(svn r14169) -Codechange: rename location_of_house for location_of_HQ, which is more exact and less subject to interpretation
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@@ -3956,7 +3956,7 @@ static void AiBuildCompanyHQ(Player *p)
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{
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TileIndex tile;
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if (p->location_of_house == 0 &&
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if (p->location_of_HQ == 0 &&
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p->last_build_coordinate != 0) {
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tile = AdjustTileCoordRandomly(p->last_build_coordinate, 8);
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DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_BUILD_COMPANY_HQ);
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