(svn r21412) -Codechange: limit company name by amount of characters, not bytes
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@@ -1596,7 +1596,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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if (_game_mode != GM_EDITOR) {
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/* 't' can't be NULL since 'random' is false outside scenedit */
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assert(!random);
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char company_name[MAX_LENGTH_COMPANY_NAME_BYTES];
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char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
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SetDParam(0, _current_company);
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GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
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@@ -2466,7 +2466,7 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags)
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if (flags & DC_EXEC) {
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t->road_build_months = 6;
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char company_name[MAX_LENGTH_COMPANY_NAME_BYTES];
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char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
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SetDParam(0, _current_company);
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GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
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