift mijenja prikaz građenje/procjena troškova.
|
||||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Izgradi autobusnu postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Izgradi autobusnu postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
||||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Izgradi putničku tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Izgradi putničku tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
||||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradi pretovarni kamionski terminal. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradi prekrcajni kamionski terminal. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
||||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Izgradi teretnu tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Izgradi teretnu tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
|
||||||
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiviraj/deaktiviraj jednosmjerne ceste
|
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiviraj/deaktiviraj jednosmjerne ceste
|
||||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Izgradi cestovni most. Shift mijenja prikaz građenje/procjena troškova.
|
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Izgradi cestovni most. Shift mijenja prikaz građenje/procjena troškova.
|
||||||
@@ -2638,7 +2638,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Nasumič
|
|||||||
|
|
||||||
# Fund new industry window
|
# Fund new industry window
|
||||||
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financiraj novu industriju
|
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financiraj novu industriju
|
||||||
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Izaberi prikladnu industriju s ovog popisa
|
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Odaberi prikladnu industriju s ovog popisa
|
||||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Brojne nasumične industrije
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Brojne nasumične industrije
|
||||||
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Popuni kartu nasumce smještenim industrijama
|
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Popuni kartu nasumce smještenim industrijama
|
||||||
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cijena: {YELLOW}{CURRENCY_LONG}
|
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cijena: {YELLOW}{CURRENCY_LONG}
|
||||||
@@ -2657,7 +2657,7 @@ STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}
|
|||||||
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Prikaži slijed
|
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Prikaži slijed
|
||||||
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Prikaži industrije koje dobavljaju i primaju teret
|
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Prikaži industrije koje dobavljaju i primaju teret
|
||||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Poveznica na malu mapu
|
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Poveznica na malu mapu
|
||||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Odaberi prikazane industrije također i na maloj mapi
|
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Odaberi prikazane industrije i na maloj karti
|
||||||
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Odaberi teret
|
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Odaberi teret
|
||||||
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Odaberi teret koji želiš prikazati
|
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Odaberi teret koji želiš prikazati
|
||||||
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Odaberi industriju
|
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Odaberi industriju
|
||||||
@@ -2685,6 +2685,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Naziv po
|
|||||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
||||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Prihvaćeni teret: {LTBLUE}
|
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Prihvaćeni teret: {LTBLUE}
|
||||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||||
|
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Vrsta željeznice: {LTBLUE}{STRING}
|
||||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Najveća brzina željeznice: {LTBLUE}{VELOCITY}
|
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Najveća brzina željeznice: {LTBLUE}{VELOCITY}
|
||||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ograničenje brzine na cesti: {LTBLUE}{VELOCITY}
|
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ograničenje brzine na cesti: {LTBLUE}{VELOCITY}
|
||||||
|
|
||||||
@@ -2697,29 +2698,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zemlja pokrivena snijegom
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zemlja pokrivena snijegom
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} pruga
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Pruga
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} pruga sa blok-signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Pruga sa blok-signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} pruga sa pred-signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Pruga sa pred-signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} pruga sa izlaznim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Pruga sa izlaznim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} pruga sa kombiniranim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Pruga sa kombiniranim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} pruga sa putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Pruga sa putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} pruga sa jednosmjernim putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Pruga sa jednosmjernim putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} pruga sa blok-signalima i pred-signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Pruga sa blok-signalima i pred-signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} pruga sa blok-signalima i izlaznim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Pruga sa blok-signalima i izlaznim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} pruga sa blok-signalima i kombiniranim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Pruga sa blok-signalima i kombiniranim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} pruga sa blok-signalima i putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Pruga sa blok-signalima i putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} pruga sa blok-signalima i jednosmjernim putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Pruga sa blok-signalima i jednosmjernim putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} pruga sa pred-signalima i izlaznim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Pruga sa pred-signalima i izlaznim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} pruga sa pred-signalima i kombiniranim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Pruga sa pred-signalima i kombiniranim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} pruga sa pred-signalima i putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Pruga sa pred-signalima i putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} pruga sa pred-signalima i jednosmjernim putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Pruga sa pred-signalima i jednosmjernim putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} pruga sa izlaznim i kombiniranim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Pruga sa izlaznim i kombiniranim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} pruga sa izlaznim i putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Pruga sa izlaznim i putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} pruga sa izlaznim i jednosmjernim putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Pruga sa izlaznim i jednosmjernim putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} pruga sa kombiniranim i putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Pruga sa kombiniranim i putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} pruga sa kombiniranim i jednosmjernim putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Pruga sa kombiniranim i jednosmjernim putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} pruga sa putnim i jednosmjernim putnim signalima
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Pruga sa putnim i jednosmjernim putnim signalima
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} spremište vlaka
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spremište vlakova
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s javnom rasvjetom
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s javnom rasvjetom
|
||||||
@@ -2783,7 +2784,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjed
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
|
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 OpenTTD tim
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD tim
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
|
||||||
@@ -2818,9 +2819,9 @@ STR_MAPGEN_BY :{BLACK}*
|
|||||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
|
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
|
||||||
STR_MAPGEN_DATE :{BLACK}Datum:
|
STR_MAPGEN_DATE :{BLACK}Datum:
|
||||||
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
|
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
|
||||||
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Maksimalna visina mape:
|
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Najveća visina karte:
|
||||||
STR_MAPGEN_MAX_HEIGHTLEVEL_UP :{BLACK}Povećaj maksimalnu visinu planina na mapi za jedan
|
STR_MAPGEN_MAX_HEIGHTLEVEL_UP :{BLACK}Povećaj za jedan najveću visinu planina na karti
|
||||||
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN :{BLACK}Smanji maksimalnu visinu planina na mapi za jedan
|
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN :{BLACK}Smanji za jedan najveću visinu planina na karti
|
||||||
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
|
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
|
||||||
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
|
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
|
||||||
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
|
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
|
||||||
@@ -2850,7 +2851,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ime visi
|
|||||||
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Veličina:
|
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Veličina:
|
||||||
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
|
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
|
||||||
|
|
||||||
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Promijeni maksimalnu visinu mape
|
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Promijeni najveću visinu karte
|
||||||
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
|
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
|
||||||
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Promijeni početnu godinu
|
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Promijeni početnu godinu
|
||||||
|
|
||||||
@@ -2894,7 +2895,7 @@ STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Spremi z
|
|||||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Spremi trenutni popis kao zadano postavljanje
|
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Spremi trenutni popis kao zadano postavljanje
|
||||||
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Upiši ime zadanog postavljanja
|
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Upiši ime zadanog postavljanja
|
||||||
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Obriši zadano postavljanje
|
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Obriši zadano postavljanje
|
||||||
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Obriši trenutno izabrano zadano postavljanje
|
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Obriši trenutno odabrano zadano postavljanje
|
||||||
STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
|
STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
|
||||||
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Dodaj odabrane NewGRF datoteke u svoju konfiguraciju
|
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Dodaj odabrane NewGRF datoteke u svoju konfiguraciju
|
||||||
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Ponovno skeniraj datoteke
|
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Ponovno skeniraj datoteke
|
||||||
@@ -2912,7 +2913,7 @@ STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Popis in
|
|||||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Postavi parametre
|
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Postavi parametre
|
||||||
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Prikaži parametre
|
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Prikaži parametre
|
||||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Aktiviraj paletu
|
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Aktiviraj paletu
|
||||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prilagodi paletu izabranog NewGRF-a.{}Učini ovo kada grafike iz ovog NewGRF-a izgledaju ljubičasto tijekom igre.
|
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prilagodi paletu odabranog NewGRF-a.{}Učini ovo kada grafike iz ovog NewGRF-a izgledaju ljubičasto tijekom igre.
|
||||||
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdi promjene
|
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdi promjene
|
||||||
|
|
||||||
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Pronađi nedostajeći sadržaj online
|
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Pronađi nedostajeći sadržaj online
|
||||||
@@ -2970,13 +2971,13 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Otiđi n
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prethodni sprite
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prethodni sprite
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Otiđi na prethodni normalni sprite, preskačući svaki pseudo/prebojani/font sprite i {BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon dolaska na prvi prebaci na zadnjeg
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Otiđi na prethodni normalni sprite, preskačući svaki pseudo/prebojani/font sprite i {BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon dolaska na prvi prebaci na zadnjeg
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prikaz trenutno odabranog spritea. Poravnjanje se ignorira kod crtanja ovog spritea.
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prikaz trenutno odabranog spritea. Poravnjanje se ignorira kod crtanja ovog spritea.
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake. Ctrl+Click za micanje po 8 jedinica odjednom.
