(svn r13069) -Codechange: it is no longer needed to pass a void *data pointer with the WE_CREATE message because nothing uses it anymore.

This commit is contained in:
rubidium
2008-05-13 14:43:33 +00:00
parent db69f81fe7
commit dddfaaac7d
15 changed files with 32 additions and 38 deletions

View File

@@ -253,7 +253,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
char name[64];
glwp_modes mode;
GenerateLandscapeWindow(const WindowDesc *desc, void *data = NULL, WindowNumber number = 0) : QueryStringBaseWindow(desc, NULL, number)
GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(desc, number)
{
this->LowerWidget(_opt_newgame.landscape + GLAND_TEMPERATE);
@@ -644,7 +644,7 @@ struct CreateScenarioWindow : public Window
{
uint widget_id;
CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, NULL, window_number)
CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->LowerWidget(_opt_newgame.landscape + CSCEN_TEMPERATE);
}