Merge branch 'improved_breakdowns' into jgrpp

Update German and Korean language strings

# Conflicts:
#	src/saveload/extended_ver_sl.cpp
This commit is contained in:
Jonathan G Rennison
2018-01-04 19:47:46 +00:00
11 changed files with 50 additions and 9 deletions

View File

@@ -2290,13 +2290,13 @@ struct VehicleDetailsWindow : Window {
uint desired_height;
if (v->HasArticulatedPart()) {
/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
desired_height = WD_FRAMERECT_TOP + ScaleGUITrad(15) + 3 * FONT_HEIGHT_NORMAL + 2 + WD_FRAMERECT_BOTTOM;
desired_height = WD_FRAMERECT_TOP + ScaleGUITrad(15) + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
/* Add space for the cargo amount for each part. */
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
if (u->cargo_cap != 0) desired_height += FONT_HEIGHT_NORMAL + 1;
}
} else {
desired_height = WD_FRAMERECT_TOP + 4 * FONT_HEIGHT_NORMAL + 3 + WD_FRAMERECT_BOTTOM;
desired_height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + 4 + WD_FRAMERECT_BOTTOM;
}
return desired_height;
}