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Poništi relativne
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Poništi relativne
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Poništi trenutne relativne pomake
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Poništi trenutne relativne pomake
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Apsolutni)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Apsolutni)
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Relativni)
|
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Relativni)
|
||||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Odaberi sprite
|
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Odaberi sprite
|
||||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Odaberi sprite od bilo gdje na ekranu
|
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Odaberi bilo koji sprite na zaslonu
|
||||||
|
|
||||||
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Otiđi na sprite
|
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Otiđi na sprite
|
||||||
|
|
||||||
@@ -3023,9 +3024,9 @@ STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Odpauzir
|
|||||||
|
|
||||||
# NewGRF status
|
# NewGRF status
|
||||||
STR_NEWGRF_LIST_NONE :Nijedan
|
STR_NEWGRF_LIST_NONE :Nijedan
|
||||||
STR_NEWGRF_LIST_ALL_FOUND :Svi fajlovi prisutni
|
STR_NEWGRF_LIST_ALL_FOUND :Sve datoteke prisutne
|
||||||
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Pronađeni kompatibilni fajlovi
|
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Pronađene kompatibilne datoteke
|
||||||
STR_NEWGRF_LIST_MISSING :{RED}Nedostaju fajlovi
|
STR_NEWGRF_LIST_MISSING :{RED}Nedostaju datoteke
|
||||||
|
|
||||||
# NewGRF 'it's broken' warnings
|
# NewGRF 'it's broken' warnings
|
||||||
STR_NEWGRF_BROKEN :{WHITE}Ponašanje NewGRF '{0:STRING}' će vjerojatno uzrokovati deharmonizaciju i/ili rušenje igre
|
STR_NEWGRF_BROKEN :{WHITE}Ponašanje NewGRF '{0:STRING}' će vjerojatno uzrokovati deharmonizaciju i/ili rušenje igre
|
||||||
@@ -3078,8 +3079,8 @@ STR_TOWN_POPULATION :{BLACK}Svjetsko
|
|||||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metropola)
|
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metropola)
|
||||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Stanovništvo: {ORANGE}{COMMA}{BLACK} Kuće: {ORANGE}{COMMA}
|
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Stanovništvo: {ORANGE}{COMMA}{BLACK} Kuće: {ORANGE}{COMMA}
|
||||||
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Putnika prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
|
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Putnika prošli mjesec: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
|
||||||
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
|
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prošli mjesec: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Potrebno tereta za rast grada:
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Potrebno tereta za rast grada:
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} potrebno
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} potrebno
|
||||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} potrebno zimi
|
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} potrebno zimi
|
||||||
@@ -3089,7 +3090,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_
|
|||||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan
|
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan
|
||||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan (financirano)
|
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan (financirano)
|
||||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Grad {RED}ne{BLACK} raste
|
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Grad {RED}ne{BLACK} raste
|
||||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ograničenje buke u gradu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
|
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ograničenje buke u gradu: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
|
||||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju grada. Ctrl+klik otvara novi prozor sa lokacijom grada
|
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju grada. Ctrl+klik otvara novi prozor sa lokacijom grada
|
||||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Lokalna samouprava
|
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Lokalna samouprava
|
||||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Pokaži informacije o lokalnoj samoupravi
|
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Pokaži informacije o lokalnoj samoupravi
|
||||||
@@ -3296,7 +3297,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
|
|||||||
STR_FINANCES_TOTAL_CAPTION :{WHITE}Ukupno:
|
STR_FINANCES_TOTAL_CAPTION :{WHITE}Ukupno:
|
||||||
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankovna bilanca
|
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankovna bilanca
|
||||||
STR_FINANCES_LOAN_TITLE :{WHITE}Zajam
|
STR_FINANCES_LOAN_TITLE :{WHITE}Zajam
|
||||||
STR_FINANCES_MAX_LOAN :{WHITE}Maksimalni kredit: {BLACK}{CURRENCY_LONG}
|
STR_FINANCES_MAX_LOAN :{WHITE}Najveći zajam: {BLACK}{CURRENCY_LONG}
|
||||||
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
|
||||||
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozajmi {CURRENCY_LONG}
|
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozajmi {CURRENCY_LONG}
|
||||||
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Povećaj iznos zajma. Ctrl+klik posuđuje najveći mogući iznos
|
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Povećaj iznos zajma. Ctrl+klik posuđuje najveći mogući iznos
|
||||||
@@ -3452,7 +3453,7 @@ STR_GROUP_RENAME_TOOLTIP :{BLACK}Preimenu
|
|||||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikni kako bi zaštitio ovu grupu od globalne automatske zamjene
|
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikni kako bi zaštitio ovu grupu od globalne automatske zamjene
|
||||||
|
|
||||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Izbriši grupu
|
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Izbriši grupu
|
||||||
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Da li ste sigurni da želite izbrisati ovu grupu i sve njene podgrupe?
|
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Jeste li sigurni da želite izbrisati ovu grupu i sve njene podgrupe?
|
||||||
|
|
||||||
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj dijeljena vozila
|
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj dijeljena vozila
|
||||||
STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozila
|
STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozila
|
||||||
@@ -3479,7 +3480,7 @@ STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Trošak
|
|||||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Nosivost: {GOLD}{CARGO_LONG}{STRING}
|
STR_PURCHASE_INFO_CAPACITY :{BLACK}Nosivost: {GOLD}{CARGO_LONG}{STRING}
|
||||||
STR_PURCHASE_INFO_REFITTABLE :(prenamjenjiv)
|
STR_PURCHASE_INFO_REFITTABLE :(prenamjenjiv)
|
||||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Dizajnirano: {GOLD}{NUM}{BLACK} Životni vijek: {GOLD}{COMMA} godina
|
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Dizajnirano: {GOLD}{NUM}{BLACK} Životni vijek: {GOLD}{COMMA} godina
|
||||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Maks. pouzdanost: {GOLD}{COMMA}%
|
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Najveća pouzdanost: {GOLD}{COMMA}%
|
||||||
STR_PURCHASE_INFO_COST :{BLACK}Cijena: {GOLD}{CURRENCY_LONG}
|
STR_PURCHASE_INFO_COST :{BLACK}Cijena: {GOLD}{CURRENCY_LONG}
|
||||||
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Težina: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Težina: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
|
||||||
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Trošak: {GOLD}{CURRENCY_LONG}{BLACK} Brzina: {GOLD}{VELOCITY}
|
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Trošak: {GOLD}{CURRENCY_LONG}{BLACK} Brzina: {GOLD}{VELOCITY}
|
||||||
@@ -3488,7 +3489,7 @@ STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK} Pokretn
|
|||||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Prenamjenjivo u: {GOLD}{STRING}
|
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Prenamjenjivo u: {GOLD}{STRING}
|
||||||
STR_PURCHASE_INFO_ALL_TYPES :Sve vrste tereta
|
STR_PURCHASE_INFO_ALL_TYPES :Sve vrste tereta
|
||||||
STR_PURCHASE_INFO_ALL_BUT :Sve osim {CARGO_LIST}
|
STR_PURCHASE_INFO_ALL_BUT :Sve osim {CARGO_LIST}
|
||||||
STR_PURCHASE_INFO_MAX_TE :{BLACK} Maks. vučni napor: {GOLD}{FORCE}
|
STR_PURCHASE_INFO_MAX_TE :{BLACK} Najveća vučna sila: {GOLD}{FORCE}
|
||||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Domet: {GOLD}{COMMA} polja
|
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Domet: {GOLD}{COMMA} polja
|
||||||
|
|
||||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Popis vlakova za odabir. Klikni na vozilo za informacije. Ctrl+klik za uključivanje ili isključivanje prikaza vrste vozila
|
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Popis vlakova za odabir. Klikni na vozilo za informacije. Ctrl+klik za uključivanje ili isključivanje prikaza vrste vozila
|
||||||
@@ -3640,7 +3641,7 @@ STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Stupac s
|
|||||||
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Dostupna vozila
|
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Dostupna vozila
|
||||||
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Stupac sa vozilima dostupnim za zamjenjivanje
|
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Stupac sa vozilima dostupnim za zamjenjivanje
|
||||||
|
|
||||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izaberi vrstu motora koju želiš zamijeniti
|
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Odaberi vrstu motora koju želiš zamijeniti
|
||||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Odaberite novu vrstu lokomotive koji želite koristiti umjesto lijevo odabrane vrste lokomotive
|
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Odaberite novu vrstu lokomotive koji želite koristiti umjesto lijevo odabrane vrste lokomotive
|
||||||
|
|
||||||
STR_REPLACE_VEHICLES_START :{BLACK}Počni zamijenjivati vozila
|
STR_REPLACE_VEHICLES_START :{BLACK}Počni zamijenjivati vozila
|
||||||
@@ -3653,10 +3654,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kada j
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Prestani zamijenjivati vozila
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Prestani zamijenjivati vozila
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikni za zaustavljanje zamjene lijevo odabrane vrste lokomotive
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikni za zaustavljanje zamjene lijevo odabrane vrste lokomotive
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamjenjujem:{ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebaci između prozora za izmjenu lokomotiva i vagona
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebaci između prozora za izmjenu lokomotiva i vagona
|
||||||
STR_REPLACE_ENGINES :Lokomotive
|
STR_REPLACE_ENGINES :Lokomotive
|
||||||
STR_REPLACE_WAGONS :Vagoni
|
STR_REPLACE_WAGONS :Vagoni
|
||||||
|
STR_REPLACE_ALL_RAILTYPE :Sva pružna vozila
|
||||||
|
|
||||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Odaberite vrstu željeznice za koju želite zamijeniti lokomotive
|
STR_REPLACE_HELP_RAILTYPE :{BLACK}Odaberite vrstu željeznice za koju želite zamijeniti lokomotive
|
||||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Prikazuje sa kojom se lokomotivom zamjenjuje lijevo odabrana lokomotiva, ako postoji koji
|
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Prikazuje sa kojom se lokomotivom zamjenjuje lijevo odabrana lokomotiva, ako postoji koji
|
||||||
@@ -3712,7 +3713,7 @@ STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna
|
|||||||
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja zrakoplova - pritisni za zaustavljanje/pokretanje zrakoplova. Ctrl+klik za odlazak do odredišta.
|
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja zrakoplova - pritisni za zaustavljanje/pokretanje zrakoplova. Ctrl+klik za odlazak do odredišta.
|
||||||
|
|
||||||
# Messages in the start stop button in the vehicle view
|
# Messages in the start stop button in the vehicle view
|
||||||
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Utovar / Istovar
|
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Ukrcaj / Iskrcaj
|
||||||
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Odlazeći
|
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Odlazeći
|
||||||
STR_VEHICLE_STATUS_CRASHED :{RED}Slupan!
|
STR_VEHICLE_STATUS_CRASHED :{RED}Slupan!
