Rescale town cargo adj setting by 10x, for finer adjustment.

Use DECIMAL1 instead of an integer.
This commit is contained in:
Jonathan G Rennison
2016-11-25 23:24:41 +00:00
parent 842728bd17
commit ddae95addb
7 changed files with 40 additions and 8 deletions

View File

@@ -1666,6 +1666,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Allowed
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Allowed, custom town layout
STR_CONFIG_SETTING_TOWN_CARGO_FACTOR :Town cargo generation factor (less < 0 < more): {STRING2}
STR_CONFIG_SETTING_TOWN_CARGO_FACTOR_HELPTEXT :Passenger, mail, and other town cargo production is scaled by approximately 2^factor (exponential)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In game placement of trees: {STRING2}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills