(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
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@@ -173,10 +173,11 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
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tile_from = tile_to = e->place.tile;
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switch (GetTileSlope(tile_from, NULL)) {
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case 3: tile_to += TileDiffXY(-1, 0); break;
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case 6: tile_to += TileDiffXY( 0, -1); break;
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case 9: tile_to += TileDiffXY( 0, 1); break;
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case 12: tile_to += TileDiffXY( 1, 0); break;
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case SLOPE_SW: tile_to += TileDiffXY(-1, 0); break;
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case SLOPE_SE: tile_to += TileDiffXY( 0, -1); break;
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case SLOPE_NW: tile_to += TileDiffXY( 0, 1); break;
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case SLOPE_NE: tile_to += TileDiffXY( 1, 0); break;
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default: break;
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}
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VpSetPresizeRange(tile_from, tile_to);
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} break;
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