Support cond order to continue loading at station without moving for ships
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@@ -3522,7 +3522,7 @@ void Vehicle::HandleLoading(bool mode)
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return;
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}
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if (this->type != VEH_TRAIN) this->PlayLeaveStationSound();
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if (this->type != VEH_TRAIN && this->type != VEH_SHIP) this->PlayLeaveStationSound();
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this->LeaveStation();
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