|
||||||
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Pokvareno
|
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Pokvareno
|
||||||
@@ -3748,10 +3749,10 @@ STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Godine:
|
|||||||
STR_VEHICLE_INFO_AGE :{COMMA} godin{P a e a} ({COMMA})
|
STR_VEHICLE_INFO_AGE :{COMMA} godin{P a e a} ({COMMA})
|
||||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
|
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
|
||||||
|
|
||||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY}
|
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY}
|
||||||
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polja
|
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polj{P e a a}
|
||||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Maks. brzina: {LTBLUE}{VELOCITY}
|
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY}
|
||||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE}
|
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Najveća vučna sila: {LTBLUE}{FORCE}
|
||||||
|
|
||||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Dobit ove godine: {LTBLUE}{CURRENCY_LONG} (prošle godine: {CURRENCY_LONG})
|
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Dobit ove godine: {LTBLUE}{CURRENCY_LONG} (prošle godine: {CURRENCY_LONG})
|
||||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Pouzdanost: {LTBLUE}{COMMA}% {BLACK}Broj kvarova od posljednjeg servisa: {LTBLUE}{COMMA}
|
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Pouzdanost: {LTBLUE}{COMMA}% {BLACK}Broj kvarova od posljednjeg servisa: {LTBLUE}{COMMA}
|
||||||
@@ -3863,7 +3864,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Promijen
|
|||||||
STR_ORDER_REFIT :{BLACK}Prenamijeni
|
STR_ORDER_REFIT :{BLACK}Prenamijeni
|
||||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Odaberi vrstu tereta za prenamijenu u ovoj naredbi. Ctrl+klik kako bi uklonio naputak za prenamjenu
|
STR_ORDER_REFIT_TOOLTIP :{BLACK}Odaberi vrstu tereta za prenamijenu u ovoj naredbi. Ctrl+klik kako bi uklonio naputak za prenamjenu
|
||||||
STR_ORDER_REFIT_AUTO :{BLACK}Auto-remont na postaji
|
STR_ORDER_REFIT_AUTO :{BLACK}Auto-remont na postaji
|
||||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Odaberi za koji tip tereta odraditi auto-remont. Ctrl+Click za micanje remontnih uputa. Auto-remont će se odraditi samo ako ga vozilo dopušta.
|
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Odaberi za koji tip tereta odraditi auto-remont. Ctrl+klik za micanje remontnih uputa. Auto-remont će se odraditi samo ako ga vozilo dopušta.
|
||||||
STR_ORDER_DROP_REFIT_AUTO :Popravljen teret
|
STR_ORDER_DROP_REFIT_AUTO :Popravljen teret
|
||||||
STR_ORDER_DROP_REFIT_AUTO_ANY :Dostupni teret
|
STR_ORDER_DROP_REFIT_AUTO_ANY :Dostupni teret
|
||||||
|
|
||||||
@@ -3878,7 +3879,7 @@ STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Podaci v
|
|||||||
# Conditional order variables, must follow order of OrderConditionVariable enum
|
# Conditional order variables, must follow order of OrderConditionVariable enum
|
||||||
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Postotak ukrcaja
|
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Postotak ukrcaja
|
||||||
STR_ORDER_CONDITIONAL_RELIABILITY :Pouzdanost
|
STR_ORDER_CONDITIONAL_RELIABILITY :Pouzdanost
|
||||||
STR_ORDER_CONDITIONAL_MAX_SPEED :Maksimalna brzina
|
STR_ORDER_CONDITIONAL_MAX_SPEED :Najveća brzina
|
||||||
STR_ORDER_CONDITIONAL_AGE :Starost vozila (godine)
|
STR_ORDER_CONDITIONAL_AGE :Starost vozila (godine)
|
||||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Treba servis
|
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Treba servis
|
||||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Uvijek
|
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Uvijek
|
||||||
@@ -4022,10 +4023,10 @@ STR_TIMETABLE_CLEAR_TIME :{BLACK}Obriši
|
|||||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Obriši vrijeme potrebno za označenu naredbu
|
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Obriši vrijeme potrebno za označenu naredbu
|
||||||
|
|
||||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Izmijeni limit brzine
|
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Izmijeni limit brzine
|
||||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Izmijeni maksimalnu putnu brzinu za označenu naredbu
|
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Promijeni najveću putnu brzinu označene naredbe
|
||||||
|
|
||||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Izbriši limit brzine
|
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Izbriši limit brzine
|
||||||
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Izbriši maksimalnu putnu brzinu za označenu naredbu
|
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Obriši najveću putnu brzinu za označenu naredbu
|
||||||
|
|
||||||
STR_TIMETABLE_RESET_LATENESS :{BLACK}Poništi brojač kašnjenja
|
STR_TIMETABLE_RESET_LATENESS :{BLACK}Poništi brojač kašnjenja
|
||||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetiraj brojač kašnjenja, kako bi vozilo stiglo na vrijeme
|
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetiraj brojač kašnjenja, kako bi vozilo stiglo na vrijeme
|
||||||
@@ -4096,7 +4097,7 @@ STR_AI_CONFIG_CHANGE_AI :UI
|
|||||||
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skripta Igre
|
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skripta Igre
|
||||||
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Učitaj drugu skriptu
|
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Učitaj drugu skriptu
|
||||||
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguriraj
|
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguriraj
|
||||||
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfiguriraj parametre izabrane skripte
|
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Prilagodi parametre odabrane skripte
|
||||||
|
|
||||||
# Available AIs window
|
# Available AIs window
|
||||||
STR_AI_LIST_CAPTION :{WHITE}Dostupno {STRING}
|
STR_AI_LIST_CAPTION :{WHITE}Dostupno {STRING}
|
||||||
@@ -4109,7 +4110,7 @@ STR_AI_LIST_VERSION :{LTBLUE}Verzija
|
|||||||
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING}
|
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING}
|
||||||
|
|
||||||
STR_AI_LIST_ACCEPT :{BLACK}Prihvati
|
STR_AI_LIST_ACCEPT :{BLACK}Prihvati
|
||||||
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Odaberi posvijetljenu skriptu
|
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Odaberi označenu skriptu
|
||||||
STR_AI_LIST_CANCEL :{BLACK}Odustani
|
STR_AI_LIST_CANCEL :{BLACK}Odustani
|
||||||
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemoj mijenjati skriptu
|
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemoj mijenjati skriptu
|
||||||
|
|
||||||
@@ -4175,7 +4176,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
|
|||||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila spremljena u verziji bez podrške za tramvaje. Svi tramvaji su uklonjeni.
|
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila spremljena u verziji bez podrške za tramvaje. Svi tramvaji su uklonjeni.
|
||||||
|
|
||||||
# Map generation messages
|
# Map generation messages
|
||||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje mape prekinuto...{}... ne postoje pogodne lokacije za gradove
|
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje karte prekinuto...{}... ne postoje pogodne lokacije za gradove
|
||||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... u ovom scenariju nema gradova
|
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... u ovom scenariju nema gradova
|
||||||
|
|
||||||
STR_ERROR_PNGMAP :{WHITE}Nije moguće učitati krajolik iz PNG-a...
|
STR_ERROR_PNGMAP :{WHITE}Nije moguće učitati krajolik iz PNG-a...
|
||||||
@@ -4189,14 +4190,14 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... ne m
|
|||||||
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... slika je prevelika
|
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... slika je prevelika
|
||||||
|
|
||||||
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozorenje o veličini
|
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozorenje o veličini
|
||||||
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prekomjerna promjena veličine karte nije preporučena. Nastaviti sa kreiranjem?
|
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Pretjerana promjena veličine karte nije preporučena. Nastaviti sa stvaranjem?
|
||||||
|
|
||||||
# Soundset messages
|
# Soundset messages
|
||||||
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Pronađen je samo sigurnosni zvučni sustav. Ako želite zvukove, instalirajte set zvukova kroz sustav za preuzimanje sadržaja.
|
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Pronađen je samo sigurnosni zvučni sustav. Ako želite zvukove, instalirajte set zvukova kroz sustav za preuzimanje sadržaja.
|
||||||
|
|
||||||
# Screenshot related messages
|
# Screenshot related messages
|
||||||
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Velika slika
|
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Velika slika
|
||||||
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Slika će imati rezoluciju od {COMMA} x {COMMA} piksela. Slikanje može potrajati. Da li želite nastaviti?
|
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Slika će imati rezoluciju od {COMMA} x {COMMA} piksela. Slikanje može potrajati. Želite li nastaviti?
|
||||||
|
|
||||||
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika zaslona uspješno spremljena kao '{STRING}'
|
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika zaslona uspješno spremljena kao '{STRING}'
|
||||||
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Slika zaslona nije uspjela!
|
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Slika zaslona nije uspjela!
|
||||||
@@ -4291,7 +4292,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... mogu
|
|||||||
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... moguće graditi samo ispod razine snijega
|
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... moguće graditi samo ispod razine snijega
|
||||||
|
|
||||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Nije bilo odgovarajućih mjesta za '{STRING}' industrije
|
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Nije bilo odgovarajućih mjesta za '{STRING}' industrije
|
||||||
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Izmijenite parametre za generaciju mape kako bi dobili bolju mapu
|
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Promijeni parametre stvaranja karte kako biste dobili bolju kartu
|
||||||
|
|
||||||
# Station construction related errors
|
# Station construction related errors
|
||||||
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Ovdje nije moguće izgraditi željezničku postaju...
|
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Ovdje nije moguće izgraditi željezničku postaju...
|
||||||
@@ -4385,7 +4386,7 @@ STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Najprije
|
|||||||
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nije prikladno za želježnicku prugu
|
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nije prikladno za želježnicku prugu
|
||||||
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najprije je potrebno ukloniti željezničku prugu
|
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najprije je potrebno ukloniti željezničku prugu
|
||||||
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmjerna ili je blokirana
|
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmjerna ili je blokirana
|
||||||
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Pružni prijelazi nisu dozvoljeni za ovu vrstu pruge
|
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Pružni prijelazi nisu dopušteni za ovu vrstu pruge
|
||||||
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Ovdje nije moguće postaviti signale...
|
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Ovdje nije moguće postaviti signale...
|
||||||
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Ovdje nije moguće izgraditi željezničke tračnice...
|
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Ovdje nije moguće izgraditi željezničke tračnice...
|
||||||
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Nije moguće ukloniti željezničku prugu odavde...
|
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Nije moguće ukloniti željezničku prugu odavde...
