(svn r21412) -Codechange: limit company name by amount of characters, not bytes

This commit is contained in:
rubidium
2010-12-05 22:24:50 +00:00
parent 48101ae6a7
commit dd618051a7
8 changed files with 17 additions and 15 deletions

View File

@@ -1596,7 +1596,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (_game_mode != GM_EDITOR) {
/* 't' can't be NULL since 'random' is false outside scenedit */
assert(!random);
char company_name[MAX_LENGTH_COMPANY_NAME_BYTES];
char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
SetDParam(0, _current_company);
GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
@@ -2466,7 +2466,7 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags)
if (flags & DC_EXEC) {
t->road_build_months = 6;
char company_name[MAX_LENGTH_COMPANY_NAME_BYTES];
char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
SetDParam(0, _current_company);
GetString(company_name, STR_COMPANY_NAME, lastof(company_name));