Codechange: Stringify config file paths.

This commit is contained in:
Michael Lutz
2020-12-06 21:11:42 +01:00
parent 860c270c73
commit dd138fc460
16 changed files with 56 additions and 64 deletions

View File

@@ -368,7 +368,7 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last) const
*/
bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
{
seprintf(filename, filename_last, "%scrash.log", _personal_dir);
seprintf(filename, filename_last, "%scrash.log", _personal_dir.c_str());
FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
if (file == nullptr) return false;
@@ -403,7 +403,7 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
try {
GamelogEmergency();
seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
seprintf(filename, filename_last, "%scrash.sav", _personal_dir.c_str());
/* Don't do a threaded saveload. */
return SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, NO_DIRECTORY, false) == SL_OK;