|
||||||
@@ -4433,7 +4434,7 @@ STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}Most je
|
|||||||
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Početak i kraj moraju biti u ravnini
|
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Početak i kraj moraju biti u ravnini
|
||||||
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... oba kraja mosta moraju biti na zemlji
|
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... oba kraja mosta moraju biti na zemlji
|
||||||
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... predugačak most
|
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... predugačak most
|
||||||
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Most bi završio izvan mape
|
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Most bi završio izvan karte
|
||||||
|
|
||||||
# Tunnel related errors
|
# Tunnel related errors
|
||||||
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ovdje nije moguće izgraditi tunel...
|
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ovdje nije moguće izgraditi tunel...
|
||||||
@@ -4566,8 +4567,8 @@ STR_BASEGRAPHICS_WIN_DESCRIPTION :Originalna graf
|
|||||||
STR_BASESOUNDS_DOS_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
STR_BASESOUNDS_DOS_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
||||||
STR_BASESOUNDS_WIN_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
STR_BASESOUNDS_WIN_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
||||||
STR_BASESOUNDS_NONE_DESCRIPTION :Zvučni paket bez ikakvih zvukova.
|
STR_BASESOUNDS_NONE_DESCRIPTION :Zvučni paket bez ikakvih zvukova.
|
||||||
STR_BASEMUSIC_WIN_DESCRIPTION :Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
|
STR_BASEMUSIC_WIN_DESCRIPTION :Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
|
||||||
STR_BASEMUSIC_NONE_DESCRIPTION :Muzički paket bez ikakve muzike.
|
STR_BASEMUSIC_NONE_DESCRIPTION :Glazbeni paket bez ikakve glazbe.
|
||||||
|
|
||||||
##id 0x2000
|
##id 0x2000
|
||||||
# Town building names
|
# Town building names
|
||||||
|
@@ -35,14 +35,14 @@ STR_CARGO_PLURAL_PASSENGERS.big :Cestující
|
|||||||
STR_CARGO_PLURAL_COAL :Uhlí
|
STR_CARGO_PLURAL_COAL :Uhlí
|
||||||
STR_CARGO_PLURAL_COAL.big :Uhlí
|
STR_CARGO_PLURAL_COAL.big :Uhlí
|
||||||
STR_CARGO_PLURAL_MAIL :{G=f}Pošta
|
STR_CARGO_PLURAL_MAIL :{G=f}Pošta
|
||||||
STR_CARGO_PLURAL_MAIL.nom :{G=f}pošta
|
STR_CARGO_PLURAL_MAIL.nom :pošta
|
||||||
STR_CARGO_PLURAL_MAIL.gen :{G=f}pošty
|
STR_CARGO_PLURAL_MAIL.gen :pošty
|
||||||
STR_CARGO_PLURAL_MAIL.dat :{G=f}poštu
|
STR_CARGO_PLURAL_MAIL.dat :poštu
|
||||||
STR_CARGO_PLURAL_MAIL.acc :{G=f}poštu
|
STR_CARGO_PLURAL_MAIL.acc :poštu
|
||||||
STR_CARGO_PLURAL_MAIL.loc :{G=f}poště
|
STR_CARGO_PLURAL_MAIL.loc :poště
|
||||||
STR_CARGO_PLURAL_MAIL.ins :{G=f}poštou
|
STR_CARGO_PLURAL_MAIL.ins :poštou
|
||||||
STR_CARGO_PLURAL_MAIL.big :Pošta
|
STR_CARGO_PLURAL_MAIL.big :Pošta
|
||||||
STR_CARGO_PLURAL_MAIL.small :{G=f}pošta
|
STR_CARGO_PLURAL_MAIL.small :pošta
|
||||||
STR_CARGO_PLURAL_OIL :Ropa
|
STR_CARGO_PLURAL_OIL :Ropa
|
||||||
STR_CARGO_PLURAL_OIL.gen :Ropy
|
STR_CARGO_PLURAL_OIL.gen :Ropy
|
||||||
STR_CARGO_PLURAL_OIL.acc :Ropu
|
STR_CARGO_PLURAL_OIL.acc :Ropu
|
||||||
@@ -2694,29 +2694,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Pole
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasněžená země
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasněžená země
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Poušť
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Poušť
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} trať
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Železnice trať
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} trať s obyčejným návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železnice trať s obyčejným návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trať s vjezdovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železnice trať s vjezdovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trať s výjezdovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železnice trať s výjezdovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trať s kombinovaným návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železnice trať s kombinovaným návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trať s dokonalejším (PBS) návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnice trať s dokonalejším (PBS) návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trať s dokonalejším (PBS) jednosměrným návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnice trať s dokonalejším (PBS) jednosměrným návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trať s obyčejným a vjezdovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnice trať s obyčejným a vjezdovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trať s obyčejným a odjezdovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnice trať s obyčejným a odjezdovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trať s obyčejným a kombinovaným návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železnice trať s obyčejným a kombinovaným návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trať s obyčejným a cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnice trať s obyčejným a cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} trať s obyčejným a jednosměrným cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnice trať s obyčejným a jednosměrným cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trať s vjezdovým a odjezdovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnice trať s vjezdovým a odjezdovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trať s vjezdovým a kombinovaným návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železnice trať s vjezdovým a kombinovaným návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trať s vjezdovým a cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnice trať s vjezdovým a cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trať s vjezdovým a jednosměrným cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnice trať s vjezdovým a jednosměrným cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trať s výjezdovým a kombinovaným návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železnice trať s výjezdovým a kombinovaným návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trať s výjezdovým a cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnice trať s výjezdovým a cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trať s výjezdovým a jednosměrným cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnice trať s výjezdovým a jednosměrným cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trať s kombinovaným a cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnice trať s kombinovaným a cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trať s kombinovaným a jednosměrným cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnice trať s kombinovaným a jednosměrným cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trať s cestovým a jednosměrným cestovým návěstidlem
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnice trať s cestovým a jednosměrným cestovým návěstidlem
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} železniční depo
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železnice železniční depo
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Silnice
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Silnice
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Silnice s pouličním osvětlením
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Silnice s pouličním osvětlením
|
||||||
@@ -2780,7 +2780,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastněn
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Tým OpenTTD
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Tým OpenTTD
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
|
||||||
@@ -2967,7 +2967,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Jít na
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Předchozí sprite
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Předchozí sprite
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Jít na předchozí normální sprite (s grafikou), přičemž se přeskakují pseudo-/barvící/znakové sprity a při dosažení začátku se jde na konec
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Jít na předchozí normální sprite (s grafikou), přičemž se přeskakují pseudo-/barvící/znakové sprity a při dosažení začátku se jde na konec
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Zobrazení vybraného spritu. Posun se při jeho vykreslení neuvažoval
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Zobrazení vybraného spritu. Posun se při jeho vykreslení neuvažoval
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y. Ctrl+kliknutí posouvá o osm jednotek najednou.
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetovat
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetovat
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetovat aktuání relativní posunutí
