(svn r26803) -Doc: Document some fields in the build vehicle gui, and the rail definition struct.
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16
src/rail.h
16
src/rail.h
@@ -150,16 +150,16 @@ struct RailtypeInfo {
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CursorID depot; ///< Cursor for building a depot
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CursorID tunnel; ///< Cursor for building a tunnel
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CursorID convert; ///< Cursor for converting track
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} cursor;
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} cursor; ///< Cursors associated with the rail type.
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struct {
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StringID name;
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StringID toolbar_caption;
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StringID menu_text;
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StringID build_caption;
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StringID replace_text;
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StringID new_loco;
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} strings;
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StringID name; ///< Name of this rail type.
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StringID toolbar_caption; ///< Caption in the construction toolbar GUI for this rail type.
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StringID menu_text; ///< Name of this rail type in the main toolbar dropdown.
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StringID build_caption; ///< Caption of the build vehicle GUI for this rail type.
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StringID replace_text; ///< Text used in the autoreplace GUI.
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StringID new_loco; ///< Name of an engine for this type of rail in the engine preview GUI.
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} strings; ///< Strings associated with the rail type.
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/** sprite number difference between a piece of track on a snowy ground and the corresponding one on normal ground */
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SpriteID snow_offset;
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