(svn r19205) -Codechange: move AirportSpec to newgrf_airport.h/cpp
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@@ -12,30 +12,15 @@
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#include "stdafx.h"
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#include "debug.h"
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#include "airport.h"
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#include "map_type.h"
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#include "table/airport_movement.h"
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#include "core/alloc_func.hpp"
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#include "date_func.h"
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#include "settings_type.h"
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#include "newgrf_airport.h"
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#include "table/airporttile_ids.h"
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#include "table/airport_defaults.h"
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AirportSpec AirportSpec::dummy = {NULL, NULL, 0, 0, 0, 0, 0, MIN_YEAR, MIN_YEAR};
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AirportSpec AirportSpec::oilrig = {NULL, NULL, 0, 1, 1, 0, 4, MIN_YEAR, MIN_YEAR};
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/**
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* Retrieve airport spec for the given airport
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* @param type index of airport
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* @return A pointer to the corresponding AirportSpec
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*/
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/* static */ const AirportSpec *AirportSpec::Get(byte type)
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{
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if (type == AT_OILRIG) return &oilrig;
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assert(type < NUM_AIRPORTS);
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extern const AirportSpec _origin_airport_specs[];
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return &_origin_airport_specs[type];
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}
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/* Uncomment this to print out a full report of the airport-structure
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* You should either use
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* - true: full-report, print out every state and choice with string-names
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@@ -269,13 +254,6 @@ AirportFTAClass::~AirportFTAClass()
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free(layout);
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}
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bool AirportSpec::IsAvailable() const
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{
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if (_cur_year < this->min_year) return false;
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if (_settings_game.station.never_expire_airports) return true;
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return _cur_year <= this->max_year;
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}
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/** Get the number of elements of a source Airport state automata
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* Since it is actually just a big array of AirportFTA types, we only
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* know one element from the other by differing 'position' identifiers */
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