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetovat aktuání relativní posunutí
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Posunutí v ose X: {NUM}, Posunutí v ose Y: {NUM} (Absolutní)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Posunutí v ose X: {NUM}, Posunutí v ose Y: {NUM} (Absolutní)
|
||||||
@@ -3612,17 +3612,14 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Chceš
|
|||||||
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Zpráva od výrobce dopravních prostředků
|
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Zpráva od výrobce dopravních prostředků
|
||||||
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Právě jsme vyvinuli nov{G ý ou é é é é á} {STRING.acc}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Právě jsme vyvinuli nov{G ý ou é é é é á} {STRING.acc}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
|
||||||
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
|
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
|
||||||
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.dat :
|
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.acc :lokomotivu
|
||||||
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.acc :{G=f}lokomotivu
|
|
||||||
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=n}silniční vozidlo
|
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=n}silniční vozidlo
|
||||||
STR_ENGINE_PREVIEW_AIRCRAFT :{G=n}letadlo
|
STR_ENGINE_PREVIEW_AIRCRAFT :{G=n}letadlo
|
||||||
STR_ENGINE_PREVIEW_SHIP :{G=f}loď
|
STR_ENGINE_PREVIEW_SHIP :{G=f}loď
|
||||||
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
|
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
|
||||||
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.dat :
|
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.acc :lokomotivu pro monorail
|
||||||
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.acc :{G=f}lokomotivu pro monorail
|
|
||||||
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
|
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
|
||||||
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.dat :
|
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :lokomotivu Maglev
|
||||||
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :{G=f}lokomotivu Maglev
|
|
||||||
|
|
||||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Hmotnost: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY_LONG} ročně{}Kapacita: {CARGO_LONG}
|
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Hmotnost: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY_LONG} ročně{}Kapacita: {CARGO_LONG}
|
||||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Váha: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Síla: {POWER} Maximální tažná síla: {6:FORCE}{}Provozní náklady: {4:CURRENCY_LONG}/rok{}Kapacita: {5:CARGO_LONG}
|
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Váha: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Síla: {POWER} Maximální tažná síla: {6:FORCE}{}Provozní náklady: {4:CURRENCY_LONG}/rok{}Kapacita: {5:CARGO_LONG}
|
||||||
@@ -3656,7 +3653,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} když
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Vypnout vyměňování
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Vypnout vyměňování
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Zmáčkni toto tlačítko, když nechceš vyměňovat typ lokomotivy vybraný v levém seznamu
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Zmáčkni toto tlačítko, když nechceš vyměňovat typ lokomotivy vybraný v levém seznamu
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vyměňování: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Přepne mezi okny na výměnu lokomotiv a vagonů
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Přepne mezi okny na výměnu lokomotiv a vagonů
|
||||||
STR_REPLACE_ENGINES :lokomotivy
|
STR_REPLACE_ENGINES :lokomotivy
|
||||||
STR_REPLACE_WAGONS :vagony
|
STR_REPLACE_WAGONS :vagony
|
||||||
@@ -4618,153 +4614,153 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Banka prasátko
|
|||||||
##id 0x4800
|
##id 0x4800
|
||||||
# industry names
|
# industry names
|
||||||
STR_INDUSTRY_NAME_COAL_MINE :{G=m}Uhelný důl
|
STR_INDUSTRY_NAME_COAL_MINE :{G=m}Uhelný důl
|
||||||
STR_INDUSTRY_NAME_COAL_MINE.gen :{G=m}uhelného dolu
|
STR_INDUSTRY_NAME_COAL_MINE.gen :uhelného dolu
|
||||||
STR_INDUSTRY_NAME_COAL_MINE.loc :{G=m}v uhelném dole
|
STR_INDUSTRY_NAME_COAL_MINE.loc :v uhelném dole
|
||||||
STR_INDUSTRY_NAME_COAL_MINE.small :{G=m}uhelný důl
|
STR_INDUSTRY_NAME_COAL_MINE.small :uhelný důl
|
||||||
STR_INDUSTRY_NAME_POWER_STATION :{G=f}Elektrárna
|
STR_INDUSTRY_NAME_POWER_STATION :{G=f}Elektrárna
|
||||||
STR_INDUSTRY_NAME_POWER_STATION.gen :{G=f}elektrárny
|
STR_INDUSTRY_NAME_POWER_STATION.gen :elektrárny
|
||||||
STR_INDUSTRY_NAME_POWER_STATION.loc :{G=f}v elektrárně
|
STR_INDUSTRY_NAME_POWER_STATION.loc :v elektrárně
|
||||||
STR_INDUSTRY_NAME_POWER_STATION.small :{G=f}elektrárna
|
STR_INDUSTRY_NAME_POWER_STATION.small :elektrárna
|
||||||
STR_INDUSTRY_NAME_SAWMILL :{G=f}Pila
|
STR_INDUSTRY_NAME_SAWMILL :{G=f}Pila
|
||||||
STR_INDUSTRY_NAME_SAWMILL.gen :{G=f}pily
|
STR_INDUSTRY_NAME_SAWMILL.gen :pily
|
||||||
STR_INDUSTRY_NAME_SAWMILL.loc :{G=f}na pile
|
STR_INDUSTRY_NAME_SAWMILL.loc :na pile
|
||||||
STR_INDUSTRY_NAME_SAWMILL.small :{G=f}pila
|
STR_INDUSTRY_NAME_SAWMILL.small :pila
|
||||||
STR_INDUSTRY_NAME_FOREST :{G=m}Les
|
STR_INDUSTRY_NAME_FOREST :{G=m}Les
|
||||||
STR_INDUSTRY_NAME_FOREST.gen :{G=m}lesa
|
STR_INDUSTRY_NAME_FOREST.gen :lesa
|
||||||
STR_INDUSTRY_NAME_FOREST.loc :{G=m}v lese
|
STR_INDUSTRY_NAME_FOREST.loc :v lese
|
||||||
STR_INDUSTRY_NAME_FOREST.small :{G=m}les
|
STR_INDUSTRY_NAME_FOREST.small :les
|
||||||
STR_INDUSTRY_NAME_OIL_REFINERY :{G=f}Rafinerie
|
STR_INDUSTRY_NAME_OIL_REFINERY :{G=f}Rafinerie
|
||||||
STR_INDUSTRY_NAME_OIL_REFINERY.gen :{G=f}rafinerie
|
STR_INDUSTRY_NAME_OIL_REFINERY.gen :rafinerie
|
||||||
STR_INDUSTRY_NAME_OIL_REFINERY.loc :{G=f}v rafinerii
|
STR_INDUSTRY_NAME_OIL_REFINERY.loc :v rafinerii
|
||||||
STR_INDUSTRY_NAME_OIL_REFINERY.small :{G=f}rafinerie
|
STR_INDUSTRY_NAME_OIL_REFINERY.small :rafinerie
|
||||||
STR_INDUSTRY_NAME_OIL_RIG :{G=f}Ropná plošina
|
STR_INDUSTRY_NAME_OIL_RIG :{G=f}Ropná plošina
|
||||||
STR_INDUSTRY_NAME_OIL_RIG.gen :{G=f}ropné plošiny
|
STR_INDUSTRY_NAME_OIL_RIG.gen :ropné plošiny
|
||||||
STR_INDUSTRY_NAME_OIL_RIG.loc :{G=f}na ropné plošině
|
STR_INDUSTRY_NAME_OIL_RIG.loc :na ropné plošině
|
||||||
STR_INDUSTRY_NAME_OIL_RIG.small :{G=f}ropná plošina
|
STR_INDUSTRY_NAME_OIL_RIG.small :ropná plošina
|
||||||
STR_INDUSTRY_NAME_FACTORY :{G=f}Továrna
|
STR_INDUSTRY_NAME_FACTORY :{G=f}Továrna
|
||||||
STR_INDUSTRY_NAME_FACTORY.gen :{G=f}továrny
|
STR_INDUSTRY_NAME_FACTORY.gen :továrny
|
||||||
STR_INDUSTRY_NAME_FACTORY.loc :{G=f}v továrně
|
STR_INDUSTRY_NAME_FACTORY.loc :v továrně
|
||||||
STR_INDUSTRY_NAME_FACTORY.small :{G=f}továrna
|
STR_INDUSTRY_NAME_FACTORY.small :továrna
|
||||||
STR_INDUSTRY_NAME_PRINTING_WORKS :{G=f}Tiskárna
|
STR_INDUSTRY_NAME_PRINTING_WORKS :{G=f}Tiskárna
|
||||||
STR_INDUSTRY_NAME_PRINTING_WORKS.gen :{G=f}tiskárny
|
STR_INDUSTRY_NAME_PRINTING_WORKS.gen :tiskárny
|
||||||
STR_INDUSTRY_NAME_PRINTING_WORKS.loc :{G=f}v tiskárně
|
STR_INDUSTRY_NAME_PRINTING_WORKS.loc :v tiskárně
|
||||||
STR_INDUSTRY_NAME_PRINTING_WORKS.small :{G=f}tiskárna
|
STR_INDUSTRY_NAME_PRINTING_WORKS.small :tiskárna
|
||||||
STR_INDUSTRY_NAME_STEEL_MILL :{G=f}Ocelárna
|
STR_INDUSTRY_NAME_STEEL_MILL :{G=f}Ocelárna
|
||||||
STR_INDUSTRY_NAME_STEEL_MILL.gen :{G=f}ocelárny
|
STR_INDUSTRY_NAME_STEEL_MILL.gen :ocelárny
|
||||||
STR_INDUSTRY_NAME_STEEL_MILL.loc :{G=f}v ocelárně
|
STR_INDUSTRY_NAME_STEEL_MILL.loc :v ocelárně
|
||||||
STR_INDUSTRY_NAME_STEEL_MILL.small :{G=f}ocelárna
|
STR_INDUSTRY_NAME_STEEL_MILL.small :ocelárna
|
||||||
STR_INDUSTRY_NAME_FARM :{G=f}Farma
|
STR_INDUSTRY_NAME_FARM :{G=f}Farma
|
||||||
STR_INDUSTRY_NAME_FARM.gen :{G=f}farmy
|
STR_INDUSTRY_NAME_FARM.gen :farmy
|
||||||
STR_INDUSTRY_NAME_FARM.loc :{G=f}na farmě
|
STR_INDUSTRY_NAME_FARM.loc :na farmě
|
||||||
STR_INDUSTRY_NAME_FARM.small :{G=f}farma
|
STR_INDUSTRY_NAME_FARM.small :farma
|
||||||
STR_INDUSTRY_NAME_COPPER_ORE_MINE :{G=m}Důl na měděnou rudu
|
STR_INDUSTRY_NAME_COPPER_ORE_MINE :{G=m}Důl na měděnou rudu
|
||||||
STR_INDUSTRY_NAME_COPPER_ORE_MINE.gen :{G=m}dolu na měděnou rudu
|
STR_INDUSTRY_NAME_COPPER_ORE_MINE.gen :dolu na měděnou rudu
|
||||||
STR_INDUSTRY_NAME_COPPER_ORE_MINE.loc :{G=m}v dole na měděnou rudu
|
STR_INDUSTRY_NAME_COPPER_ORE_MINE.loc :v dole na měděnou rudu
|
||||||
STR_INDUSTRY_NAME_COPPER_ORE_MINE.small :{G=m}důl na měděnou rudu
|
STR_INDUSTRY_NAME_COPPER_ORE_MINE.small :důl na měděnou rudu
|
||||||
STR_INDUSTRY_NAME_OIL_WELLS :{G=m}Ropný vrt
|
STR_INDUSTRY_NAME_OIL_WELLS :{G=m}Ropný vrt
|
||||||
STR_INDUSTRY_NAME_OIL_WELLS.gen :{G=m}ropného vrtu
|
STR_INDUSTRY_NAME_OIL_WELLS.gen :ropného vrtu
|
||||||
STR_INDUSTRY_NAME_OIL_WELLS.loc :{G=m}v ropném vrtu
|
STR_INDUSTRY_NAME_OIL_WELLS.loc :v ropném vrtu
|
||||||
STR_INDUSTRY_NAME_OIL_WELLS.small :{G=m}ropný vrt
|
STR_INDUSTRY_NAME_OIL_WELLS.small :ropný vrt
|
||||||
STR_INDUSTRY_NAME_BANK :{G=f}Banka
|
STR_INDUSTRY_NAME_BANK :{G=f}Banka
|
||||||
STR_INDUSTRY_NAME_BANK.gen :{G=f}banky
|
STR_INDUSTRY_NAME_BANK.gen :banky
|
||||||
STR_INDUSTRY_NAME_BANK.loc :{G=f}v bance
|
STR_INDUSTRY_NAME_BANK.loc :v bance
|
||||||
STR_INDUSTRY_NAME_BANK.small :{G=f}banka
|
STR_INDUSTRY_NAME_BANK.small :banka
|
||||||
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :{G=m}Potravinářský závod
|
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :{G=m}Potravinářský závod
|
||||||
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.gen :{G=m}potravinářského závodu
|
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.gen :potravinářského závodu
|
||||||
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.loc :{G=m}v potravinářském závodu
|
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.loc :v potravinářském závodu
|
||||||
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.small :{G=m}potravinářský závod
|
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.small :potravinářský závod
|
||||||
STR_INDUSTRY_NAME_PAPER_MILL :{G=f}Papírna
|
STR_INDUSTRY_NAME_PAPER_MILL :{G=f}Papírna
|
||||||
STR_INDUSTRY_NAME_PAPER_MILL.gen :{G=f}papírny
|
STR_INDUSTRY_NAME_PAPER_MILL.gen :papírny
|
||||||
STR_INDUSTRY_NAME_PAPER_MILL.loc :{G=f}v papírně
|
STR_INDUSTRY_NAME_PAPER_MILL.loc :v papírně
|
||||||
STR_INDUSTRY_NAME_PAPER_MILL.small :{G=f}papírna
|
STR_INDUSTRY_NAME_PAPER_MILL.small :papírna
|
||||||
STR_INDUSTRY_NAME_GOLD_MINE :{G=m}Zlatý důl
|
STR_INDUSTRY_NAME_GOLD_MINE :{G=m}Zlatý důl
|
||||||
STR_INDUSTRY_NAME_GOLD_MINE.gen :{G=m}zlatého dolu
|
STR_INDUSTRY_NAME_GOLD_MINE.gen :zlatého dolu
|
||||||
STR_INDUSTRY_NAME_GOLD_MINE.loc :{G=m}ve zlatém dole
|
STR_INDUSTRY_NAME_GOLD_MINE.loc :ve zlatém dole
|
||||||
STR_INDUSTRY_NAME_GOLD_MINE.small :{G=m}zlatý důl
|
STR_INDUSTRY_NAME_GOLD_MINE.small :zlatý důl
|
||||||
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :{G=f}Banka
|
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :{G=f}Banka
|
||||||
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.gen :{G=f}banky
|
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.gen :banky
|
||||||
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.loc :{G=f}v bance
|
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.loc :v bance
|
||||||
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.small :{G=f}banka
|
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.small :banka
|
||||||
STR_INDUSTRY_NAME_DIAMOND_MINE :{G=m}Diamantový důl
|
STR_INDUSTRY_NAME_DIAMOND_MINE :{G=m}Diamantový důl
|
||||||
STR_INDUSTRY_NAME_DIAMOND_MINE.gen :{G=m}diamantového dolu
|
STR_INDUSTRY_NAME_DIAMOND_MINE.gen :diamantového dolu
|
||||||
STR_INDUSTRY_NAME_DIAMOND_MINE.loc :{G=m}v diamantovém dole
|
STR_INDUSTRY_NAME_DIAMOND_MINE.loc :v diamantovém dole
|
||||||
STR_INDUSTRY_NAME_DIAMOND_MINE.small :{G=m}diamantový důl
|
STR_INDUSTRY_NAME_DIAMOND_MINE.small :diamantový důl
|
||||||
STR_INDUSTRY_NAME_IRON_ORE_MINE :{G=m}Důl na železnou rudu
|
STR_INDUSTRY_NAME_IRON_ORE_MINE :{G=m}Důl na železnou rudu
|
||||||
STR_INDUSTRY_NAME_IRON_ORE_MINE.gen :{G=m}dolu na železnou rudu
|
STR_INDUSTRY_NAME_IRON_ORE_MINE.gen :dolu na železnou rudu
|
||||||
STR_INDUSTRY_NAME_IRON_ORE_MINE.loc :{G=m}v dole na železnou rudu
|
STR_INDUSTRY_NAME_IRON_ORE_MINE.loc :v dole na železnou rudu
|
||||||
STR_INDUSTRY_NAME_IRON_ORE_MINE.small :{G=m}důl na železnou rudu
|
STR_INDUSTRY_NAME_IRON_ORE_MINE.small :důl na železnou rudu
|
||||||
STR_INDUSTRY_NAME_FRUIT_PLANTATION :{G=m}Ovocný sad
|
STR_INDUSTRY_NAME_FRUIT_PLANTATION :{G=m}Ovocný sad
|
||||||
STR_INDUSTRY_NAME_FRUIT_PLANTATION.gen :{G=m}ovocného sadu
|
STR_INDUSTRY_NAME_FRUIT_PLANTATION.gen :ovocného sadu
|
||||||
STR_INDUSTRY_NAME_FRUIT_PLANTATION.loc :{G=m}v ovocném sadu
|
STR_INDUSTRY_NAME_FRUIT_PLANTATION.loc :v ovocném sadu
|
||||||
STR_INDUSTRY_NAME_FRUIT_PLANTATION.small :{G=m}ovocný sad
|
STR_INDUSTRY_NAME_FRUIT_PLANTATION.small :ovocný sad
|
||||||
STR_INDUSTRY_NAME_RUBBER_PLANTATION :{G=f}Kaučuková plantáž
|
STR_INDUSTRY_NAME_RUBBER_PLANTATION :{G=f}Kaučuková plantáž
|
||||||
STR_INDUSTRY_NAME_RUBBER_PLANTATION.gen :{G=f}kaučukové plantáže
|
STR_INDUSTRY_NAME_RUBBER_PLANTATION.gen :kaučukové plantáže
|
||||||
STR_INDUSTRY_NAME_RUBBER_PLANTATION.loc :{G=f}na kaučukové plantáži
|
STR_INDUSTRY_NAME_RUBBER_PLANTATION.loc :na kaučukové plantáži
|
||||||
STR_INDUSTRY_NAME_RUBBER_PLANTATION.small :{G=f}kaučuková plantáž
|
STR_INDUSTRY_NAME_RUBBER_PLANTATION.small :kaučuková plantáž
|
||||||
STR_INDUSTRY_NAME_WATER_SUPPLY :{G=m}Zdroj vody
|
STR_INDUSTRY_NAME_WATER_SUPPLY :{G=m}Zdroj vody
|
||||||
STR_INDUSTRY_NAME_WATER_SUPPLY.gen :{G=m}zdroje vody
|
STR_INDUSTRY_NAME_WATER_SUPPLY.gen :zdroje vody
|
||||||
STR_INDUSTRY_NAME_WATER_SUPPLY.loc :{G=m}ve zdroji vody
|
STR_INDUSTRY_NAME_WATER_SUPPLY.loc :ve zdroji vody
|
||||||
STR_INDUSTRY_NAME_WATER_SUPPLY.small :{G=m}zdroj vody
|
STR_INDUSTRY_NAME_WATER_SUPPLY.small :zdroj vody
|
||||||
STR_INDUSTRY_NAME_WATER_TOWER :{G=m}Vodojem
|
STR_INDUSTRY_NAME_WATER_TOWER :{G=m}Vodojem
|
||||||
STR_INDUSTRY_NAME_WATER_TOWER.gen :{G=m}vodojemu
|
STR_INDUSTRY_NAME_WATER_TOWER.gen :vodojemu
|
||||||
STR_INDUSTRY_NAME_WATER_TOWER.loc :{G=m}ve vodojemu
|
STR_INDUSTRY_NAME_WATER_TOWER.loc :ve vodojemu
|
||||||
STR_INDUSTRY_NAME_WATER_TOWER.small :{G=m}vodojem
|
STR_INDUSTRY_NAME_WATER_TOWER.small :vodojem
|
||||||
STR_INDUSTRY_NAME_FACTORY_2 :{G=f}Továrna
|
STR_INDUSTRY_NAME_FACTORY_2 :{G=f}Továrna
|
||||||
STR_INDUSTRY_NAME_FACTORY_2.gen :{G=f}továrny
|
STR_INDUSTRY_NAME_FACTORY_2.gen :továrny
|
||||||
STR_INDUSTRY_NAME_FACTORY_2.loc :{G=f}v továrně
|
STR_INDUSTRY_NAME_FACTORY_2.loc :v továrně
|
||||||
STR_INDUSTRY_NAME_FACTORY_2.small :{G=f}továrna
|
STR_INDUSTRY_NAME_FACTORY_2.small :továrna
|
||||||
STR_INDUSTRY_NAME_FARM_2 :{G=f}Farma
|
STR_INDUSTRY_NAME_FARM_2 :{G=f}Farma
|
||||||
STR_INDUSTRY_NAME_FARM_2.gen :{G=f}farmy
|
STR_INDUSTRY_NAME_FARM_2.gen :farmy
|
||||||
STR_INDUSTRY_NAME_FARM_2.loc :{G=f}na farmě
|
STR_INDUSTRY_NAME_FARM_2.loc :na farmě
|
||||||
STR_INDUSTRY_NAME_FARM_2.small :{G=f}farma
|
STR_INDUSTRY_NAME_FARM_2.small :farma
|
||||||
STR_INDUSTRY_NAME_LUMBER_MILL :{G=f}Pila
|
STR_INDUSTRY_NAME_LUMBER_MILL :{G=f}Pila
|
||||||
STR_INDUSTRY_NAME_LUMBER_MILL.gen :{G=f}pily
|
STR_INDUSTRY_NAME_LUMBER_MILL.gen :pily
|
||||||
STR_INDUSTRY_NAME_LUMBER_MILL.loc :{G=f}na pile
|
STR_INDUSTRY_NAME_LUMBER_MILL.loc :na pile
|
||||||
STR_INDUSTRY_NAME_LUMBER_MILL.small :{G=f}pila
|
STR_INDUSTRY_NAME_LUMBER_MILL.small :pila
|
||||||
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Les cukrové vaty
|
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Les cukrové vaty
|
||||||
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.gen :{G=m}lesa cukrové vaty
|
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.gen :lesa cukrové vaty
|
||||||
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.loc :{G=m}v lese cukrové vaty
|
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.loc :v lese cukrové vaty
|
||||||
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.small :{G=m}les cukrové vaty
|
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.small :les cukrové vaty
|
||||||
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Továrna na sladkosti
|
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Továrna na sladkosti
|
||||||
STR_INDUSTRY_NAME_CANDY_FACTORY.gen :{G=f}továrny na sladkosti
|
STR_INDUSTRY_NAME_CANDY_FACTORY.gen :továrny na sladkosti
|
||||||
STR_INDUSTRY_NAME_CANDY_FACTORY.loc :{G=f}továrně na sladkosti
|
STR_INDUSTRY_NAME_CANDY_FACTORY.loc :továrně na sladkosti
|
||||||
STR_INDUSTRY_NAME_CANDY_FACTORY.small :{G=f}továrna na sladkosti
|
STR_INDUSTRY_NAME_CANDY_FACTORY.small :továrna na sladkosti
|
||||||
STR_INDUSTRY_NAME_BATTERY_FARM :{G=f}Farma na baterie
|
STR_INDUSTRY_NAME_BATTERY_FARM :{G=f}Farma na baterie
|
||||||
STR_INDUSTRY_NAME_BATTERY_FARM.gen :{G=f}farmy na baterie
|
STR_INDUSTRY_NAME_BATTERY_FARM.gen :farmy na baterie
|
||||||
STR_INDUSTRY_NAME_BATTERY_FARM.loc :{G=f}na farmě na baterie
|
STR_INDUSTRY_NAME_BATTERY_FARM.loc :na farmě na baterie
|
||||||
STR_INDUSTRY_NAME_BATTERY_FARM.small :{G=f}farma na baterie
|
STR_INDUSTRY_NAME_BATTERY_FARM.small :farma na baterie
|
||||||
STR_INDUSTRY_NAME_COLA_WELLS :{G=fp}Kolové studny
|
STR_INDUSTRY_NAME_COLA_WELLS :{G=fp}Kolové studny
|
||||||
STR_INDUSTRY_NAME_COLA_WELLS.gen :{G=fp}kolových studen
|
STR_INDUSTRY_NAME_COLA_WELLS.gen :kolových studen
|
||||||
STR_INDUSTRY_NAME_COLA_WELLS.loc :{G=fp}v kolových studnách
|
STR_INDUSTRY_NAME_COLA_WELLS.loc :v kolových studnách
|
||||||
STR_INDUSTRY_NAME_COLA_WELLS.small :{G=fp}kolové studny
|
STR_INDUSTRY_NAME_COLA_WELLS.small :kolové studny
|
||||||
STR_INDUSTRY_NAME_TOY_SHOP :{G=n}Hračkářství
|
STR_INDUSTRY_NAME_TOY_SHOP :{G=n}Hračkářství
|
||||||
STR_INDUSTRY_NAME_TOY_SHOP.gen :{G=n}hračkářství
|
STR_INDUSTRY_NAME_TOY_SHOP.gen :hračkářství
|
||||||
STR_INDUSTRY_NAME_TOY_SHOP.loc :{G=n}v hračkářství
|
STR_INDUSTRY_NAME_TOY_SHOP.loc :v hračkářství
|
||||||
STR_INDUSTRY_NAME_TOY_SHOP.small :{G=n}hračkářství
|
STR_INDUSTRY_NAME_TOY_SHOP.small :hračkářství
|
||||||
STR_INDUSTRY_NAME_TOY_FACTORY :{G=f}Továrna na hračky
|
STR_INDUSTRY_NAME_TOY_FACTORY :{G=f}Továrna na hračky
|
||||||
STR_INDUSTRY_NAME_TOY_FACTORY.gen :{G=f}továrny na hračky
|
STR_INDUSTRY_NAME_TOY_FACTORY.gen :továrny na hračky
|
||||||
STR_INDUSTRY_NAME_TOY_FACTORY.loc :{G=f}v továrně na hračky
|
STR_INDUSTRY_NAME_TOY_FACTORY.loc :v továrně na hračky
|
||||||
STR_INDUSTRY_NAME_TOY_FACTORY.small :{G=f}továrna na hračky
|
STR_INDUSTRY_NAME_TOY_FACTORY.small :továrna na hračky
|
||||||
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=fp}Plastové fontány
|
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=fp}Plastové fontány
|
||||||
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.gen :{G=fp}plastových fontán
|
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.gen :plastových fontán
|
||||||
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.loc :{G=fp}v plastových fontánách
|
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.loc :v plastových fontánách
|
||||||
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.small :{G=fp}plastové fontány
|
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.small :plastové fontány
|
||||||
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=f}Sodovkárna
|
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=f}Sodovkárna
|
||||||
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.gen :{G=f}sodovkárny
|
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.gen :sodovkárny
|
||||||
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.loc :{G=f}v sodovkárně
|
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.loc :v sodovkárně
|
||||||
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.small :{G=f}sodovkárna
|
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.small :sodovkárna
|
||||||
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=m}Generátor bublin
|
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=m}Generátor bublin
|
||||||
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.gen :{G=m}generátoru bublin
|
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.gen :generátoru bublin
|
||||||
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.loc :{G=m}v generátoru bublin
|
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.loc :v generátoru bublin
|
||||||
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.small :{G=m}generátor bublin
|
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.small :generátor bublin
|
||||||
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=m}Karamelolom
|
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=m}Karamelolom
|
||||||
STR_INDUSTRY_NAME_TOFFEE_QUARRY.gen :{G=m}karamelolomu
|
STR_INDUSTRY_NAME_TOFFEE_QUARRY.gen :karamelolomu
|
||||||
STR_INDUSTRY_NAME_TOFFEE_QUARRY.loc :{G=m}v karamelolomu
|
STR_INDUSTRY_NAME_TOFFEE_QUARRY.loc :v karamelolomu
|
||||||
STR_INDUSTRY_NAME_TOFFEE_QUARRY.small :{G=m}karamelolom
|
STR_INDUSTRY_NAME_TOFFEE_QUARRY.small :karamelolom
|
||||||
STR_INDUSTRY_NAME_SUGAR_MINE :{G=m}Cukerný důl
|
STR_INDUSTRY_NAME_SUGAR_MINE :{G=m}Cukerný důl
|
||||||
STR_INDUSTRY_NAME_SUGAR_MINE.gen :{G=m}cukerného dolu
|
STR_INDUSTRY_NAME_SUGAR_MINE.gen :cukerného dolu
|
||||||
STR_INDUSTRY_NAME_SUGAR_MINE.loc :{G=m}v cukerném dole
|
STR_INDUSTRY_NAME_SUGAR_MINE.loc :v cukerném dole
|
||||||
STR_INDUSTRY_NAME_SUGAR_MINE.small :{G=m}cukerný důl
|
STR_INDUSTRY_NAME_SUGAR_MINE.small :cukerný důl
|
||||||
|
|
||||||
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
############ WARNING, using range 0x6000 for strings that are stored in the savegame
|
||||||
############ These strings may never get a new id, or savegames will break!
|
############ These strings may never get a new id, or savegames will break!
|
||||||
|
@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Marker
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snedækket land
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snedækket land
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spor
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbane spor
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spor med bloksignaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbane spor med bloksignaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spor med with pre-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbane spor med with pre-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spor med udgangssignaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbane spor med udgangssignaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spor med kombinerede signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbane spor med kombinerede signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spor med rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbane spor med rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor med en-vejs-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane spor med en-vejs-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor med blok- og pre-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane spor med blok- og pre-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor med blok- og udgangs-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane spor med blok- og udgangs-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor med blok og kombinerede signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane spor med blok og kombinerede signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor med blok- og rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor med blok- og rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor med blok og en-vejs rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbane spor med blok og en-vejs rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor med pre- og udgangs-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbane spor med pre- og udgangs-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor med pre- og kombinerede signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane spor med pre- og kombinerede signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor med pre- og rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med pre- og rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor med pre- og en-vejs rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbane spor med pre- og en-vejs rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor med udgangs- og kombinerede signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane spor med udgangs- og kombinerede signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor med udgangs- og rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbane spor med udgangs- og rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor med udgangs- og en-vejs rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbane spor med udgangs- og en-vejs rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor med kombinerede og rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbane spor med kombinerede og rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor med kombinerede og en-vejs rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbane spor med kombinerede og en-vejs rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor med rute- og en-vejs rute-signaler
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbane spor med rute- og en-vejs rute-signaler
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} togdepot
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane togdepot
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Vej
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Vej
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vej med gadelygter
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vej med gadelygter
|
||||||
@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af se
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 OpenTTD teamet
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD teamet
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
|
||||||
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gå til
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Tidligere grafikelement
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Tidligere grafikelement
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fortsæt til den forrige normal sprite, springe over nogen pseudo / recolour / FONT sprites og indpakning rundt fra den første sprite til det sidste
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fortsæt til den forrige normal sprite, springe over nogen pseudo / recolour / FONT sprites og indpakning rundt fra den første sprite til det sidste
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Repræsentation af den markerede sprite. Justeringen ignoreres når denne sprite tegnes.
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Repræsentation af den markerede sprite. Justeringen ignoreres når denne sprite tegnes.
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flyt spriten rundt for at ændre X- og Y-forskydningen
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flyt spriten rundt for at ændre X- og Y-forskydningen. Ctrl+Klik for at flytte spriten otte enheder af gangen
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nulstil relativ
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nulstil relativ
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nulstil den nuværende relative forskydning
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nulstil den nuværende relative forskydning
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-forskydning: {NUM}, Y-forskydning: {NUM} (Absolut)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-forskydning: {NUM}, Y-forskydning: {NUM} (Absolut)
|
||||||
@@ -3557,7 +3557,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} når d
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop udskiftning
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop udskiftning
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryk for at stoppe udskiftningen at den køretøjstype, som du har valgt til venstre
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryk for at stoppe udskiftningen at den køretøjstype, som du har valgt til venstre
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Udskifter: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift imellem lokomotiv- og vognudskiftningsvindue
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift imellem lokomotiv- og vognudskiftningsvindue
|
||||||
STR_REPLACE_ENGINES :Lokomotiver
|
STR_REPLACE_ENGINES :Lokomotiver
|
||||||
STR_REPLACE_WAGONS :Vogne
|
STR_REPLACE_WAGONS :Vogne
|
||||||
|
@@ -30,7 +30,7 @@ STR_CARGO_PLURAL_NOTHING :
|
|||||||
STR_CARGO_PLURAL_PASSENGERS :Passagiers
|
STR_CARGO_PLURAL_PASSENGERS :Passagiers
|
||||||
STR_CARGO_PLURAL_COAL :Kolen
|
STR_CARGO_PLURAL_COAL :Kolen
|
||||||
STR_CARGO_PLURAL_MAIL :Post
|
STR_CARGO_PLURAL_MAIL :Post
|
||||||
STR_CARGO_PLURAL_OIL :Olie
|
STR_CARGO_PLURAL_OIL :Aardolie
|
||||||
STR_CARGO_PLURAL_LIVESTOCK :Vee
|
STR_CARGO_PLURAL_LIVESTOCK :Vee
|
||||||
STR_CARGO_PLURAL_GOODS :Goederen
|
STR_CARGO_PLURAL_GOODS :Goederen
|
||||||
STR_CARGO_PLURAL_GRAIN :Graan
|
STR_CARGO_PLURAL_GRAIN :Graan
|
||||||
@@ -64,7 +64,7 @@ STR_CARGO_SINGULAR_NOTHING :
|
|||||||
STR_CARGO_SINGULAR_PASSENGER :Passagier
|
STR_CARGO_SINGULAR_PASSENGER :Passagier
|
||||||
STR_CARGO_SINGULAR_COAL :Kolen
|
STR_CARGO_SINGULAR_COAL :Kolen
|
||||||
STR_CARGO_SINGULAR_MAIL :Post
|
STR_CARGO_SINGULAR_MAIL :Post
|
||||||
STR_CARGO_SINGULAR_OIL :Olie
|
STR_CARGO_SINGULAR_OIL :Aardolie
|
||||||
STR_CARGO_SINGULAR_LIVESTOCK :Vee
|
STR_CARGO_SINGULAR_LIVESTOCK :Vee
|
||||||
STR_CARGO_SINGULAR_GOODS :Goederen
|
STR_CARGO_SINGULAR_GOODS :Goederen
|
||||||
STR_CARGO_SINGULAR_GRAIN :Graan
|
STR_CARGO_SINGULAR_GRAIN :Graan
|
||||||
@@ -98,7 +98,7 @@ STR_QUANTITY_NOTHING :
|
|||||||
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passagier{P "" s}
|
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passagier{P "" s}
|
||||||
STR_QUANTITY_COAL :{WEIGHT_LONG} kolen
|
STR_QUANTITY_COAL :{WEIGHT_LONG} kolen
|
||||||
STR_QUANTITY_MAIL :{COMMA}{NBSP}zak{P "" ken} post
|
STR_QUANTITY_MAIL :{COMMA}{NBSP}zak{P "" ken} post
|
||||||
STR_QUANTITY_OIL :{VOLUME_LONG} olie
|
STR_QUANTITY_OIL :{VOLUME_LONG} Vaten Olie
|
||||||
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}stuk{P "" s} vee
|
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}stuk{P "" s} vee
|
||||||
STR_QUANTITY_GOODS :{COMMA}{NBSP}krat{P "" ten} goederen
|
STR_QUANTITY_GOODS :{COMMA}{NBSP}krat{P "" ten} goederen
|
||||||
STR_QUANTITY_GRAIN :{WEIGHT_LONG} graan
|
STR_QUANTITY_GRAIN :{WEIGHT_LONG} graan
|
||||||
@@ -168,7 +168,7 @@ STR_ABBREV_ALL :{TINY_FONT}ALLE
|
|||||||
STR_PASSENGERS :{COMMA}{NBSP}passagier{P "" s}
|
STR_PASSENGERS :{COMMA}{NBSP}passagier{P "" s}
|
||||||
STR_BAGS :{COMMA}{NBSP}zak{P "" ken}
|
STR_BAGS :{COMMA}{NBSP}zak{P "" ken}
|
||||||
STR_TONS :{COMMA}{NBSP}ton
|
STR_TONS :{COMMA}{NBSP}ton
|
||||||
STR_LITERS :{COMMA}{NBSP}liter
|
STR_LITERS :{COMMA}{NBSP}liter{P "" s}
|
||||||
STR_ITEMS :{COMMA}{NBSP}stuk{P "" s}
|
STR_ITEMS :{COMMA}{NBSP}stuk{P "" s}
|
||||||
STR_CRATES :{COMMA}{NBSP}krat{P "" ten}
|
STR_CRATES :{COMMA}{NBSP}krat{P "" ten}
|
||||||
|
|
||||||
@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Akkers
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeuw
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeuw
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestijn
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestijn
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoor
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Spoorweg spoor
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoor met blokseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met blokseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoor met voorseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoorweg spoor met voorseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoor met exitseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met exitseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoor met combo-seinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met combo-seinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoor met routeseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoorweg spoor met routeseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoor met eenrichtingsseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoorweg spoor met eenrichtingsseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoor met blok en voorseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met blok en voorseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoor met blok en exitseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met blok en exitseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoor met blok en combo-seinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met blok en combo-seinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoor met blok en routeseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoorweg spoor met blok en routeseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoor met blok en eenrichtingsseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoorweg spoor met blok en eenrichtingsseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoor met voor- en exitseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met voor- en exitseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoor met voor- en combo-seinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met voor- en combo-seinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoor met voor- en routeseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met voor- en routeseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoor met voor- en eenrichtingsseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met voor- en eenrichtingsseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoor met exit- en combo-seinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met exit- en combo-seinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoor em exit- en routeseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor em exit- en routeseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoor met exit- en eenrichtingsseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoorweg spoor met exit- en eenrichtingsseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoor met combo- en routeseinen
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoorweg spoor met combo- en routeseinen
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} Spoor met combo- en eenrichtingssein
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoorweg Spoor met combo- en eenrichtingssein
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoor met route en eenrichtingssein
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoorweg spoor met route en eenrichtingssein
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} trein depot
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoorweg trein depot
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Weg
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Weg
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Weg met straatlantaarns
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Weg met straatlantaarns
|
||||||
@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Het OpenTTD team
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Het OpenTTD team
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
|
||||||
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ga naar
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige afbeelding
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige afbeelding
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ga naar vorige normale afbeelding, sla alle pseudo/herkleur/lettertype afbeeldingen over en ga naar het einde bij het begin
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ga naar vorige normale afbeelding, sla alle pseudo/herkleur/lettertype afbeeldingen over en ga naar het einde bij het begin
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige afbeelding. De uitlijning wordt genegeerd bij het weergeven van de afbeelding
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige afbeelding. De uitlijning wordt genegeerd bij het weergeven van de afbeelding
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Afbeelding verplaatsen, dit verandert X en Y offsets
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Afbeelding verplaatsen, dit verandert X en Y offsets. Ctr+klik om de afbeelding 8 eenheden per keer te verplaatsen.
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut)
|
||||||
@@ -3557,7 +3557,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} als ou
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop het vervangen
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop het vervangen
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief niet wilt vervangen
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief niet wilt vervangen
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Aan het vervangen: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wissel tussen locomotief- en wagonvervangvensters
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wissel tussen locomotief- en wagonvervangvensters
|
||||||
STR_REPLACE_ENGINES :Motoren
|
STR_REPLACE_ENGINES :Motoren
|
||||||
STR_REPLACE_WAGONS :Wagons
|
STR_REPLACE_WAGONS :Wagons
|
||||||
@@ -4357,7 +4356,7 @@ STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Kan dit
|
|||||||
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... het is al van jou!
|
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... het is al van jou!
|
||||||
|
|
||||||
# Group related errors
|
# Group related errors
|
||||||
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan groep niet maken...
|
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan groep niet creëren...
|
||||||
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan deze groep niet verwijderen...
|
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan deze groep niet verwijderen...
|
||||||
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan deze groep niet hernoemen...
|
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan deze groep niet hernoemen...
|
||||||
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan huidige groep niet instellen...
|
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan huidige groep niet instellen...
|
||||||
|
@@ -2590,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport
|
|||||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
|
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
|
||||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
|
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
|
||||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||||
|
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING}
|
||||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
|
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
|
||||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
|
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
|
||||||
|
|
||||||
@@ -2602,29 +2603,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
|
||||||
@@ -2688,7 +2689,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
|
||||||
@@ -2875,7 +2876,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to th
|
|||||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
|
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
|
||||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
|
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
|
||||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
|
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
|
||||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
|
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
|
||||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
|
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
|
||||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
|
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
|
||||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)
|
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)
|
||||||
@@ -3558,10 +3559,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
|
||||||
STR_REPLACE_ENGINES :Engines
|
STR_REPLACE_ENGINES :Engines
|
||||||
STR_REPLACE_WAGONS :Wagons
|
STR_REPLACE_WAGONS :Wagons
|
||||||
|
STR_REPLACE_ALL_RAILTYPE :All rail vehicles
|
||||||
|
|
||||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for
|
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for
|
||||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
|
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
|
||||||
|
@@ -7,7 +7,7 @@
|
|||||||
##digitsepcur ,
|
##digitsepcur ,
|
||||||
##decimalsep .
|
##decimalsep .
|
||||||
##winlangid 0x0c09
|
##winlangid 0x0c09
|
||||||
##grflangid 0x3D
|
##grflangid 0x3d
|
||||||
|
|
||||||
|
|
||||||
# $Id$
|
# $Id$
|
||||||
@@ -2576,29 +2576,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
|
|||||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
|
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
|
||||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
|
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
|
||||||
|
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track
|
STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals
|
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
|
||||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot
|
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot
|
||||||
|
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
|
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
|
||||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
|
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
|
||||||
@@ -2662,7 +2662,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
|
|||||||
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
|
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
|
||||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
|
||||||
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
|
||||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
|
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
|
||||||
|
|
||||||
# Save/load game/scenario
|
# Save/load game/scenario
|
||||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
|
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
|
||||||
@@ -3508,7 +3508,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o
|
|||||||
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
|
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
|
||||||
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
|
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
|
||||||
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING}
|
|
||||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
|
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
|
||||||
STR_REPLACE_ENGINES :Engines
|
STR_REPLACE_ENGINES :Engines
|
||||||
STR_REPLACE_WAGONS :Wagons
|
STR_REPLACE_WAGONS :Wagons
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user